rubidium
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8a993b6141
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(svn r26877) -Update: documentation about the map array
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2014-09-21 11:20:29 +00:00 |
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rubidium
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18b98afabd
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(svn r26877) -Update: documentation about the map array
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2014-09-21 11:20:29 +00:00 |
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frosch
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f794b9786f
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(svn r25844) -Change: Increase maximum number of object instances on the map from 64k to about 16M.
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2013-10-12 16:35:50 +00:00 |
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frosch
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69a0c91d63
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(svn r25844) -Change: Increase maximum number of object instances on the map from 64k to about 16M.
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2013-10-12 16:35:50 +00:00 |
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frosch
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d9d978d6d2
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(svn r25833) -Codechange: Move ObjectType from map array into pool item.
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2013-10-12 16:30:42 +00:00 |
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frosch
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35d7e8bca4
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(svn r25833) -Codechange: Move ObjectType from map array into pool item.
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2013-10-12 16:30:42 +00:00 |
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rubidium
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4809627023
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(svn r25147) -Fix [FS#5506]: HTML documentation about the map array had a number of small errors (Juanjo)
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2013-04-05 19:35:56 +00:00 |
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rubidium
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e5a77f94bd
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(svn r25147) -Fix [FS#5506]: HTML documentation about the map array had a number of small errors (Juanjo)
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2013-04-05 19:35:56 +00:00 |
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yexo
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0566a6cfda
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(svn r23168) -Feature [FS#1824]: always draw fences around field tiles
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2011-11-08 19:48:47 +00:00 |
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yexo
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5c838ff1c3
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(svn r23168) -Feature [FS#1824]: always draw fences around field tiles
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2011-11-08 19:48:47 +00:00 |
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rubidium
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a126dc7500
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(svn r20639) -Add: random bits to object tiles
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2010-08-27 22:26:21 +00:00 |
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rubidium
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536bb704b7
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(svn r20639) -Add: random bits to object tiles
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2010-08-27 22:26:21 +00:00 |
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rubidium
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fa58485e49
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(svn r20633) -Cleanup: and clarify some bits in the landscape documentation and make them pass the validator again.
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2010-08-27 10:42:48 +00:00 |
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rubidium
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8047d84aa0
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(svn r20633) -Cleanup: and clarify some bits in the landscape documentation and make them pass the validator again.
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2010-08-27 10:42:48 +00:00 |
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rubidium
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1d8b95b235
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(svn r20621) -Codechange: move animation frames of houses, objects and industries to m7 (same as airports and stations)
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2010-08-26 14:36:00 +00:00 |
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rubidium
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7f86dcca90
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(svn r20621) -Codechange: move animation frames of houses, objects and industries to m7 (same as airports and stations)
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2010-08-26 14:36:00 +00:00 |
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rubidium
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f336f61104
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(svn r20482) -Codechange: move some object related information off the map and unify the relation objects have to towns
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2010-08-13 12:45:26 +00:00 |
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rubidium
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89b2b9370a
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(svn r20482) -Codechange: move some object related information off the map and unify the relation objects have to towns
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2010-08-13 12:45:26 +00:00 |
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rubidium
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8975ef1f7b
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(svn r20446) -Codechange: unify the location of the water class
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2010-08-11 14:14:06 +00:00 |
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rubidium
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ab5b0ceff2
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(svn r20446) -Codechange: unify the location of the water class
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2010-08-11 14:14:06 +00:00 |
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rubidium
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1f2276b785
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(svn r20411) -Codechange: rename unmovables as quite a lot of them are actually movable; e.g. HQ and owned land are pretty movable.
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2010-08-08 10:59:30 +00:00 |
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rubidium
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3da3d131c6
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(svn r20411) -Codechange: rename unmovables as quite a lot of them are actually movable; e.g. HQ and owned land are pretty movable.
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2010-08-08 10:59:30 +00:00 |
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rubidium
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5ed887648c
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(svn r20334) -Codechange: reorder the unmovable bits a bit for futher extension
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2010-08-03 08:09:45 +00:00 |
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rubidium
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f44c51577b
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(svn r20334) -Codechange: reorder the unmovable bits a bit for futher extension
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2010-08-03 08:09:45 +00:00 |
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yexo
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66c247ad45
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(svn r19200) -Doc: update the map array documentation
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2010-02-22 14:17:26 +00:00 |
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yexo
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2b871fe953
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(svn r19200) -Doc: update the map array documentation
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2010-02-22 14:17:26 +00:00 |
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yexo
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2a6fc142de
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(svn r18719) -Feature: don't delete the rough/rocky status of a tile when it's covered by snow, this allows rocky tiles under snow if you have a variable snowline
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2010-01-04 18:33:43 +00:00 |
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yexo
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b378e82676
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(svn r18719) -Feature: don't delete the rough/rocky status of a tile when it's covered by snow, this allows rocky tiles under snow if you have a variable snowline
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2010-01-04 18:33:43 +00:00 |
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yexo
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0ae57c0997
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(svn r18711) -Doc: update landscape documentation about m1 (tile owner)
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2010-01-04 14:33:32 +00:00 |
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yexo
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051e54c9a7
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(svn r18711) -Doc: update landscape documentation about m1 (tile owner)
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2010-01-04 14:33:32 +00:00 |
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smatz
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8d7abcf01a
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(svn r18650) -Fix: in the case of level crossing, location of the owner of road was documented wrongly (Eddi)
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2009-12-27 21:45:27 +00:00 |
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smatz
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96a5db36f8
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(svn r18650) -Fix: in the case of level crossing, location of the owner of road was documented wrongly (Eddi)
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2009-12-27 21:45:27 +00:00 |
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rubidium
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10c3af4642
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(svn r17493) -Codechange: store the depot index on the map
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2009-09-10 14:33:07 +00:00 |
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rubidium
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55ddce8da2
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(svn r17493) -Codechange: store the depot index on the map
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2009-09-10 14:33:07 +00:00 |
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rubidium
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43b040d2cf
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(svn r16911) -Update: map array documentation
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2009-07-22 09:21:48 +00:00 |
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rubidium
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565b99db22
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(svn r16911) -Update: map array documentation
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2009-07-22 09:21:48 +00:00 |
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rubidium
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9f2a906bc1
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(svn r15601) -Fix [FS#2615]: bridges/tunnels don't store tram owner making it possible to remove someone's tram tracks.
-Feature: allow building road stops on road/tram tracks of competitors.
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2009-03-02 22:57:47 +00:00 |
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rubidium
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7831346ef8
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(svn r15601) -Fix [FS#2615]: bridges/tunnels don't store tram owner making it possible to remove someone's tram tracks.
-Feature: allow building road stops on road/tram tracks of competitors.
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2009-03-02 22:57:47 +00:00 |
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belugas
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a57c73e2f9
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(svn r15290) -Codechange: Isolate size and section of the UnMovable HQ object, in order to keep the Unmovable type free of any irrelevant data
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2009-01-28 19:57:23 +00:00 |
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belugas
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3671ed9e4f
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(svn r15290) -Codechange: Isolate size and section of the UnMovable HQ object, in order to keep the Unmovable type free of any irrelevant data
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2009-01-28 19:57:23 +00:00 |
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frosch
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70f2b95bda
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(svn r14611) -Fix (r13437)[FS#2421]: Store the age of a house in the map array instead of the construction year.
Note: Savegames from r13437 to now are broken and have a age of 255 years for a lot houses.
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2008-11-23 14:17:41 +00:00 |
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frosch
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3d467cabe5
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(svn r14611) -Fix (r13437)[FS#2421]: Store the age of a house in the map array instead of the construction year.
Note: Savegames from r13437 to now are broken and have a age of 255 years for a lot houses.
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2008-11-23 14:17:41 +00:00 |
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smatz
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698f05e756
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(svn r14591) -Fix [FS#2388](r14528): cached nearest town could be invalid after importing older savegame and during town generation
-Codechange: rewrite parts of code responsible for caching index of nearest town
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2008-11-18 22:43:59 +00:00 |
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smatz
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07e3c096b3
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(svn r14591) -Fix [FS#2388](r14528): cached nearest town could be invalid after importing older savegame and during town generation
-Codechange: rewrite parts of code responsible for caching index of nearest town
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2008-11-18 22:43:59 +00:00 |
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rubidium
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52ac592422
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(svn r14528) -Codechange: cache the closest town for all road tiles instead of only roads owned by tiles. This replaces a O(n) search over all towns from the road's tileloop with a O(1) lookup (PhilSophus)
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2008-10-25 13:51:47 +00:00 |
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rubidium
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a14ad77a36
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(svn r14528) -Codechange: cache the closest town for all road tiles instead of only roads owned by tiles. This replaces a O(n) search over all towns from the road's tileloop with a O(1) lookup (PhilSophus)
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2008-10-25 13:51:47 +00:00 |
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frosch
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17e208dc16
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(svn r14333) -Documentation: Update docs/landscape*. Based on patch by yorick.
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2008-09-15 18:50:48 +00:00 |
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frosch
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42f33890aa
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(svn r14333) -Documentation: Update docs/landscape*. Based on patch by yorick.
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2008-09-15 18:50:48 +00:00 |
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rubidium
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fc47ae96c4
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(svn r13932) -Add [YAPP]: PBS signals added to the map array. The signals are drawn using the old Patch-like PBS sprites. (michi_cc)
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2008-08-02 22:48:43 +00:00 |
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rubidium
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fe4f23dba2
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(svn r13932) -Add [YAPP]: PBS signals added to the map array. The signals are drawn using the old Patch-like PBS sprites. (michi_cc)
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2008-08-02 22:48:43 +00:00 |
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