rubidium
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0463dbdc9e
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(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
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2014-04-23 20:13:33 +00:00 |
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frosch
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f7732ab5b3
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(svn r26346) -Fix [FS#5870]: Call Layouter::ReduceLineCache from GenerateTownName in all cases.
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2014-02-16 17:45:24 +00:00 |
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frosch
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55502341ac
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(svn r26346) -Fix [FS#5870]: Call Layouter::ReduceLineCache from GenerateTownName in all cases.
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2014-02-16 17:45:24 +00:00 |
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frosch
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cd51dd9960
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(svn r26345) -Cleanup (r26310): Spawning towns does not touch persistent NewGRF storage. ClearPersistentStorageChanges is a dangerous/magic function which should not be called without reason.
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2014-02-16 17:42:28 +00:00 |
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frosch
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20785c79fc
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(svn r26345) -Cleanup (r26310): Spawning towns does not touch persistent NewGRF storage. ClearPersistentStorageChanges is a dangerous/magic function which should not be called without reason.
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2014-02-16 17:42:28 +00:00 |
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rubidium
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30c9f0740d
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(svn r26313) -Codechange: use a set for finding unique town names instead of iterating all just created town names (MJP)
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2014-02-06 21:06:59 +00:00 |
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rubidium
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9f6b8aea49
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(svn r26313) -Codechange: use a set for finding unique town names instead of iterating all just created town names (MJP)
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2014-02-06 21:06:59 +00:00 |
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rubidium
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d662b17dbe
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(svn r26311) -Codechange: use a different method for finding whether there is a nearby town when the map has thousands of towns (MJP)
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2014-02-06 21:01:50 +00:00 |
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rubidium
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d05ff6e77b
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(svn r26311) -Codechange: use a different method for finding whether there is a nearby town when the map has thousands of towns (MJP)
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2014-02-06 21:01:50 +00:00 |
|
rubidium
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80a5ac215f
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(svn r26310) -Codechange: clean up some caches during town generation to keep memory usage significantly lower (MJP)
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2014-02-06 20:55:49 +00:00 |
|
rubidium
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fcb122124b
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(svn r26310) -Codechange: clean up some caches during town generation to keep memory usage significantly lower (MJP)
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2014-02-06 20:55:49 +00:00 |
|
rubidium
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732ae5b600
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(svn r26308) -Fix-ish: do not try to build more towns/industries than the pool can hold (MJP)
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2014-02-06 20:42:09 +00:00 |
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rubidium
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30a95966ec
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(svn r26308) -Fix-ish: do not try to build more towns/industries than the pool can hold (MJP)
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2014-02-06 20:42:09 +00:00 |
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rubidium
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437dcfb37d
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(svn r26104) -Fix: do not attempt to do stuff with an invalid direction, especially using it as index into a table
|
2013-11-25 13:13:35 +00:00 |
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rubidium
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c143ca729a
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(svn r26104) -Fix: do not attempt to do stuff with an invalid direction, especially using it as index into a table
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2013-11-25 13:13:35 +00:00 |
|
rubidium
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81c0b0e861
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(svn r26051) -Fix: out of bounds access in CmdTownCargoGoal
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2013-11-22 21:44:23 +00:00 |
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rubidium
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8e27031492
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(svn r26051) -Fix: out of bounds access in CmdTownCargoGoal
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2013-11-22 21:44:23 +00:00 |
|
frosch
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88175c2503
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(svn r25968) -Add: [Script] ScriptTown::TOWN_GROWTH_NONE to indicate no town growth via ScriptTown::SetGrowthRate and GetGrowthRate.
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2013-11-12 17:57:12 +00:00 |
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frosch
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9a41aefcc4
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(svn r25968) -Add: [Script] ScriptTown::TOWN_GROWTH_NONE to indicate no town growth via ScriptTown::SetGrowthRate and GetGrowthRate.
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2013-11-12 17:57:12 +00:00 |
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frosch
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b9fe9c3bb9
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(svn r25931) -Fix [FS#5786-ish]: [NoGo] Preserve the relative town growth progress when changing the town growth rate.
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2013-10-30 10:01:49 +00:00 |
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frosch
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cef342d57c
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(svn r25931) -Fix [FS#5786-ish]: [NoGo] Preserve the relative town growth progress when changing the town growth rate.
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2013-10-30 10:01:49 +00:00 |
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frosch
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56365e81e1
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(svn r25922) -Codechange: Rename TOWN_IS_FUNDED to TOWN_IS_GROWING. It is not tied to funding a town.
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2013-10-28 10:55:34 +00:00 |
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frosch
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12b30103b1
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(svn r25922) -Codechange: Rename TOWN_IS_FUNDED to TOWN_IS_GROWING. It is not tied to funding a town.
|
2013-10-28 10:55:34 +00:00 |
|
zuu
|
e124838db5
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(svn r25849) -Codechange: Introduce IsTileFlat to not compute full slope information for situations when we only want to know if a tile is flat or not (cirdan, LordAro)
|
2013-10-12 22:07:58 +00:00 |
|
zuu
|
dfb5663313
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(svn r25849) -Codechange: Introduce IsTileFlat to not compute full slope information for situations when we only want to know if a tile is flat or not (cirdan, LordAro)
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2013-10-12 22:07:58 +00:00 |
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frosch
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670c4879cf
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(svn r25838) -Codechange: Rename HOUSE_MAX to NUM_HOUSES.
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2013-10-12 16:33:19 +00:00 |
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frosch
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6a0439a789
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(svn r25838) -Codechange: Rename HOUSE_MAX to NUM_HOUSES.
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2013-10-12 16:33:19 +00:00 |
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frosch
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d9d978d6d2
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(svn r25833) -Codechange: Move ObjectType from map array into pool item.
|
2013-10-12 16:30:42 +00:00 |
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frosch
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35d7e8bca4
|
(svn r25833) -Codechange: Move ObjectType from map array into pool item.
|
2013-10-12 16:30:42 +00:00 |
|
zuu
|
a89875b64e
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(svn r25789) -Fix (r25783): Calling GSTown.FoundTown in world gen caused world gen to terminate and start the game
|
2013-09-21 15:09:00 +00:00 |
|
zuu
|
ffec9b41e8
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(svn r25789) -Fix (r25783): Calling GSTown.FoundTown in world gen caused world gen to terminate and start the game
|
2013-09-21 15:09:00 +00:00 |
|
zuu
|
f0fa978c09
|
(svn r25785) -Feature: [Script] Allow AIs and GS to found towns. Allow GS to rename towns
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2013-09-19 18:48:05 +00:00 |
|
zuu
|
67ab3108d6
|
(svn r25785) -Feature: [Script] Allow AIs and GS to found towns. Allow GS to rename towns
|
2013-09-19 18:48:05 +00:00 |
|
frosch
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42f401aa26
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(svn r25140) -Fix [FS#5519]: Towns are build as OWNER_TOWN, so they also need to be removed as OWNER_TOWN.
|
2013-04-03 20:24:10 +00:00 |
|
frosch
|
87fae6ba57
|
(svn r25140) -Fix [FS#5519]: Towns are build as OWNER_TOWN, so they also need to be removed as OWNER_TOWN.
|
2013-04-03 20:24:10 +00:00 |
|
planetmaker
|
f00d9976f9
|
(svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow)
|
2013-01-08 22:46:42 +00:00 |
|
planetmaker
|
c24374f99c
|
(svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow)
|
2013-01-08 22:46:42 +00:00 |
|
alberth
|
19adc87262
|
(svn r24776) -Doc: Typo fixes, additions, and additional dots collected from various sources (including Eagle_rainbow, MinchinWeb)
|
2012-12-01 13:12:39 +00:00 |
|
alberth
|
732e073261
|
(svn r24776) -Doc: Typo fixes, additions, and additional dots collected from various sources (including Eagle_rainbow, MinchinWeb)
|
2012-12-01 13:12:39 +00:00 |
|
frosch
|
1881f70fbb
|
(svn r24391) -Change [FS#5229]: Disallow original and better road layouts to build roads under bridges along the bridge direction.
|
2012-07-09 19:43:22 +00:00 |
|
frosch
|
6c2e201133
|
(svn r24391) -Change [FS#5229]: Disallow original and better road layouts to build roads under bridges along the bridge direction.
|
2012-07-09 19:43:22 +00:00 |
|
frosch
|
1008ceddb8
|
(svn r24291) -Add: [Script] ScriptEventRoadReconstruction.
|
2012-05-26 14:16:45 +00:00 |
|
frosch
|
95d3d6fdef
|
(svn r24291) -Add: [Script] ScriptEventRoadReconstruction.
|
2012-05-26 14:16:45 +00:00 |
|
frosch
|
4e074cdbf7
|
(svn r24290) -Add: [Script] ScriptEventExclusiveTransportRights.
|
2012-05-26 14:16:38 +00:00 |
|
frosch
|
8dc553a039
|
(svn r24290) -Add: [Script] ScriptEventExclusiveTransportRights.
|
2012-05-26 14:16:38 +00:00 |
|
frosch
|
bfaf2bd49c
|
(svn r24287) -Feature [FS#2688]: News item for exclusive transport rights. (based on patch by Grantovich)
|
2012-05-26 14:16:23 +00:00 |
|
frosch
|
ec91dc5ffc
|
(svn r24287) -Feature [FS#2688]: News item for exclusive transport rights. (based on patch by Grantovich)
|
2012-05-26 14:16:23 +00:00 |
|
frosch
|
2aa43d6c8b
|
(svn r24284) -Codechange: Remove NewsSubtypes and directly use NewsTypes and NewsFlag instead.
|
2012-05-26 14:16:03 +00:00 |
|
frosch
|
a8c88f43b6
|
(svn r24284) -Codechange: Remove NewsSubtypes and directly use NewsTypes and NewsFlag instead.
|
2012-05-26 14:16:03 +00:00 |
|
frosch
|
c6af35c085
|
(svn r24283) -Codechange: Add AddTileNewsItem function to preemptively deduplicate code.
|
2012-05-26 14:15:57 +00:00 |
|