rubidium42
27082f9efa
Codechange: pass std::string references to OpenBrowser
2023-11-29 02:02:30 +01:00
Jonathan G Rennison
8437b20fed
Fix: Deleting towns did not check for waypoints referencing the town
2023-11-29 00:27:16 +01:00
Peter Nelson
7b0afec11f
Codechange: Use max_element to find highest cargo amount.
2023-11-28 22:30:48 +00:00
Peter Nelson
3f853d8003
Codechange: Use range-for to simplify getting first non-zero value.
...
This reduces indexed array access.
2023-11-28 22:30:48 +00:00
Jonathan G Rennison
944b2901dd
Disallow deleting towns which are referenced by a waypoint
...
See: #614
2023-11-28 21:59:00 +00:00
Tyler Trahan
4181d3c1ff
Codechange: Don't use a magic number for the number of DiagDirections
2023-11-28 14:24:33 -05:00
Tyler Trahan
2dad9263d7
Doc: Add, fix, and clean up documentation inside town_cmd.cpp
2023-11-28 14:24:33 -05:00
Tyler Trahan
745945c4d3
Codechange: Be consistent with how we name common parameters
...
TileIndex is always tile and Town is always *t. Don't use t and *town.
2023-11-28 14:24:33 -05:00
Tyler Trahan
1b14eca9d9
Codechange: Rename TryClearTile() for clarity
...
The function does not execute the clearing action.
2023-11-28 14:24:33 -05:00
Tyler Trahan
a98fe9f317
Codechange: Rename MakeTownHouseBigger() for clarity
2023-11-28 14:24:33 -05:00
Tyler Trahan
060672428d
Codechange: Merge confusingly-named helper functions into their timer
2023-11-28 14:24:33 -05:00
Tyler Trahan
1f41e773d6
Codechange: Use consistent name for bay road stops
...
As of #10494 , this is how we describe original dead-end road stops.
2023-11-28 14:24:33 -05:00
translators
5f442c9127
Update: Translations from eints
...
english (us): 1 change by 2TallTyler
2023-11-28 18:38:40 +00:00
Peter Nelson
519fe33175
Fix ab1a4c6c
: Changing baseset/playlist while shuffle is on does not change song. ( #11510 )
...
The change-playlist function relied on toggling shuffle to restart playing which is no longer the case, so always handle it when changing playlist instead.
2023-11-28 17:44:31 +00:00
Peter Nelson
e3924f3231
Fix #10811 : Allow dragging vehicle in depot to any free row. ( #11508 )
2023-11-28 13:52:36 +00:00
Peter Nelson
e6d132d24b
Fix #10926 : New free wagons no longer split by type. ( #11507 )
...
NormalizeTrainVehInDepot() should only be called if an engine was built, not for wagons.
2023-11-28 13:48:09 +00:00
Peter Nelson
3df7d1aff9
Codechange: Template input buffer type in audio mixer. ( #11505 )
...
This reduces code duplication.
2023-11-28 00:05:30 +00:00
Peter Nelson
e5aed24395
Codechange: Use std::array for industry tile cargo acceptance. ( #11498 )
...
This avoids use of memcpy/memset to copy or fill.
2023-11-27 23:17:55 +00:00
Peter Nelson
f268c90bd3
Change: Use sparse padding for content download window. ( #11501 )
2023-11-27 23:17:16 +00:00
Peter Nelson
ab1a4c6c80
Change: Don't restart playback when toggling playlist shuffle.
...
Instead update the selected playlist entry for the current song.
2023-11-27 23:16:41 +00:00
Peter Nelson
6c91c4b99d
Fix: Invalidate playlist window when (un)shuffling playlist.
2023-11-27 23:16:41 +00:00
Peter Nelson
4c6ccb5248
Change: Try stopping extmidi player with SIGINT first. ( #11404 )
...
This may give the player a chance to issue MIDI note-off commands.
The kill/waitpid cycle is also less aggressive, waiting 50ms each time.
2023-11-27 20:39:22 +00:00
Peter Nelson
e3622da408
Fix #11500 : Rename Textfile GUI's LinkType to HyperlinkType. ( #11502 )
...
This disambiguates it with LinkType in league tables.
2023-11-27 10:06:46 +00:00
Peter Nelson
46098449b6
Fix 7cfcf65
: cargo_filter_criteria is now a CargoID instead of a index. ( #11497 )
2023-11-26 19:30:22 +00:00
Peter Nelson
7bee955a4b
Change: Set height of larger heightmap/scenario worldgen buttons by text height. ( #11496 )
...
This allows the button height to scale properly by font size.
2023-11-26 17:56:51 +00:00
Jonathan G Rennison
ca23e31986
Add railtype variable for adjacent crossing information
2023-11-26 17:29:27 +00:00
Jonathan G Rennison
a3371fccc6
Remove Cheats/ExtraCheats distinction
...
It is not necessary as there is no longer a need to preserve
the size/order of struct Cheats
2023-11-26 11:32:26 +00:00
Jonathan G Rennison
c5a292c0df
Fix #11493 : Incorrect flow values in LinkGraphJob::EdgeAnnotation ( #11494 )
2023-11-25 20:57:20 +00:00
translators
c6b9227dbb
Update: Translations from eints
2023-11-25 18:37:21 +00:00
Tyler Trahan
3902acb13d
Codechange: Define a TickCounter variable type for TimerGameTick::counter
2023-11-25 11:50:46 -05:00
Tyler Trahan
d28caa3ced
Codechange: Use ticks for timetable start date
2023-11-25 11:50:46 -05:00
Peter Nelson
bc1d49ebf4
Codechange: Add missing ar
from Toolb
.
2023-11-25 16:45:01 +00:00
Peter Nelson
5489b9fc0c
Codechange: Undo #11447 , drop down list divider lines are now explicit.
2023-11-25 16:45:01 +00:00
Peter Nelson
667be98ce8
Codechange: List toolbar menu items and dividers explicitly.
...
This makes it clearer what items will be shown in the list, allows for non-consecutive
string IDs, and means unused enum values are not necessary.
2023-11-25 16:45:01 +00:00
Jonathan G Rennison
7d65fbd6e8
Link graph: Fix incorrect job start/join dates when loading upstream saves
2023-11-25 16:32:21 +00:00
Jonathan G Rennison
acc54fabfe
Link graph: Fix last_compression adjustments for link graph jobs
2023-11-25 16:32:21 +00:00
Jonathan G Rennison
4874381943
Link graph: Fix date shifting after max year
2023-11-25 16:32:21 +00:00
Jonathan G Rennison
b03064e55b
Fix IniLoadSettings
2023-11-25 16:32:21 +00:00
Jonathan G Rennison
21b49a213e
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/cheat_gui.cpp
# src/main_gui.cpp
# src/network/network_gui.cpp
# src/saveload/saveload.h
# src/smallmap_gui.cpp
# src/station_cmd.cpp
# src/timetable_cmd.cpp
# src/toolbar_gui.cpp
# src/widget.cpp
# src/widget_type.h
# src/widgets/dropdown_type.h
2023-11-25 14:14:00 +00:00
Peter Nelson
7fb369c732
Fix: extmidi did not move on to next song after playing ends. ( #11469 )
...
`song` is no longer a C-style string so cannot be cleared by writing a NUL char.
Use `.clear()` to properly clear a std::string.
(cherry picked from commit 08778094f4
)
2023-11-25 13:35:29 +00:00
Peter Nelson
96d4538055
Fix #11437 : Flipped shorter rail vehicles disappear in windows. ( #11446 )
...
Mixed signed/unsigned strikes again, causing an incorrect sprite offset for shortened vehicles.
(cherry picked from commit 43aa91a7f5
)
2023-11-25 13:35:03 +00:00
Peter Nelson
480e03360b
Fix #9545 : Crash when all cargo types are disabled. ( #11432 )
...
This is not a very useful state, but it's nice to not crash.
Some parts of the game don't (yet) check for cargo types being redefined, that is out-of-scope here.
(cherry picked from commit bbd64bbe2b
)
2023-11-25 13:34:53 +00:00
Patric Stout
0b226865d5
Fix cda6f24f
: don't ignore binary-dir if it happens to be working-dir ( #11431 )
...
Some of our code ignores the SP_WORKING_DIR for some actions, which
means that if, for example, your SP_BINARY_DIR is the same as your
SP_WORKING_DIR, neither is scanned.
Instead, only add SP_WORKING_DIR if it is unique.
(cherry picked from commit c059ce0c97
)
2023-11-25 13:34:43 +00:00
Peter Nelson
63ed5de957
Fix: Some NWidget lists were not properly closed. ( #11425 )
...
(cherry picked from commit d4a77411a5
)
2023-11-25 13:33:18 +00:00
Rubidium
57efeec5bb
Fix: allow same length server password in the UI
...
(cherry picked from commit a849b4e175
)
2023-11-25 13:32:55 +00:00
Peter Nelson
609eb46ba7
Fix 233aac5
: Set newline default comment for new groups. ( #11411 )
...
The newline space between ini groups is actually recorded as a comment of the group. This got inadvertantly dropped in #11364 .
(cherry picked from commit 35a7770fde
)
2023-11-25 13:31:04 +00:00
Jonathan G Rennison
2a31095118
Merge branch 'master' into jgrpp
...
# Conflicts:
# regression/regression/result.txt
# src/aircraft_cmd.cpp
# src/airport_gui.cpp
# src/articulated_vehicles.cpp
# src/console_cmds.cpp
# src/date_gui.cpp
# src/engine.cpp
# src/genworld_gui.cpp
# src/gfx_layout_fallback.cpp
# src/group_gui.cpp
# src/hotkeys.cpp
# src/network/core/tcp_connect.cpp
# src/network/core/tcp_listen.h
# src/newgrf.cpp
# src/newgrf.h
# src/newgrf_engine.cpp
# src/newgrf_gui.cpp
# src/newgrf_station.cpp
# src/openttd.cpp
# src/order_gui.cpp
# src/os/macosx/osx_main.cpp
# src/pathfinder/yapf/yapf_node_rail.hpp
# src/rail_gui.cpp
# src/saveload/afterload.cpp
# src/saveload/cargopacket_sl.cpp
# src/saveload/linkgraph_sl.cpp
# src/saveload/station_sl.cpp
# src/script/api/script_industrytype.cpp
# src/settings.cpp
# src/settings_gui.cpp
# src/settings_table.cpp
# src/settingsgen/settingsgen.cpp
# src/station.cpp
# src/station_cmd.cpp
# src/strings.cpp
# src/timer/timer_game_calendar.cpp
# src/timer/timer_game_calendar.h
# src/timer/timer_manager.h
# src/timer/timer_window.cpp
# src/timetable_cmd.cpp
# src/toolbar_gui.cpp
# src/town_cmd.cpp
# src/town_gui.cpp
# src/train_gui.cpp
# src/vehicle_cmd.h
# src/vehicle_gui.cpp
# src/viewport.cpp
# src/widgets/dropdown.cpp
# src/window_func.h
# src/window_gui.h
2023-11-25 13:30:06 +00:00
Jonathan G Rennison
38df621e62
Improve train speed adaptation with realistic braking
...
Take into account recorded speeds at signals along the reservation
As noted in the lookahead
See: #613
2023-11-25 00:23:27 +00:00
Peter Nelson
47eabe0cd9
Fix 7cfcf65
: Check if last-remembered build vehicle cargo filter is valid. ( #11486 )
...
This can be invalid when switching between games with different cargoes loaded.
2023-11-23 22:46:22 +00:00
Jonathan G Rennison
3f90910bb8
Show train speed adaptation info in debug window
2023-11-23 18:19:18 +00:00