Add setting to disable "big GUI" NewGRFs
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@@ -10525,6 +10525,9 @@ void LoadNewGRF(uint load_index, uint num_baseset)
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*/
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for (GRFConfig *c = _grfconfig; c != nullptr; c = c->next) {
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if (c->status != GCS_NOT_FOUND) c->status = GCS_UNKNOWN;
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if (_settings_client.gui.newgrf_disable_big_gui && c->ident.grfid == BSWAP32(0x52577801)) {
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c->status = GCS_DISABLED;
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}
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}
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_cur.spriteid = load_index;
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@@ -258,6 +258,7 @@ struct GUISettings : public TimeSettings {
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bool newgrf_show_old_versions; ///< whether to show old versions in the NewGRF list
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uint8 newgrf_default_palette; ///< default palette to use for NewGRFs without action 14 palette information
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bool console_show_unlisted; ///< whether to show unlisted console commands
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bool newgrf_disable_big_gui; ///< whether to disable "big GUI" NewGRFs
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/**
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* Returns true when the user has sufficient privileges to edit newgrfs on a running game
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@@ -5399,6 +5399,12 @@ flags = SF_NOT_IN_SAVE | SF_NO_NETWORK_SYNC
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def = false
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cat = SC_EXPERT
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[SDTC_BOOL]
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var = gui.newgrf_disable_big_gui
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flags = SF_NOT_IN_SAVE | SF_NO_NETWORK_SYNC
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def = false
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cat = SC_EXPERT
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[SDTC_VAR]
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var = gui.console_backlog_timeout
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type = SLE_UINT16
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