Merge branch 'master' into jgrpp-beta

# Conflicts:
#	src/saveload/cargopacket_sl.cpp
#	src/saveload/cheat_sl.cpp
#	src/saveload/company_sl.cpp
#	src/saveload/engine_sl.cpp
#	src/saveload/map_sl.cpp
#	src/saveload/order_sl.cpp
#	src/saveload/saveload.cpp
#	src/saveload/saveload.h
#	src/saveload/station_sl.cpp
#	src/saveload/vehicle_sl.cpp
#	src/settings.cpp
#	src/settings_gui.cpp
#	src/settings_internal.h
#	src/stdafx.h
#	src/table/settings/settings.ini
#	src/town_cmd.cpp
#	src/vehicle.cpp
This commit is contained in:
Jonathan G Rennison
2021-10-25 18:10:15 +01:00
81 changed files with 705 additions and 649 deletions

View File

@@ -33,10 +33,10 @@ enum BlitterMode {
* - heavy branching (remap lookups and animation buffer handling).
*/
enum BlitterSpriteFlags {
SF_NONE = 0,
SF_TRANSLUCENT = 1 << 1, ///< The sprite has at least 1 translucent pixel.
SF_NO_REMAP = 1 << 2, ///< The sprite has no remappable colour pixel.
SF_NO_ANIM = 1 << 3, ///< The sprite has no palette animated pixel.
BSF_NONE = 0,
BSF_TRANSLUCENT = 1 << 1, ///< The sprite has at least 1 translucent pixel.
BSF_NO_REMAP = 1 << 2, ///< The sprite has no remappable colour pixel.
BSF_NO_ANIM = 1 << 3, ///< The sprite has no palette animated pixel.
};
DECLARE_ENUM_AS_BIT_SET(BlitterSpriteFlags);