Commit Graph

102 Commits

Author SHA1 Message Date
patch-import
0fd34a17a5 Update to v4 of house placing patch. 2016-04-08 19:42:10 +01:00
rubidium
2be4215f43 (svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values 2014-04-23 20:13:33 +00:00
fonsinchen
97a9908b0e (svn r25354) -Add: link graph schedule and typedefs for LinkGraph and related classes 2013-06-09 12:58:37 +00:00
michi_cc
2eae02db59 (svn r24132) -Change [FS#4713]: Improve randomness of tile order in the tile loop. (monoid) 2012-04-17 19:43:43 +00:00
rubidium
d5eeab43b7 (svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files 2012-01-03 21:32:51 +00:00
truebrain
f66f27d249 (svn r23604) -Add: initial support for GameScripts 2011-12-19 20:50:54 +00:00
rubidium
41223c8bc9 (svn r23084) -Codechange: get rid of a redundant variable 2011-11-03 22:49:03 +00:00
frosch
31ad03e4d2 (svn r22693) -Fix [FS#4691]: The override managers were not reset in some cases like creating a new scenario. 2011-07-29 22:23:17 +00:00
smatz
c85e1c3089 (svn r22116) -Codechange: use PoolBase::Clean() at more places 2011-02-19 23:05:47 +00:00
terkhen
789da3ffa3 (svn r21733) -Codechange: Clarify the update owner legend code.
-Fix: Prevent crashes caused by deleted companies.
2011-01-05 11:04:29 +00:00
terkhen
ec8f087a0b (svn r21730) -Fix (r21718): The smallmap owner legend would not be properly initialized in games without companies. 2011-01-04 22:59:42 +00:00
rubidium
0c509c7b48 (svn r20670) -Add: support for action F
-Add: a window to select (NewGRF) objects
2010-08-28 19:43:41 +00:00
rubidium
0318ddc279 (svn r20591) -Codechange: make sure _date_fract is set when SetDate is called. Some places wouldn't reset _date_fract correctly at all 2010-08-22 09:18:01 +00:00
rubidium
e68cf6bd81 (svn r20539) -Codechange: make order backups more self-contained. 2010-08-18 15:15:59 +00:00
rubidium
f336f61104 (svn r20482) -Codechange: move some object related information off the map and unify the relation objects have to towns 2010-08-13 12:45:26 +00:00
rubidium
9fd2afb147 (svn r20192) -Cleanup: bye bye variables.h, bye bye VARDEF... you won't be missed :) 2010-07-19 17:28:27 +00:00
rubidium
2ab8035604 (svn r20186) -Codechange: remove VARDEF from _realtime_tick and _rightclick_emulate 2010-07-19 16:21:49 +00:00
rubidium
7ba01a1874 (svn r19426) -Fix: compilation with AIs disabled 2010-03-15 11:45:15 +00:00
rubidium
1ebaa68cd2 (svn r19388) -Fix [FS#3666]: [NoAI] When reloading a savegame, an AI failing to compile could trigger (trying) to read the not yet loaded information of another AI via the AI Debug window and its "open with the most recently used AI" feature 2010-03-11 21:55:37 +00:00
rubidium
42d7f30dcc (svn r18608) -Change: add the concept of music sets 2009-12-22 21:40:29 +00:00
rubidium
da30e736ca (svn r18330) -Cleanup: remove some unneeded includes 2009-11-28 20:35:25 +00:00
rubidium
8563406757 (svn r18207) -Fix [FS#3324] (r11961): [NewGRF] When starting a new game the values of action D variable 13 were incorrect 2009-11-21 16:39:36 +00:00
rubidium
982b8ee5fc (svn r17693) -Cleanup: remove some unneeded includes 2009-10-04 17:16:41 +00:00
frosch
64f5f1d02c (svn r17433) -Codechange: Store cumulated inflation in savegame and compute all prices from that instead of storing all prices separately.
Note: Savegame conversion computes the inflation from max loan. Prices from modified savegames will get lost. TTO savegames will also behave slightly different.
-Change: NewGRF price modifiers now take effect everytime when loading NewGRFs instead of once on gamestart.
2009-09-06 18:53:57 +00:00
rubidium
99d46e0ad7 (svn r17248) -Fix: add GPL license notice where appropriate 2009-08-21 20:21:05 +00:00
rubidium
93493827b6 (svn r17139) -Change: add the concept of sound sets 2009-08-09 19:50:44 +00:00
rubidium
e918be12f2 (svn r17097) -Fix [FS#3092] (r13256): make restart command work again and make the help show how it works and how it doesn't work 2009-08-06 22:00:32 +00:00
smatz
4a39f236fa (svn r17084) -Codechange: _age_cargo_skip_counter is common to all vehicle types 2009-08-06 12:33:13 +00:00
rubidium
100cb17fa8 (svn r16909) -Fix [FS#2996]: NewGRF stations would be triggering assertions all over the place when using the more advanced station types.
-Change: make (rail) waypoints sub classes of 'base stations', make buoys waypoints and unify code between them where possible.
2009-07-22 08:59:57 +00:00
smatz
cb13cf2543 (svn r16852) -Codechange: use FOR_ALL_CARGOSPECS for iterating over all valid CargoSpecs 2009-07-16 20:40:06 +00:00
smatz
8718babe90 (svn r16849) -Codechange: replace GetCargo() by CargoSpec::Get() 2009-07-16 19:00:13 +00:00
smatz
93557ba4e9 (svn r16714) -Codechange: use pool-like accessors for Subsidy 2009-07-01 18:45:05 +00:00
smatz
61a42f42c1 (svn r16640) -Codechange: move roadstop stuff to separate files 2009-06-23 21:44:48 +00:00
rubidium
241af768f0 (svn r16242) -Codechange: rework pausing
-Fix [FS#2864]: autopause and manual pausing conflict with eachother
-Fix: new game + pause on new game + autopause make the game not unpause on the first join
2009-05-06 15:06:57 +00:00
rubidium
e88cb7f70f (svn r16088) -Codechange: merge HighLightStyle and ViewportHighlightMode as they are basically the same thing 2009-04-19 10:31:30 +00:00
smatz
9021c20b5e (svn r15299) -Cleanup: remove many redundant includes 2009-01-31 20:16:06 +00:00
rubidium
0909d9f4c4 (svn r15246) -Fix [FS#2577]: close all windows *before* starting a new game/loading a game instead of doing that as one of the latest steps of loading the game. This caused, in some cases, the NewGRF settings to be reset when the game was already loaded resulting in instant desyncs when joining a network game 2009-01-23 23:40:12 +00:00
Yexo
bc5c4a2ae2 (svn r15151) -Fix: tile 0 can now be highlighted as error tile 2009-01-19 15:06:11 +00:00
truebrain
c2406cd42d (svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see.
NoAI is an API (a framework) to build your own AIs in. See:
   http://wiki.openttd.org/wiki/index.php/AI:Main_Page
 With many thanks to:
  - glx and Rubidium for their syncing, feedback and hard work
  - Yexo for his feedback, patches, and AIs which tested the system very deep
  - Morloth for his feedback and patches
  - TJIP for hosting a challenge which kept NoAI on track
  - All AI authors for testing our AI API, and all other people who helped in one way or another
-Remove: all old AIs and their cheats/hacks
2009-01-12 17:11:45 +00:00
smatz
91233ea596 (svn r14828) -Codechange: move most of save/load-specific code to separate files 2009-01-04 15:32:25 +00:00
rubidium
f56e630e5c (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with. 2008-09-30 20:39:50 +00:00
frosch
869e90ea86 (svn r14313) -Codechange: Move functions dealing with the EngineRenew pool to their own file. 2008-09-13 15:49:29 +00:00
rubidium
31d69a49e8 (svn r14047) -Codechange: move chatmessage handling to the network directory as that's the only case chat messages are used. Furthermore remove any trace of chatmessages when compiling without network support. 2008-08-11 22:45:11 +00:00
rubidium
cde65455ac (svn r13731) -Codechange: make a pool of the array of players. 2008-07-18 16:40:29 +00:00
smatz
1f55797fe3 (svn r13375) -Add: logging of actions that could possibly cause desyncs and crashes to simplify debugging. See readme.txt for details 2008-06-03 18:35:58 +00:00
rubidium
e7a501100a (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games. 2008-05-29 15:13:28 +00:00
rubidium
793ac8baa4 (svn r13320) -Codechange: move some enums from openttd.h to more logical locations. 2008-05-29 09:54:47 +00:00
rubidium
c4c440cc20 (svn r13256) -Codechange: merge the OPTS and PATS chuncks.
-Codechange: split the diff_custom variable.
-Feature: allow changing some of the diff_custom variables via the console in network games.
2008-05-26 00:31:36 +00:00
rubidium
dc77647ea4 (svn r13251) -Codechange: rename _patches to _settings as that is more logic.
-Codechange: move all Settings into substructs of _settings in a way that they are logically grouped.
2008-05-25 19:17:03 +00:00
rubidium
8ff56af53d (svn r13146) -Codechange: vehicle_base.h doesn't need to be included in vehicle_gui.h. 2008-05-17 20:54:18 +00:00