Add road tile cached one way state, one way road section detection

This commit is contained in:
Jonathan G Rennison
2020-10-26 22:17:25 +00:00
parent 2fe5d4339b
commit ffe3c769a3
16 changed files with 441 additions and 104 deletions

View File

@@ -91,6 +91,7 @@ enum SlXvFeatureIndex {
XSLFI_MORE_VEHICLE_ORDERS, ///< More vehicle orders - VehicleOrderID is 16 bits instead of 8
XSLFI_ORDER_FLAGS_EXTRA, ///< Order flags field extra size
XSLFI_ONE_WAY_DT_ROAD_STOP, ///< One-way drive-through road stops
XSLFI_ONE_WAY_ROAD_STATE, ///< One-way road state cache
XSLFI_RIFF_HEADER_60_BIT, ///< Size field in RIFF chunk header is 60 bit
XSLFI_HEIGHT_8_BIT, ///< Map tile height is 8 bit instead of 4 bit, but savegame version may be before this became true in trunk