rubidium
e463f5687d
(svn r11403) -Fix: NewIndustries GRF assume that tiles are already animated during construction.
2007-11-11 00:53:59 +00:00
rubidium
d32604d59e
(svn r11403) -Fix: NewIndustries GRF assume that tiles are already animated during construction.
2007-11-11 00:53:59 +00:00
glx
df35372b9b
(svn r11402) -Fix [FS#1382]: incorrect handling of industry behaviour 'must be in town with population large than 1200'
2007-11-11 00:04:52 +00:00
glx
63b36d9330
(svn r11402) -Fix [FS#1382]: incorrect handling of industry behaviour 'must be in town with population large than 1200'
2007-11-11 00:04:52 +00:00
belugas
f26a591e6c
(svn r11399) -Feature(ette): transparency settings can now be saved and thus remembered.
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-Codechange: Wrap all transparency settings in accessors, hiding the implementation
-Change: Clicking "transparent building" menu will toggle Houses And Trees only. The other options can be used in the transparency gui.
Initial patch by Smatz (FS#1349), with some rework by BigBB and your humble servant.
2007-11-10 01:17:15 +00:00
belugas
f55fdfb7c4
(svn r11399) -Feature(ette): transparency settings can now be saved and thus remembered.
...
-Codechange: Wrap all transparency settings in accessors, hiding the implementation
-Change: Clicking "transparent building" menu will toggle Houses And Trees only. The other options can be used in the transparency gui.
Initial patch by Smatz (FS#1349), with some rework by BigBB and your humble servant.
2007-11-10 01:17:15 +00:00
rubidium
c871dc1dd5
(svn r11373) -Fix [FS#1398]: do not even think about building disabled industries.
2007-11-03 23:34:12 +00:00
rubidium
9e69fc8114
(svn r11373) -Fix [FS#1398]: do not even think about building disabled industries.
2007-11-03 23:34:12 +00:00
rubidium
0b7de36eb2
(svn r11371) -Fix [FS#1396]: the industry protection only kicked in when it should not kick in.
2007-11-03 15:21:26 +00:00
rubidium
a416f540fa
(svn r11371) -Fix [FS#1396]: the industry protection only kicked in when it should not kick in.
2007-11-03 15:21:26 +00:00
glx
3d150b6230
(svn r11356) -Fix (r11305): funding industries in MP game was causing desync
2007-10-29 23:29:06 +00:00
glx
0204f501df
(svn r11356) -Fix (r11305): funding industries in MP game was causing desync
2007-10-29 23:29:06 +00:00
rubidium
4e822be109
(svn r11349) -Fix [FS#1372]: crash when moving "invalid" cargo to a station.
2007-10-27 11:20:47 +00:00
rubidium
21981fd8cb
(svn r11349) -Fix [FS#1372]: crash when moving "invalid" cargo to a station.
2007-10-27 11:20:47 +00:00
glx
f642c03d28
(svn r11305) -Codechange: randomise layout when building an industry ingame
2007-10-20 00:20:23 +00:00
glx
0215607d91
(svn r11305) -Codechange: randomise layout when building an industry ingame
2007-10-20 00:20:23 +00:00
rubidium
8342c18fb5
(svn r11303) -Fix: EnsureNoVehicle and EnsureNoVehicleOnGround were both used to check whether there was no vehicle on the ground, except that the former didn't take care of aircraft shadows. So now we only use EnsureNoVehicleOnGround.
2007-10-19 22:46:55 +00:00
rubidium
95f2181a1d
(svn r11303) -Fix: EnsureNoVehicle and EnsureNoVehicleOnGround were both used to check whether there was no vehicle on the ground, except that the former didn't take care of aircraft shadows. So now we only use EnsureNoVehicleOnGround.
2007-10-19 22:46:55 +00:00
glx
3b08339a10
(svn r11302) -Fix (r9520): typo
2007-10-19 21:14:38 +00:00
glx
9371ac1307
(svn r11302) -Fix (r9520): typo
2007-10-19 21:14:38 +00:00
glx
b0e5a3be63
(svn r11301) -Fix: water check when building industries didn't work
2007-10-19 21:05:25 +00:00
glx
c706b31eb7
(svn r11301) -Fix: water check when building industries didn't work
2007-10-19 21:05:25 +00:00
glx
f6907db708
(svn r11293) -Fix: newgrf defined industry news messages use TTD format for args, which is not the same as our. So we must detect those strings and pass them the right params
2007-10-18 20:35:59 +00:00
glx
f3d79154eb
(svn r11293) -Fix: newgrf defined industry news messages use TTD format for args, which is not the same as our. So we must detect those strings and pass them the right params
2007-10-18 20:35:59 +00:00
glx
34f8fd2d2b
(svn r11285) -Fix: 'site unsuitable' was always shown instead specified message when trying to build industry ingame (Csaboka)
2007-10-17 15:47:49 +00:00
glx
ad0574c226
(svn r11285) -Fix: 'site unsuitable' was always shown instead specified message when trying to build industry ingame (Csaboka)
2007-10-17 15:47:49 +00:00
rubidium
3bcfe14cd1
(svn r11276) -Codechange: be more consistent with naming of some accessors.
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-Fix: make sure canals are never owned by water. Based on a patch by boekabart.
2007-10-16 19:48:58 +00:00
rubidium
ba7c595d84
(svn r11276) -Codechange: be more consistent with naming of some accessors.
...
-Fix: make sure canals are never owned by water. Based on a patch by boekabart.
2007-10-16 19:48:58 +00:00
belugas
1280c7636d
(svn r11268) -Fix[FS#1336]: Call IsSlopeRefused whenever it is required. Looks like there was one spot missing. Thanks frosch
2007-10-15 18:36:20 +00:00
belugas
a1e1d85361
(svn r11268) -Fix[FS#1336]: Call IsSlopeRefused whenever it is required. Looks like there was one spot missing. Thanks frosch
2007-10-15 18:36:20 +00:00
glx
d796519e49
(svn r11207) -Fix [FS#1301]: don't use smooth_economy for industries using production callbacks as they may have no production for more than a month
2007-10-05 17:53:45 +00:00
glx
9a190237ca
(svn r11207) -Fix [FS#1301]: don't use smooth_economy for industries using production callbacks as they may have no production for more than a month
2007-10-05 17:53:45 +00:00
belugas
23eed48a92
(svn r11197) -Fix: It is not useful to reset the override of an entity every time a new grf file is been submitted.
...
Since newhouses showed the way to newindustries(meaning I copied/adapted a lot of code and processes from it), the behaviour was there for newhouses too.
2007-10-03 00:57:54 +00:00
belugas
7525f791c7
(svn r11197) -Fix: It is not useful to reset the override of an entity every time a new grf file is been submitted.
...
Since newhouses showed the way to newindustries(meaning I copied/adapted a lot of code and processes from it), the behaviour was there for newhouses too.
2007-10-03 00:57:54 +00:00
rubidium
8c25b4575c
(svn r11194) -Fix: industries with not all tiles custom slope checked (but at least one) would be build on wrongly sloped tiles.
2007-10-02 17:48:17 +00:00
rubidium
2b56d11276
(svn r11194) -Fix: industries with not all tiles custom slope checked (but at least one) would be build on wrongly sloped tiles.
2007-10-02 17:48:17 +00:00
rubidium
5093d8b1cd
(svn r11193) -Fix: be more compliant with the specifications of callback #2F (and undocumented side effects in TTDP in corner cases).
2007-10-02 16:56:45 +00:00
rubidium
531fe3e070
(svn r11193) -Fix: be more compliant with the specifications of callback #2F (and undocumented side effects in TTDP in corner cases).
2007-10-02 16:56:45 +00:00
rubidium
69488b521c
(svn r11186) -Fix: only fill the accepted cargo fields once, not multiple times.
2007-09-30 14:29:45 +00:00
rubidium
32c0c3a644
(svn r11186) -Fix: only fill the accepted cargo fields once, not multiple times.
2007-09-30 14:29:45 +00:00
rubidium
09182386fb
(svn r11185) -Codechange: prepare some more code for the introduction of NewIndustries. Patch by Belugas.
2007-09-28 21:24:25 +00:00
rubidium
136d726b6f
(svn r11185) -Codechange: prepare some more code for the introduction of NewIndustries. Patch by Belugas.
2007-09-28 21:24:25 +00:00
glx
cc6ac7f539
(svn r11181) -Codechange: add support for newgrf callback 14A (Belugas)
2007-09-28 17:09:50 +00:00
glx
c07e91fd78
(svn r11181) -Codechange: add support for newgrf callback 14A (Belugas)
2007-09-28 17:09:50 +00:00
glx
52f10b2fbd
(svn r11177) -Codechange: add support for newgrf callbacks 14B and 14C
2007-09-27 21:47:38 +00:00
glx
7cdbb50b5b
(svn r11177) -Codechange: add support for newgrf callbacks 14B and 14C
2007-09-27 21:47:38 +00:00
glx
18de82b000
(svn r11176) -Revert (r9867): as it is needed for newgrf callbacks 14B and 14C
2007-09-27 21:39:13 +00:00
glx
5e45e73037
(svn r11176) -Revert (r9867): as it is needed for newgrf callbacks 14B and 14C
2007-09-27 21:39:13 +00:00
rubidium
e582e6364c
(svn r11171) -Fix [FS#1257]: disable autoslope for automatically changed stuff (like towns and industries) and enable it in the scenario editor. Patch by frosch.
2007-09-26 14:32:06 +00:00
rubidium
a85e18c922
(svn r11171) -Fix [FS#1257]: disable autoslope for automatically changed stuff (like towns and industries) and enable it in the scenario editor. Patch by frosch.
2007-09-26 14:32:06 +00:00