alberth
f286ba8db2
(svn r27653) -Fix(r27647): Rename FileOperation enum and values to SaveLoadOperation to avoid nameclash with windows compiler toolkit.
2016-09-04 16:06:50 +00:00
alberth
a959c0c965
(svn r27650) -Codechange: Replace SaveOrLoadMode by FileOperation and DetailedFileType.
2016-09-04 12:57:43 +00:00
alberth
c3bed437ee
(svn r27649) -Codechange: Introduce detailed file type enum, rebuild FiosType with it.
2016-09-04 12:57:20 +00:00
alberth
ec2b2fad58
(svn r27647) -Codechange: Introduce file operations, and use it to replace most of SaveLoadDialogMode
2016-09-04 12:56:23 +00:00
alberth
b6c29ae4eb
(svn r27639) -Codechange: Also always set the abstract FileToSaveLoad::filetype when setting a mode.
2016-09-04 12:47:39 +00:00
alberth
e78627f2f1
(svn r27638) -Codechange: Move FiosType enum, move and rename SetFiosType function.
2016-09-04 12:47:07 +00:00
alberth
757bc0a97b
(svn r27636) -Codechange: Rename FileType to AbstractFileType.
2016-09-04 12:46:07 +00:00
rubidium
a77aa68f16
(svn r25975) -Feature [FS#5385]: XDG base directory support
2013-11-13 19:32:37 +00:00
frosch
50abcf3edc
(svn r24804) -Add: Separate subdirectory for screenshots.
2012-12-09 16:52:43 +00:00
alberth
06597e684c
(svn r23704) -Doc: Doxygen comment fixes and additions.
2012-01-01 17:22:32 +00:00
truebrain
ff7797c421
(svn r23612) -Add: allow importing libraries in the same way as AI does, only with GS prefix (and in game/library)
2011-12-19 20:56:59 +00:00
truebrain
14325e2391
(svn r23605) -Add: GAME_DIR and CONTENT_TYPE_GAME, and read gamescript from that directory
2011-12-19 20:54:37 +00:00
rubidium
5135e2a09e
(svn r23219) -Change: different directories for basesets and newgrfs. So data to baseset or newgrf, and gm to baseset
2011-11-14 21:34:27 +00:00
rubidium
c8167de1c2
(svn r22822) -Codechange: make a distinction between base sets and newgrfs for their directory
2011-08-24 13:33:49 +00:00
smatz
d2e99657fa
(svn r19507) -Codechange: remove semicolon after DECLARE_POSTFIX_INCREMENT and DECLARE_ENUM_AS_BIT_SET
2010-03-23 22:25:43 +00:00
rubidium
99d46e0ad7
(svn r17248) -Fix: add GPL license notice where appropriate
2009-08-21 20:21:05 +00:00
rubidium
72b0341ed0
(svn r15126) -Feature: downloading content from a central server (content.openttd.org) where authors can upload they NewGRFS/AI etc. This should make joining servers that use only NewGRFs that are distributed via this system easier as the players can download the NewGRFs from in the game. It should also make it easier to see whether there are updates for NewGRFs and make the necessary updates.
2009-01-17 16:53:32 +00:00
rubidium
eb19b0abf9
(svn r15082) -Codechange: make the AI library path also a searchdir instead of manually manufacturing it into a searchdir.
2009-01-14 15:20:06 +00:00
truebrain
c2406cd42d
(svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see.
...
NoAI is an API (a framework) to build your own AIs in. See:
http://wiki.openttd.org/wiki/index.php/AI:Main_Page
With many thanks to:
- glx and Rubidium for their syncing, feedback and hard work
- Yexo for his feedback, patches, and AIs which tested the system very deep
- Morloth for his feedback and patches
- TJIP for hosting a challenge which kept NoAI on track
- All AI authors for testing our AI API, and all other people who helped in one way or another
-Remove: all old AIs and their cheats/hacks
2009-01-12 17:11:45 +00:00
rubidium
a20b833516
(svn r14199) -Codechange: split fileio.h into fileio_type.h and fileio_func.h so not everything that includes saveload.h needs to include everything else too.
2008-08-31 10:50:05 +00:00