rubidium
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034735a54c
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(svn r26509) -Codechange: replace strdup with stredup (the latter ensures the return is not NULL)
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2014-04-25 15:40:32 +00:00 |
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frosch
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3232a64598
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(svn r26505) -Fix (r23634, r26493): Incorrect usage of strecpy/strecat
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2014-04-24 19:09:17 +00:00 |
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rubidium
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e2330f16ea
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(svn r26493) -Codechange: use strecat to concatenate script settings instead of manually accounting for the amount of characters that has been written
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2014-04-24 04:41:54 +00:00 |
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rubidium
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6ecc602050
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(svn r26486) -Codechange: replace a number of snprintfs with seprintf
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2014-04-23 21:12:09 +00:00 |
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rubidium
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2be4215f43
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(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
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2014-04-23 20:13:33 +00:00 |
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rubidium
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f91f4f1f1a
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(svn r25592) -Fix [FS#5644]: Changing the script difficulty level in-game would also change the settings using the default even though they were not allowed to change in-game
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2013-07-12 18:54:27 +00:00 |
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frosch
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79968fb667
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(svn r24788) -Change: Detach script settings from difficulty settings. Always allow changing all script settings without setting difficulty to custom.
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2012-12-05 19:35:38 +00:00 |
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frosch
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903294f2bb
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(svn r24786) -Codechange: Add SettingsProfile enum for difficulty profiles and highscore tables.
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2012-12-05 19:34:45 +00:00 |
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rubidium
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35415e1a3f
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(svn r23936) -Feature [FS#5047]: readme/licence/changelog viewer for AI and game scripts (LordAro)
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2012-02-12 10:58:18 +00:00 |
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rubidium
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d5eeab43b7
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(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files
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2012-01-03 21:32:51 +00:00 |
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truebrain
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e7c77353ce
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(svn r23364) -Codechange: refactor AIConfig, moving it mostly to Scriptconfig
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2011-11-29 23:26:35 +00:00 |
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