frosch
5c854f2643
(svn r23013) -Doc: Add a note about the savegame version used in the 1.1 branch.
2011-10-09 11:27:54 +00:00
rubidium
56fedc4db9
(svn r22767) -Add: river generation
2011-08-20 14:14:17 +00:00
michi_cc
d25840978c
(svn r22713) -Feature: [NewGRF] Per vehicle custom cargo ageing period.
2011-08-03 20:55:08 +00:00
frosch
31ad03e4d2
(svn r22693) -Fix [FS#4691]: The override managers were not reset in some cases like creating a new scenario.
2011-07-29 22:23:17 +00:00
terkhen
7e0daae1ec
(svn r22567) -Codechange: Store persistent storages inside a pool.
2011-06-12 20:47:45 +00:00
rubidium
f23d4a7565
(svn r22371) -Fix [FS#4596]: make sure saving has completely and utterly finished before starting a new one. Otherwise you could start a save, which would be marked as done by the previous save stopping and then yet another save could be started... and that could create a deadlock
2011-04-22 16:09:46 +00:00
rubidium
2a7912d415
(svn r22198) -Codechange: make some constants name more explicit
2011-03-05 11:16:44 +00:00
rubidium
3b268b61bd
(svn r22146) -Fix: don't run savegame conversion during SlNullPointers; the pointer might not be converted or be NULL at that point
2011-02-26 17:56:51 +00:00
alberth
a14f4eb271
(svn r22144) -Codechange: Unify 'while (true)' to 'for (;;)'
2011-02-25 21:53:43 +00:00
rubidium
91fb1787fb
(svn r22124) -Codechange: move comment to its logical place
2011-02-20 21:10:58 +00:00
rubidium
e92f2d6b9a
(svn r22064) -Fix [FS#4497] (r21399): crash when disconnecting and reconnecting while the server is still saving the savegame
2011-02-11 23:20:35 +00:00
rubidium
e3b44f460f
(svn r22062) -Fix: memory leak when saving fails mid-way
2011-02-11 21:30:26 +00:00
smatz
8608a7c29b
(svn r22025) -Fix: verify there is enough space in the pool when creating new pool items while loading old savegames
2011-02-08 18:34:13 +00:00
terkhen
67ce7c5c41
(svn r21974) -Feature: Add a setting to enable/disable funding local road reconstruction.
2011-02-05 13:46:09 +00:00
alberth
a2ceba992d
(svn r21971) -Fix (r21969): Subversion auto-increments revision on commit.
2011-02-05 10:38:40 +00:00
alberth
e3a35f7d40
(svn r21969) -Feature: Introduce 'minimal' number of industries as a replacment for the old 'none' setting in the newgame window.
2011-02-05 10:28:31 +00:00
rubidium
088223e058
(svn r21962) -Feature-ish: GUI setting to disable reversing at signals
2011-02-04 16:40:38 +00:00
rubidium
fd7633def5
(svn r21960) -Change: show the length of vehicles in tiles, instead of half tiles in the depot
...
-Fix [FS#4461]: don't count the number of vehicles but the length of vehicles to (configurably) limit train length
2011-02-04 15:40:35 +00:00
frosch
7c04ea586d
(svn r21933) -Codechange: Split cur_order_index into cur_auto_order_index and cur_real_order_index to keep track of the current real order in an unambiguous way.
...
-Fix [FS#4440]: Automatic orders behave now stable wrt. service orders and are not added or removed depending on the need of servicing.
-Fix: Various other issues with automatic orders, e.g. vehicles getting stuck with "no orders" when there are automatic orders at the end of the order list.
2011-01-31 20:44:15 +00:00
smatz
f2006f36a1
(svn r21875) -Codechange: indentation of some comments was wrong
2011-01-21 01:38:30 +00:00
terkhen
8db501e115
(svn r21862) -Codechange: Unify subtype handling between road vehicles and trains.
2011-01-19 20:04:09 +00:00
rubidium
2ae8216363
(svn r21833) -Fix [FS#4427]: desync debug savegames might not be actually saved in case threading is enabled, which is enabled by default
2011-01-18 18:14:14 +00:00
rubidium
1850e6fd5c
(svn r21731) -Fix (r21728): don't forget to update the saveload version, or to check for MSVC warnings
2011-01-05 07:57:10 +00:00
rubidium
be077e030e
(svn r21728) -Fix/Feature [FS#4331]: (configurably) limit amount of tiles that can be cleared/terraformed by a company
2011-01-04 22:50:09 +00:00
rubidium
1af7df8ba0
(svn r21453) -Codechange: add the view of an object to the savegame
2010-12-10 21:32:04 +00:00
rubidium
7bed9deb4f
(svn r21426) -Change: introduce a setting for the types of commands that are allowed to be executed while paused
2010-12-07 21:08:08 +00:00
rubidium
2a577707e7
(svn r21395) -Codechange: move the save and load filter's interface to a header
2010-12-05 14:41:34 +00:00
rubidium
b5771255a6
(svn r21394) -Codechange: split the actual savegame loading from SaveOrLoad as well
2010-12-05 14:37:54 +00:00
rubidium
924aba8e67
(svn r21393) -Codechange: support resetting of the "base" filters, i.e. reset their read location to be begin of the file. This is needed for trying to load savegames as a "buggy format"
2010-12-05 14:35:55 +00:00
rubidium
ae8ce70bbd
(svn r21381) -Fix (r21377,r21375): some compilers have to spoil the fun...
2010-12-04 10:08:32 +00:00
rubidium
df2880e68c
(svn r21380) -Codechange: move ThreadedSave variables to a more logical place, and move an include to the right place
2010-12-04 09:56:13 +00:00
rubidium
2770e24e5c
(svn r21379) -Codechange: move the actual save code into a separate function
2010-12-04 09:54:38 +00:00
rubidium
1fb2849566
(svn r21378) -Codechange: move the logic for reading bytes from a savegame into a class
2010-12-04 09:53:43 +00:00
rubidium
e589dca253
(svn r21377) -Codechange: rewrite the savegame decompressors to behave more like filters
2010-12-04 09:52:52 +00:00
rubidium
07ee6b9ccf
(svn r21376) -Codechange: generalise ClearMemoryDumper
2010-12-04 09:43:13 +00:00
rubidium
cc8d1198d5
(svn r21375) -Codechange: rewrite the savegame compressors to behave more like filters
2010-12-04 09:09:29 +00:00
rubidium
1f409aa285
(svn r21373) -Codechange: rewrite the game state to memory dumper
2010-12-02 23:08:22 +00:00
rubidium
944a544fe3
(svn r21371) -Codechange: pass the buffer to the compressor directly instead of using a global variable
2010-12-02 22:43:10 +00:00
alberth
16f678a990
(svn r21284) -Codechange: Rename CheckSavegameVersion() to IsSavegameVersionBefore().
2010-11-21 12:47:04 +00:00
alberth
160b6834e9
(svn r21282) -Codechange: Rename CheckSavegameVersionOldStyle() to IsSavegameVersionBefore().
2010-11-21 12:31:16 +00:00
alberth
41041dda9a
(svn r21281) -Doc: Add doxygen comments to saveload code.
2010-11-21 12:12:23 +00:00
alberth
de9c678901
(svn r21270) -Doc: Doxyment updates and additions. Removal of doxyment in code.
2010-11-20 14:15:02 +00:00
alberth
9ef150d7ea
(svn r21267) -Doc: Typo fixes.
2010-11-20 13:33:24 +00:00
rubidium
d24dbdac7b
(svn r21263) -Fix [FS#3935]: under some circumstances two vehicles could leave a non-drive through road stop at once
2010-11-20 09:09:57 +00:00
alberth
40d69ce604
(svn r21171) -Change: Reset industry build data at game start or load.
2010-11-13 15:15:25 +00:00
rubidium
d22c1eee26
(svn r21073) -Fix: spelling errors in comments
2010-11-01 22:12:12 +00:00
rubidium
a9fc9b2e9a
(svn r21044) -Feature: XZ/LZMA2 savegame support. New default reduces savegame size by 10 to 30% with slightly more CPU usage. With maximum settings it reduces savegame size by 20 to 30%, but that takes 7 to 14 times longer. Map saving + downloading takes, on average, 5% less.
2010-10-27 16:42:20 +00:00
frosch
fca6f11a25
(svn r20918) -Add: Store NewGRF version information from Action14 in savegame. (planetmaker)
2010-10-12 17:47:15 +00:00
rubidium
e567833521
(svn r20857) -Fix [FS#3637]: The station with the second highest rating was doubly penalised when distributing cargo. Now the penalty is completely removed and the granularity/precision of the distribution in increased by using fractional cargo. This should make competing stations less "all-or-nothing".
2010-09-28 22:00:24 +00:00
terkhen
379a8f3504
(svn r20832) -Feature: Allow to select a custom percentage of water in the map generation window (based on patch by CommanderZ).
2010-09-20 18:56:35 +00:00