Commit Graph

8 Commits

Author SHA1 Message Date
Jonathan G Rennison
7f10d83a4a Merge branch 'template_train_replacement' into jgrpp
# Conflicts:
#	src/linkgraph/linkgraphjob.cpp
#	src/saveload/extended_ver_sl.cpp
#	src/train_cmd.cpp
#	src/vehicle_base.h
2016-11-01 23:00:48 +00:00
frosch
ba566e9126 (svn r27668) -Feature: [NewGRF] Allow composing vehicles from multiple sprites. 2016-10-16 14:59:44 +00:00
frosch
f36539837e (svn r27666) -Codechange: Pass vehicle sprites around using a struct VehicleSpriteSeq. 2016-10-16 14:57:56 +00:00
Jonathan G Rennison
3ac94e97c8 Cache the result of GetImage() in Vehicle::UpdateViewport() where possible.
Sprite number is not cached if callback is made, or a variable access
outside a whitelist occurs.
Invalidate cached sprite number when direction or cargo changes,
or vehicle is marked dirty.
2016-07-08 19:07:25 +01:00
patch-import
9f5164b403 Import Improved Breakdowns patch
Fix trailing whitespace

http://www.tt-forums.net/viewtopic.php?p=1146419#p1146419
2015-08-02 22:58:52 +01:00
rubidium
fe92e9678f (svn r27087) -Fix (r26864): the shadow bit of disaster vehicles got cleared after being set to show a shadow 2014-12-21 20:49:15 +00:00
rubidium
3dfb423446 (svn r26872) -Change: give the disaster vehicles the same treatment as aircraft in r26866; make the ascend and descend if needed to cross high mountains (based on patch by ic111) 2014-09-21 11:12:42 +00:00
rubidium
8ab4f746f2 (svn r26864) -Codechange: bring a bit more OO into the disaster vehicles 2014-09-20 15:46:44 +00:00