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								 S. D. Cloudt | 13cc8a0cee | Cleanup: Removed SVN  headers | 2019-11-10 17:59:20 +00:00 |  | 
			
				
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								 frosch | 71822b6f1b | (svn r22505) -Add: Separate EffectVehicleTypes for broken aircraft and smoke at copper ore mine, to make them distinguishable from each other and from smoke due to disasters. (only affects newly spawned effects) | 2011-05-28 09:45:12 +00:00 |  | 
			
				
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								 frosch | 7c21083227 | (svn r22504) -Codechange: Add EV_END and use it to check the lengths of _effect_init_procs and _effect_tick_procs. | 2011-05-28 09:43:53 +00:00 |  | 
			
				
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								 frosch | 1b34d22620 | (svn r22503) -Doc: EffectVehicleType. | 2011-05-28 09:43:22 +00:00 |  | 
			
				
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								 rubidium | 82fc28f77f | (svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if a header require a header make it include that header | 2010-01-15 16:41:15 +00:00 |  | 
			
				
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								 rubidium | 7fbc33dae1 | (svn r17248) -Fix: add GPL license notice where appropriate | 2009-08-21 20:21:05 +00:00 |  | 
			
				
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								 rubidium | 6d1c974254 | (svn r16384) -Codechange: move u.effect to EffectVehicle | 2009-05-22 18:56:25 +00:00 |  | 
			
				
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								 rubidium | d03994098b | (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. | 2008-05-06 15:11:33 +00:00 |  | 
			
				
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								 rubidium | b139756e2b | (svn r12804) -Codechange: move the effect vehicle handling out of vehicle.cpp | 2008-04-20 11:12:07 +00:00 |  |