Commit Graph

256 Commits

Author SHA1 Message Date
Jonathan G Rennison
64c210f770 Merge branch 'master' into jgrpp
# Conflicts:
#	src/build_vehicle_gui.cpp
#	src/engine.cpp
#	src/engine_func.h
#	src/group_gui.cpp
#	src/lang/english.txt
#	src/newgrf.cpp
#	src/saveload/oldloader_sl.cpp
#	src/timetable_cmd.cpp
#	src/timetable_cmd.h
#	src/timetable_gui.cpp
2022-12-28 01:46:29 +00:00
PeterN
f7e2b6ef12 Change: Make vehicle list dropdown buttons resize to fit strings. (#10286) 2022-12-27 18:39:37 +00:00
Jonathan G Rennison
351090ae7f Fix crash when launching game with non-default GUI scale in config
See: #459
2022-12-06 18:29:55 +00:00
Jonathan G Rennison
6d4474b84e Merge tag '13.0-beta2' into jgrpp
# Conflicts:
#	src/cheat_gui.cpp
#	src/company_gui.cpp
#	src/console_gui.cpp
#	src/depot_gui.cpp
#	src/error_gui.cpp
#	src/gfx.cpp
#	src/graph_gui.cpp
#	src/group_gui.cpp
#	src/lang/english.txt
#	src/lang/korean.txt
#	src/lang/polish.txt
#	src/misc_gui.cpp
#	src/network/network_content_gui.h
#	src/newgrf_debug_gui.cpp
#	src/order_gui.cpp
#	src/rail_gui.cpp
#	src/road_gui.cpp
#	src/settings_gui.cpp
#	src/settings_type.h
#	src/station_gui.cpp
#	src/subsidy_gui.cpp
#	src/table/settings/gui_settings.ini
#	src/timetable_gui.cpp
#	src/town_gui.cpp
#	src/train_cmd.cpp
#	src/vehicle_gui.cpp
#	src/viewport.cpp
#	src/water_cmd.cpp
#	src/widgets/dropdown.cpp
#	src/window_gui.h
2022-12-04 20:43:11 +00:00
Jonathan G Rennison
02e19521bc Merge branch 'master' into jgrpp
# Conflicts:
#	src/build_vehicle_gui.cpp
#	src/cheat_gui.cpp
#	src/company_gui.cpp
#	src/error_gui.cpp
#	src/fios_gui.cpp
#	src/gfx_func.h
#	src/graph_gui.cpp
#	src/group_gui.cpp
#	src/misc_gui.cpp
#	src/newgrf_debug_gui.cpp
#	src/order_gui.cpp
#	src/road_gui.cpp
#	src/roadveh_gui.cpp
#	src/settings_gui.cpp
#	src/ship_gui.cpp
#	src/station_gui.cpp
#	src/statusbar_gui.cpp
#	src/subsidy_gui.cpp
#	src/timetable_gui.cpp
#	src/town_gui.cpp
#	src/train_gui.cpp
#	src/tree_gui.cpp
#	src/vehicle_gui.cpp
#	src/widget.cpp
#	src/widgets/dropdown.cpp
#	src/window_gui.h
2022-12-04 13:53:44 +00:00
Jonathan G Rennison
5bbf1f5375 Merge branch 'master' into jgrpp
# Conflicts:
#	src/core/geometry_type.hpp
#	src/error_gui.cpp
#	src/rail_gui.cpp
#	src/tree_gui.cpp
#	src/vehicle_gui.cpp
#	src/widgets/dropdown.cpp
2022-12-03 23:40:37 +00:00
Peter Nelson
9bf24ec56f Codechange: Reorder and properly declare DrawSpriteIgnorePadding().
Parameters have been rearranged to be closer to those of the standard
DrawSprite() function, and PaletteID can now be set.
2022-11-17 09:12:07 +00:00
Peter Nelson
123983743f Change: Add optional text labels to slider widget. 2022-11-12 18:28:39 +00:00
Peter Nelson
9666e46739 Feature: Variable GUI scale.
GUI scale is now variable from 100% to 500%, and no longer restricted to
powers-of-2.
2022-11-12 18:28:39 +00:00
Peter Nelson
17d1fe26c2 Codechange: Helpers to allow passing a Rect to some functions. 2022-11-12 18:28:39 +00:00
Peter Nelson
18201dfbc3 Cleanup: Simplify CenterBounds() 2022-11-12 18:28:39 +00:00
Peter Nelson
d0add1e07f Change: Ignore offsets when drawing GUI sprite. 2022-11-12 18:28:39 +00:00
Jonathan G Rennison
5dcffe3142 Add variants of Gfx draw functions which take a DPI 2022-11-10 19:48:27 +00:00
Jonathan G Rennison
7685c36f35 Implement partial parallelisation of non-map mode viewport rendering 2022-11-09 22:24:31 +00:00
Jonathan G Rennison
ee2763dcfd Avoid using globals to control drawing of viewport sprites 2022-11-09 01:21:12 +00:00
Jonathan G Rennison
0a9c44d1a2 Merge branch 'master' into jgrpp
# Conflicts:
#	src/airport_gui.cpp
#	src/blitter/32bpp_anim_sse4.cpp
#	src/console_cmds.cpp
#	src/linkgraph/linkgraph_gui.cpp
#	src/newgrf_object.h
#	src/road_gui.cpp
#	src/widgets/road_widget.h
#	src/window.cpp
2022-10-16 20:14:13 +01:00
Bouke Haarsma
45d98f689a Fix #9993: Handle DPI changes on macOS and Windows 2022-10-16 16:52:14 +02:00
Jonathan G Rennison
8688840e24 Viewport route step markers are now variable size to match font/text
See: #410
2022-08-20 11:33:04 +01:00
Jonathan G Rennison
8c0eca28a8 Recalculated route step sprite sizes when changing zoom levels 2022-08-20 10:03:42 +01:00
Jonathan G Rennison
981104e308 Add a functor fill mode to GfxFillPolygon 2022-05-19 00:12:17 +01:00
J0anJosep
d9a37c915f Cleanup #9725: Replace cmd_helper related functions and remove cmd_helper.h. 2022-02-02 21:30:15 +01:00
Jonathan G Rennison
2f8e63e954 Merge branch 'master' into jgrpp
# Conflicts:
#	src/gfx.cpp
#	src/lang/traditional_chinese.txt
#	src/station_cmd.cpp
2022-01-04 17:42:36 +00:00
Michael Lutz
f40e82a19d Fix #9743: [OSX] Don't try to render touchbar sprites with invalid zoom level. 2022-01-01 12:19:30 +01:00
Jonathan G Rennison
9e946d4c5d Merge branch 'master' into jgrpp-beta
# Conflicts:
#	src/command.cpp
#	src/console_cmds.cpp
#	src/group_gui.cpp
#	src/lang/catalan.txt
#	src/lang/czech.txt
#	src/lang/danish.txt
#	src/lang/greek.txt
#	src/lang/hungarian.txt
#	src/lang/irish.txt
#	src/lang/japanese.txt
#	src/lang/luxembourgish.txt
#	src/lang/norwegian_bokmal.txt
#	src/lang/romanian.txt
#	src/lang/russian.txt
#	src/lang/serbian.txt
#	src/lang/simplified_chinese.txt
#	src/lang/slovak.txt
#	src/lang/spanish_MX.txt
#	src/lang/swedish.txt
#	src/lang/tamil.txt
#	src/lang/traditional_chinese.txt
#	src/lang/turkish.txt
#	src/lang/ukrainian.txt
#	src/lang/vietnamese.txt
#	src/network/network.cpp
#	src/network/network_client.cpp
#	src/network/network_func.h
#	src/network/network_internal.h
#	src/network/network_server.cpp
#	src/network/network_server.h
#	src/saveload/afterload.cpp
#	src/saveload/newgrf_sl.cpp
#	src/saveload/saveload.h
#	src/script/script_instance.cpp
#	src/toolbar_gui.cpp
#	src/toolbar_gui.h
#	src/vehicle_gui.cpp
#	src/widgets/rail_widget.h
#	src/widgets/vehicle_widget.h
#	src/window.cpp
2021-11-03 00:45:12 +00:00
Jonathan G Rennison
da282c3ecc Merge branch 'master' into jgrpp-beta
# Conflicts:
#	.github/workflows/ci-build.yml
#	CMakeLists.txt
#	src/lang/finnish.txt
#	src/lang/french.txt
#	src/lang/korean.txt
#	src/lang/norwegian_bokmal.txt
#	src/lang/russian.txt
#	src/lang/spanish.txt
#	src/misc_gui.cpp
#	src/newgrf.cpp
2021-10-28 23:51:24 +01:00
Danny de Bruijne
753b1d7e15 Feature: Add selected toolbar buttons to MacBook Pro Touch Bar 2021-09-23 21:03:00 +02:00
Jonathan G Rennison
da1ac73c02 Merge commit 'f1dfa661a1898cde06a38ab4cb230c95912b245b' into jgrpp-beta
# Conflicts:
#	src/lang/estonian.txt
#	src/lang/hungarian.txt
#	src/network/core/game_info.cpp
#	src/network/core/game_info.h
#	src/network/core/packet.h
#	src/network/network.cpp
#	src/network/network_client.cpp
#	src/network/network_server.cpp
#	src/network/network_udp.cpp
#	src/openttd.cpp
#	src/string_func.h
2021-09-18 22:10:04 +01:00
Patric Stout
74186998a2 Codechange: use _cur_palette the same in all the drivers
It was a bit of a mixed bag. With this change, gfx.cpp is in
control who accesses _cur_palette from the video-drivers.
2021-06-26 20:28:05 +02:00
Michael Lutz
418e0ea85f Codechange: Use dynamic string list for contents of land info window. 2021-06-12 22:30:38 +02:00
Rubidium
6bd12e24d7 Codechange: introduce SpriteFile to be used by the sprite loader instead of the global FIO slot functionality
(cherry picked from commit fdc11a9f94)
2021-05-30 22:02:14 +01:00
Rubidium
fdc11a9f94 Codechange: introduce SpriteFile to be used by the sprite loader instead of the global FIO slot functionality 2021-05-08 12:39:34 +02:00
rubidium42
cb89d22cf2 Codechange: add DrawString(Multiline) that accepts std::string& 2021-05-06 21:45:36 +02:00
Peter Nelson
7bf0eefd36 Codechange: Simplify calling of DrawCharCentered()
(cherry picked from commit 2efa390a7d)
2021-05-06 19:59:39 +01:00
Peter Nelson
2efa390a7d Codechange: Simplify calling of DrawCharCentered() 2021-04-30 17:08:15 +01:00
Jonathan G Rennison
253772e9af Merge branch 'master' into jgrpp
# Conflicts:
#	CMakeLists.txt
#	COMPILING.md
#	src/console.cpp
#	src/console_cmds.cpp
#	src/console_internal.h
#	src/rev.cpp.in
2021-04-25 02:14:58 +01:00
Peter Nelson
636e37d183 Codechange: Add internal widget alignment property, along with widget part. 2021-04-22 16:42:04 +01:00
Jonathan G Rennison
2a13c8623c Revert: 4c59dfb6, move DoPaletteAnimations back into GameLoop
Race fix to follow
2021-04-05 19:55:53 +01:00
Patric Stout
f183ded9fe Add: settings to limit your fast-forward game speed
By default this setting is set to 2500% normal game speed.

(cherry picked from commit c3dc27e37e)

# Conflicts:
#	src/gfx.cpp
#	src/gfx_func.h
#	src/settings_type.h
#	src/video/cocoa/cocoa_v.mm
#	src/video/video_driver.cpp
#	src/video/win32_v.cpp
2021-03-01 17:54:15 +00:00
Patric Stout
c3dc27e37e Add: settings to limit your fast-forward game speed
By default this setting is set to 2500% normal game speed.
2021-02-28 18:04:51 +00:00
Jonathan G Rennison
e95216b59d Merge branch 'master' into jgrpp
# Conflicts:
#	src/company_cmd.cpp
#	src/core/geometry_func.cpp
#	src/date.cpp
#	src/genworld_gui.cpp
#	src/gfx.cpp
#	src/object_gui.cpp
#	src/openttd.cpp
#	src/settings_type.h
#	src/video/allegro_v.cpp
#	src/video/dedicated_v.cpp
#	src/video/null_v.cpp
#	src/video/sdl2_v.cpp
#	src/video/sdl_v.cpp
#	src/video/win32_v.cpp
2021-02-19 15:38:34 +00:00
Michael Lutz
22f5aeab07 Feature: Automatic UI and font zoom levels when supported by the OS. 2021-02-14 14:16:40 +01:00
SamuXarick
f9dee5aaa0 Feature: Show rainforest under vegetation on small map 2021-01-13 15:05:15 +00:00
Jonathan G Rennison
0902243ab3 Allow changing the colour of plans 2020-11-06 22:40:02 +00:00
Jonathan G Rennison
d29a08dfe1 Add gfx_debug console command 2020-10-02 02:10:09 +01:00
TechGeekNZ
8652a4db76 Cleanup: Give SetDirtyBlocks a more descriptive name. 2020-06-09 13:15:47 +01:00
Jonathan G Rennison
f8d6e781ba Merge branch 'master' into jgrpp
# Conflicts:
#	projects/openttd_vs140.vcxproj.filters
#	projects/openttd_vs141.vcxproj.filters
#	projects/openttd_vs142.vcxproj.filters
#	src/base_consist.h
#	src/company_base.h
#	src/newgrf_config.cpp
#	src/newgrf_config.h
#	src/openttd.cpp
#	src/saveload/saveload.cpp
#	src/saveload/saveload.h
#	src/saveload/station_sl.cpp
#	src/settings.cpp
#	src/signs_base.h
#	src/string.cpp
#	src/string_func.h
#	src/table/misc_settings.ini
#	src/table/settings.h.preamble
#	src/town_cmd.cpp
#	src/vehicle.cpp
#	src/vehicle_cmd.cpp
#	src/video/cocoa/cocoa_v.mm
#	src/video/null_v.cpp
2020-05-21 22:24:01 +01:00
Michael Lutz
808c8198d5 Codechange: Consistently use WChar when passing characters around, and also define it as char32_t. 2020-05-21 20:02:34 +02:00
Jonathan G Rennison
4c59dfb6b1 Fix data race during palette animation with threaded blitters 2020-04-12 00:12:58 +01:00
Jonathan G Rennison
c227d30801 Fix window re-rendering when ReInit() called within OnPaint/draw handler 2020-03-23 00:22:46 +00:00
Jonathan G Rennison
8f442500ea Change how dirty screen, window and viewport areas are tracked for later redrawing
Track dirty viewport areas seperately form general screen redraws.
Maintain a dirty block grid per viewport, with a smaller block size.
Use even smaller block size in viewport map mode.

Use a rectangle array for general screen redraws instead of a block grid.

Add a dirty bit to windows and widgets, to simplify the common case
of repainting a whole window or widget, without catching
neighbouring windows or viewports.
2020-03-05 00:27:17 +00:00