Merge branch 'master' into jgrpp-beta
# Conflicts: # src/saveload/cargopacket_sl.cpp # src/saveload/cheat_sl.cpp # src/saveload/company_sl.cpp # src/saveload/engine_sl.cpp # src/saveload/map_sl.cpp # src/saveload/order_sl.cpp # src/saveload/saveload.cpp # src/saveload/saveload.h # src/saveload/station_sl.cpp # src/saveload/vehicle_sl.cpp # src/settings.cpp # src/settings_gui.cpp # src/settings_internal.h # src/stdafx.h # src/table/settings/settings.ini # src/town_cmd.cpp # src/vehicle.cpp
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@@ -33,10 +33,10 @@ enum BlitterMode {
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* - heavy branching (remap lookups and animation buffer handling).
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*/
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enum BlitterSpriteFlags {
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SF_NONE = 0,
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SF_TRANSLUCENT = 1 << 1, ///< The sprite has at least 1 translucent pixel.
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SF_NO_REMAP = 1 << 2, ///< The sprite has no remappable colour pixel.
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SF_NO_ANIM = 1 << 3, ///< The sprite has no palette animated pixel.
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BSF_NONE = 0,
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BSF_TRANSLUCENT = 1 << 1, ///< The sprite has at least 1 translucent pixel.
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BSF_NO_REMAP = 1 << 2, ///< The sprite has no remappable colour pixel.
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BSF_NO_ANIM = 1 << 3, ///< The sprite has no palette animated pixel.
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};
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DECLARE_ENUM_AS_BIT_SET(BlitterSpriteFlags);
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