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								 smatz | 04ef38ec60 | (svn r12057) -Fix: slowdown train when approaching 90deg turn when 90deg turns are forbidden | 2008-02-04 15:56:39 +00:00 |  | 
			
				
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								 glx | 7ce12e50da | (svn r12037) -Codechange: replace OnNewDay_(Aircraft|RoadVeh|Ship|Train) with an OnNewDay method in the Vehicle class | 2008-02-01 22:02:14 +00:00 |  | 
			
				
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								 glx | 525409b0fc | (svn r12037) -Codechange: replace OnNewDay_(Aircraft|RoadVeh|Ship|Train) with an OnNewDay method in the Vehicle class | 2008-02-01 22:02:14 +00:00 |  | 
			
				
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								 smatz | f22b0127af | (svn r11996) -Fix [FS#1706]: update train statusbar when stopping from zero speed | 2008-01-27 20:20:53 +00:00 |  | 
			
				
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								 smatz | c8ba8d930b | (svn r11996) -Fix [FS#1706]: update train statusbar when stopping from zero speed | 2008-01-27 20:20:53 +00:00 |  | 
			
				
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								 smatz | 8be486c27e | (svn r11960) -Cleanup: simplify some IsTunnel(Tile) / IsBridge(Tile) conditions | 2008-01-23 14:51:36 +00:00 |  | 
			
				
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								 smatz | 0b888ccc00 | (svn r11960) -Cleanup: simplify some IsTunnel(Tile) / IsBridge(Tile) conditions | 2008-01-23 14:51:36 +00:00 |  | 
			
				
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								 smatz | f05caedf7c | (svn r11922) -Codechange: use MaybeBarCrossingWithSound() to bar crossing with sound | 2008-01-18 21:44:20 +00:00 |  | 
			
				
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								 smatz | 730dda867b | (svn r11922) -Codechange: use MaybeBarCrossingWithSound() to bar crossing with sound | 2008-01-18 21:44:20 +00:00 |  | 
			
				
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								 smatz | dfb91c26ec | (svn r11916) -Codechange: use enums from VehicleViewWindowWidgets instead of constants -Fix: refit button widget was not correctly updated | 2008-01-18 13:02:47 +00:00 |  | 
			
				
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								 smatz | 1d59439166 | (svn r11916) -Codechange: use enums from VehicleViewWindowWidgets instead of constants -Fix: refit button widget was not correctly updated | 2008-01-18 13:02:47 +00:00 |  | 
			
				
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								 smatz | 8dbf03e322 | (svn r11910) -Fix: play 'ding-ding' crossing sound in more cases (except gameload and crossing construction) -Fix: crossing sound is bound to tile, not to vehicle | 2008-01-17 20:41:33 +00:00 |  | 
			
				
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								 smatz | 8d077b16d8 | (svn r11910) -Fix: play 'ding-ding' crossing sound in more cases (except gameload and crossing construction) -Fix: crossing sound is bound to tile, not to vehicle | 2008-01-17 20:41:33 +00:00 |  | 
			
				
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								 smatz | b20d1eee6c | (svn r11908) -Fix: update crossing when merging a company, when building a crossing and after loading older savegame | 2008-01-17 19:49:06 +00:00 |  | 
			
				
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								 smatz | 822242f411 | (svn r11908) -Fix: update crossing when merging a company, when building a crossing and after loading older savegame | 2008-01-17 19:49:06 +00:00 |  | 
			
				
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								 smatz | 2c38d3066f | (svn r11900) -Fix: set correctly crossing state after train reversal, train leaving crossing, train crash Fixes several ways to leave crossing red forever or to leave it unbarred when there is a train on crossing | 2008-01-17 17:57:39 +00:00 |  | 
			
				
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								 smatz | c74cf439fa | (svn r11900) -Fix: set correctly crossing state after train reversal, train leaving crossing, train crash Fixes several ways to leave crossing red forever or to leave it unbarred when there is a train on crossing | 2008-01-17 17:57:39 +00:00 |  | 
			
				
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								 smatz | fc2895e8c2 | (svn r11882) -Codechange: introduce MarkSingleVehicleDirty() and simplify the code at some places | 2008-01-16 21:17:31 +00:00 |  | 
			
				
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								 smatz | ac7bc24b0e | (svn r11882) -Codechange: introduce MarkSingleVehicleDirty() and simplify the code at some places | 2008-01-16 21:17:31 +00:00 |  | 
			
				
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								 smatz | 3ad8b79550 | (svn r11877) -Fix: another way to crash competitors' train in a station -Codechange: increase the speed train is approaching line end/semaphore in non-diagonal direction a bit | 2008-01-16 15:48:36 +00:00 |  | 
			
				
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								 smatz | 692fbb3c05 | (svn r11877) -Fix: another way to crash competitors' train in a station -Codechange: increase the speed train is approaching line end/semaphore in non-diagonal direction a bit | 2008-01-16 15:48:36 +00:00 |  | 
			
				
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								 smatz | 70a9c544b8 | (svn r11870) -Fix: slow down train when approaching tile we can't enter in more cases (tunnel/bridge/depot from wrong direction, competitor's track, wrong railtype)
-Fix: do not make crossing red when we can't enter it in any case | 2008-01-16 00:33:28 +00:00 |  | 
			
				
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								 smatz | 40a7ace4fa | (svn r11870) -Fix: slow down train when approaching tile we can't enter in more cases (tunnel/bridge/depot from wrong direction, competitor's track, wrong railtype)
-Fix: do not make crossing red when we can't enter it in any case | 2008-01-16 00:33:28 +00:00 |  | 
			
				
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								 rubidium | 736640fd87 | (svn r11866) -Codechange: swap OFB_* and OF_* so it conceptually in sync with other cases of *B_* vs *_* like VETSB_* and VETS_*. | 2008-01-15 18:44:22 +00:00 |  | 
			
				
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								 rubidium | 576f8ad93e | (svn r11866) -Codechange: swap OFB_* and OF_* so it conceptually in sync with other cases of *B_* vs *_* like VETSB_* and VETS_*. | 2008-01-15 18:44:22 +00:00 |  | 
			
				
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								 smatz | 81cad58c68 | (svn r11864) -Codechange: pass owner whose signals we will update instead of complex detection later | 2008-01-15 15:00:01 +00:00 |  | 
			
				
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								 smatz | 245f05a7cc | (svn r11864) -Codechange: pass owner whose signals we will update instead of complex detection later | 2008-01-15 15:00:01 +00:00 |  | 
			
				
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								 smatz | c6de18c3db | (svn r11847) -Fix: do not affect the speed a train is entering a depot by trackbits behind it | 2008-01-14 14:46:09 +00:00 |  | 
			
				
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								 smatz | 7beb63a93b | (svn r11847) -Fix: do not affect the speed a train is entering a depot by trackbits behind it | 2008-01-14 14:46:09 +00:00 |  | 
			
				
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								 smatz | a9f69f387d | (svn r11845) -Codechange: simplify train collision detection a bit | 2008-01-13 23:53:33 +00:00 |  | 
			
				
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								 smatz | bfc4d80c8e | (svn r11845) -Codechange: simplify train collision detection a bit | 2008-01-13 23:53:33 +00:00 |  | 
			
				
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								 smatz | b3e28dc5ad | (svn r11835) -Fix: mark depot, viewports, vehicle lists and vehicle details dirty when a train crashes | 2008-01-13 14:42:28 +00:00 |  | 
			
				
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								 smatz | 8da51e5eb2 | (svn r11835) -Fix: mark depot, viewports, vehicle lists and vehicle details dirty when a train crashes | 2008-01-13 14:42:28 +00:00 |  | 
			
				
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								 rubidium | 9c0c798dd8 | (svn r11834) -Codechange: only include settings_type.h if needed. | 2008-01-13 14:37:30 +00:00 |  | 
			
				
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								 rubidium | dc87b05e8c | (svn r11834) -Codechange: only include settings_type.h if needed. | 2008-01-13 14:37:30 +00:00 |  | 
			
				
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								 smatz | 86a6268f3e | (svn r11831) -Fix: call TrainConsistChanged() when removing crashed train part to be consistent with saveload process | 2008-01-13 13:11:59 +00:00 |  | 
			
				
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								 smatz | b0c34f4d62 | (svn r11831) -Fix: call TrainConsistChanged() when removing crashed train part to be consistent with saveload process | 2008-01-13 13:11:59 +00:00 |  | 
			
				
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								 rubidium | 90acd52f22 | (svn r11828) -Codechange: include table/* as the last includes and remove an unneeded include from openttd.h. | 2008-01-13 01:21:35 +00:00 |  | 
			
				
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								 rubidium | d4e6a6bf57 | (svn r11828) -Codechange: include table/* as the last includes and remove an unneeded include from openttd.h. | 2008-01-13 01:21:35 +00:00 |  | 
			
				
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								 peter1138 | 0f7392bd61 | (svn r11822) -Codechange: Replaced fixed size custom name array. Names are now attached to their object directly and there is no limit to the amount of names.
-Fix: NewGRF engines could not be renamed. | 2008-01-12 19:58:06 +00:00 |  | 
			
				
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								 peter1138 | ab8382c0db | (svn r11822) -Codechange: Replaced fixed size custom name array. Names are now attached to their object directly and there is no limit to the amount of names.
-Fix: NewGRF engines could not be renamed. | 2008-01-12 19:58:06 +00:00 |  | 
			
				
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								 smatz | 74f9be8f2c | (svn r11821) -Fix (r11802): 'optimization assert' when removing crashed wagon in some cases | 2008-01-12 19:33:25 +00:00 |  | 
			
				
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								 smatz | a222fe2e86 | (svn r11821) -Fix (r11802): 'optimization assert' when removing crashed wagon in some cases | 2008-01-12 19:33:25 +00:00 |  | 
			
				
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								 smatz | 9c9b743242 | (svn r11820) -Fix: invalidate depot window when removing crashed train | 2008-01-12 19:24:58 +00:00 |  | 
			
				
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								 smatz | 704a75871a | (svn r11820) -Fix: invalidate depot window when removing crashed train | 2008-01-12 19:24:58 +00:00 |  | 
			
				
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								 smatz | b18b7f6f22 | (svn r11819) -Fix: do not access the Vehicle struct that has been already deleted when removing crashed train | 2008-01-12 19:20:44 +00:00 |  | 
			
				
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								 smatz | 712d4b6259 | (svn r11819) -Fix: do not access the Vehicle struct that has been already deleted when removing crashed train | 2008-01-12 19:20:44 +00:00 |  | 
			
				
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								 rubidium | 2fc62eab05 | (svn r11818) -Codechange: split player.h into smaller pieces. | 2008-01-12 14:10:35 +00:00 |  | 
			
				
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								 rubidium | ac528411df | (svn r11818) -Codechange: split player.h into smaller pieces. | 2008-01-12 14:10:35 +00:00 |  | 
			
				
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								 smatz | fa1f94e599 | (svn r11812) -Codechange: introduce TrainExitDir() to simplify some functions | 2008-01-11 15:10:59 +00:00 |  |