yexo
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f5caf142c0
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(svn r23725) -Fix (r23723): compile before commit
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2012-01-03 00:47:56 +00:00 |
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yexo
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f884be58e5
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(svn r23724) -Codechange: split of the check to see if ambient sounds are enabled to a header file allowing compilers to inline that check
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2012-01-03 00:45:22 +00:00 |
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yexo
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5f79b4c5d1
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(svn r23724) -Codechange: split of the check to see if ambient sounds are enabled to a header file allowing compilers to inline that check
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2012-01-03 00:45:22 +00:00 |
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yexo
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7975bedc23
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(svn r23723) -Codechange: speedup flood checks a bit
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2012-01-03 00:44:23 +00:00 |
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yexo
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b9e19cc6c1
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(svn r23723) -Codechange: speedup flood checks a bit
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2012-01-03 00:44:23 +00:00 |
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michi_cc
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0e273d27ae
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(svn r23686) -Fix [FS#4921] (r23413): Infrastructure count of canals/locks/ship depots wasn't updated properly when a company went into bankruptcy or was taken over.
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2011-12-29 20:10:06 +00:00 |
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michi_cc
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24d530b55d
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(svn r23686) -Fix [FS#4921] (r23413): Infrastructure count of canals/locks/ship depots wasn't updated properly when a company went into bankruptcy or was taken over.
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2011-12-29 20:10:06 +00:00 |
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truebrain
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bc78328918
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(svn r23622) -Add: a set of events to trigger in a GameScript
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2011-12-19 20:59:36 +00:00 |
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truebrain
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77b7366c29
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(svn r23622) -Add: a set of events to trigger in a GameScript
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2011-12-19 20:59:36 +00:00 |
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planetmaker
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38c6c723f3
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(svn r23512) -Change [FS#4872]: Allow to place locks also on river rapids and restore rivers, if locks are deleted
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2011-12-13 23:01:36 +00:00 |
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planetmaker
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8c48fd1fe5
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(svn r23512) -Change [FS#4872]: Allow to place locks also on river rapids and restore rivers, if locks are deleted
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2011-12-13 23:01:36 +00:00 |
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frosch
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8b9d2a8a47
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(svn r23443) -Fix (r23413): Building of locks in SE failed.
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2011-12-07 18:41:38 +00:00 |
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frosch
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85ba182fde
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(svn r23443) -Fix (r23413): Building of locks in SE failed.
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2011-12-07 18:41:38 +00:00 |
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michi_cc
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796fe54a2f
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(svn r23413) -Add: Company infrastructure counts for canals.
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2011-12-03 23:40:23 +00:00 |
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michi_cc
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c06bbb4863
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(svn r23413) -Add: Company infrastructure counts for canals.
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2011-12-03 23:40:23 +00:00 |
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truebrain
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af1b3cc070
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(svn r23355) -Codechange: rename all AI* to Script* (Rubidium)
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2011-11-29 23:15:35 +00:00 |
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truebrain
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98103121d4
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(svn r23355) -Codechange: rename all AI* to Script* (Rubidium)
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2011-11-29 23:15:35 +00:00 |
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rubidium
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11bfbc2e02
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(svn r23284) -Fix [FS#4845]: Pathfinders go haywire when you build a lock over a ship going perpendicular to the axis of the new lock
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2011-11-20 15:39:23 +00:00 |
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rubidium
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56a2c4b177
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(svn r23284) -Fix [FS#4845]: Pathfinders go haywire when you build a lock over a ship going perpendicular to the axis of the new lock
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2011-11-20 15:39:23 +00:00 |
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yexo
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36e61e08b3
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(svn r23160) -Fix: wrong comments in a lot of TileTypeProcs definitions
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2011-11-08 17:37:32 +00:00 |
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yexo
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6a272233b3
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(svn r23160) -Fix: wrong comments in a lot of TileTypeProcs definitions
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2011-11-08 17:37:32 +00:00 |
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michi_cc
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109d15410e
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(svn r23116) -Fix (r23114): Ambient sound effect callback was called for unsupported tile types.
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2011-11-04 22:59:23 +00:00 |
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michi_cc
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3e016e4254
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(svn r23116) -Fix (r23114): Ambient sound effect callback was called for unsupported tile types.
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2011-11-04 22:59:23 +00:00 |
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michi_cc
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84a103e112
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(svn r23114) -Feature: [NewGRF] Ambient sound effect callback.
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2011-11-04 21:05:08 +00:00 |
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michi_cc
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707b0f48e6
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(svn r23114) -Feature: [NewGRF] Ambient sound effect callback.
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2011-11-04 21:05:08 +00:00 |
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rubidium
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0e2d2b2317
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(svn r23108) -Codechange: more uint -> int / byte -> int conversions for Z related variables
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2011-11-04 11:52:19 +00:00 |
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rubidium
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2a2c102b0b
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(svn r23108) -Codechange: more uint -> int / byte -> int conversions for Z related variables
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2011-11-04 11:52:19 +00:00 |
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rubidium
|
fb9fb416a1
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(svn r23107) -Codechange: let GetSlopePixelZ and TerraformTile tile type functions use int z as well
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2011-11-04 11:36:10 +00:00 |
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rubidium
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459c9523e8
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(svn r23107) -Codechange: let GetSlopePixelZ and TerraformTile tile type functions use int z as well
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2011-11-04 11:36:10 +00:00 |
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rubidium
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70faeeaba9
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(svn r23106) -Codechange: pass int* to GetTileSlope and friends
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2011-11-04 11:30:37 +00:00 |
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rubidium
|
19eabdba2c
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(svn r23106) -Codechange: pass int* to GetTileSlope and friends
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2011-11-04 11:30:37 +00:00 |
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rubidium
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db14361d28
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(svn r23099) -Codechange: remove pointless multiplications by TILE_HEIGHT for the water/river code
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2011-11-04 10:29:26 +00:00 |
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rubidium
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0b6dbaf664
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(svn r23099) -Codechange: remove pointless multiplications by TILE_HEIGHT for the water/river code
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2011-11-04 10:29:26 +00:00 |
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rubidium
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f7297d5c3a
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(svn r23094) -Codechange: add a default NULL to GetFoundationSlope and use it
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2011-11-04 10:23:48 +00:00 |
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rubidium
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ecbc56a677
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(svn r23094) -Codechange: add a default NULL to GetFoundationSlope and use it
|
2011-11-04 10:23:48 +00:00 |
|
rubidium
|
bcb93b3b75
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(svn r23093) -Codechange: add a default NULL for the Z of GetTileSlope and use it
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2011-11-04 10:22:27 +00:00 |
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rubidium
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2ed0f93bfb
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(svn r23093) -Codechange: add a default NULL for the Z of GetTileSlope and use it
|
2011-11-04 10:22:27 +00:00 |
|
rubidium
|
de980ef0f9
|
(svn r23091) -Codechange: rename some Get*Z functions to Get*PixelZ functions if they return the Z in pixels (like TilePixelHeight)
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2011-11-04 10:18:13 +00:00 |
|
rubidium
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7757a2ed40
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(svn r23091) -Codechange: rename some Get*Z functions to Get*PixelZ functions if they return the Z in pixels (like TilePixelHeight)
|
2011-11-04 10:18:13 +00:00 |
|
michi_cc
|
5477ac3eb1
|
(svn r22773) -Add: Some grass around rivers in desert areas.
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2011-08-20 20:07:02 +00:00 |
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michi_cc
|
4261e8fdfd
|
(svn r22773) -Add: Some grass around rivers in desert areas.
|
2011-08-20 20:07:02 +00:00 |
|
frosch
|
ba358638a8
|
(svn r22646) -Codechange: Simplify MP_WATER map accessors, esp. for locks and depots. (based on patched by adf88 and michi_cc)
|
2011-07-10 13:04:04 +00:00 |
|
frosch
|
a7f7a97825
|
(svn r22646) -Codechange: Simplify MP_WATER map accessors, esp. for locks and depots. (based on patched by adf88 and michi_cc)
|
2011-07-10 13:04:04 +00:00 |
|
michi_cc
|
f182f6e675
|
(svn r22638) -Fix: Keep the previous owner of the upper and lower lock parts if they are built on existing water.
|
2011-07-07 14:16:16 +00:00 |
|
michi_cc
|
662a0a9cd3
|
(svn r22638) -Fix: Keep the previous owner of the upper and lower lock parts if they are built on existing water.
|
2011-07-07 14:16:16 +00:00 |
|
frosch
|
3e619faeaf
|
(svn r22110) -Codechange: Remove WaterDrawTileStruct and use DrawTileSprites/DrawTileSeqStruct instead.
|
2011-02-19 14:57:15 +00:00 |
|
frosch
|
f575b45bae
|
(svn r22110) -Codechange: Remove WaterDrawTileStruct and use DrawTileSprites/DrawTileSeqStruct instead.
|
2011-02-19 14:57:15 +00:00 |
|
frosch
|
415724ff38
|
(svn r22108) -Codechange: Replace some magic with some other magic though less easy to break.
|
2011-02-19 14:51:46 +00:00 |
|
frosch
|
9e59436c61
|
(svn r22108) -Codechange: Replace some magic with some other magic though less easy to break.
|
2011-02-19 14:51:46 +00:00 |
|
frosch
|
9f8a684460
|
(svn r22107) -Cleanup (r1903): Remove unused struct.
|
2011-02-19 14:30:21 +00:00 |
|