rubidium
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f56e630e5c
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(svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
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2008-09-30 20:39:50 +00:00 |
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rubidium
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3b798599b6
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(svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
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2008-09-30 20:39:50 +00:00 |
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rubidium
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fae2695854
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(svn r13821) -Codechange: replace some uint8/bytes with more specificly named typedefs and replace a few magic numbers.
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2008-07-25 10:00:03 +00:00 |
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rubidium
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1a4ac3ee5c
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(svn r13821) -Codechange: replace some uint8/bytes with more specificly named typedefs and replace a few magic numbers.
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2008-07-25 10:00:03 +00:00 |
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frosch
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545c1f1045
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(svn r13634) -Codechange: Let house var 0x65 ignore the house, the variable is queried for.
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2008-06-25 20:04:27 +00:00 |
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frosch
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17de6f9ced
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(svn r13634) -Codechange: Let house var 0x65 ignore the house, the variable is queried for.
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2008-06-25 20:04:27 +00:00 |
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belugas
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c39997508e
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(svn r13383) -Codechange: Put the cost of house removal in a class member
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2008-06-05 01:43:03 +00:00 |
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belugas
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4f3eb7f3cd
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(svn r13383) -Codechange: Put the cost of house removal in a class member
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2008-06-05 01:43:03 +00:00 |
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belugas
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0cf79d70d0
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(svn r13368) -Codechange: give house's min/max_date a better name, as it is really year, not date
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2008-06-03 03:06:16 +00:00 |
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belugas
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4b4e73c1dd
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(svn r13368) -Codechange: give house's min/max_date a better name, as it is really year, not date
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2008-06-03 03:06:16 +00:00 |
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rubidium
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e7a501100a
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(svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
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2008-05-29 15:13:28 +00:00 |
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rubidium
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923e21129c
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(svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
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2008-05-29 15:13:28 +00:00 |
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peter1138
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6c7e6861f8
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(svn r13297) -Codechange: Use GUIList for the town directory window
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2008-05-27 20:05:36 +00:00 |
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peter1138
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cfb962c7f1
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(svn r13297) -Codechange: Use GUIList for the town directory window
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2008-05-27 20:05:36 +00:00 |
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rubidium
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d289464d69
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(svn r13255) -Codechange: move _opt to _settings.
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2008-05-25 22:36:44 +00:00 |
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rubidium
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8c9cc415e3
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(svn r13255) -Codechange: move _opt to _settings.
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2008-05-25 22:36:44 +00:00 |
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rubidium
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dc77647ea4
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(svn r13251) -Codechange: rename _patches to _settings as that is more logic.
-Codechange: move all Settings into substructs of _settings in a way that they are logically grouped.
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2008-05-25 19:17:03 +00:00 |
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rubidium
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4625695653
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(svn r13251) -Codechange: rename _patches to _settings as that is more logic.
-Codechange: move all Settings into substructs of _settings in a way that they are logically grouped.
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2008-05-25 19:17:03 +00:00 |
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belugas
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08671d2e78
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(svn r13226) -Feature: Allow to have more than only two airports per town. The number of airports is now controlled by the noise each of them generates, the distance from town's center and how tolerant the town is.
Initial concept : TTDPatch (moreairpots), Initial code : Pasky
Thanks to BigBB (help coding), Smatz Skidd13 and frosch for bugcatches and advices
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2008-05-24 02:54:47 +00:00 |
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belugas
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fc35ad9ee9
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(svn r13226) -Feature: Allow to have more than only two airports per town. The number of airports is now controlled by the noise each of them generates, the distance from town's center and how tolerant the town is.
Initial concept : TTDPatch (moreairpots), Initial code : Pasky
Thanks to BigBB (help coding), Smatz Skidd13 and frosch for bugcatches and advices
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2008-05-24 02:54:47 +00:00 |
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rubidium
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c28ce39e3c
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(svn r12987) -Codechange: split viewport and tile selection.
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2008-05-07 13:10:15 +00:00 |
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rubidium
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3d5567ccf7
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(svn r12987) -Codechange: split viewport and tile selection.
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2008-05-07 13:10:15 +00:00 |
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rubidium
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1ce0b03bf0
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(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
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2008-05-06 15:11:33 +00:00 |
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rubidium
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d03994098b
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(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
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2008-05-06 15:11:33 +00:00 |
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rubidium
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b2717d1426
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(svn r12859) -Fix: make the town rating tests use less memory and much quicker; from 13% to unnoticable in the profile in games with lots of towns and lots of very active AIs.
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2008-04-23 22:55:11 +00:00 |
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rubidium
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9c675afb91
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(svn r12859) -Fix: make the town rating tests use less memory and much quicker; from 13% to unnoticable in the profile in games with lots of towns and lots of very active AIs.
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2008-04-23 22:55:11 +00:00 |
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rubidium
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6dc210b171
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(svn r12751) -Codechange: do what has been done in r11862 in a different way so it uses less memory.
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2008-04-17 11:47:22 +00:00 |
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rubidium
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00f0bf98ee
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(svn r12751) -Codechange: do what has been done in r11862 in a different way so it uses less memory.
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2008-04-17 11:47:22 +00:00 |
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rubidium
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08894026da
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(svn r12726) -Fix [FS#1877]: overflow causing strange building behaviour in towns.
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2008-04-15 22:27:28 +00:00 |
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rubidium
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9d3a08523a
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(svn r12726) -Fix [FS#1877]: overflow causing strange building behaviour in towns.
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2008-04-15 22:27:28 +00:00 |
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smatz
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39dc3d3eda
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(svn r12560) -Cleanup: town_cmd.cpp and header files - variable scope and a bit of coding style
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2008-04-04 14:53:06 +00:00 |
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smatz
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42ed287506
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(svn r12560) -Cleanup: town_cmd.cpp and header files - variable scope and a bit of coding style
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2008-04-04 14:53:06 +00:00 |
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skidd13
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1e7f2dbc10
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(svn r12534) -Feature: Add a new type of town road layouts - random for each town
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2008-04-01 16:27:01 +00:00 |
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skidd13
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584bbfd7e7
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(svn r12534) -Feature: Add a new type of town road layouts - random for each town
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2008-04-01 16:27:01 +00:00 |
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skidd13
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e64beee656
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(svn r12513) -Codechange: rename OriginalTileRandomiser something more descriptive
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2008-03-31 15:10:24 +00:00 |
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skidd13
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4cc6140619
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(svn r12513) -Codechange: rename OriginalTileRandomiser something more descriptive
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2008-03-31 15:10:24 +00:00 |
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skidd13
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49cf499cf2
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(svn r12381) -Fix [FS1835] [FS1535] (r11855): The number of houses wasn't computed right. A few other things regaring the updating had to be changed. Big thanks for support to frosch123 and SmatZ, to name just a few. (Inspired by a patch of bilbo)
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2008-03-18 12:28:21 +00:00 |
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skidd13
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a887b79f90
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(svn r12381) -Fix [FS1835] [FS1535] (r11855): The number of houses wasn't computed right. A few other things regaring the updating had to be changed. Big thanks for support to frosch123 and SmatZ, to name just a few. (Inspired by a patch of bilbo)
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2008-03-18 12:28:21 +00:00 |
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belugas
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88206b8808
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(svn r11873) -Codechange: less a few magical numbers and a tiny bit more comments on town zones
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2008-01-16 02:53:55 +00:00 |
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belugas
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7a66d5e21d
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(svn r11873) -Codechange: less a few magical numbers and a tiny bit more comments on town zones
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2008-01-16 02:53:55 +00:00 |
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rubidium
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fcee6dad93
|
(svn r11862) -Fix [FS#1559]: when two NewGRFs 'fight' to define the same cargo it could happen that the strings are defined by one cargo and the 'action2' by another and when one assumes that both come from the same NewGRF... So store the GRF ID with the strings. To be extra sure add the same protection mechanism to industries and towns too.
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2008-01-15 13:19:49 +00:00 |
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rubidium
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26c621945d
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(svn r11862) -Fix [FS#1559]: when two NewGRFs 'fight' to define the same cargo it could happen that the strings are defined by one cargo and the 'action2' by another and when one assumes that both come from the same NewGRF... So store the GRF ID with the strings. To be extra sure add the same protection mechanism to industries and towns too.
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2008-01-15 13:19:49 +00:00 |
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rubidium
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fafab82a31
|
(svn r11832) -Codechange: get rid of (quite) some VARDEFs.
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2008-01-13 13:36:01 +00:00 |
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rubidium
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5c4150d304
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(svn r11832) -Codechange: get rid of (quite) some VARDEFs.
|
2008-01-13 13:36:01 +00:00 |
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rubidium
|
90acd52f22
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(svn r11828) -Codechange: include table/* as the last includes and remove an unneeded include from openttd.h.
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2008-01-13 01:21:35 +00:00 |
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rubidium
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d4e6a6bf57
|
(svn r11828) -Codechange: include table/* as the last includes and remove an unneeded include from openttd.h.
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2008-01-13 01:21:35 +00:00 |
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peter1138
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0f7392bd61
|
(svn r11822) -Codechange: Replaced fixed size custom name array. Names are now attached to their object directly and there is
no limit to the amount of names.
-Fix: NewGRF engines could not be renamed.
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2008-01-12 19:58:06 +00:00 |
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peter1138
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ab8382c0db
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(svn r11822) -Codechange: Replaced fixed size custom name array. Names are now attached to their object directly and there is
no limit to the amount of names.
-Fix: NewGRF engines could not be renamed.
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2008-01-12 19:58:06 +00:00 |
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rubidium
|
2fc62eab05
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(svn r11818) -Codechange: split player.h into smaller pieces.
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2008-01-12 14:10:35 +00:00 |
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rubidium
|
ac528411df
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(svn r11818) -Codechange: split player.h into smaller pieces.
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2008-01-12 14:10:35 +00:00 |
|