michi_cc
1358995dfa
(svn r23897) -Feature: [NewGRF] 32bpp sprites in GRFs.
2012-02-04 22:18:57 +00:00
michi_cc
a55a77cbae
(svn r23889) -Codechange: Centralise sprite resizing in one place. (peter1138)
2012-02-04 13:29:13 +00:00
michi_cc
14094d00bf
(svn r23887) -Feature: [NewGRF] Support for container version 2.
2012-02-04 13:29:04 +00:00
rubidium
43c8073551
(svn r21886) -Codechange: move documentation towards the code to make it more likely to be updated [n].
2011-01-22 09:53:15 +00:00
rubidium
99d46e0ad7
(svn r17248) -Fix: add GPL license notice where appropriate
2009-08-21 20:21:05 +00:00
rubidium
c358955127
(svn r14223) -Codechange: make GetSprite aware of the 4 different types of sprites: fonts, recolour, mapgen and normal sprites.
2008-09-02 15:20:38 +00:00
rubidium
33e18c236d
(svn r13301) -Fix [FS#1997]: resolve more MSVC 9 x64 warnings.
2008-05-27 21:41:00 +00:00
rubidium
1ce0b03bf0
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
2008-05-06 15:11:33 +00:00
peter1138
78156065cf
(svn r11940) -Codechange: Store short filename once per open file instead of once per sprite cache entry. Not all file types need this, but most of the time no sprite cache entry needed it either.
2008-01-22 07:27:06 +00:00
truelight
e545220563
(svn r11095) -Codechange: don't abuse 'file_pos' by storing the file_slot in it too, but use a nice seperate variable for it
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-Note: on a side-note, this allows files bigger than 16+ MiB, needed for tar-support
2007-09-13 18:22:34 +00:00
truelight
19513f2604
(svn r10143) -Add: store the filename of the grfs opened and allow easy access to the name
...
-Codechange: store the SpriteID in the spritecache too
-Add: add a PNG loader for graphical files
-Documentation: added a document to explain the PNG format
2007-06-13 16:21:11 +00:00
truelight
27febd474c
(svn r10092) -Codechange: code-seperated the spriteloader and blitter from the rest of the code
...
-Add: make it possible to pick your own blitter (-b <blitter>, -h for overview)
-Add: added a new optimized 8bpp blitter (default, caches sprites of all zoom-levels)
-Add: added a debug 8bpp blitter and a very slow normal 8bpp blitter
2007-06-11 11:50:49 +00:00