Jonathan G Rennison
2ed248a61d
Merge branch 'master' into jgrpp
...
# Conflicts:
# .github/workflows/ci-build.yml
# .github/workflows/release-linux.yml
# src/aircraft_cmd.cpp
# src/airport_gui.cpp
# src/articulated_vehicles.cpp
# src/build_vehicle_gui.cpp
# src/company_gui.cpp
# src/genworld_gui.cpp
# src/gfx_layout.cpp
# src/misc_gui.cpp
# src/newgrf.cpp
# src/newgrf_config.h
# src/newgrf_engine.cpp
# src/news_gui.cpp
# src/order_gui.cpp
# src/roadveh_cmd.cpp
# src/saveload/saveload.h
# src/saveload/vehicle_sl.cpp
# src/ship_cmd.cpp
# src/statusbar_gui.cpp
# src/table/settings/network_private_settings.ini
# src/table/settings/network_settings.ini
# src/toolbar_gui.cpp
# src/train_cmd.cpp
# src/vehicle_gui.cpp
2023-05-31 23:21:38 +01:00
Rubidium
30b9e02dd9
Codechange: replace crashlog filenames with std::string in Crashlog
2023-05-25 05:42:10 +02:00
Rubidium
19304bd3d5
Codechange: replace seprintf with fmt::format for filling the crash log data
2023-05-25 05:42:10 +02:00
Rubidium
a19a43a4f7
Codechange: use fmt::format and time conversions over "custom" implementation
2023-05-22 15:36:09 +02:00
Rubidium
c518293135
Codechange: replace printf with fmt::print
2023-05-21 15:12:02 +02:00
Patric Stout
0850193a38
Fix: survey result on crash only worked on Linux ( #10855 )
...
Every OS-specific crashlog handler has their own MakeCrashLog
in some form. In result, only Linux was calling the generic one.
2023-05-21 12:57:32 +02:00
Patric Stout
7634553d22
Feature: opt-in survey when exiting a game
...
On first start-up, the game will ask if you want to participate
in our automated survey. You have to opt-in, and can easily opt-out
(via the Options) at any time.
When opt-in, whenever you exit a game, a JSON blob will be send
to the survey server hosted by OpenTTD. This JSON blob contains
information that gives a global picture of the game just played:
- What settings were used
- How many humans vs AIs
- How long the game has been played
- Basic information about the OS / CPU
All this information is kept very generic, so there is no
chance we send private information to our survey server.
Nothing in the JSON blob could identify you as a person; it
mostly tells about the game played. At any time you can see
what the JSON blob includes, by pressing the "Preview Survey
Results" button in-game.
2023-05-14 23:22:02 +02:00
Rubidium
ab51175db2
Codechange: use std::string for script config
2023-05-14 22:54:10 +02:00
Rubidium
51c6b8c1e4
Codechange: use fmt::format_to for gamelog message creation over seprintf
2023-05-04 23:23:32 +02:00
Tyler Trahan
6501f84b4a
Codechange: Move calendar date functions inside TimerGameCalendar ( #10753 )
2023-05-04 13:14:12 +00:00
Peter Nelson
00bf42353a
Codechange: Place gamelog into its own class, along with internal data.
...
Data is now stored in vectors to avoid manual memory management and
passing lengths around.
2023-05-02 19:47:55 +01:00
Patric Stout
81d4fa6999
Feature: drop ICU-lx in favour of directly interfacing with harfbuzz
...
This means we have RTL support again with ICU 58+. It makes use of:
- ICU for bidi-itemization
- ICU for script-itemization
- OpenTTD for style-itemization
- harfbuzz for shaping
2023-05-01 22:17:56 +02:00
Rubidium
f74e26ca7e
Codechange: replace error/usererror printf variant with fmt variant and rename
2023-04-25 17:55:09 +02:00
Patric Stout
7aa2b9ab0a
Codechange: move all date-related variables inside the timer ( #10706 )
2023-04-24 15:56:01 +00:00
Jonathan G Rennison
29411ce975
Fix missing newlines in desync/inconsistency report headers
2023-04-11 19:26:23 +01:00
Jonathan G Rennison
69c3e94111
Crashlog: Remove incorrect comment
2023-03-21 18:00:09 +00:00
Jonathan G Rennison
ae7c86c49d
Merge branch 'master' into jgrpp
...
# Conflicts:
# .github/workflows/release-linux.yml
# .github/workflows/release-macos.yml
# src/industry_cmd.cpp
# src/industry_cmd.h
# src/network/core/http_curl.cpp
# src/network/core/tcp_http.cpp
# src/network/core/tcp_http.h
# src/network/network_content.h
# src/script/api/script_goal.cpp
# src/script/api/script_industry.cpp
# src/script/api/script_league.cpp
# src/script/api/script_story_page.cpp
# src/script/api/script_town.cpp
# src/train.h
# src/train_cmd.cpp
2023-03-04 01:17:27 +00:00
Jonathan G Rennison
fbfbaa118a
Remove use of gmtime and asctime
2023-02-15 22:02:23 +00:00
Patric Stout
64523709bf
Add: use https:// for content-service connections ( #10448 )
...
This requires the use of WinHTTP (for Windows) or libcurl (for all
others except Emscripten). Emscripten does not support http(s)
calls currently.
On Linux it requires ca-certificates to be installed, so the HTTPS
certificate can be validated. It is really likely this is installed
on any modern machine, as most connections these days are HTTPS.
(On MacOS and Windows the certificate store is filled by default)
Reminder: in case the http(s):// connection cannot be established,
OpenTTD falls back to a custom TCP-based connection to fetch the
content from the content-service. Emscripten will always do this.
2023-02-12 12:07:31 +01:00
Rubidium
d51d08ddcb
Codechange: put stack variables in global variables for gamelog/crashlog
2023-01-28 17:23:30 +01:00
Rubidium
7cdc23fd64
Codechange: hide the map's size related fields in the Map structure
2023-01-21 17:11:40 +01:00
Jonathan G Rennison
5e00d535bc
Debug: Detect which frame's state first diverged after a desync
2022-11-13 01:08:39 +00:00
Jonathan G Rennison
7582993d00
Crashlog: Show frame counters with sync dates
2022-11-13 01:08:39 +00:00
Jonathan G Rennison
3176313576
Avoid blocking network and game when writing desync savegames
2022-11-12 16:18:15 +00:00
Jonathan G Rennison
d2526780be
Include list of connected clients in server desync logs
...
Save full date including fractional part in NetworkClientInfo
2022-10-15 21:41:07 +01:00
Jonathan G Rennison
9e414a1eab
VarAction2: Move optimiser flags to a separate setting
2022-06-04 02:12:23 +01:00
Jonathan G Rennison
4660169b1f
Do not emit screenshots for desync and inconsistency events
2022-06-03 10:43:52 +01:00
Jonathan G Rennison
5b7db9d849
Merge branch 'master' into jgrpp
...
# Conflicts:
# .github/workflows/ci-build.yml
# .github/workflows/commit-checker.yml
# src/command.cpp
# src/company_cmd.cpp
# src/company_gui.cpp
# src/crashlog.cpp
# src/economy.cpp
# src/lang/english.txt
# src/lang/german.txt
# src/lang/korean.txt
# src/misc_gui.cpp
# src/newgrf_config.cpp
# src/openttd.cpp
# src/settings_gui.cpp
# src/ship_cmd.cpp
# src/table/settings/gui_settings.ini
2022-05-15 13:54:13 +01:00
Niels Martin Hansen
5b86bce7b2
Change: Log video driver info string instead of just name in crashlog
2022-05-03 21:03:30 +02:00
Jonathan G Rennison
76e12c994d
Crash log: Write log to file and console as it is being generated on Unix
2022-04-25 19:40:53 +01:00
glx22
b6c5f49379
Change: add a timestamp in name of crash files
2022-02-02 21:32:01 +01:00
Jonathan G Rennison
8b2a6248e7
List static NewGRFs in crash logs
2022-01-14 21:05:39 +00:00
Jonathan G Rennison
3892a1e201
Log client ID/name in server desync logs
2022-01-14 18:44:29 +00:00
Jonathan G Rennison
69b6b388d6
On dedicated servers, save copy of last autosave on crash
...
This is to avoid all autosaves being overwritten when the server
is auto-restarted with a new map
2021-12-09 17:40:15 +00:00
Jonathan G Rennison
4543803823
Crash log: Increase crash log length limit on Unix
...
Allocate buffer using mmap if possible
2021-12-06 18:58:19 +00:00
Jonathan G Rennison
90c672fc6d
Crash log: Increase length limit for desync/inconsistency logs
...
Allocate buffer instead of using stack
2021-12-06 18:55:31 +00:00
Jonathan G Rennison
544da99102
Merge branch 'master' into jgrpp-beta
...
# Conflicts:
# src/cargopacket.h
# src/lang/korean.txt
# src/linkgraph/linkgraph.h
# src/linkgraph/linkgraphjob.h
# src/linkgraph/linkgraphschedule.h
# src/network/network_admin.h
# src/network/network_func.h
# src/network/network_server.cpp
# src/network/network_server.h
# src/order_base.h
# src/rail_cmd.cpp
# src/saveload/company_sl.cpp
# src/saveload/depot_sl.cpp
# src/saveload/economy_sl.cpp
# src/saveload/linkgraph_sl.cpp
# src/saveload/map_sl.cpp
# src/saveload/newgrf_sl.cpp
# src/saveload/order_sl.cpp
# src/saveload/saveload.cpp
# src/saveload/saveload.h
# src/saveload/signs_sl.cpp
# src/saveload/station_sl.cpp
# src/saveload/subsidy_sl.cpp
# src/saveload/town_sl.cpp
# src/saveload/vehicle_sl.cpp
# src/script/api/script_object.cpp
# src/settings.cpp
# src/string.cpp
# src/string_func.h
# src/table/CMakeLists.txt
# src/table/settings/settings.ini
# src/viewport_sprite_sorter_sse4.cpp
2021-10-18 18:01:27 +01:00
Jonathan G Rennison
4042480806
Merge branch 'jgrpp' into jgrpp-beta
...
# Conflicts:
# src/settings.cpp
# src/settings_gui.cpp
# src/settings_internal.h
# src/table/company_settings.ini
# src/table/currency_settings.ini
# src/table/gameopt_settings.ini
# src/table/misc_settings.ini
# src/table/settings.h.preamble
# src/table/settings.ini
# src/table/win32_settings.ini
# src/table/window_settings.ini
2021-10-08 18:12:04 +01:00
Jonathan G Rennison
6f16655e6e
Add "special events" log. Add console command, include in crash logs.
2021-10-04 20:54:12 +01:00
Jonathan G Rennison
2e022d5194
Move game events to new event_logs header/cpp files
2021-10-04 20:43:50 +01:00
Jonathan G Rennison
24fdc8331b
Add CheckCaches mode to emit a log/save/screenshot on detected issue
2021-10-03 23:57:27 +01:00
Jonathan G Rennison
5ed7aee8d3
Add flags field to CheckCaches for which checks to run
...
Add header file for CheckCaches
2021-10-03 23:03:39 +01:00
Jonathan G Rennison
fd605e3cf3
Merge branch 'master' into jgrpp-beta
...
# Conflicts:
# .github/workflows/commit-checker.yml
# src/company_cmd.cpp
# src/console_cmds.cpp
# src/crashlog.cpp
# src/lang/english.txt
# src/lang/german.txt
# src/lang/indonesian.txt
# src/lang/japanese.txt
# src/lang/korean.txt
# src/lang/swedish.txt
# src/linkgraph/linkgraphjob.cpp
# src/linkgraph/mcf.cpp
# src/network/core/tcp.cpp
# src/network/core/tcp.h
# src/network/core/tcp_game.h
# src/network/core/udp.h
# src/network/network.cpp
# src/network/network_admin.cpp
# src/network/network_admin.h
# src/network/network_chat_gui.cpp
# src/network/network_client.cpp
# src/network/network_client.h
# src/network/network_func.h
# src/network/network_internal.h
# src/network/network_server.cpp
# src/network/network_server.h
# src/newgrf.cpp
# src/newgrf_station.cpp
# src/order_gui.cpp
# src/rail_cmd.cpp
# src/saveload/saveload.cpp
# src/settings.cpp
# src/settings_gui.cpp
# src/settings_internal.h
# src/settings_type.h
# src/station_cmd.cpp
# src/stdafx.h
# src/table/currency_settings.ini
# src/table/misc_settings.ini
# src/table/settings.h.preamble
# src/table/settings.ini
# src/terraform_cmd.cpp
# src/timetable_gui.cpp
# src/train_cmd.cpp
# src/tree_cmd.cpp
# src/water_cmd.cpp
2021-09-27 22:47:23 +01:00
Jonathan G Rennison
a0cb27b73c
Add a release version string to rev.cpp
2021-09-06 17:49:08 +01:00
Patric Stout
bcd7a7aafe
Codechange: rename _SQ64 into POINTER_IS_64BIT ( #9313 )
2021-05-30 10:40:03 +02:00
rubidium42
aa5a8fe28a
Codechange: use thread safe time functions
...
Functions like localtime, gmtime and asctime are not thread safe as they (might) reuse the same buffer. So use the safer _s/_r variant for localtime and gmtime, and use strftime in favour of asctime.
2021-05-14 23:22:29 +02:00
Jonathan G Rennison
63ddf7f587
Crashlog: Update thread/lock handling to match GameLoop changes
2021-04-06 18:43:50 +01:00
Jonathan G Rennison
425b725eab
Include last sync frame in desync crash log
2021-04-01 01:59:48 +01:00
dP
b284d34277
Add: Support Zstandard(zstd) savegame compression
...
(cherry picked from commit 6f0aeaf2c5436550c93205e704624957e9abc969)
2021-03-01 18:08:28 +00:00
Jonathan G Rennison
b7ddd486cf
Merge branch 'master' into jgrpp
...
# Conflicts:
# cmake/CompileFlags.cmake
# src/aircraft_cmd.cpp
# src/blitter/32bpp_anim.cpp
# src/cargopacket.cpp
# src/cheat_gui.cpp
# src/company_cmd.cpp
# src/company_gui.cpp
# src/core/pool_func.hpp
# src/date.cpp
# src/economy.cpp
# src/error_gui.cpp
# src/ground_vehicle.cpp
# src/ground_vehicle.hpp
# src/group_gui.cpp
# src/industry_cmd.cpp
# src/lang/dutch.txt
# src/lang/french.txt
# src/lang/german.txt
# src/linkgraph/linkgraph_gui.cpp
# src/linkgraph/mcf.cpp
# src/network/network_content.cpp
# src/network/network_server.cpp
# src/network/network_udp.cpp
# src/newgrf_engine.cpp
# src/newgrf_station.cpp
# src/order_cmd.cpp
# src/order_gui.cpp
# src/pathfinder/follow_track.hpp
# src/pathfinder/yapf/yapf_common.hpp
# src/saveload/saveload.cpp
# src/settings_gui.cpp
# src/station_cmd.cpp
# src/station_kdtree.h
# src/string_func.h
# src/table/settings.ini
# src/tgp.cpp
# src/timetable_cmd.cpp
# src/timetable_gui.cpp
# src/toolbar_gui.cpp
# src/town_cmd.cpp
# src/train_cmd.cpp
# src/train_gui.cpp
# src/tree_gui.cpp
# src/tunnelbridge_cmd.cpp
# src/vehicle.cpp
# src/vehicle_gui.cpp
# src/video/sdl2_v.cpp
# src/video/sdl_v.cpp
# src/video/win32_v.cpp
# src/viewport.cpp
# src/viewport_sprite_sorter_sse4.cpp
# src/window.cpp
2021-02-01 17:07:34 +00:00