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126f40e0123d2585c7311c037be659503056e79d
Commit Graph

9 Commits

Author SHA1 Message Date
S. D. Cloudt
13cc8a0cee Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
Henry Wilson
7c8e7c6b6e Codechange: Use null pointer literal instead of the NULL macro 2019-04-10 23:22:20 +02:00
alberth
4f49d636c1 (svn r27346) -Feature: Make the object placement gui an independent window. 2015-07-28 18:20:54 +00:00
rubidium
9ca4b629cd (svn r21846) -Codechange: move documentation towards the code to make it more likely to be updated [o-s]. 2011-01-18 23:09:43 +00:00
rubidium
cd6180a46d (svn r21453) -Codechange: add the view of an object to the savegame 2010-12-10 21:32:04 +00:00
rubidium
7b16c7650b (svn r20670) -Add: support for action F
-Add: a window to select (NewGRF) objects
2010-08-28 19:43:41 +00:00
rubidium
3e9e1b8e65 (svn r20638) -Codechange: split object.h 2010-08-27 22:21:23 +00:00
rubidium
089fc97387 (svn r20473) -Codechange: pass Town instead of TownID to BuildObject 2010-08-12 19:18:58 +00:00
rubidium
3da3d131c6 (svn r20411) -Codechange: rename unmovables as quite a lot of them are actually movable; e.g. HQ and owned land are pretty movable. 2010-08-08 10:59:30 +00:00
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