Add road tile cached one way state, one way road section detection
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@@ -156,6 +156,8 @@ RoadTypes AddDateIntroducedRoadTypes(RoadTypes current, Date date);
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void UpdateLevelCrossing(TileIndex tile, bool sound = true, bool force_close = false);
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bool IsCrossingOccupiedByRoadVehicle(TileIndex t);
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void UpdateRoadCachedOneWayStatesAroundTile(TileIndex tile);
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void UpdateCompanyRoadInfrastructure(RoadType rt, Owner o, int count);
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struct TileInfo;
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