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								 rubidium | 90b9b7e069 | (svn r15838) -Fix: MSVC 64 bits warnings | 2009-03-24 22:00:11 +00:00 |  | 
			
				
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								 yexo | cec7005749 | (svn r15750) -Fix: The big ufo sometimes landed just outside the map. Instead of landing, just disappear (fly away) in those cases. | 2009-03-17 01:30:39 +00:00 |  | 
			
				
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								 yexo | f7a7a1f158 | (svn r15749) -Codechange: apply coding style to disaster_cmd.cpp | 2009-03-17 00:47:01 +00:00 |  | 
			
				
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								 rubidium | 1323e94607 | (svn r15748) -Fix (r1722): the assumption that the number of tiles on the X side equals the number of tiles on the Y side does not hold anymore. As a result of this submarines could be created far outside of the map. Later in r15733 we would test whether that tile would be a water tile and we'd find out the tile isn't within the map. | 2009-03-16 23:23:33 +00:00 |  | 
			
				
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								 yexo | fcff9e79e2 | (svn r15733) -Fix: Enabling freeform edges could cause submarines to get stuck on land tiles. | 2009-03-15 21:49:37 +00:00 |  | 
			
				
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								 rubidium | f08870850e | (svn r15732) -Fix: enumified constant name style | 2009-03-15 21:34:18 +00:00 |  | 
			
				
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								 rubidium | e0fa11dd70 | (svn r15731) -Codechange: unify submarine creation | 2009-03-15 21:29:07 +00:00 |  | 
			
				
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								 rubidium | b003536ea8 | (svn r15676) -Codechange: remove the need for BeginVehicleMove and merge VehiclePositionChanged and EndVehicleMove. | 2009-03-11 20:43:14 +00:00 |  | 
			
				
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								 frosch | 8ebe68b01b | (svn r15583) -Fix: Do not use TILE_MASK when you do not want to wrap around them map. | 2009-02-25 21:29:50 +00:00 |  | 
			
				
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								 frosch | d5a6fcce54 | (svn r15359) -Add [NoAI]: AIEventVehicleCrashed::CRASH_RV_UFO, AIEventDisasterZeppelinerCrashed and AIEventDisasterZeppelinerCleared as aliens accepted NoAIs as competing life-form. | 2009-02-05 17:38:47 +00:00 |  | 
			
				
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								 smatz | 9021c20b5e | (svn r15299) -Cleanup: remove many redundant includes | 2009-01-31 20:16:06 +00:00 |  | 
			
				
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								 rubidium | d197060137 | (svn r14933) -Codechange: check the whether a pool item can be constructed instead of trying to make it and check for NULL. | 2009-01-09 14:59:02 +00:00 |  | 
			
				
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								 smatz | 5ba7c672da | (svn r14808) -Fix (r1): coal mine subsidence could wrap around map edges | 2009-01-03 16:27:52 +00:00 |  | 
			
				
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								 rubidium | 931bdb9626 | (svn r14749) -Codechange: replace a few wrapper functions that only called delete by a direct delete instead. | 2008-12-26 21:16:15 +00:00 |  | 
			
				
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								 rubidium | c34ce32f26 | (svn r14747) -Codechange: remove DeleteVehicleChain in favour of the vehicle destructor as that was already doing the same for a few vehicle types. | 2008-12-26 20:45:02 +00:00 |  | 
			
				
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								 smatz | 7fbd5beb0f | (svn r14746) -Fix: don't let any disaster vehicle (Helicopter or Airplane) target invalid industry | 2008-12-26 19:37:50 +00:00 |  | 
			
				
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								 smatz | c88a6199a7 | (svn r14743) -Codechange: use INVALID_TILE to indicate station doesn't have queried facility (or station/roadstop is invalid) instead of 0 (Yexo) | 2008-12-26 18:01:15 +00:00 |  | 
			
				
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								 smatz | a59ddd79a1 | (svn r14694) -Fix (r1): zeppeliner (disaster) should target st->airport_tile, not st->xy | 2008-12-19 21:12:16 +00:00 |  | 
			
				
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								 rubidium | b5e467978b | (svn r14464) -Codechange: replace (uint)-1 with UINT_MAX (PhilSophus) | 2008-10-14 18:38:51 +00:00 |  | 
			
				
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								 rubidium | e589c7e580 | (svn r14422) -Codechange: also reflect the changes of r14421 in the filenames. | 2008-09-30 20:51:04 +00:00 |  | 
			
				
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								 rubidium | f56e630e5c | (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with. | 2008-09-30 20:39:50 +00:00 |  | 
			
				
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								 smatz | 8d85d8bf97 | (svn r14270) -Fix: make small UFO aware of articulated RVs | 2008-09-07 22:23:25 +00:00 |  | 
			
				
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								 rubidium | e7a501100a | (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games. | 2008-05-29 15:13:28 +00:00 |  | 
			
				
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								 rubidium | d289464d69 | (svn r13255) -Codechange: move _opt to _settings. | 2008-05-25 22:36:44 +00:00 |  | 
			
				
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								 rubidium | 373343cef6 | (svn r13100) -Codechange: reduce the amount of parameters passed via AddNewsMessage as there is (for each news message type) a tuple of 4 parameters that is the same for all calls. | 2008-05-15 13:39:36 +00:00 |  | 
			
				
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								 rubidium | 8186344628 | (svn r12804) -Codechange: move the effect vehicle handling out of vehicle.cpp | 2008-04-20 11:12:07 +00:00 |  | 
			
				
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								 rubidium | 935b562074 | (svn r12588) -Codechange: do not access the destination of an order directly. | 2008-04-06 07:48:51 +00:00 |  | 
			
				
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								 frosch | 51155403a4 | (svn r12531) -Codechange: Rename some variables for consistency. | 2008-04-01 14:03:20 +00:00 |  | 
			
				
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								 rubidium | c51b81c247 | (svn r12489) -Codechange: split station.h into station_base.h and station_func.h. | 2008-03-31 00:06:17 +00:00 |  | 
			
				
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								 rubidium | 2426f5342f | (svn r12459) -Codechange: split news.h into news_type.h and news_func.h. | 2008-03-28 08:53:36 +00:00 |  | 
			
				
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								 frosch | 7f3d56041b | (svn r12199) -Codechange: Remove magic around the results of GetTileTrackStatus(). | 2008-02-20 17:49:50 +00:00 |  | 
			
				
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								 glx | 7ce12e50da | (svn r12037) -Codechange: replace OnNewDay_(Aircraft|RoadVeh|Ship|Train) with an OnNewDay method in the Vehicle class | 2008-02-01 22:02:14 +00:00 |  | 
			
				
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								 smatz | 91cb42fa73 | (svn r11913) -Fix (r11871): update signals after company bankrupt and disaster too | 2008-01-18 02:16:39 +00:00 |  | 
			
				
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								 smatz | fc2895e8c2 | (svn r11882) -Codechange: introduce MarkSingleVehicleDirty() and simplify the code at some places | 2008-01-16 21:17:31 +00:00 |  | 
			
				
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								 rubidium | 9c0c798dd8 | (svn r11834) -Codechange: only include settings_type.h if needed. | 2008-01-13 14:37:30 +00:00 |  | 
			
				
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								 rubidium | 90acd52f22 | (svn r11828) -Codechange: include table/* as the last includes and remove an unneeded include from openttd.h. | 2008-01-13 01:21:35 +00:00 |  | 
			
				
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								 rubidium | 2fc62eab05 | (svn r11818) -Codechange: split player.h into smaller pieces. | 2008-01-12 14:10:35 +00:00 |  | 
			
				
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								 rubidium | 445a733eb6 | (svn r11719) -Codechange: split sound.h in a header with types and one with functions. | 2007-12-29 09:24:26 +00:00 |  | 
			
				
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								 rubidium | 722613f7f3 | (svn r11706) -Codechange: split vehicle.h and remove another bunch of useless includes. | 2007-12-27 13:35:39 +00:00 |  | 
			
				
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								 rubidium | db73addb43 | (svn r11702) -Codechange: move all date related stuff to date*. | 2007-12-26 13:50:40 +00:00 |  | 
			
				
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								 rubidium | f82aeb82c5 | (svn r11701) -Codechange: removal unnecessary inclusions of map.h (and split map.h). | 2007-12-26 11:45:43 +00:00 |  | 
			
				
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								 rubidium | 81bf9f8503 | (svn r11692) -Codechange: move some functions from 'functions.h' to a more logical place and remove about 50% of the includes of 'functions.h' | 2007-12-25 11:26:07 +00:00 |  | 
			
				
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								 rubidium | 1f6043458c | (svn r11682) -Codechange: move some 'generic' geometry related types into a single file and do not include gfx.h everywhere to get a Point type. | 2007-12-22 23:30:28 +00:00 |  | 
			
				
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								 rubidium | 3074bca136 | (svn r11680) -Codechange: refactor more out of openttd.h and functions.h. | 2007-12-21 22:50:51 +00:00 |  | 
			
				
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								 rubidium | 766551b0bc | (svn r11677) -Codechange: move price and command related types/functions to their respective places. | 2007-12-21 21:50:46 +00:00 |  | 
			
				
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								 rubidium | 8427b8bad2 | (svn r11675) -Codechange: split the string types from the string functions. | 2007-12-21 19:49:27 +00:00 |  | 
			
				
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								 rubidium | be923601bf | (svn r11669) -Codechange: refactor tile.h -> tile_type.h and tile_map.h | 2007-12-19 23:26:02 +00:00 |  | 
			
				
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								 skidd13 | f56579e0d9 | (svn r11526) -Codechange: Rename the function delta fitting to the naming style | 2007-11-26 16:01:29 +00:00 |  | 
			
				
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								 skidd13 | e36dba227b | (svn r11523) -Codechange: Move the CHANCE macros to core/random_func.cpp cause they depend on Random() -Codechange: Convert the CHANCE macros to functions and rename them fitting to the naming style | 2007-11-25 15:35:25 +00:00 |  | 
			
				
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								 skidd13 | c0a2c0c23e | (svn r11481) -Codechange: Rename the HASBIT function to fit with the naming style | 2007-11-19 21:02:30 +00:00 |  |