Darkvater
e1abce7082
(svn r3915) - Savegame version 23: Do not save the autosave interval anymore with savegames. Some people should be very happe atm ;)
2006-03-17 08:06:56 +00:00
Darkvater
d8677f1afa
(svn r3915) - Savegame version 23: Do not save the autosave interval anymore with savegames. Some people should be very happe atm ;)
2006-03-17 08:06:56 +00:00
Darkvater
9b3f41df3b
(svn r3914) - Properly implement SDT(G)_CONDNULL macro's without special cases (add flag SLF_CONFIG_NO and empty string as name)
2006-03-17 08:01:54 +00:00
Darkvater
583a52bd6f
(svn r3914) - Properly implement SDT(G)_CONDNULL macro's without special cases (add flag SLF_CONFIG_NO and empty string as name)
2006-03-17 08:01:54 +00:00
tron
853a9b2da4
(svn r3913) Move declarations to rail_map.h so rail.h is dependent on rail_map.h and not the other way round
2006-03-17 07:02:34 +00:00
tron
27d7d42404
(svn r3913) Move declarations to rail_map.h so rail.h is dependent on rail_map.h and not the other way round
2006-03-17 07:02:34 +00:00
tron
4fb11f23ad
(svn r3912) Move the signal type enum and GetSignalType() to rail_map.h; also add SetSignalType() and use the functions
2006-03-17 06:26:37 +00:00
tron
41ee22ed99
(svn r3912) Move the signal type enum and GetSignalType() to rail_map.h; also add SetSignalType() and use the functions
2006-03-17 06:26:37 +00:00
tron
0e3699bd5c
(svn r3911) Add functions to retrieve/set the signal variant (electric/semaphore)
2006-03-16 21:44:58 +00:00
tron
2232412f59
(svn r3911) Add functions to retrieve/set the signal variant (electric/semaphore)
2006-03-16 21:44:58 +00:00
celestar
d0908375f4
(svn r3909) [multistop]
...
-Codechange: No longer hijack the VS_STOPPED flag when waiting for a slot.
-Fix: Vehicles waiting for slots can still be controlled (sent to depot, orders modified, ...)
-Fix: Vehicles no longer stop on crossings and during overtake operations
2006-03-16 16:47:39 +00:00
celestar
9aab1d5711
(svn r3909) [multistop]
...
-Codechange: No longer hijack the VS_STOPPED flag when waiting for a slot.
-Fix: Vehicles waiting for slots can still be controlled (sent to depot, orders modified, ...)
-Fix: Vehicles no longer stop on crossings and during overtake operations
2006-03-16 16:47:39 +00:00
tron
7bd2b37fe7
(svn r3908) Fix last commit (I'm saying that way too often *sigh*) (Pointed out by Celestar)
2006-03-16 15:28:44 +00:00
tron
83ba8bdf77
(svn r3908) Fix last commit (I'm saying that way too often *sigh*) (Pointed out by Celestar)
2006-03-16 15:28:44 +00:00
tron
6e988259a4
(svn r3907) Replace many bridge related direct map accesses with calls to shiny new functions and mark some strange constructs with XXX
2006-03-16 15:16:27 +00:00
tron
b8da06ddb1
(svn r3907) Replace many bridge related direct map accesses with calls to shiny new functions and mark some strange constructs with XXX
2006-03-16 15:16:27 +00:00
tron
b2e8045613
(svn r3906) Before removing a rail/setting the owner of a road to none check if there's a transport route at all under the bridge
2006-03-16 13:35:35 +00:00
tron
d6134455a5
(svn r3906) Before removing a rail/setting the owner of a road to none check if there's a transport route at all under the bridge
2006-03-16 13:35:35 +00:00
tron
0681895b03
(svn r3905) -Fix: When returning the rail type under a bridge, check if there are rails at all
2006-03-16 13:23:47 +00:00
tron
35fa516ecb
(svn r3905) -Fix: When returning the rail type under a bridge, check if there are rails at all
2006-03-16 13:23:47 +00:00
tron
1c6915bca3
(svn r3904) Move GetBridgePiece() and GetBridgeType() to bridge_map.h and make the only place which still extracted that info diretly use the wrapper
2006-03-16 10:00:50 +00:00
tron
483c8f7018
(svn r3904) Move GetBridgePiece() and GetBridgeType() to bridge_map.h and make the only place which still extracted that info diretly use the wrapper
2006-03-16 10:00:50 +00:00
tron
3a36dba821
(svn r3903) Fix a copy&pasto in last commit and remove a redundant comment (the line above already says what's going on)
2006-03-16 07:18:38 +00:00
tron
a3c45635a7
(svn r3903) Fix a copy&pasto in last commit and remove a redundant comment (the line above already says what's going on)
2006-03-16 07:18:38 +00:00
tron
13ed895336
(svn r3902) When drawing a bridge middle part get the bridge axis only once instead of again and again
2006-03-16 07:12:28 +00:00
tron
1257d9e565
(svn r3902) When drawing a bridge middle part get the bridge axis only once instead of again and again
2006-03-16 07:12:28 +00:00
tron
385326943d
(svn r3901) Remove the last user of FindEdgesOfBridge() by using functions with similar functionality
2006-03-16 06:38:51 +00:00
tron
efb64283df
(svn r3901) Remove the last user of FindEdgesOfBridge() by using functions with similar functionality
2006-03-16 06:38:51 +00:00
tron
633870df94
(svn r3900) When clearing a bridge determine the bridge direction and tile offset once instead of all over the place; also use UpdateSignalsOnSegment() instead of SetSignalsOnBothDir(), because this is sufficient
2006-03-16 06:30:47 +00:00
tron
fedebdd09b
(svn r3900) When clearing a bridge determine the bridge direction and tile offset once instead of all over the place; also use UpdateSignalsOnSegment() instead of SetSignalsOnBothDir(), because this is sufficient
2006-03-16 06:30:47 +00:00
tron
666c0a379d
(svn r3899) Use wrapper functions to make more clear how deleting stuff under bridges works; also remove an unnecessary local variable
2006-03-16 06:06:05 +00:00
tron
8a77808f65
(svn r3899) Use wrapper functions to make more clear how deleting stuff under bridges works; also remove an unnecessary local variable
2006-03-16 06:06:05 +00:00
tron
1ac97fe008
(svn r3898) Add functions to find a bridge end starting at a middle tile
2006-03-16 05:28:15 +00:00
tron
ec33376fa3
(svn r3898) Add functions to find a bridge end starting at a middle tile
2006-03-16 05:28:15 +00:00
Darkvater
5bf4bbaffe
(svn r3897) - Add some more missing files to VS6 project. Thanks for bringing it to my attention glx.
2006-03-16 00:32:25 +00:00
Darkvater
ca1efd3189
(svn r3897) - Add some more missing files to VS6 project. Thanks for bringing it to my attention glx.
2006-03-16 00:32:25 +00:00
Darkvater
73561f76cd
(svn r3896) - [Patches] Fix: Honour any conditional settings when retrieving the setting entries.
2006-03-16 00:22:36 +00:00
Darkvater
537b7ed3c6
(svn r3896) - [Patches] Fix: Honour any conditional settings when retrieving the setting entries.
2006-03-16 00:22:36 +00:00
Darkvater
650b1b0c93
(svn r3895) - Add proper SLE(G)_CONDNULL macros for the empty space reservation in savegames and update where used
...
- Also add this capability to settings
2006-03-16 00:20:33 +00:00
Darkvater
d9ee10d3b8
(svn r3895) - Add proper SLE(G)_CONDNULL macros for the empty space reservation in savegames and update where used
...
- Also add this capability to settings
2006-03-16 00:20:33 +00:00
truelight
9ae2e00644
(svn r3894) -Fix: use "" over in configure
2006-03-15 21:55:59 +00:00
truelight
61bb1d5b9a
(svn r3894) -Fix: use "" over in configure
2006-03-15 21:55:59 +00:00
Darkvater
a390b6e4d1
(svn r3893) - Fix: Properly set back the owner of a crossing/road-under bridge after removing it. For crossings we can always use .m2 because it is already 0 when not owned by a town.
2006-03-15 21:27:19 +00:00
Darkvater
748d082a79
(svn r3893) - Fix: Properly set back the owner of a crossing/road-under bridge after removing it. For crossings we can always use .m2 because it is already 0 when not owned by a town.
2006-03-15 21:27:19 +00:00
Darkvater
7cdf803d0b
(svn r3892) - Add missing file to VS project-file
2006-03-15 21:09:10 +00:00
Darkvater
c51c86b2c8
(svn r3892) - Add missing file to VS project-file
2006-03-15 21:09:10 +00:00
tron
8208ee5ea2
(svn r3891) Fix r3885
2006-03-15 19:53:25 +00:00
tron
76aa40cecf
(svn r3891) Fix r3885
2006-03-15 19:53:25 +00:00
tron
0c9a269bd3
(svn r3890) Simplify deleting a bridge by handling the ramps outside of the removal loop
2006-03-15 17:38:00 +00:00
tron
b36203f671
(svn r3890) Simplify deleting a bridge by handling the ramps outside of the removal loop
2006-03-15 17:38:00 +00:00