fonsinchen
014813141d
(svn r26228) -Fix: missing variable initialization
2014-01-05 11:28:31 +00:00
zuu
1672714d0f
(svn r26227) -Fix: [Windows] generate.vbs didn't include SSE source files
2014-01-05 10:19:59 +00:00
zuu
1aa26b30c7
(svn r26227) -Fix: [Windows] generate.vbs didn't include SSE source files
2014-01-05 10:19:59 +00:00
zuu
35a2435b9d
(svn r26226) -Fix (r26212): Compilation in visual studio 2008 failed
2014-01-05 10:15:57 +00:00
zuu
998049a618
(svn r26226) -Fix (r26212): Compilation in visual studio 2008 failed
2014-01-05 10:15:57 +00:00
rubidium
d185ca3b0e
(svn r26225) -Document: more tidbits about cpuid and PIC (Eagle_Rainbow)
2014-01-04 19:46:24 +00:00
rubidium
4575420dcc
(svn r26225) -Document: more tidbits about cpuid and PIC (Eagle_Rainbow)
2014-01-04 19:46:24 +00:00
translators
9ae4a01812
(svn r26224) -Update from WebTranslator v3.0:
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brazilian_portuguese - 4 changes by Tucalipe
2014-01-03 18:45:13 +00:00
translators
b48bb25288
(svn r26224) -Update from WebTranslator v3.0:
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brazilian_portuguese - 4 changes by Tucalipe
2014-01-03 18:45:13 +00:00
planetmaker
b67933bd4d
(svn r26223) -Codechange: Silence some compile warnings about unititialized variables in the SSE blitters (MJP)
2014-01-03 18:43:10 +00:00
planetmaker
7b20da8a0a
(svn r26223) -Codechange: Silence some compile warnings about unititialized variables in the SSE blitters (MJP)
2014-01-03 18:43:10 +00:00
rubidium
b40b95e2ab
(svn r26222) -Codechange: use SSE instructions for transparent colour "remap" in the SSE2/SSSE3 blitters as well
2014-01-03 18:03:14 +00:00
rubidium
115c712f4e
(svn r26222) -Codechange: use SSE instructions for transparent colour "remap" in the SSE2/SSSE3 blitters as well
2014-01-03 18:03:14 +00:00
rubidium
dbec2223b1
(svn r26221) -Codechange: normalize constant names in anim-sse4 with the others (MJP)
2014-01-03 17:55:40 +00:00
rubidium
613fb9c6ef
(svn r26221) -Codechange: normalize constant names in anim-sse4 with the others (MJP)
2014-01-03 17:55:40 +00:00
rubidium
8dd2230b10
(svn r26220) -Fix?: another attempt at getting cpuid to finally work "everywhere"
2014-01-03 15:09:55 +00:00
rubidium
9947bdb0c4
(svn r26220) -Fix?: another attempt at getting cpuid to finally work "everywhere"
2014-01-03 15:09:55 +00:00
rubidium
bd282d2572
(svn r26219) -Fix: cpuid code still didn't work right in some situations
2014-01-03 13:29:12 +00:00
rubidium
e6fc55b07b
(svn r26219) -Fix: cpuid code still didn't work right in some situations
2014-01-03 13:29:12 +00:00
rubidium
cfbf56d3b2
(svn r26218) -Fix: wrong #if for SSE in source.list
2014-01-03 09:26:30 +00:00
rubidium
a325c33578
(svn r26218) -Fix: wrong #if for SSE in source.list
2014-01-03 09:26:30 +00:00
rubidium
59ab35bd4c
(svn r26217) -Change: blitter autoselection based on full animation state, so the non-animated optimizations can actually be used in an easy manner (based on patch by MJP)
2014-01-03 08:51:49 +00:00
rubidium
f480c5a623
(svn r26217) -Change: blitter autoselection based on full animation state, so the non-animated optimizations can actually be used in an easy manner (based on patch by MJP)
2014-01-03 08:51:49 +00:00
rubidium
6f4078a379
(svn r26216) -Change: the blitter selection to also consider the 32bpp-sse4-anim blitter (MJP)
2014-01-03 08:31:32 +00:00
rubidium
1d4565a666
(svn r26216) -Change: the blitter selection to also consider the 32bpp-sse4-anim blitter (MJP)
2014-01-03 08:31:32 +00:00
rubidium
bf4ea2594a
(svn r26215) -Codechange: rework code so one can test if a blitter factory exists before attempting trying to instantiate an instance
2014-01-03 08:29:07 +00:00
rubidium
1e1656110a
(svn r26215) -Codechange: rework code so one can test if a blitter factory exists before attempting trying to instantiate an instance
2014-01-03 08:29:07 +00:00
rubidium
793dc27096
(svn r26214) -Add: specialised animated SSE4 blitter (MJP)
...
With 32bpp base set about 15-20% faster in the Draw function (slower with 8bpp base set). Overall, with 32bpp base set, about 5% faster.
2014-01-02 23:52:13 +00:00
rubidium
4c84d13454
(svn r26214) -Add: specialised animated SSE4 blitter (MJP)
...
With 32bpp base set about 15-20% faster in the Draw function (slower with 8bpp base set). Overall, with 32bpp base set, about 5% faster.
2014-01-02 23:52:13 +00:00
rubidium
e25733c417
(svn r26213) -Add: specialised non-animated SSE4 blitter (MJP)
...
With 32bpp base set about 40% faster than 32bpp-optimized, or about 10% for 8bpp base sets in the Draw function. Respectively about 8 and 1% of total run time
2014-01-02 23:21:07 +00:00
rubidium
78df732a7b
(svn r26213) -Add: specialised non-animated SSE4 blitter (MJP)
...
With 32bpp base set about 40% faster than 32bpp-optimized, or about 10% for 8bpp base sets in the Draw function. Respectively about 8 and 1% of total run time
2014-01-02 23:21:07 +00:00
rubidium
730127b67e
(svn r26212) -Add: specialised non-animated SSSE3 blitter (MJP)
...
With 32bpp base set about 35% faster than 32bpp-optimized, or about 10% for 8bpp base sets in the Draw function. Respectively about 6 and 1% of total run time
2014-01-02 23:17:01 +00:00
rubidium
71a81a8762
(svn r26212) -Add: specialised non-animated SSSE3 blitter (MJP)
...
With 32bpp base set about 35% faster than 32bpp-optimized, or about 10% for 8bpp base sets in the Draw function. Respectively about 6 and 1% of total run time
2014-01-02 23:17:01 +00:00
rubidium
0b08fb44f4
(svn r26211) -Add: specialised non-animated SS2 blitter (MJP)
...
With 32bpp base set about 30% faster than 32bpp-optimized, or about 10% for 8bpp base sets in the Draw function. Respectively about 5 and 1% of total run time
2014-01-02 23:12:32 +00:00
rubidium
fb05674cb7
(svn r26211) -Add: specialised non-animated SS2 blitter (MJP)
...
With 32bpp base set about 30% faster than 32bpp-optimized, or about 10% for 8bpp base sets in the Draw function. Respectively about 5 and 1% of total run time
2014-01-02 23:12:32 +00:00
rubidium
29405f89ed
(svn r26210) -Codechange: add infrastructure for not registering a blitter
2014-01-02 22:48:32 +00:00
rubidium
899c0f9cd2
(svn r26210) -Codechange: add infrastructure for not registering a blitter
2014-01-02 22:48:32 +00:00
rubidium
4a911754b5
(svn r26209) -Codechange: remove some template magic and simplify some code
2014-01-02 22:41:58 +00:00
rubidium
2618d960e3
(svn r26209) -Codechange: remove some template magic and simplify some code
2014-01-02 22:41:58 +00:00
rubidium
1f0d3cc15b
(svn r26208) -Fix (r26197): the cpuid assembly didn't work when PIC was enabled
2014-01-02 21:28:40 +00:00
rubidium
456dba4889
(svn r26208) -Fix (r26197): the cpuid assembly didn't work when PIC was enabled
2014-01-02 21:28:40 +00:00
rubidium
ee73015e8f
(svn r26207) -Codechange: move the CPUID flag detection into cpu.cpp
2014-01-02 18:52:54 +00:00
rubidium
b100125866
(svn r26207) -Codechange: move the CPUID flag detection into cpu.cpp
2014-01-02 18:52:54 +00:00
frosch
e6f83028f6
(svn r26206) -Fix [FS#5829]: Run everything from ini, obg, obs, obs, ... files through str_validate.
2014-01-02 17:55:57 +00:00
frosch
7247ecf172
(svn r26206) -Fix [FS#5829]: Run everything from ini, obg, obs, obs, ... files through str_validate.
2014-01-02 17:55:57 +00:00
rubidium
5156c3731b
(svn r26205) -Feature: SSE 4.1 sprite sorter, improving the sorting performance significantly (MJP)
...
For example with GCC 4.8, x86_64 Linux, Intel i5-3337U this patch improves the performance of Pile, Treham and Hamac test save games by about 10% in over-all run time at fast forward at 1920x1080 when zoomed out and when trees are not disabled.
2014-01-02 16:48:16 +00:00
rubidium
3c94485ba0
(svn r26205) -Feature: SSE 4.1 sprite sorter, improving the sorting performance significantly (MJP)
...
For example with GCC 4.8, x86_64 Linux, Intel i5-3337U this patch improves the performance of Pile, Treham and Hamac test save games by about 10% in over-all run time at fast forward at 1920x1080 when zoomed out and when trees are not disabled.
2014-01-02 16:48:16 +00:00
rubidium
31fd320d5f
(svn r26204) -Codechange: rework GfxBlitter to remove some unneeded operations when there is no sub sprite (based on patch by MJP)
2014-01-02 11:58:13 +00:00
rubidium
c98a94da44
(svn r26204) -Codechange: rework GfxBlitter to remove some unneeded operations when there is no sub sprite (based on patch by MJP)
2014-01-02 11:58:13 +00:00
rubidium
cb397e9455
(svn r26203) -Codechange: unduplicate GfxMainBlitter and GfxMainBlitterViewport
2014-01-02 11:47:09 +00:00