Commit Graph

200 Commits

Author SHA1 Message Date
rubidium
8a993b6141 (svn r26877) -Update: documentation about the map array 2014-09-21 11:20:29 +00:00
rubidium
18b98afabd (svn r26877) -Update: documentation about the map array 2014-09-21 11:20:29 +00:00
frosch
f794b9786f (svn r25844) -Change: Increase maximum number of object instances on the map from 64k to about 16M. 2013-10-12 16:35:50 +00:00
frosch
69a0c91d63 (svn r25844) -Change: Increase maximum number of object instances on the map from 64k to about 16M. 2013-10-12 16:35:50 +00:00
frosch
d9d978d6d2 (svn r25833) -Codechange: Move ObjectType from map array into pool item. 2013-10-12 16:30:42 +00:00
frosch
35d7e8bca4 (svn r25833) -Codechange: Move ObjectType from map array into pool item. 2013-10-12 16:30:42 +00:00
rubidium
4809627023 (svn r25147) -Fix [FS#5506]: HTML documentation about the map array had a number of small errors (Juanjo) 2013-04-05 19:35:56 +00:00
rubidium
e5a77f94bd (svn r25147) -Fix [FS#5506]: HTML documentation about the map array had a number of small errors (Juanjo) 2013-04-05 19:35:56 +00:00
yexo
0566a6cfda (svn r23168) -Feature [FS#1824]: always draw fences around field tiles 2011-11-08 19:48:47 +00:00
yexo
5c838ff1c3 (svn r23168) -Feature [FS#1824]: always draw fences around field tiles 2011-11-08 19:48:47 +00:00
rubidium
a126dc7500 (svn r20639) -Add: random bits to object tiles 2010-08-27 22:26:21 +00:00
rubidium
536bb704b7 (svn r20639) -Add: random bits to object tiles 2010-08-27 22:26:21 +00:00
rubidium
fa58485e49 (svn r20633) -Cleanup: and clarify some bits in the landscape documentation and make them pass the validator again. 2010-08-27 10:42:48 +00:00
rubidium
8047d84aa0 (svn r20633) -Cleanup: and clarify some bits in the landscape documentation and make them pass the validator again. 2010-08-27 10:42:48 +00:00
rubidium
1d8b95b235 (svn r20621) -Codechange: move animation frames of houses, objects and industries to m7 (same as airports and stations) 2010-08-26 14:36:00 +00:00
rubidium
7f86dcca90 (svn r20621) -Codechange: move animation frames of houses, objects and industries to m7 (same as airports and stations) 2010-08-26 14:36:00 +00:00
rubidium
f336f61104 (svn r20482) -Codechange: move some object related information off the map and unify the relation objects have to towns 2010-08-13 12:45:26 +00:00
rubidium
89b2b9370a (svn r20482) -Codechange: move some object related information off the map and unify the relation objects have to towns 2010-08-13 12:45:26 +00:00
rubidium
8975ef1f7b (svn r20446) -Codechange: unify the location of the water class 2010-08-11 14:14:06 +00:00
rubidium
ab5b0ceff2 (svn r20446) -Codechange: unify the location of the water class 2010-08-11 14:14:06 +00:00
rubidium
1f2276b785 (svn r20411) -Codechange: rename unmovables as quite a lot of them are actually movable; e.g. HQ and owned land are pretty movable. 2010-08-08 10:59:30 +00:00
rubidium
3da3d131c6 (svn r20411) -Codechange: rename unmovables as quite a lot of them are actually movable; e.g. HQ and owned land are pretty movable. 2010-08-08 10:59:30 +00:00
rubidium
5ed887648c (svn r20334) -Codechange: reorder the unmovable bits a bit for futher extension 2010-08-03 08:09:45 +00:00
rubidium
f44c51577b (svn r20334) -Codechange: reorder the unmovable bits a bit for futher extension 2010-08-03 08:09:45 +00:00
yexo
66c247ad45 (svn r19200) -Doc: update the map array documentation 2010-02-22 14:17:26 +00:00
yexo
2b871fe953 (svn r19200) -Doc: update the map array documentation 2010-02-22 14:17:26 +00:00
yexo
2a6fc142de (svn r18719) -Feature: don't delete the rough/rocky status of a tile when it's covered by snow, this allows rocky tiles under snow if you have a variable snowline 2010-01-04 18:33:43 +00:00
yexo
b378e82676 (svn r18719) -Feature: don't delete the rough/rocky status of a tile when it's covered by snow, this allows rocky tiles under snow if you have a variable snowline 2010-01-04 18:33:43 +00:00
yexo
0ae57c0997 (svn r18711) -Doc: update landscape documentation about m1 (tile owner) 2010-01-04 14:33:32 +00:00
yexo
051e54c9a7 (svn r18711) -Doc: update landscape documentation about m1 (tile owner) 2010-01-04 14:33:32 +00:00
smatz
8d7abcf01a (svn r18650) -Fix: in the case of level crossing, location of the owner of road was documented wrongly (Eddi) 2009-12-27 21:45:27 +00:00
smatz
96a5db36f8 (svn r18650) -Fix: in the case of level crossing, location of the owner of road was documented wrongly (Eddi) 2009-12-27 21:45:27 +00:00
rubidium
10c3af4642 (svn r17493) -Codechange: store the depot index on the map 2009-09-10 14:33:07 +00:00
rubidium
55ddce8da2 (svn r17493) -Codechange: store the depot index on the map 2009-09-10 14:33:07 +00:00
rubidium
43b040d2cf (svn r16911) -Update: map array documentation 2009-07-22 09:21:48 +00:00
rubidium
565b99db22 (svn r16911) -Update: map array documentation 2009-07-22 09:21:48 +00:00
rubidium
9f2a906bc1 (svn r15601) -Fix [FS#2615]: bridges/tunnels don't store tram owner making it possible to remove someone's tram tracks.
-Feature: allow building road stops on road/tram tracks of competitors.
2009-03-02 22:57:47 +00:00
rubidium
7831346ef8 (svn r15601) -Fix [FS#2615]: bridges/tunnels don't store tram owner making it possible to remove someone's tram tracks.
-Feature: allow building road stops on road/tram tracks of competitors.
2009-03-02 22:57:47 +00:00
belugas
a57c73e2f9 (svn r15290) -Codechange: Isolate size and section of the UnMovable HQ object, in order to keep the Unmovable type free of any irrelevant data 2009-01-28 19:57:23 +00:00
belugas
3671ed9e4f (svn r15290) -Codechange: Isolate size and section of the UnMovable HQ object, in order to keep the Unmovable type free of any irrelevant data 2009-01-28 19:57:23 +00:00
frosch
70f2b95bda (svn r14611) -Fix (r13437)[FS#2421]: Store the age of a house in the map array instead of the construction year.
Note: Savegames from r13437 to now are broken and have a age of 255 years for a lot houses.
2008-11-23 14:17:41 +00:00
frosch
3d467cabe5 (svn r14611) -Fix (r13437)[FS#2421]: Store the age of a house in the map array instead of the construction year.
Note: Savegames from r13437 to now are broken and have a age of 255 years for a lot houses.
2008-11-23 14:17:41 +00:00
smatz
698f05e756 (svn r14591) -Fix [FS#2388](r14528): cached nearest town could be invalid after importing older savegame and during town generation
-Codechange: rewrite parts of code responsible for caching index of nearest town
2008-11-18 22:43:59 +00:00
smatz
07e3c096b3 (svn r14591) -Fix [FS#2388](r14528): cached nearest town could be invalid after importing older savegame and during town generation
-Codechange: rewrite parts of code responsible for caching index of nearest town
2008-11-18 22:43:59 +00:00
rubidium
52ac592422 (svn r14528) -Codechange: cache the closest town for all road tiles instead of only roads owned by tiles. This replaces a O(n) search over all towns from the road's tileloop with a O(1) lookup (PhilSophus) 2008-10-25 13:51:47 +00:00
rubidium
a14ad77a36 (svn r14528) -Codechange: cache the closest town for all road tiles instead of only roads owned by tiles. This replaces a O(n) search over all towns from the road's tileloop with a O(1) lookup (PhilSophus) 2008-10-25 13:51:47 +00:00
frosch
17e208dc16 (svn r14333) -Documentation: Update docs/landscape*. Based on patch by yorick. 2008-09-15 18:50:48 +00:00
frosch
42f33890aa (svn r14333) -Documentation: Update docs/landscape*. Based on patch by yorick. 2008-09-15 18:50:48 +00:00
rubidium
fc47ae96c4 (svn r13932) -Add [YAPP]: PBS signals added to the map array. The signals are drawn using the old Patch-like PBS sprites. (michi_cc) 2008-08-02 22:48:43 +00:00
rubidium
fe4f23dba2 (svn r13932) -Add [YAPP]: PBS signals added to the map array. The signals are drawn using the old Patch-like PBS sprites. (michi_cc) 2008-08-02 22:48:43 +00:00