rubidium 
							
						 
					 
					
						
						
							
						
						51109475a2 
					 
					
						
						
							
							(svn r9892) -Codechange: lots of ground work for allowing multiple types of "road" with multiple owners on a single tile.  
						
						
						
						
					 
					
						2007-05-20 19:14:08 +00:00 
						 
				 
			
				
					
						
							
							
								peter1138 
							
						 
					 
					
						
						
							
						
						d22478a22b 
					 
					
						
						
							
							(svn r9876) -Codechange: [NewHouses] Add support for callback 2E (cargo production)  
						
						
						
						
					 
					
						2007-05-19 11:17:30 +00:00 
						 
				 
			
				
					
						
							
							
								peter1138 
							
						 
					 
					
						
						
							
						
						9a4b4ba448 
					 
					
						
						
							
							(svn r9873) -Codechange: Add missing second callback parameter for houses  
						
						
						
						
					 
					
						2007-05-19 09:13:08 +00:00 
						 
				 
			
				
					
						
							
							
								belugas 
							
						 
					 
					
						
						
							
						
						641d51a5ad 
					 
					
						
						
							
							(svn r9850) -Codechange: Introduction of the Override/Substitute manager.  Currently only used for newhouses.  
						
						... 
						
						
						
						Basically, it is more a gathering of IDs from grf files and ingame data. 
						
						
					 
					
						2007-05-15 21:36:58 +00:00 
						 
				 
			
				
					
						
							
							
								belugas 
							
						 
					 
					
						
						
							
						
						eec76d9b49 
					 
					
						
						
							
							(svn r9830) -Fix(r9779) : Let the town expand and build new houses along the roads of the users, even in case of "No Road" layout (skiddl13)  
						
						
						
						
					 
					
						2007-05-13 00:11:13 +00:00 
						 
				 
			
				
					
						
							
							
								maedhros 
							
						 
					 
					
						
						
							
						
						304075b389 
					 
					
						
						
							
							(svn r9823) -Feature: Add support for house property 1F - minimum life span.  
						
						
						
						
					 
					
						2007-05-10 16:03:06 +00:00 
						 
				 
			
				
					
						
							
							
								belugas 
							
						 
					 
					
						
						
							
						
						b559b8f9ff 
					 
					
						
						
							
							(svn r9779) -Feature: Add the possiblity to choose different road patterns for towns to use.  
						
						... 
						
						
						
						Possible patterns are : 
No Road (not available in scenario editor)
Original (for the nostalgics)
Better Roads (same as original, but based on distance of 2 tiles instead of one)
2x2 grids
3x3 grids
Patch by skiddl13 
						
						
					 
					
						2007-05-04 16:27:13 +00:00 
						 
				 
			
				
					
						
							
							
								belugas 
							
						 
					 
					
						
						
							
						
						7de20df379 
					 
					
						
						
							
							(svn r9762) -Feature: Two new difficulty settings : Very low number of towns and very low number of industries  
						
						... 
						
						
						
						Based on FS#289, by pitt2 
						
						
					 
					
						2007-05-01 17:16:51 +00:00 
						 
				 
			
				
					
						
							
							
								maedhros 
							
						 
					 
					
						
						
							
						
						a469d88364 
					 
					
						
						
							
							(svn r9743) -Fix [FS#598]: Stop flooded towns from building roads on water.  
						
						
						
						
					 
					
						2007-04-29 09:18:52 +00:00 
						 
				 
			
				
					
						
							
							
								belugas 
							
						 
					 
					
						
						
							
						
						3a7afb581f 
					 
					
						
						
							
							(svn r9722) -Documentation: Document some functions of town_cmd.cpp.  Loosely based on work from TheJosh  
						
						... 
						
						
						
						More to come. 
						
						
					 
					
						2007-04-27 02:27:44 +00:00 
						 
				 
			
				
					
						
							
							
								peter1138 
							
						 
					 
					
						
						
							
						
						5f98f22a49 
					 
					
						
						
							
							(svn r9712) -Codechange: Implement accepted cargo types and cargo acceptance (there is a difference) callbacks for newhouses.  
						
						
						
						
					 
					
						2007-04-21 20:23:20 +00:00 
						 
				 
			
				
					
						
							
							
								rubidium 
							
						 
					 
					
						
						
							
						
						7577954ced 
					 
					
						
						
							
							(svn r9672) -Cleanup: lots of coding style fixes around operands.  
						
						
						
						
					 
					
						2007-04-18 22:10:36 +00:00 
						 
				 
			
				
					
						
							
							
								maedhros 
							
						 
					 
					
						
						
							
						
						1a81c1cedd 
					 
					
						
						
							
							(svn r9667) -Feature: Add the concept of cities. A (configurable) proportion of towns can  
						
						... 
						
						
						
						start off larger, and will grow twice as quickly as other towns. They can also
be placed specifically in the scenario editor. Thanks to TheJosh for the
initial patch and the idea. 
						
						
					 
					
						2007-04-18 14:23:30 +00:00 
						 
				 
			
				
					
						
							
							
								belugas 
							
						 
					 
					
						
						
							
						
						0eaa72e324 
					 
					
						
						
							
							(svn r9665) -Documentation: Doxygen corrections,errors, corrections of corrections...  
						
						
						
						
					 
					
						2007-04-18 00:41:09 +00:00 
						 
				 
			
				
					
						
							
							
								maedhros 
							
						 
					 
					
						
						
							
						
						21fcae536b 
					 
					
						
						
							
							(svn r9614) -Feature: Use the normal growth rate values when the growth rate is set to none and "Fund new buildings" is used.  
						
						
						
						
					 
					
						2007-04-12 18:23:47 +00:00 
						 
				 
			
				
					
						
							
							
								maedhros 
							
						 
					 
					
						
						
							
						
						f2a14a813a 
					 
					
						
						
							
							(svn r9613) -Feature: Make it possible to have some control over the town growth. The  
						
						... 
						
						
						
						default rate is TTD's original rate, and to approximate OpenTTD's previous
behaviour the rate should be set to "Fast" or "Very Fast". Town growth can be
switched off entirely, and if so, buildings will not be rebuilt. It is also
possible to specify a proportion of towns that grow twice as fast as the
others. 
						
						
					 
					
						2007-04-12 17:24:34 +00:00 
						 
				 
			
				
					
						
							
							
								peter1138 
							
						 
					 
					
						
						
							
						
						51d72c11c8 
					 
					
						
						
							
							(svn r9563) -Feature: Add more finer control to transparency options, including a new toolbar, accessible from the map menu or Ctrl X. Patch by Wolf01.  
						
						
						
						
					 
					
						2007-04-05 07:49:04 +00:00 
						 
				 
			
				
					
						
							
							
								belugas 
							
						 
					 
					
						
						
							
						
						4c4f2a34ef 
					 
					
						
						
							
							(svn r9558) -Documentation: doxygen and comment changes: 'T' now.  Almost done  
						
						
						
						
					 
					
						2007-04-04 03:21:14 +00:00 
						 
				 
			
				
					
						
							
							
								belugas 
							
						 
					 
					
						
						
							
						
						691f8578fd 
					 
					
						
						
							
							(svn r9400) -Codechange: Use some more representative enum names for landscape types.  
						
						
						
						
					 
					
						2007-03-22 03:42:43 +00:00 
						 
				 
			
				
					
						
							
							
								peter1138 
							
						 
					 
					
						
						
							
						
						93fe91cc8c 
					 
					
						
						
							
							(svn r9388) -Codechange: variable scope and type, and standardify all CargoID loops.  
						
						
						
						
					 
					
						2007-03-21 13:19:01 +00:00 
						 
				 
			
				
					
						
							
							
								maedhros 
							
						 
					 
					
						
						
							
						
						94db6aa1a2 
					 
					
						
						
							
							(svn r9371) -Feature: Add support for variable snow lines in the arctic climate, supplied  
						
						... 
						
						
						
						by newgrf files. When this is enabled forests cannot be built below the highest
snow line, and farms can't be built above it. Houses still use the
_opt.snow_line so they are all consistent, so to make them respect the snowline
you may want to use some newhouses features as well. 
						
						
					 
					
						2007-03-20 13:47:00 +00:00 
						 
				 
			
				
					
						
							
							
								maedhros 
							
						 
					 
					
						
						
							
						
						ad0b5de3da 
					 
					
						
						
							
							(svn r9367) -Fix (r9315): If a new house doesn't have a corresponding action 3, the  
						
						... 
						
						
						
						graphics for the substitute (original) house should be drawn instead. 
						
						
					 
					
						2007-03-20 10:06:39 +00:00 
						 
				 
			
				
					
						
							
							
								belugas 
							
						 
					 
					
						
						
							
						
						4e5567a710 
					 
					
						
						
							
							(svn r9366) -Codechange: Unify the different houses acceptances attributes on their cargo counterpart, as well as specifying cargo slot.  
						
						
						
						
					 
					
						2007-03-20 02:24:14 +00:00 
						 
				 
			
				
					
						
							
							
								maedhros 
							
						 
					 
					
						
						
							
						
						209101391a 
					 
					
						
						
							
							(svn r9315) -Merge: The newhouses branch. With this merge comes almost complete support for  
						
						... 
						
						
						
						the newhouses grf specs, so all newhouses grfs will be playable in the game.
Many thanks to everyone who contributed code and ideas, and all the testers
who found things we missed. 
						
						
					 
					
						2007-03-19 11:27:30 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						c5a6a4458b 
					 
					
						
						
							
							(svn r9066) -Fix [FS#638]: store the owner of a statue, so when it gets removed, the town is notified of it  
						
						
						
						
					 
					
						2007-03-08 14:34:32 +00:00 
						 
				 
			
				
					
						
							
							
								rubidium 
							
						 
					 
					
						
						
							
						
						4169bfba06 
					 
					
						
						
							
							(svn r9050) -Codechange: Foo(void) -> Foo()  
						
						
						
						
					 
					
						2007-03-07 11:47:46 +00:00 
						 
				 
			
				
					
						
							
							
								belugas 
							
						 
					 
					
						
						
							
						
						5792aa85c7 
					 
					
						
						
							
							(svn r8987) -Cleanup: doxygen changes. Again. Mostly (still) @files missing tags and (more than just) a few comments style.  
						
						
						
						
					 
					
						2007-03-03 04:04:22 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						ac75cf0ae1 
					 
					
						
						
							
							(svn r8875) -Fix  
						
						... 
						
						
						
						Remove unnecessary EnsureNoVehicle() checks because they are
- pointless per se (f.e. there are no vehicles on house tiles)
- done again (f.e. using CMD_LANDSCAPE_CLEAR just a few lines later) 
						
						
					 
					
						2007-02-24 06:46:20 +00:00 
						 
				 
			
				
					
						
							
							
								KUDr 
							
						 
					 
					
						
						
							
						
						8001ab69fb 
					 
					
						
						
							
							(svn r8864) -Codechange: make ClrBitT(), SetBitT() and ToggleBitT more like CLRBIT() and so on (modify value of the first parameter instead or returning the result)  
						
						
						
						
					 
					
						2007-02-23 20:51:10 +00:00 
						 
				 
			
				
					
						
							
							
								miham 
							
						 
					 
					
						
						
							
						
						0d3c89d79a 
					 
					
						
						
							
							(svn r8791) -Revert: r8790 Committed too much in last commit  
						
						
						
						
					 
					
						2007-02-17 22:01:07 +00:00 
						 
				 
			
				
					
						
							
							
								miham 
							
						 
					 
					
						
						
							
						
						b77e6235ea 
					 
					
						
						
							
							(svn r8790) [Namegen] -Revert: r8789 (Tron kinda convinced me it is a bad thing, sorry for it)  
						
						
						
						
					 
					
						2007-02-17 21:56:22 +00:00 
						 
				 
			
				
					
						
							
							
								peter1138 
							
						 
					 
					
						
						
							
						
						ca9843424b 
					 
					
						
						
							
							(svn r8128) -Codechange: Split sprite and palette remap into separate 32 bit values.  
						
						... 
						
						
						
						This lets us increase the sprite width from 14 to up to 29 bits, 
effectively nulling the old sprite limit. Table changes in next commit. 
						
						
					 
					
						2007-01-14 19:57:49 +00:00 
						 
				 
			
				
					
						
							
							
								rubidium 
							
						 
					 
					
						
						
							
						
						a7d0cdf95f 
					 
					
						
						
							
							(svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, stillunknown and pv2b.  
						
						
						
						
					 
					
						2007-01-10 18:56:51 +00:00 
						 
				 
			
				
					
						
							
							
								KUDr 
							
						 
					 
					
						
						
							
						
						07c30785ab 
					 
					
						
						
							
							(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)  
						
						
						
						
					 
					
						2007-01-10 18:12:09 +00:00