alberth
5bee09c924
(svn r18230) -Codechange: Allow fill stepsize to be set from Window::UpdateWidgetSize().
2009-11-22 18:28:14 +00:00
alberth
18b33fde83
(svn r18229) -Codechange: Make fill_x, fill_y a number instead of a bool.
2009-11-22 18:26:01 +00:00
alberth
8139a8d96f
(svn r18220) -Codechange: Reduce number of nested widget dynamic casts.
2009-11-22 13:22:53 +00:00
rubidium
8e11cd3a42
(svn r18152) -Codechange: remove the 'minimum window size' from the WindowDesc; it's determined from the (nested) widgets
2009-11-17 19:16:48 +00:00
rubidium
2d149bf1f3
(svn r18113) -Fix: RTL glitch in play heightmap window
2009-11-16 11:54:59 +00:00
frosch
407cf856be
(svn r18109) -Fix: Up-/down-buttons of CreateScenarioWindow were not raised again.
2009-11-15 20:37:13 +00:00
rubidium
b01251092e
(svn r18086) -Codechange: remove 'widget' from WindowDesc
2009-11-15 10:26:01 +00:00
rubidium
224f4e0197
(svn r18028) -Codechange: unglobalise some functions
2009-11-09 10:40:33 +00:00
rubidium
f43a38709c
(svn r18015) -Codechange: redesign the world generation windows to make 'proper' use of nested widgets.
2009-11-08 16:46:23 +00:00
rubidium
9e39af5230
(svn r18012) -Codechange: make the world generation windows nested; they'll need some tweaks to use the full potential though
2009-11-08 13:35:45 +00:00
rubidium
2b1ca0c513
(svn r18009) -Codechange: make the 'create scenario' window nested
2009-11-08 12:38:00 +00:00
rubidium
3f06d32080
(svn r18006) -Codechange: make the world generation progress window nested
2009-11-08 12:11:38 +00:00
rubidium
982b8ee5fc
(svn r17693) -Cleanup: remove some unneeded includes
2009-10-04 17:16:41 +00:00
frosch
0e36260337
(svn r17532) -Codechange: Rename several Invalidate functions to SetDirty for more consistency and distinguishability.
2009-09-13 19:15:59 +00:00
rubidium
533e3da493
(svn r17339) -Codechange: move thread related files to their own directory (like done for video, music, sound, etc)
2009-09-01 10:07:22 +00:00
rubidium
d4a98be94a
(svn r17271) -Fix: SetFill sometimes used 1/0 when it should be using true/false
2009-08-23 19:03:09 +00:00
rubidium
99d46e0ad7
(svn r17248) -Fix: add GPL license notice where appropriate
2009-08-21 20:21:05 +00:00
alberth
b95413e709
(svn r17205) -Fix (r17175): Make year and snow line up/down buttons raise again.
2009-08-16 16:48:59 +00:00
rubidium
d61be2637e
(svn r17075) -Codechange: rename ~750 strings to be more uniform with their relatives
2009-08-05 17:59:21 +00:00
rubidium
4874578e79
(svn r16930) -Codechange: more StringID name unification and grouping
2009-07-23 19:31:50 +00:00
rubidium
34570f4e93
(svn r16842) -Cleanup: add some spaces around a few operators
2009-07-16 10:13:33 +00:00
smatz
916331328e
(svn r16642) -Codechange: use map size limits enum at one more place
2009-06-23 23:42:37 +00:00
yexo
18d0a5238f
(svn r16444) -Codechange: Set all company settings to their default value for a new company instead of zeroing them.
2009-05-26 23:14:02 +00:00
rubidium
3662d3d09b
(svn r16220) -Fix [FS#2862]: possible crashes when quiting OpenTTD or forcing resizes/redraws of the screen during map generation
2009-05-03 15:44:05 +00:00
rubidium
156d45505d
(svn r16163) -Codechange: instead of SetDParamStr(0, string); DrawString(..., STR_JUST_RAW_STRING, ...) use DrawString(..., string, ...).
2009-04-26 15:42:45 +00:00
rubidium
3bd4eeb178
(svn r16162) -Codechange: remove needless TC_ colours from DrawString when they are part of strings and add some colours to a few strings.
2009-04-26 15:26:19 +00:00
rubidium
5c5b357043
(svn r16118) -Change/cleanup: remove the hexadecimal 'in TTD the string had this ID' from 'some' strings and replace the string name with something more sensible.
2009-04-21 23:40:56 +00:00
alberth
eb920d54f3
(svn r15927) -Codechange: Added nested widget for generate-world windows
2009-04-03 11:59:41 +00:00
alberth
5f1d446b85
(svn r15906) -Codechange: Completed widget number enum of world-generation windows.
2009-03-31 17:46:18 +00:00
alberth
f14e6e8ec9
(svn r15899) -Fix (r15898): Removed widget number comments used for debugging.
2009-03-30 20:04:29 +00:00
alberth
c360303489
(svn r15898) -Codechange: Added nested widgets for create-scenrario window
2009-03-30 20:02:16 +00:00
alberth
0e2a75e97a
(svn r15897) -Codechange: Completed widget numbers and comment of create-scenario window.
2009-03-30 19:52:59 +00:00
alberth
1d50f6c72f
(svn r15882) -Codechange: New widgets for generation progress window.
2009-03-28 16:35:33 +00:00
rubidium
12f1abbce0
(svn r15808) -Codechange: use the new DrawString API in a number of GUIs
2009-03-22 12:01:21 +00:00
rubidium
89d614deea
(svn r15790) -Codechange: remove the *Centered part of the old text drawing API.
2009-03-21 22:00:00 +00:00
rubidium
c1aabd9842
(svn r15785) -Codechange: remove the *Truncated part of the old text drawing API.
2009-03-21 20:12:12 +00:00
rubidium
7f468dc142
(svn r15723) -Codechange: use a constructor for WindowDescs as that makes expanding them much easier (Alberth)
2009-03-15 15:12:06 +00:00
rubidium
f3e0fd7416
(svn r15711) -Codechange: lots of whitespace cleanup/fixes
2009-03-14 18:16:29 +00:00
rubidium
3a3607862d
(svn r15697) -Fix (r15695): warning about comparing signed vs unsigned.
2009-03-13 00:48:03 +00:00
belugas
aa441cd4d7
(svn r15695) -Feature [FS#2672]: Allow the number of towns that will be generated in the generate world window to be customized.
...
Some warnings:
-the maximum number of towns to be accepted is set to 5000
-the minimum number of towns to be accepted is set to 1
-the number that is specified is NOT guaranteed to be the exact number of towns generated. The normal mechanism of town creation has not been modified. So town placement can still fail.
-setting a custom number of town will change your difficulty settings to custom as well
2009-03-12 23:54:20 +00:00
yexo
7e818f0456
(svn r15576) -Codechange: rename SwitchModes to SwitchMode and don't hardcode the values for that enum.
2009-02-25 00:45:52 +00:00
yexo
bd2544b5ea
(svn r15575) -Codechange: Rename GameModes to GameMode and store _game_mode as GameMode instead of as byte.
2009-02-25 00:14:46 +00:00
yexo
5707f2c028
(svn r15573) -Fix (r15538): Terrain type and sea level couldn't be changed in the scenario editor.
2009-02-24 23:20:17 +00:00
yexo
598d20eedc
(svn r15538) -Fix (r15334): The difficulty level wasn't set to custom when changing the amount of towns/industries from the newgame gui.
2009-02-21 02:34:53 +00:00
yexo
6381cbeeae
(svn r15495) -Revert (r15383,r15422): Loading NewGRFs depends on correct settings, but the economy can only be started after loading NewGRFs. In short: r15383 causes more problems then it's worth.
2009-02-14 23:17:32 +00:00
rubidium
5080feba0d
(svn r15424) -Codechange: make it possible to have multiple windows with edit box open simultaniously (Zuu).
2009-02-09 01:22:29 +00:00
rubidium
283b3d16ab
(svn r15410) -Cleanup: get rid of most of the references to the 'patches' except where it's used for backward compatability.
2009-02-08 12:25:13 +00:00
Yexo
caf540d284
(svn r15383) -Cleanup: Don't call MakeNewgameSettingsLive more often than necessary.
2009-02-06 23:58:16 +00:00
smatz
3a8d57816a
(svn r15340) -Fix [FS#2121]: changing town road layout in-game caused ugly road networks
...
-Fix: use a flag instead of TL_NO_ROADS to forbid towns to build roads. The flag is ignored during world generation, so there won't be 'ghost' towns anymore
-Feature: town layout is now stored per town, so it is possible to (manually) set different layout for each town
2009-02-04 20:17:25 +00:00
smatz
9021c20b5e
(svn r15299) -Cleanup: remove many redundant includes
2009-01-31 20:16:06 +00:00