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11e3a00a23148c96c497c8ba28e1f2c0583e966c
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157 Commits

Author SHA1 Message Date
Darkvater
19c90a3bc0 (svn r8522) -Regression (r8512): The flat/random window moved the to scenario editor did not use the right settings for generating land 2007-02-01 22:54:04 +00:00
Darkvater
cace026c1b (svn r8512) -Codechange: From the intro window enter the scenario editor. From the scenario editor dialog, remove the 'load heightmap' option and put that with the other options like 'load scenario', 'save scenario', etc. Play a little bit with positioning of elements inside the scenario editor dialog so it looks better. 2007-02-01 16:21:56 +00:00
rubidium
c8882bd3d2 (svn r8511) -Codechange: make WindowClass an enumerated value. 2007-02-01 15:49:12 +00:00
Darkvater
01a9abc7e5 (svn r8509) -Cleanup: Add some enum names to the create scenario window 2007-02-01 14:29:06 +00:00
peter1138
92d418b031 (svn r8128) -Codechange: Split sprite and palette remap into separate 32 bit values.
This lets us increase the sprite width from 14 to up to 29 bits, 
effectively nulling the old sprite limit. Table changes in next commit.
2007-01-14 19:57:49 +00:00
rubidium
f35ed4bbc2 (svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, stillunknown and pv2b. 2007-01-10 18:56:51 +00:00
KUDr
e373ea7096 (svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp) 2007-01-10 18:12:09 +00:00
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