Commit Graph

49779 Commits

Author SHA1 Message Date
translators
e19b3adef3 Update: Translations from eints
korean: 29 changes by telk5093
finnish: 8 changes by hpiirai
slovak: 6 changes by FuryPapaya
french: 6 changes by glx22

(cherry picked from commit 1a67954ff9)
2020-12-27 21:07:41 +00:00
translators
316cccf301 Update: Translations from eints
french: 1 change by glx22

(cherry picked from commit 8c42f3a8d4)
2020-12-27 21:07:41 +00:00
Pavel Stupnikov
f39a00d676 Feature: Set exclusive access to industry from GS (#8115)
(cherry picked from commit 9a45a0f535)
2020-12-27 21:07:41 +00:00
Niels Martin Hansen
4d97fbc814 Feature: Influence industry production changes from GS (#7912)
(cherry picked from commit b7751c483e)
2020-12-27 21:07:41 +00:00
Pavel Stupnikov
b623d6f2ee Change: extend the allowed range for max loan setting (#8386)
(cherry picked from commit b2895dfcd0)
2020-12-27 21:07:41 +00:00
frosch
e94656b5a5 Fix: [NewGRF] Action 7/9 conditions 0x0F to 0x12 failed, if 'param' was 0x88. (#8382)
Fix: [NewGRF] Action 7/9 conditions 0x0B to 0x12 failed, if 'param' was 0x85.
These conditions are supposed to ignore 'param' entirely.

(cherry picked from commit d5f05fb781)
2020-12-27 20:36:31 +00:00
SamuXarick
aaeb36e95d Fix: for original terrain generator, keep a single gap of water at the borders (#7883)
This means that for NE/NW, it should have one more in case of
freeform-edges, and in case of SE/SW it should have one less.

Reminder: freeform-edges only adds VOID tiles on X=0 and Y=0.
(cherry picked from commit 1d85d71d29)
2020-12-27 20:36:22 +00:00
Patric Stout
cc5ccc3b45 Fix: a cargos sneaked in; should be cargoes for consistency (#8383)
(cherry picked from commit e07afaeffb)
2020-12-27 20:36:13 +00:00
Patric Stout
020430529e Remove: [Azure Pipelines] So Long, and Thanks for All the Fish
Azure Pipelines has build our releases for two years now, but we
are finally switching to GitHub Actions. This to bring the full
workflow to a single place, making it easier for people to see
what is going on and how to influence the process.

(cherry picked from commit de614131e4)
2020-12-27 20:34:41 +00:00
Tyler Trahan
4714fea258 Change: set the default setting for autorenew to on for new games (#8352)
(cherry picked from commit f2a93dba0d)
2020-12-27 20:33:34 +00:00
jostephd
3088d41ac8 Feature: new velocity unit "tiles/day" (#8278)
(cherry picked from commit b1cf79da5b)
2020-12-27 20:33:24 +00:00
Pavel Stupnikov
ba4626d450 Add: new economy "frozen" that stops production changes and industry closures (#8282)
(cherry picked from commit c9fd85528a)
2020-12-27 20:32:34 +00:00
Patric Stout
488187a423 Fix: next 67 savegame versions are used in PatchPacks; skip them (#8411)
Various of PatchPacks (Spring 2013, Joker, ChillPP) used versions
slightly higher than ours. Of course, as time went by, this
caught up with us, and we are now almost pushing a new version
that would conflict with them. To avoid users creating unneeded
issues about "why can I not load my savegame", lets be ahead of
the curve and flat-out refuse to load them.

Version-wise, this is totally fine. We have ~32k versions to go
before we run out (0x8000 is masked by JGRPP; we should avoid
using that). At the rate we bump savegames, this is not going to
happen in any sane reality.

(cherry picked from commit d8c8f4e72d)
2020-12-27 20:29:25 +00:00
Jonathan G Rennison
483ed2f468 Merge branch 'master' into jgrpp
# Conflicts:
#	.github/workflows/ci-build.yml
#	.github/workflows/commit-checker.yml
#	src/openttd.cpp
2020-12-27 20:16:16 +00:00
Jonathan G Rennison
aefefb61c2 Fix GetSpriteMainColour with non-default zoom sprites
This fixes viewport map mode with extra zoom ground tile sets
2020-12-27 03:03:05 +00:00
Jonathan G Rennison
ad5a97b7a1 Add console command to dump cargo types 2020-12-27 00:44:55 +00:00
Jonathan G Rennison
9906916b7b Debug: Include aircraft fields and station XY in debug window 2020-12-27 00:43:39 +00:00
Jonathan G Rennison
e5d4fab138 Debug: Fix disabling auto-refresh not updating button 2020-12-26 20:12:22 +00:00
Jonathan G Rennison
3f3d5c106f Console: Add commands for conditional execution from game date 2020-12-26 12:06:31 +00:00
Jonathan G Rennison
5fe5884613 Debug: Add experimental command to switch baseset 2020-12-26 10:54:01 +00:00
Jonathan G Rennison
78b06ddc40 TBTR: Fix palette recolouring of templates
Fix group overrides affecting template image when cloning vehicle
Update template when changing company colours

Update template images on demand instead of at load
2020-12-26 09:37:26 +00:00
Jonathan G Rennison
369c98e3e0 TBTR: Fix editing a template not refitting the head and artic/dual parts 2020-12-26 09:08:43 +00:00
Jonathan G Rennison
7b445cd436 Debug: Show vehicle cargo subtype in debug window 2020-12-26 08:51:37 +00:00
Jonathan G Rennison
3ea0ffa46b Debug: Add auto-refresh functionality to the debug window 2020-12-24 19:43:41 +00:00
Jonathan G Rennison
c82f31bf03 Fix industry production scaling of periodic production callback 2020-12-24 19:11:10 +00:00
Jonathan G Rennison
5665d88067 Debug: Industries are now always inspectable in the debug window 2020-12-24 19:09:57 +00:00
Jonathan G Rennison
7b75fcf487 Show industry production callback mask values in industry debug window 2020-12-23 23:03:56 +00:00
Jonathan G Rennison
8ac436f507 Add setting to scale primary industry cargo production 2020-12-21 20:47:44 +00:00
Jonathan G Rennison
c7fa284db4 Move scale factor setting scaling to common function 2020-12-21 20:43:14 +00:00
Jonathan G Rennison
bfbd2de477 Fix decimal settings not permitting typing a '-' character 2020-12-21 20:34:38 +00:00
Jonathan G Rennison
93e7899c7f Debug: Show cargo in/out values in industry debug window 2020-12-21 20:30:04 +00:00
Jonathan G Rennison
f0c3a4b42e Saveload: Store NewGRF name in savegame, include in missing GRF message 2020-12-16 02:06:48 +00:00
Jonathan G Rennison
d328f359c9 Add string function to strip all SCC characters 2020-12-16 02:04:57 +00:00
Jonathan G Rennison
207c79a736 Saveload: Fix SLE*_CONDSSTR* macros 2020-12-16 01:31:46 +00:00
Patric Stout
f7b8e7e46c Fix: prefix the Nth vehicle with "#" when ungrouped
This is for consistency; most other objects add a # to indicate
it is the Nth of that object, except for Trains / RVs / Ships /
Aircrafts.
This becomes painfully apparent with unnamed vehicles in groups,
which do get a "#".
2020-12-15 21:18:03 +01:00
stormcone
ca65f19b03 Feature: Show group name as part of the default vehicle name.
Only if the vehicle is member of a group and does not have a user defined name.
2020-12-15 21:18:03 +01:00
Jonathan G Rennison
d818630c34 Debug: Show company ratings in town debug window 2020-12-15 17:57:53 +00:00
translators
1a67954ff9 Update: Translations from eints
korean: 29 changes by telk5093
finnish: 8 changes by hpiirai
slovak: 6 changes by FuryPapaya
french: 6 changes by glx22
2020-12-15 17:57:40 +00:00
Jonathan G Rennison
8b94d92158 CMake: Suppress warning messages when Fcitx is not found 2020-12-15 17:47:57 +00:00
Patric Stout
d6c54e7eef Fix: [Git] ignore any build folder you might have
Instructions now suggest using build-host, etc. It is easier to
just ignore all build* folders.
2020-12-15 15:46:39 +01:00
Patric Stout
93ef759a25 Add: [Actions] preview workflow, where PRs can be reviewed in the browser
When a developer attaches the "preview" label, a build is created
and published on https://preview.openttd.org/. After that, new
pushes to the PR are automatically build (as long as the "preview"
label exists).

If a non-developer attaches the "preview" label, it will be
removed.
2020-12-15 15:46:39 +01:00
Patric Stout
8fbf5bef60 Fix: workarounds for two emscripten bugs in the network stack 2020-12-15 15:46:39 +01:00
Patric Stout
d5b9f7ac37 Add: [Emscripten] use "relative mouse mode" with SDL2
This mode doesn't wrap the mouse constantly, but requests SDL
to lock the mouse pointer. This is needed, as with Emscripten
you are not allowed to change the mouse poisition (only to lock
it into place).
2020-12-15 15:46:39 +01:00
Patric Stout
d15dc9f40f Add: support for emscripten (play-OpenTTD-in-the-browser)
Emscripten compiles to WASM, which can be loaded via
HTML / JavaScript. This allows you to play OpenTTD inside a
browser.

Co-authored-by: milek7 <me@milek7.pl>
2020-12-15 15:46:39 +01:00
Patric Stout
2da07f7615 Codechange: unroll the SDL2 main loop
This commit prepares for the next commit, as Emscripten needs to
have a way to trigger a single iteration of the main loop. To
keep the real changes more clear, this commit only unrolls the
loop, and makes no changes to the logic itself.
2020-12-15 15:46:39 +01:00
Tyler Trahan
f2a93dba0d Change: set the default setting for autorenew to on for new games (#8352) 2020-12-15 09:58:37 +01:00
translators
8c42f3a8d4 Update: Translations from eints
french: 1 change by glx22
2020-12-14 23:45:41 +00:00
jostephd
b1cf79da5b Feature: new velocity unit "tiles/day" (#8278) 2020-12-15 00:39:57 +01:00
Michael Lutz
79240eab1e Codechange: Make use of the improved C++17 emplace_back function. 2020-12-15 00:29:30 +01:00
frosch
cc1679e317 Codechange: Apple LLVM fails to implement std::optional::value() also on pretty recent version. Use operator* instead. 2020-12-14 23:50:50 +01:00