Jonathan G Rennison
793a446062
Zoning: Ensure that screen is refreshed when necessary in authority overlay
2018-05-11 00:03:49 +01:00
Jonathan G Rennison
ad1c402ad8
Merge branch 'master' into jgrpp
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# Conflicts:
# src/debug.cpp
# src/saveload/afterload.cpp
# src/saveload/saveload.cpp
# src/settings_type.h
# src/town_cmd.cpp
# src/window.cpp
2018-05-03 23:54:51 +01:00
Pavel Stupnikov
fef8b831a9
Change: Switch town growth rate and counter to actual game ticks ( #6763 )
2018-05-02 21:01:30 +02:00
Pavel Stupnikov
8d8b9a026a
Feature #6610 : Allow towns to build houses on road turns ( #6758 )
2018-04-28 23:47:36 +02:00
Jonathan G Rennison
c3a9eca1a9
Add town growth setting, rate depends on proportion of transported cargo
2017-08-26 01:15:16 +01:00
Jonathan G Rennison
36a712a579
Add very and extremely slow options to town growth rate setting
2017-08-20 11:14:43 +01:00
Jonathan G Rennison
f34833f111
Merge branch 'improved_breakdowns' into jgrpp
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# Conflicts:
# src/vehiclelist.cpp
2017-08-15 19:26:26 +01:00
frosch
b4b98e5165
(svn r27893) -Codechange: Use fallthrough attribute. (LordAro)
2017-08-13 18:38:42 +00:00
frosch
a47fb85cd8
(svn r27893) -Codechange: Use fallthrough attribute. (LordAro)
2017-08-13 18:38:42 +00:00
Jonathan G Rennison
9ed0541e77
Import town bridges over rails patch
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Add setting (default off)
From: https://www.tt-forums.net/viewtopic.php?f=33t=76052
2017-07-31 18:40:44 +01:00
patch-import
7b88f7a290
Add minimum town distance patch, with minor modifications
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Move implicitly added value of 20 to setting default.
Adjust setting texts.
From: https://www.tt-forums.net/viewtopic.php?p=1095146#p1095146
2017-02-28 23:37:27 +00:00
frosch
bcc2c7d06e
(svn r27739) -Cleanup/Revert (r12162): Clearing MP_HOUSE with DC_EXEC always fails, so there is no effect in testing for houses first. (adf88)
2017-01-22 13:13:15 +00:00
frosch
6c573dc3b5
(svn r27739) -Cleanup/Revert (r12162): Clearing MP_HOUSE with DC_EXEC always fails, so there is no effect in testing for houses first. (adf88)
2017-01-22 13:13:15 +00:00
Jonathan G Rennison
ddae95addb
Rescale town cargo adj setting by 10x, for finer adjustment.
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Use DECIMAL1 instead of an integer.
2016-11-25 23:24:41 +00:00
Jonathan G Rennison
375b069f82
Replace day length scaled tick macros with global variables.
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This is to avoid needing to expensively re-calculate them all the time.
Instead update them by incrementing.
2016-09-10 01:03:48 +01:00
Jonathan G Rennison
3b42e299aa
Merge branch 'town_cargo_adj-sx' into jgrpp
2016-06-06 22:16:18 +01:00
Jonathan G Rennison
5428c9e5ab
Fix generation of town cargo other than pax/mail (e.g. ECS tourists).
2016-06-06 22:15:57 +01:00
Jonathan G Rennison
f6d374ade4
Merge branch 'house_placing' into jgrpp
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This reverts the house picking/placing patch back to v2.
This is to fix house placement/town growth desync issues introduced in v4.
# Conflicts:
# src/settings_gui.cpp
# src/settings_type.h
# src/town_gui.cpp
2016-05-12 22:57:42 +01:00
Jonathan G Rennison
95b65163e3
Revert back to v2 of house picking/placing patch.
2016-05-12 22:35:39 +01:00
Jonathan G Rennison
41a06e698f
Merge branch 'house_placing' into jgrpp
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# Conflicts:
# src/settings_gui.cpp
# src/settings_type.h
# src/town_gui.cpp
2016-04-08 20:15:08 +01:00
patch-import
0fd34a17a5
Update to v4 of house placing patch.
2016-04-08 19:42:10 +01:00
Jonathan G Rennison
26fa77c5ee
Run animations at the normal rate regardless of day length factor.
2016-03-02 18:36:53 +00:00
Jonathan G Rennison
8d19727c93
Merge branch 'save_ext' into jgrpp
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Conflicts:
src/pathfinder/follow_track.hpp
2015-10-31 10:53:00 +00:00
frosch
34627862c6
(svn r27423) -Fix: When towns expanded single-bit roadtiles using a grid-layout, they used the layout position of the neighbouring tile.
2015-10-30 17:17:54 +00:00
frosch
ab7ebdcfd9
(svn r27423) -Fix: When towns expanded single-bit roadtiles using a grid-layout, they used the layout position of the neighbouring tile.
2015-10-30 17:17:54 +00:00
frosch
49a18025f8
(svn r27420) -Fix [FS#6362]: GrowTownAtRoad sometimes returned false, even when a house was built. (_dp_)
2015-10-30 16:19:09 +00:00
frosch
d626962a38
(svn r27420) -Fix [FS#6362]: GrowTownAtRoad sometimes returned false, even when a house was built. (_dp_)
2015-10-30 16:19:09 +00:00
Jonathan G Rennison
44ed3cb3bd
Merge branch 'town-rating-label' into jgrpp
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Conflicts:
src/lang/english.txt
src/town_cmd.cpp
2015-08-06 01:25:11 +01:00
patch-import
33d395ad59
Import town rating label patch
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http://www.tt-forums.net/viewtopic.php?p=1118282#p1118282
2015-08-06 00:19:40 +01:00
Jonathan G Rennison
7ed93f9211
Merge branch 'enhanced_viewport_overlay-sx' into jgrpp
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town_gui.cpp updated due to struct CommandContainer change.
Conflicts:
src/command.cpp
src/command_type.h
src/gfxinit.cpp
src/openttd.cpp
src/pbs.cpp
src/saveload/extended_ver_sl.cpp
src/saveload/extended_ver_sl.h
src/saveload/saveload.cpp
src/stdafx.h
src/train_cmd.cpp
src/viewport_type.h
src/window_type.h
2015-08-05 21:54:11 +01:00
Jonathan G Rennison
e24839ed65
Merge branch 'master' into enhanced_viewport_overlay
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Notes on conflict resolution:
* MarkTileDirtyByTile gained an extra param on both sides of the merge
Move bridge level offset to be after zoom level param, as it's used less.
* Add zoom level params to MarkBridgeDirty functions
* Fix undefined behaviour in colour_index cycling in ViewportMapDraw
Conflicts:
src/clear_cmd.cpp
src/pbs.cpp
src/rail_cmd.cpp
src/toolbar_gui.cpp
src/train_cmd.cpp
src/vehicle.cpp
src/viewport.cpp
src/viewport_func.h
2015-08-05 21:25:13 +01:00
patch-import
536a95dfd0
Import combined Enhanced viewport: zoom out, overlays & tooltips (r53_27127) patch
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https://www.tt-forums.net/viewtopic.php?f=33&t=53394
2015-08-05 21:24:30 +01:00
Jonathan G Rennison
ce34225b0e
Merge branch 'house_placing' into jgrpp
2015-08-03 21:29:22 +01:00
patch-import
19dcbb1cb9
Import Picking and placing single houses in scenario editor patch
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Minor whitespace fixes
http://www.tt-forums.net/viewtopic.php?f=33&t=68894&view=unread#p1099696
2015-08-03 21:29:13 +01:00
Jonathan G Rennison
60377f2262
Merge branch 'master' into town_cargo_adj
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Conflicts:
src/settings_gui.cpp
2015-08-02 00:04:04 +01:00
patch-import
1c9801e6b6
Import town cargo generation factor patch
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Adjust whitespace
http://www.tt-forums.net/viewtopic.php?f=33&t=46399&start=200#p1086221
2015-08-01 23:56:58 +01:00
frosch
b1763f1e77
(svn r27306) -Fix (r27305): Confused tiles.
2015-06-20 12:55:17 +00:00
frosch
ab69952f2a
(svn r27306) -Fix (r27305): Confused tiles.
2015-06-20 12:55:17 +00:00
frosch
19d1cda92e
(svn r27305) -Fix [FS#6320]: Account for road-bridges and drive-through-stops in CanFollowRoad.
2015-06-20 12:40:04 +00:00
frosch
0e378747db
(svn r27305) -Fix [FS#6320]: Account for road-bridges and drive-through-stops in CanFollowRoad.
2015-06-20 12:40:04 +00:00
frosch
09caebf357
(svn r27260) -Fix (r27244): economy.allow_town_roads should not affect town placement during world generation.
2015-04-28 17:25:21 +00:00
frosch
813e85f301
(svn r27260) -Fix (r27244): economy.allow_town_roads should not affect town placement during world generation.
2015-04-28 17:25:21 +00:00
frosch
071b574e2c
(svn r27259) -Fix (r27244): Incorrect merge. (_dp_)
2015-04-27 21:40:46 +00:00
frosch
5992f4fa1b
(svn r27259) -Fix (r27244): Incorrect merge. (_dp_)
2015-04-27 21:40:46 +00:00
frosch
9714f95c63
(svn r27249) -Fix [FS#6240]: In some cases town growth failure was considered as success. (_dp_)
2015-04-25 12:17:16 +00:00
frosch
9aa0ba43f7
(svn r27249) -Fix [FS#6240]: In some cases town growth failure was considered as success. (_dp_)
2015-04-25 12:17:16 +00:00
frosch
f27dc40c8a
(svn r27248) -Fix [FS#6257]: Town labels on smallmap and zoomed-out viewports were not centered. (_dp_)
2015-04-25 11:58:19 +00:00
frosch
9fb56ca02e
(svn r27248) -Fix [FS#6257]: Town labels on smallmap and zoomed-out viewports were not centered. (_dp_)
2015-04-25 11:58:19 +00:00
frosch
c1505cfcdb
(svn r27247) -Cleanup: Make GrowTownAtRoad return a bool.
2015-04-25 11:46:10 +00:00
frosch
93d7db0b36
(svn r27247) -Cleanup: Make GrowTownAtRoad return a bool.
2015-04-25 11:46:10 +00:00