Commit Graph

54 Commits

Author SHA1 Message Date
peter1138
00c6a8f076 (svn r10472) -Fix (r10741): typos prevented compilation 2007-07-07 21:14:36 +00:00
peter1138
2723db2884 (svn r10471) -Codechange: implement driver probing priority so that 'preferred' drivers are loaded first 2007-07-07 20:31:23 +00:00
peter1138
d2f4310bfe (svn r10458) -Fix (r10444): restore original descriptions for win32 drivers 2007-07-06 22:15:00 +00:00
peter1138
191a479e8d (svn r10450) -Fix (r10444): Fix search & replace errors 2007-07-05 18:21:53 +00:00
peter1138
5e85e8c5e0 (svn r10444) -Codechange: switch to c++ classes and inheritance for sound/music/video drivers, using self-registration based on the blitter-model. 2007-07-05 12:23:54 +00:00
bjarni
6574e622f7 (svn r10410) -Fix [FS458]: [OSX] if the resolution is changed to something that's too high for the monitor, then it's reduced to fit the monitor size (PinguTux)
This solves a possible crash
  This also solves a graphical glitch where the titlebar can be drawn on top of the game area
  Those issues only aplied to window mode
2007-07-02 16:37:12 +00:00
glx
170292e75f (svn r10399) -Fix (FS#962): [Windows] _wnd.has_focus was not properly set after using ALT-TAB 2007-06-30 15:02:21 +00:00
truelight
44a9fea388 (svn r10278) -Fix r10276: make the _realtime_tick less demanding on the CPU 2007-06-22 20:07:39 +00:00
truelight
7bfc7d19e8 (svn r10276) -Codechange: made a counter based on milliseconds and independent of the game-state to base double-click and TGP Generation Process on
-Codechange: renamed _timer_counter to _palette_animation_counter, as that is what it is
2007-06-22 20:04:21 +00:00
truelight
f58ea51e2a (svn r10255) -Codechange: remove some old debug code nobody was using anymore 2007-06-21 16:53:57 +00:00
glx
f7b378df33 (svn r10251) -Fix (r10186, FS#907): alt-tab back into openttd could leave the taskbar visible 2007-06-21 15:48:00 +00:00
glx
d183723d39 (svn r10243) -Fix: crash when resizing with 32bpp and 'broken' display with 'non-standard' resolutions 2007-06-21 13:30:23 +00:00
truelight
766168ad43 (svn r10220) -Fix r10216: even more fuck-ups for non-SDL video backends 2007-06-19 15:40:27 +00:00
glx
6f25b5db0d (svn r10218) -Fix r10216: more compile errors 2007-06-19 15:26:10 +00:00
truelight
f5271393e1 (svn r10217) -Fix r10216: forgot to declare 'blitter' in win32 and cocoa driver (tnx glx) 2007-06-19 15:18:26 +00:00
truelight
cd10965a27 (svn r10216) -Fix: palette animation always redid all palette entries, where in fact only a few indexes were needed
-Codechange: allow blitters to handle palette animation internally or even disable it; 8bpp uses video-backend for palette animation
2007-06-19 15:04:08 +00:00
truelight
32406b0c18 (svn r10192) -Fix r10190: forgot to change the includes of win32 and cocoa video-driver 2007-06-17 20:40:02 +00:00
truelight
79cd3f5db0 (svn r10190) -Codechange: merged renderer and blitter to one single class API: blitter
-Codechange: introduced a hierachy of blitters to avoid a lot of code duplication
 Note: this allows much easier adding other types of video-drivers, like OpenGL
2007-06-17 20:30:28 +00:00
glx
ffbd022a12 (svn r10186) -Fix (FS#876): don't mess desktop when using alt-tab (win32) 2007-06-17 19:00:45 +00:00
rubidium
3c7a85fe94 (svn r10182) -Codechange: rewrite most part of the file loading/searching to be more flexible.
-Codechange: add support for personal directories on Windows.
-Fix [FS#153, FS#193, FS#502, FS#816, FS#854]: fix issues related to fixed names, fixed places of files/directories and application bundles.
2007-06-17 15:48:57 +00:00
truelight
a1603f51f2 (svn r10124) -Fix r10123: fix the OSX video driver properly 2007-06-12 23:10:47 +00:00
bjarni
5d013d166e (svn r10123) -Fix r10121: the 8 bpp cocoa video driver works again 2007-06-12 23:06:56 +00:00
truelight
0e53fd6d32 (svn r10121) -Codechange: split renderer from rest of code; no longer any code directly accesses the video-buffer
-Add: added NULL blitter and renderer, which are always used for -vnull
-Add: dedicated driver doesn't blit nor render by default. Can be overruled by user. (-D -b 8bpp-optimized)
-Remove: removed CTRL+D from win32, which is incompatible with above
-Add: extended screenshot support for PNG and BMP
-Codechange: remove all hardcoded 8bpp references and replace them with more dynamic ones
-Codechange: minor stuff in blitters
2007-06-12 20:24:12 +00:00
truelight
5f0e384ac0 (svn r9835) -Codechange: use Pixel typedef instead of byte where ever possible 2007-05-14 15:20:50 +00:00
glx
9f9917451d (svn r9728) -Fix r9086: [win32] For some keyboard layout the 'console' key is a dead-key. It needs to be pressed twice to have an effect but the console is then opened and closed on the 'same' keypress (2 WM_CHAR events). So skip the first WM_CHAR generated to restore the 'console' key functionality. 2007-04-27 21:27:02 +00:00
rubidium
7577954ced (svn r9672) -Cleanup: lots of coding style fixes around operands. 2007-04-18 22:10:36 +00:00
rubidium
aeb7241db8 (svn r9266) -Codechange: unify the retrieval of the base paths a little more. 2007-03-17 11:36:04 +00:00
bjarni
7d498a55de (svn r9111) -Feature: [OSX] mighty mice and touchpads can now scroll the map (in all directions)
It has to be enabled first (in patches->interface) first and this will disable scrollwheel zooming
  Note: patch setting "Map scrollwheel speed" might need to be changed since the "correct" setting
    appears to depend on what kind of mouse is in use (mighty mouse or touchpad)
2007-03-11 10:55:35 +00:00
Darkvater
8b2f9c8207 (svn r9086) -Feature/Fix: [win32] Rewrite keyboard input and handle all keypresses in a WM_CHAR event. This saves us from doing translation (ToUnicode[Ex], ToAscii[Ex]), and we get free IME-input support as a plus. 2007-03-10 00:30:18 +00:00
Darkvater
8007fb38d4 (svn r9085) -Codechange/Fix: [win32] Move the initialisation of _codepage (non-UNICODE) to winMain as a dedicated server, or different video driver will not have a win32 messageloop. 2007-03-10 00:29:20 +00:00
glx
921d4f58cb (svn r9074) -Codechange: win32 dedicated console now doesn't need an extra 'enter' to fully quit 2007-03-09 00:15:43 +00:00
Darkvater
1a2576cd7e (svn r9055) -Codechange: Change windows unicode handling and allow a pure non-unicode build to function. Win9x binaries will be possible with mingw/nightly system. 2007-03-07 18:58:28 +00:00
rubidium
979ccd45ba (svn r9051) -Codechange: typedef [enum|struct] Y {} X; -> [enum|struct] X {}; 2007-03-07 12:11:48 +00:00
rubidium
4169bfba06 (svn r9050) -Codechange: Foo(void) -> Foo() 2007-03-07 11:47:46 +00:00
bjarni
6ab89d0031 (svn r9039) -Fix r9034: missed the _pause in cocoa_v.mm 2007-03-06 22:01:59 +00:00
truelight
b3b14ac2ad (svn r9034) -Codechange: renamed _pause to _pause_game, as some targets already have
a symbol called _pause (and therefor our variable conflicts with 
 thatone. We shouldn't be using _ as global indicator.....)
2007-03-06 20:59:52 +00:00
Darkvater
61a00c99b4 (svn r8994) -Fix [FS642, r3320]: [win32] Resolution doubled in cfg file when fullscreen mode used. Use _wnd.double_size which gives back its correct state with respect to double size and fullscreen. 2007-03-03 13:13:25 +00:00
truelight
88d2a89422 (svn r8967) -Fix (OSX): silent the warnings in cocoa_v.mm about deprecated stuff.. we know that\! 2007-03-02 00:36:16 +00:00
rubidium
67201b129d (svn r8907) -Fix (r3281): reading from an unitialized variable. 2007-02-26 00:41:24 +00:00
Darkvater
9fa035f467 (svn r8860) -Cleanup: some style changes, proper #endif comments, variable initialisation, WINCE ifdef and a vsprintf to vsnprintf change. 2007-02-23 12:56:10 +00:00
truelight
b18c5a19db (svn r8756) [PSP] -Fix: made the dedicated code compile with PSP. It is almost UNIX, just it needs more includes ;)
(or more, it compiles, if it works is a whole other story ;))
2007-02-16 09:39:32 +00:00
Darkvater
5574d04547 (svn r8691) -Cleanup: Some proper #endif comments for sound/music/video files, and a little elimination of magic numbers in Win32SoundStart 2007-02-12 21:55:10 +00:00
bjarni
5ebab4089a (svn r8605) -Codechange: [OSX] changed all objective C to objective C++
This will permanently solve the issue where compilation on OSX broke because C++ code was added to some header files

   -Note: (important if you develop mac specific code)
   taken from http://developer.apple.com/releasenotes/Cocoa/Objective-C++.html           
    gdb lacks an integrated C++ with Objective-C parser. This means that gdb won't be able to evaluate expressions that contain both C++ and Objective-C constructs.
    gdb assumes that the language for ".mm" files is C++.
    you can change it to objective C by typing: (gdb) set language objc 
    Mixing C++ and objective C has some limitation (see link for all of them)
2007-02-05 21:16:56 +00:00
truelight
21c7801345 (svn r8310) -Fix r8309: it is wise to put #endifs in the right place ;) 2007-01-21 14:36:08 +00:00
truelight
b488d9d420 (svn r8309) [WinCE] -Fix: WinCE doesn't know resolution changing
-Fix: WinCE doesn't know GetKeyboardState
-Fix: made a replacement of GetCurrentDirectory, where CurDir is assumed to be the dir the executable is located (esoftinteractive.com)
-Fix: the GCC compiler is more happy if the WinMain is called that
-Fix: a really old typo (missing ')') ;)
-Fix: GdiFlush() isn't supported on WinCE
2007-01-21 14:32:40 +00:00
bjarni
7c78bb79d6 (svn r8288) -Fix: [OSX] compiling with debug enabled now works again
-This is once again an obj-C vs C++ issue. I need to make a nice and permanent solution soon, but I need the debugger right now
2007-01-20 11:26:16 +00:00
bjarni
5461ec7889 (svn r8141) -Fix r8128: [OSX] now OSX can compile again.
Note: this is again another not so nice workaround as Objective C fails to include C++ code in the headers
    We should move to Objective C++ as soon as possible, but such a change is not done overnight and
    this quick fix will allow OSX to compile until the prober solution is done
2007-01-15 00:58:18 +00:00
KUDr
8ad471c321 (svn r8095) -Codechange: stuff that is not related to HAL moved from hal.h to gfx.h 2007-01-13 14:43:46 +00:00
rubidium
e60d61e0cd (svn r8043) -Fix (8028): forgot setting a variable. 2007-01-10 20:11:13 +00:00
rubidium
a7d0cdf95f (svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, stillunknown and pv2b. 2007-01-10 18:56:51 +00:00