185 Commits

Author SHA1 Message Date
rubidium
a14ad77a36 (svn r14528) -Codechange: cache the closest town for all road tiles instead of only roads owned by tiles. This replaces a O(n) search over all towns from the road's tileloop with a O(1) lookup (PhilSophus) 2008-10-25 13:51:47 +00:00
frosch
17e208dc16 (svn r14333) -Documentation: Update docs/landscape*. Based on patch by yorick. 2008-09-15 18:50:48 +00:00
frosch
42f33890aa (svn r14333) -Documentation: Update docs/landscape*. Based on patch by yorick. 2008-09-15 18:50:48 +00:00
rubidium
fc47ae96c4 (svn r13932) -Add [YAPP]: PBS signals added to the map array. The signals are drawn using the old Patch-like PBS sprites. (michi_cc) 2008-08-02 22:48:43 +00:00
rubidium
fe4f23dba2 (svn r13932) -Add [YAPP]: PBS signals added to the map array. The signals are drawn using the old Patch-like PBS sprites. (michi_cc) 2008-08-02 22:48:43 +00:00
rubidium
11bf3902c4 (svn r13926) -Add [YAPP]: Add map accessors for path reservations. (michi_cc) 2008-08-02 22:47:20 +00:00
rubidium
ec7cc49825 (svn r13926) -Add [YAPP]: Add map accessors for path reservations. (michi_cc) 2008-08-02 22:47:20 +00:00
frosch
6684bc12d5 (svn r13838) -Codechange: Make industry tiles aware of WaterClasses. 2008-07-26 16:14:10 +00:00
frosch
16c80d031c (svn r13838) -Codechange: Make industry tiles aware of WaterClasses. 2008-07-26 16:14:10 +00:00
peter1138
757d61b22f (svn r12746) -Codechange: Add map storage for station animation frame 2008-04-17 06:52:56 +00:00
peter1138
b2095f37ac (svn r12746) -Codechange: Add map storage for station animation frame 2008-04-17 06:52:56 +00:00
frosch
81174bc523 (svn r12347) -Feature(ette): Increase house animation frame number from 32 to 128. 2008-03-06 14:21:10 +00:00
frosch
08f0179916 (svn r12347) -Feature(ette): Increase house animation frame number from 32 to 128. 2008-03-06 14:21:10 +00:00
frosch
9b2ca61044 (svn r12070) -Cleanup(r12042): Water-owner of shipdepots is no longer needed. Removed. 2008-02-06 15:32:06 +00:00
frosch
e95e887772 (svn r12070) -Cleanup(r12042): Water-owner of shipdepots is no longer needed. Removed. 2008-02-06 15:32:06 +00:00
peter1138
c05d10dd35 (svn r12042) -Fix [FS#1676]: Reimplement how rivers and canals are stored in the map, allowing the sea/river/canal status to also be
stored for buoys, docks, locks and depots. All these are now allowed on rivers and removal of them will revert to the 
original water type.
2008-02-02 09:28:43 +00:00
peter1138
1d891a8b15 (svn r12042) -Fix [FS#1676]: Reimplement how rivers and canals are stored in the map, allowing the sea/river/canal status to also be
stored for buoys, docks, locks and depots. All these are now allowed on rivers and removal of them will revert to the 
original water type.
2008-02-02 09:28:43 +00:00
frosch
67e5fc5718 (svn r12027) -Documentation: Update 'landscape.html' and 'landscape_grid.html' to reflect reality and add some details. 2008-01-31 15:18:07 +00:00
frosch
ef35cefddc (svn r12027) -Documentation: Update 'landscape.html' and 'landscape_grid.html' to reflect reality and add some details. 2008-01-31 15:18:07 +00:00
frosch
e62dadf74c (svn r11975) -Documentation: Distinguish between station types in 'landscape_grid.html'. 2008-01-24 17:32:03 +00:00
frosch
bd0c853e27 (svn r11975) -Documentation: Distinguish between station types in 'landscape_grid.html'. 2008-01-24 17:32:03 +00:00
rubidium
c3ae7faa13 (svn r11589) -Fix [FS#1514]: when ship depots got destroyed they always returned to water, even when it should've been canals. 2007-12-07 21:14:54 +00:00
rubidium
cbb2d39860 (svn r11589) -Fix [FS#1514]: when ship depots got destroyed they always returned to water, even when it should've been canals. 2007-12-07 21:14:54 +00:00
rubidium
2b89ecca47 (svn r11151) -Codechange: add (partial) support for randomizing industry triggers (part of the backend for it). Furthermore update the documentation of the map's bits wrt to industries. 2007-09-23 19:27:35 +00:00
rubidium
4dca543135 (svn r11151) -Codechange: add (partial) support for randomizing industry triggers (part of the backend for it). Furthermore update the documentation of the map's bits wrt to industries. 2007-09-23 19:27:35 +00:00
rubidium
45b0b7755d (svn r10601) -Codechange: store (and use) the type of stations instead of hardcoding station types by graphics IDs. 2007-07-16 23:55:22 +00:00
rubidium
3dd6362bb8 (svn r10601) -Codechange: store (and use) the type of stations instead of hardcoding station types by graphics IDs. 2007-07-16 23:55:22 +00:00
glx
6a4be9758c (svn r10006) -Fix (FS#362): allow different signal types on one tile 2007-05-31 21:21:04 +00:00
glx
2958f0c53a (svn r10006) -Fix (FS#362): allow different signal types on one tile 2007-05-31 21:21:04 +00:00
rubidium
294a154bf7 (svn r9999) -Feature: make it possible to disallow busses and lorries to go a specific way on straight pieces of road. 2007-05-31 15:15:00 +00:00
rubidium
253aa1b0b0 (svn r9999) -Feature: make it possible to disallow busses and lorries to go a specific way on straight pieces of road. 2007-05-31 15:15:00 +00:00
rubidium
d0a39a231a (svn r9913) -Update: the landscape documentation to reflect the changes to the road bits. 2007-05-24 21:59:12 +00:00
rubidium
b82676be2a (svn r9913) -Update: the landscape documentation to reflect the changes to the road bits. 2007-05-24 21:59:12 +00:00
maedhros
209101391a (svn r9315) -Merge: The newhouses branch. With this merge comes almost complete support for
the newhouses grf specs, so all newhouses grfs will be playable in the game.

Many thanks to everyone who contributed code and ideas, and all the testers
who found things we missed.
2007-03-19 11:27:30 +00:00
maedhros
73ff939ddb (svn r9315) -Merge: The newhouses branch. With this merge comes almost complete support for
the newhouses grf specs, so all newhouses grfs will be playable in the game.

Many thanks to everyone who contributed code and ideas, and all the testers
who found things we missed.
2007-03-19 11:27:30 +00:00
rubidium
b5a997a446 (svn r8935) -Codechange: unification of track type between road and rail tiles, unification of ground type between normal rail tiles and depots/waypoints and removing the need for RailTileSubType. 2007-02-27 23:36:28 +00:00
rubidium
4908115355 (svn r8935) -Codechange: unification of track type between road and rail tiles, unification of ground type between normal rail tiles and depots/waypoints and removing the need for RailTileSubType. 2007-02-27 23:36:28 +00:00
rubidium
9061f83055 (svn r8798) -Fix (8735): update documentation to reflect the used bits for drive through stations. 2007-02-18 11:15:13 +00:00
rubidium
62281f3853 (svn r8798) -Fix (8735): update documentation to reflect the used bits for drive through stations. 2007-02-18 11:15:13 +00:00
belugas
04694afabb (svn r8050) -Codechange: Rename map member extra to m6, since its usage has been widden.
Only doc landscape_grid.html has been updated, landscape.html will be done latter.
-CodeChange: Replace a direct access to m6 with SetTropicZone in InitializeLandscape, as it is the only part of m6 still untouched without the brute-forced m6=0
2007-01-11 02:05:13 +00:00
belugas
5f9c891734 (svn r8050) -Codechange: Rename map member extra to m6, since its usage has been widden.
Only doc landscape_grid.html has been updated, landscape.html will be done latter.
-CodeChange: Replace a direct access to m6 with SetTropicZone in InitializeLandscape, as it is the only part of m6 still untouched without the brute-forced m6=0
2007-01-11 02:05:13 +00:00
rubidium
afb5bd0bc6 (svn r7642) -Codechange: unify all the different locations where the animation state is stored into a single location. 2006-12-30 11:57:52 +00:00
rubidium
5f88e81641 (svn r7642) -Codechange: unify all the different locations where the animation state is stored into a single location. 2006-12-30 11:57:52 +00:00
celestar
8cd5daa533 (svn r7573) -Merged the bridge branch. Allows to build bridges of arbitrary rail/road combinations (including signals) 2006-12-27 12:38:02 +00:00
celestar
d95e2c2dd1 (svn r7573) -Merged the bridge branch. Allows to build bridges of arbitrary rail/road combinations (including signals) 2006-12-27 12:38:02 +00:00
Darkvater
84cd451bd5 (svn r6443) -Fix (r6001): Please update the documentation if you mess with the _m[] bits! 2006-09-12 10:42:04 +00:00
Darkvater
bd5f2b66cd (svn r6443) -Fix (r6001): Please update the documentation if you mess with the _m[] bits! 2006-09-12 10:42:04 +00:00
tron
5d1ae07dc5 (svn r5326) Remove the indicator bit for custom waypoint graphics, because it just contains redundant information
Yup-yup-ed by: peter1138
2006-06-21 11:30:28 +00:00
tron
9e28713c4c (svn r5326) Remove the indicator bit for custom waypoint graphics, because it just contains redundant information
Yup-yup-ed by: peter1138
2006-06-21 11:30:28 +00:00
tron
fee9ee2c05 (svn r5203) Some bits were incorrectly marked as used 2006-06-09 20:06:02 +00:00