Rubidium 
							
						 
					 
					
						
						
							
						
						29b09523d1 
					 
					
						
						
							
							Codechange: Use {ZEROFILL_NUM} instead of custom seprintf + {RAW_STRING}  
						
						
						
						
					 
					
						2023-04-16 21:06:20 +02:00 
						 
				 
			
				
					
						
							
							
								PeterN 
							
						 
					 
					
						
						
							
						
						e97bf271dc 
					 
					
						
						
							
							Codechange: Make SpriteType, CargoSortType, SourceType and ScriptType enum classes. ( #10663 )  
						
						... 
						
						
						
						This avoids a (soft) namespace conflict between the four ST_* enums. 
						
						
					 
					
						2023-04-16 20:00:55 +01:00 
						 
				 
			
				
					
						
							
							
								translators 
							
						 
					 
					
						
						
							
						
						32c8e7feb8 
					 
					
						
						
							
							Update: Translations from eints  
						
						... 
						
						
						
						english (au): 4 changes by krysclarke
vietnamese: 31 changes by KhoiCanDev
russian: 4 changes by Ln-Wolf
portuguese: 4 changes by azulcosta 
						
						
					 
					
						2023-04-16 18:40:39 +00:00 
						 
				 
			
				
					
						
							
							
								Patric Stout 
							
						 
					 
					
						
						
							
						
						ed83c4b0da 
					 
					
						
						
							
							Change: replace per-AI "start_date" with a global "competitors_interval" ( #10653 )  
						
						... 
						
						
						
						The per-AI "start_date" is a lot of custom code, and was rarely
used in the way it was meant.
While at it, also ported this part over to the new timer system. 
						
						
					 
					
						2023-04-16 20:14:22 +02:00 
						 
				 
			
				
					
						
							
							
								Rubidium 
							
						 
					 
					
						
						
							
						
						43a7e54067 
					 
					
						
						
							
							Add: unit test functionality using catch2  
						
						
						
						
					 
					
						2023-04-16 18:58:21 +02:00 
						 
				 
			
				
					
						
							
							
								Rubidium 
							
						 
					 
					
						
						
							
						
						88ead3f102 
					 
					
						
						
							
							Add: catch2 v2.13.10  
						
						
						
						
					 
					
						2023-04-16 18:58:21 +02:00 
						 
				 
			
				
					
						
							
							
								Rubidium 
							
						 
					 
					
						
						
							
						
						9b56505fec 
					 
					
						
						
							
							Codechange: split building into a library and executable  
						
						
						
						
					 
					
						2023-04-16 18:58:21 +02:00 
						 
				 
			
				
					
						
							
							
								Rubidium 
							
						 
					 
					
						
						
							
						
						9e89eb5726 
					 
					
						
						
							
							Codechange: move main function(s) to separate files  
						
						
						
						
					 
					
						2023-04-16 18:58:21 +02:00 
						 
				 
			
				
					
						
							
							
								Peter Nelson 
							
						 
					 
					
						
						
							
						
						7b0797d1cd 
					 
					
						
						
							
							Codechange: Use unique ptrs for NewGRF specs.  
						
						
						
						
					 
					
						2023-04-16 15:09:10 +01:00 
						 
				 
			
				
					
						
							
							
								Peter Nelson 
							
						 
					 
					
						
						
							
						
						ef6b307465 
					 
					
						
						
							
							Change: Use std::vector for NewGRF spec tables.  
						
						... 
						
						
						
						Pointer space is allocated only for the number of IDs used, instead of
the max number of IDs for each feature. 
						
						
					 
					
						2023-04-16 15:09:10 +01:00 
						 
				 
			
				
					
						
							
							
								Peter Nelson 
							
						 
					 
					
						
						
							
						
						15e6fc4eeb 
					 
					
						
						
							
							Codechange: Use iterator when mapping sprite groups.  
						
						
						
						
					 
					
						2023-04-16 15:09:10 +01:00 
						 
				 
			
				
					
						
							
							
								Tyler Trahan 
							
						 
					 
					
						
						
							
						
						bc44158f9a 
					 
					
						
						
							
							Change: Allow overbuilding station and waypoint tiles ( #10618 )  
						
						
						
						
					 
					
						2023-04-16 09:05:04 +02:00 
						 
				 
			
				
					
						
							
							
								translators 
							
						 
					 
					
						
						
							
						
						27b40da06a 
					 
					
						
						
							
							Update: Translations from eints  
						
						... 
						
						
						
						catalan: 14 changes by J0anJosep
portuguese: 20 changes by azulcosta
portuguese (brazilian): 15 changes by ericandradex 
						
						
					 
					
						2023-04-15 18:39:48 +00:00 
						 
				 
			
				
					
						
							
							
								Charles Pigott 
							
						 
					 
					
						
						
							
						
						6fc28d649e 
					 
					
						
						
							
							Cleanup: Unused alloca definitions and includes  
						
						
						
						
					 
					
						2023-04-15 16:57:00 +01:00 
						 
				 
			
				
					
						
							
							
								Charles Pigott 
							
						 
					 
					
						
						
							
						
						b282664242 
					 
					
						
						
							
							Codechange: Replace all usages of alloca/AllocaM with more modern/less discouraged alternatives  
						
						
						
						
					 
					
						2023-04-15 16:57:00 +01:00 
						 
				 
			
				
					
						
							
							
								rubidium42 
							
						 
					 
					
						
						
							
						
						b19f42ecd9 
					 
					
						
						
							
							Codechange: Replace some p1/p2 parameter names with better names ( #10658 )  
						
						
						
						
					 
					
						2023-04-15 15:11:41 +02:00 
						 
				 
			
				
					
						
							
							
								Patric Stout 
							
						 
					 
					
						
						
							
						
						387d5eb74f 
					 
					
						
						
							
							Codechange: validate the developer didn't schedule two timers on the same trigger/priority  
						
						
						
						
					 
					
						2023-04-15 13:58:55 +02:00 
						 
				 
			
				
					
						
							
							
								Patric Stout 
							
						 
					 
					
						
						
							
						
						3ebc7ad16e 
					 
					
						
						
							
							Codechange: migrate all game-time-related timers to the new framework  
						
						
						
						
					 
					
						2023-04-15 13:58:55 +02:00 
						 
				 
			
				
					
						
							
							
								Patric Stout 
							
						 
					 
					
						
						
							
						
						1ba4dcc924 
					 
					
						
						
							
							Codechange: migrate all Window-related timers to the new framework  
						
						... 
						
						
						
						This means we also say goodbye to GUITimers. 
						
						
					 
					
						2023-04-15 13:58:55 +02:00 
						 
				 
			
				
					
						
							
							
								Patric Stout 
							
						 
					 
					
						
						
							
						
						5e1bcee39b 
					 
					
						
						
							
							Codechange: introduce a framework for all our timers  
						
						... 
						
						
						
						IntervalTimer and TimeoutTimer use RAII, and can be used to replace
all the time-based timeouts, lag-detection, "execute every N" we
have.
As it uses RAII, you can safely use it as static variable, class
member, temporary variable, etc. As soon as it goes out-of-scope,
it will be safely removed.
This allows for much easier to read code when it comes to intervals. 
						
						
					 
					
						2023-04-15 13:58:55 +02:00 
						 
				 
			
				
					
						
							
							
								rubidium42 
							
						 
					 
					
						
						
							
						
						730687080a 
					 
					
						
						
							
							Fix: Update some network documentation to match the new command system ( #10657 )  
						
						
						
						
					 
					
						2023-04-15 09:10:09 +00:00 
						 
				 
			
				
					
						
							
							
								Tyler Trahan 
							
						 
					 
					
						
						
							
						
						646a7e625b 
					 
					
						
						
							
							Change: Use seconds for Linkgraph update settings ( #10610 )  
						
						
						
						
					 
					
						2023-04-14 22:49:12 +02:00 
						 
				 
			
				
					
						
							
							
								translators 
							
						 
					 
					
						
						
							
						
						0e915c830c 
					 
					
						
						
							
							Update: Translations from eints  
						
						... 
						
						
						
						dutch: 15 changes by Afoklala 
						
						
					 
					
						2023-04-14 18:39:51 +00:00 
						 
				 
			
				
					
						
							
							
								Tyler Trahan 
							
						 
					 
					
						
						
							
						
						8e04cba0c3 
					 
					
						
						
							
							Change: Make tick length 27 milliseconds ( #10607 )  
						
						... 
						
						
						
						This makes a month last about 60 seconds, allowing the use of real-time units in game.
Co-authored-by: Niels Martin Hansen <nielsm@indvikleren.dk > 
						
						
					 
					
						2023-04-14 14:50:19 +01:00 
						 
				 
			
				
					
						
							
							
								Peter Nelson 
							
						 
					 
					
						
						
							
						
						e5af5907ec 
					 
					
						
						
							
							Change: Make all dropdown lists extend width if necessary.  
						
						... 
						
						
						
						This removes the auto_width parameter from ShowDropDown(At). 
						
						
					 
					
						2023-04-13 20:57:47 +01:00 
						 
				 
			
				
					
						
							
							
								Peter Nelson 
							
						 
					 
					
						
						
							
						
						5bc9d00735 
					 
					
						
						
							
							Cleanup: Let GetStringBoundingBox deal with buffer.  
						
						
						
						
					 
					
						2023-04-13 20:57:47 +01:00 
						 
				 
			
				
					
						
							
							
								Peter Nelson 
							
						 
					 
					
						
						
							
						
						701092003d 
					 
					
						
						
							
							Fix: DropDownListColourItem didn't provide width nor scale vertical padding.  
						
						
						
						
					 
					
						2023-04-13 20:57:47 +01:00 
						 
				 
			
				
					
						
							
							
								Jonathan G Rennison 
							
						 
					 
					
						
						
							
						
						bb988f940e 
					 
					
						
						
							
							Fix   #10638 : Incorrect water infra total when building canal over object  
						
						... 
						
						
						
						In the case where the object is on an unowned canal tile and
the new canal tile is owned 
						
						
					 
					
						2023-04-13 21:34:36 +02:00 
						 
				 
			
				
					
						
							
							
								translators 
							
						 
					 
					
						
						
							
						
						d04aae8428 
					 
					
						
						
							
							Update: Translations from eints  
						
						... 
						
						
						
						danish: 18 changes by bscargo 
						
						
					 
					
						2023-04-13 18:40:16 +00:00 
						 
				 
			
				
					
						
							
							
								PeterN 
							
						 
					 
					
						
						
							
						
						ff55bfb787 
					 
					
						
						
							
							Fix   #10343 : Don't extend town-disallowed roadtypes. ( #10347 )  
						
						... 
						
						
						
						Towns currently don't build disallowed roadtypes, however they should
also not extend disallowed roadtypes as well.
If the roadtype that cannot be extended happens to be the roadtype that
the town was going to build then this restriction is ignored. 
						
						
					 
					
						2023-04-12 22:30:03 +01:00 
						 
				 
			
				
					
						
							
							
								PeterN 
							
						 
					 
					
						
						
							
						
						5f99c8c4aa 
					 
					
						
						
							
							Fix: Extra viewport cannot be scrolled with right-click-close. ( #10644 )  
						
						
						
						
					 
					
						2023-04-12 19:14:48 +00:00 
						 
				 
			
				
					
						
							
							
								Tyler Trahan 
							
						 
					 
					
						
						
							
						
						97cfd40649 
					 
					
						
						
							
							Fix   #10630 : Don't allow shifting service date earlier than 0 ( #10643 )  
						
						
						
						
					 
					
						2023-04-12 18:52:37 +00:00 
						 
				 
			
				
					
						
							
							
								translators 
							
						 
					 
					
						
						
							
						
						a0d8545f6c 
					 
					
						
						
							
							Update: Translations from eints  
						
						... 
						
						
						
						french: 15 changes by glx22 
						
						
					 
					
						2023-04-12 18:42:18 +00:00 
						 
				 
			
				
					
						
							
							
								Peter Nelson 
							
						 
					 
					
						
						
							
						
						06b78a7299 
					 
					
						
						
							
							Fix: Don't double-pad existing size when adding widget padding.  
						
						... 
						
						
						
						UpdateWidgetSize's size parameter already includes padding. 
						
						
					 
					
						2023-04-12 18:43:15 +01:00 
						 
				 
			
				
					
						
							
							
								Peter Nelson 
							
						 
					 
					
						
						
							
						
						d93f96a442 
					 
					
						
						
							
							Fix: Account for extra dropdown list padding.  
						
						
						
						
					 
					
						2023-04-12 18:43:15 +01:00 
						 
				 
			
				
					
						
							
							
								Jonathan G Rennison 
							
						 
					 
					
						
						
							
						
						e17420777a 
					 
					
						
						
							
							Fix   #10637 : Incorrect water infra total when building multi-tile object  
						
						... 
						
						
						
						Wrong tile used in ownership checks 
						
						
					 
					
						2023-04-12 16:50:45 +02:00 
						 
				 
			
				
					
						
							
							
								PeterN 
							
						 
					 
					
						
						
							
						
						3b2eb11fe8 
					 
					
						
						
							
							Codechange: Use cached name for all station/industry/town name formatting. ( #10634 )  
						
						... 
						
						
						
						This reuses an existing name caching mechanism to avoid "recalculating" names every time. 
						
						
					 
					
						2023-04-11 22:50:22 +02:00 
						 
				 
			
				
					
						
							
							
								translators 
							
						 
					 
					
						
						
							
						
						d7f0c5d6d8 
					 
					
						
						
							
							Update: Translations from eints  
						
						... 
						
						
						
						russian: 3 changes by Ln-Wolf
finnish: 7 changes by hpiirai
polish: 17 changes by pAter-exe 
						
						
					 
					
						2023-04-11 18:42:26 +00:00 
						 
				 
			
				
					
						
							
							
								translators 
							
						 
					 
					
						
						
							
						
						9e69556e2f 
					 
					
						
						
							
							Update: Translations from eints  
						
						... 
						
						
						
						english (au): 13 changes by krysclarke
english (us): 15 changes by 2TallTyler
russian: 12 changes by Ln-Wolf 
						
						
					 
					
						2023-04-10 18:39:57 +00:00 
						 
				 
			
				
					
						
							
							
								PeterN 
							
						 
					 
					
						
						
							
						
						ce046f6d17 
					 
					
						
						
							
							Fix: Abort loading savegame if road vehicle is on invalid road type. ( #10622 )  
						
						... 
						
						
						
						This can happen if NewGRFs are missing so that engine or road type definitions are wrong. 
						
						
					 
					
						2023-04-10 19:23:18 +01:00 
						 
				 
			
				
					
						
							
							
								Charles Pigott 
							
						 
					 
					
						
						
							
						
						ce24709576 
					 
					
						
						
							
							Add: Some additional debugging information when chunk sizes are incorrect  
						
						
						
						
					 
					
						2023-04-10 18:58:48 +01:00 
						 
				 
			
				
					
						
							
							
								Charles Pigott 
							
						 
					 
					
						
						
							
						
						8aea13a85b 
					 
					
						
						
							
							Codechange: Use fmt for SlErrorCorruptFmt  
						
						
						
						
					 
					
						2023-04-10 18:58:48 +01:00 
						 
				 
			
				
					
						
							
							
								PeterN 
							
						 
					 
					
						
						
							
						
						246ba6f00a 
					 
					
						
						
							
							Fix  8361cf5a73: Missing bounds check for house specs. ( #10625 )  
						
						
						
						
					 
					
						2023-04-10 15:00:34 +00:00 
						 
				 
			
				
					
						
							
							
								dP 
							
						 
					 
					
						
						
							
						
						e2f1cd44dc 
					 
					
						
						
							
							Change: Increase max cargo age and let min cargo payment approach zero. ( #10596 )  
						
						... 
						
						
						
						Co-authored-by: Michael Lutz <michi@icosahedron.de > 
						
						
					 
					
						2023-04-10 12:34:28 +02:00 
						 
				 
			
				
					
						
							
							
								translators 
							
						 
					 
					
						
						
							
						
						58e629ca84 
					 
					
						
						
							
							Update: Translations from eints  
						
						... 
						
						
						
						korean: 8 changes by telk5093
russian: 7 changes by Ln-Wolf
finnish: 8 changes by hpiirai 
						
						
					 
					
						2023-04-09 18:39:31 +00:00 
						 
				 
			
				
					
						
							
							
								PeterN 
							
						 
					 
					
						
						
							
						
						078e27bd84 
					 
					
						
						
							
							Fix   #10619 : Crash loading linkgraph for older savegames. ( #10620 )  
						
						
						
						
					 
					
						2023-04-09 19:28:55 +01:00 
						 
				 
			
				
					
						
							
							
								Rubidium 
							
						 
					 
					
						
						
							
						
						c6ff7dad68 
					 
					
						
						
							
							Add: compile time "unit tests" for GetPartialZ consistent  
						
						
						
						
					 
					
						2023-04-09 19:00:26 +02:00 
						 
				 
			
				
					
						
							
							
								Rubidium 
							
						 
					 
					
						
						
							
						
						41ef7c88af 
					 
					
						
						
							
							Codechange: make a numer of Slope related functions constexpr  
						
						
						
						
					 
					
						2023-04-09 19:00:26 +02:00 
						 
				 
			
				
					
						
							
							
								Rubidium 
							
						 
					 
					
						
						
							
						
						9d2a0f3d0b 
					 
					
						
						
							
							Change: make GetPartialZ consistent, meaning Z of adjacent slopes continue  
						
						... 
						
						
						
						Previously, on a straight line of a one corner up slope with the adjacent
steep sloop the Z would increase one step every two sub pixels, except for one
case where one sub pixel is skipped. Similarly, a steep slope with two
adjacent one corner up slopes, would have a bump in the height line along the
diagonal whenever it enters/leaves the steep slope tile. 
						
						
					 
					
						2023-04-09 19:00:26 +02:00 
						 
				 
			
				
					
						
							
							
								Rubidium 
							
						 
					 
					
						
						
							
						
						1fcd69096c 
					 
					
						
						
							
							Fix: do not update a RV's Z-position when stationary while turning  
						
						... 
						
						
						
						When the direction of a RV changes the Z-position update logic was called,
which did nothing to the Z-position because that is only changed every other
step. By chance/luck this never triggered with RV's turning around, until
making the partial Z calculations consistent and moving the locations where
the Z-position is changed, causing the Z-position to be changed twice for
the RV that stayed at the same location. 
						
						
					 
					
						2023-04-09 19:00:26 +02:00