Jonathan G Rennison
15f4e62936
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/network/network.cpp
# src/pathfinder/yapf/yapf.h
# src/pathfinder/yapf/yapf_ship.cpp
# src/saveload/afterload.cpp
# src/ship_cmd.cpp
# src/station_cmd.cpp
# src/vehicle.cpp
# src/vehicle_gui.cpp
2024-07-06 18:24:53 +01:00
Jonathan G Rennison
f9b75ed304
Merge branch 'master' into jgrpp
...
# Conflicts:
# cmake/scripts/FindVersion.cmake
# src/airport_gui.cpp
# src/industry_gui.cpp
# src/newgrf.cpp
# src/newgrf_class_func.h
# src/newgrf_object.h
# src/newgrf_roadstop.cpp
# src/newgrf_roadstop.h
# src/object_gui.cpp
# src/rail_gui.cpp
# src/road_cmd.h
# src/road_gui.cpp
# src/station_cmd.h
# src/strings.cpp
# src/waypoint_cmd.h
2024-06-05 21:13:55 +01:00
Jonathan G Rennison
853ed272be
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/airport_gui.cpp
# src/blitter/32bpp_optimized.cpp
# src/blitter/32bpp_simple.cpp
# src/blitter/32bpp_sse2.cpp
# src/blitter/8bpp_optimized.cpp
# src/blitter/8bpp_simple.cpp
# src/blitter/null.cpp
# src/build_vehicle_gui.cpp
# src/company_gui.cpp
# src/crashlog.cpp
# src/dropdown.cpp
# src/dropdown_type.h
# src/genworld_gui.cpp
# src/gfx.cpp
# src/main_gui.cpp
# src/newgrf_debug_gui.cpp
# src/news_gui.cpp
# src/news_type.h
# src/openttd.cpp
# src/order_gui.cpp
# src/settings.cpp
# src/settings_gui.cpp
# src/signs.cpp
# src/smallmap_gui.cpp
# src/spritecache.cpp
# src/spriteloader/grf.cpp
# src/texteff.cpp
# src/toolbar_gui.cpp
# src/town_cmd.cpp
# src/vehicle.cpp
# src/vehicle_gui.cpp
# src/video/opengl.cpp
# src/viewport.cpp
# src/waypoint_cmd.cpp
# src/zoom_type.h
2024-05-30 17:54:01 +01:00
Jonathan G Rennison
18a42664fc
Merge branch 'master' into jgrpp
...
Remove 'byte' typedef
2024-05-07 17:21:50 +01:00
Peter Nelson
45886e50b2
Codechange: Unify where rail station tile flags are set. ( #12531 )
...
This avoids repeating the logic in three places.
2024-04-18 18:54:10 +01:00
Peter Nelson
9854553e10
Codechange: ZOOM_LVL_SHIFT/BASE are not actually ZOOM_LVLs.
...
Rename to ZOOM_BASE_SHIFT and ZOOM_BASE respectively, and derive from ZOOM_LVL instead of numeric value.
2024-04-04 22:27:03 +01:00
Patric Stout
a3cfd23cf9
Codechange: rename byte to uint8_t ( #12308 )
2024-03-16 23:59:32 +01:00
Peter Nelson
8b60fc3d35
Codechange: Use vector for waypoint layout. ( #12264 )
...
This replaces manual new/delete of byte array, and matches how it is used for station layouts.
2024-03-10 17:15:34 +00:00
Jonathan G Rennison
7ce06e22b8
Split date types into calendar and economy dates
...
See: 735abfe1
2024-02-13 21:34:09 +00:00
Jonathan G Rennison
ced17a74e8
Do not update viewport signs when running headlessly
2024-01-24 23:26:02 +00:00
Kuhnovic
b38d3c2208
Change: simplified water region evaluation, removed savegame data ( #11750 )
2024-01-21 20:56:50 +00:00
Jonathan G Rennison
914b92b21f
Merge branch 'master' into jgrpp
...
Bump savegame for water regions for ship pathfinder
Use ring_buffer for ShipPathCache
2024-01-09 18:36:47 +00:00
Jonathan G Rennison
36776248b9
Do not get one way states when building road stops on tram-only tiles
2024-01-09 08:48:26 +00:00
Kuhnovic
f1e999ec59
Feature: Region-based pathfinder for ships ( #10543 )
2024-01-08 20:29:05 +01:00
Jonathan G Rennison
97e6f3062e
Adding of _t to (u)int types, and WChar to char32_t
...
See: eaae0bb5e
2024-01-07 17:20:41 +00:00
Jonathan G Rennison
0d4d4a9cac
Merge branch 'master' into jgrpp
...
# Conflicts:
# cmake/CompileFlags.cmake
# src/3rdparty/squirrel/squirrel/sqclosure.h
# src/3rdparty/squirrel/squirrel/sqobject.h
# src/3rdparty/squirrel/squirrel/sqvm.h
# src/aircraft.h
# src/airport_gui.cpp
# src/blitter/32bpp_sse_func.hpp
# src/blitter/null.hpp
# src/bridge_gui.cpp
# src/build_vehicle_gui.cpp
# src/cargotype.h
# src/cheat_gui.cpp
# src/command.cpp
# src/command_func.h
# src/company_gui.cpp
# src/console_gui.cpp
# src/date_gui.cpp
# src/depot_gui.cpp
# src/dock_gui.cpp
# src/economy.cpp
# src/error_gui.cpp
# src/fileio.cpp
# src/fios.cpp
# src/fios_gui.cpp
# src/fontcache/spritefontcache.h
# src/framerate_gui.cpp
# src/game/game_text.cpp
# src/gamelog.cpp
# src/genworld_gui.cpp
# src/gfx_layout_fallback.cpp
# src/group_gui.cpp
# src/highscore_gui.cpp
# src/hotkeys.cpp
# src/industry_cmd.cpp
# src/industry_gui.cpp
# src/landscape.cpp
# src/main_gui.cpp
# src/misc_cmd.cpp
# src/misc_gui.cpp
# src/network/core/tcp_game.cpp
# src/network/core/udp.cpp
# src/network/network_chat_gui.cpp
# src/network/network_content_gui.cpp
# src/network/network_gui.cpp
# src/network/network_server.cpp
# src/network/network_server.h
# src/newgrf_airport.cpp
# src/newgrf_airport.h
# src/newgrf_airporttiles.cpp
# src/newgrf_airporttiles.h
# src/newgrf_animation_base.h
# src/newgrf_canal.cpp
# src/newgrf_commons.h
# src/newgrf_config.cpp
# src/newgrf_debug_gui.cpp
# src/newgrf_engine.cpp
# src/newgrf_engine.h
# src/newgrf_generic.cpp
# src/newgrf_gui.cpp
# src/newgrf_house.cpp
# src/newgrf_house.h
# src/newgrf_industries.cpp
# src/newgrf_industries.h
# src/newgrf_industrytiles.cpp
# src/newgrf_industrytiles.h
# src/newgrf_object.cpp
# src/newgrf_object.h
# src/newgrf_railtype.cpp
# src/newgrf_railtype.h
# src/newgrf_roadstop.cpp
# src/newgrf_roadstop.h
# src/newgrf_roadtype.cpp
# src/newgrf_roadtype.h
# src/newgrf_spritegroup.cpp
# src/newgrf_spritegroup.h
# src/newgrf_station.cpp
# src/newgrf_station.h
# src/newgrf_town.cpp
# src/newgrf_town.h
# src/news_gui.cpp
# src/object_gui.cpp
# src/order_gui.cpp
# src/os/macosx/crashlog_osx.cpp
# src/os/unix/crashlog_unix.cpp
# src/os/windows/crashlog_win.cpp
# src/os/windows/win32.cpp
# src/os/windows/win32_main.cpp
# src/pathfinder/npf/npf.cpp
# src/pathfinder/npf/queue.cpp
# src/rail_cmd.cpp
# src/rail_gui.cpp
# src/road_gui.cpp
# src/roadveh.h
# src/saveload/saveload.cpp
# src/screenshot.cpp
# src/script/api/script_text.hpp
# src/settings.cpp
# src/settings_gui.cpp
# src/settings_internal.h
# src/settings_table.cpp
# src/signs_cmd.cpp
# src/signs_gui.cpp
# src/smallmap_gui.cpp
# src/smallmap_gui.h
# src/spriteloader/grf.hpp
# src/station_cmd.cpp
# src/station_gui.cpp
# src/station_map.h
# src/statusbar_gui.cpp
# src/stdafx.h
# src/strgen/strgen.cpp
# src/table/newgrf_debug_data.h
# src/terraform_gui.cpp
# src/timer/timer_game_calendar.cpp
# src/timer/timer_window.cpp
# src/town.h
# src/town_cmd.cpp
# src/town_gui.cpp
# src/train_gui.cpp
# src/transparency_gui.cpp
# src/vehicle_gui.cpp
# src/water_cmd.cpp
# src/waypoint_cmd.cpp
# src/widget.cpp
# src/widget_type.h
# src/widgets/dropdown.cpp
# src/widgets/rail_widget.h
# src/widgets/terraform_widget.h
# src/window.cpp
# src/window_gui.h
2023-11-20 22:27:05 +00:00
Peter Nelson
b2a1ec96f1
Change: Store station blocked/wires/pylons flags in map.
...
This stores three flags in unused map bits, and avoids having to look up
station graphics and custom station specs to determine blocked/wires/pylons
status.
This potentially affects rail pathfinding performance.
Savegame version is not bumped, as the flags can just be updated every
time.
(cherry picked from commit cb658e6cc6e1c114c1eaafaaa5b14849f04ca083)
2023-09-30 12:39:09 +01:00
Peter Nelson
b5dc9328f2
Change: Store station blocked/wires/pylons flags in map. ( #11337 )
...
This stores three flags in unused map bits, and avoids having to look up
station graphics and custom station specs to determine blocked/wires/pylons
status.
This potentially affects rail pathfinding performance.
Savegame version is not bumped, as the flags can just be updated every
time.
2023-09-30 12:30:25 +01:00
frosch
5733145c59
Cleanup: Remove unneeded parameters.
2023-09-19 22:49:59 +02:00
PeterN
882f06bf14
Fix: Support more than 256 stations/waypoints/roadstops per class. ( #10793 )
...
It was already possible to define more than 256 per class, but not possible
to use them as the index used in GUI and passed through commands was limited
to a byte.
2023-05-08 18:09:33 +00:00
Patric Stout
7aa2b9ab0a
Codechange: move all date-related variables inside the timer ( #10706 )
2023-04-24 15:56:01 +00:00
Tyler Trahan
bc44158f9a
Change: Allow overbuilding station and waypoint tiles ( #10618 )
2023-04-16 09:05:04 +02:00
Charles Pigott
b282664242
Codechange: Replace all usages of alloca/AllocaM with more modern/less discouraged alternatives
2023-04-15 16:57:00 +01:00
Jonathan G Rennison
eebb427b42
Fix overbuilding a road stop/waypoint clearing the one-way state
2023-03-15 19:44:26 +00:00
Chenshu Yu
eabb9db0bb
Fix #9810 : 'Rebuilding' a through road stop costs money ( #9852 )
2023-02-27 08:59:42 +00:00
rubidium42
6ba55e663e
Codechange: do not hide variables with other variables
2023-01-29 07:21:34 +01:00
Jonathan G Rennison
f32733ef22
Command: Replace binary_length field with auxiliary data
...
Use for CMD_ADD_PLAN_LINE
2022-12-07 21:14:34 +00:00
Jonathan G Rennison
ac1071f4fc
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/station_cmd.cpp
# src/vehicle_gui.cpp
2022-09-21 18:07:02 +01:00
Jonathan G Rennison
cb573a1523
Add road stop property to set cost multipliers
2022-02-24 21:13:46 +00:00
Jonathan G Rennison
5109083564
Fix spec allocation issues when overbuilding a road stop with the same type
2022-02-24 18:20:09 +00:00
Jonathan G Rennison
2cbbae16da
Add roadstop GRF properties to set bridge heights and disallowed pillars
2022-02-15 18:21:32 +00:00
Jonathan G Rennison
23c472d2a0
Add support for road stop animation, availability callback
...
Add animation, callback mask, general flags properties
Add animation frame variables
2022-02-15 00:22:18 +00:00
Jonathan G Rennison
1084bb8566
Initial support for NewGRF road stops (bus and lorry stops)
2022-02-14 00:31:14 +00:00
Jonathan G Rennison
d659ce3189
Fix c040a69f
: rail waypoint spec not being allocated for new waypoints
2022-02-13 16:28:01 +00:00
Jonathan G Rennison
c040a69fec
Handle case where rail waypoint runs out of station spec slots
2022-02-09 02:16:18 +00:00
J0anJosep
d9a37c915f
Cleanup #9725 : Replace cmd_helper related functions and remove cmd_helper.h.
2022-02-02 21:30:15 +01:00
Jonathan G Rennison
b4fc0b4dc5
Initial implementation of road waypoints
2022-01-26 21:46:36 +00:00
Jonathan G Rennison
d81cbc25b8
Add setting to allow hiding viewport labels of inidivudal waypoints
2022-01-21 23:37:53 +00:00
Jonathan G Rennison
ba97d0a827
Allow building waypoints with spec IDs >= 256
...
See: #349
2022-01-01 20:42:10 +00:00
Michael Lutz
c6d7b98808
Codechange: Un-bitstuff landscape commands.
2021-12-16 22:28:32 +01:00
Michael Lutz
6fe445e6c0
Codechange: Un-bitstuff station/depot/waypoint commands.
2021-12-16 22:28:32 +01:00
Michael Lutz
e740c24eb7
Codechange: Template DoCommand to automagically reflect the parameters of the command proc.
...
When finished, this will allow each command handler to take individually
different parameters, obliviating the need for bit-packing.
2021-12-16 22:28:32 +01:00
Michael Lutz
7048e1522f
Codechange: Move flags in CommandProc in front of the command arguments.
2021-12-16 22:28:32 +01:00
Michael Lutz
33ca4f2b99
Codechange: Let the compile generate the master command table out of templated command traits.
...
This is using a non-intrusive type-traits like templated system, which
allows compile-time validation that the command table and the command
enum match up.
2021-12-16 22:28:32 +01:00
Michael Lutz
b6933a2ebd
Codechange: Move command arguments to the back of the DoCommand function call.
2021-12-16 22:28:32 +01:00
rubidium42
2e136285e1
Codechange: move from C-string to std::string for DoCommand
2021-05-29 19:02:18 +02:00
rubidium42
661728558e
Codechange: let IsUnique.* functions accept std::string
2021-05-29 19:02:18 +02:00
Peter Nelson
72bc8c7595
Codechange: Use std::vector for NewGRF station platform layouts.
...
This avoids the need to custom memory management and additional members.
This also resolves use-after-free if modifying copied layouts, so presumably nobody has ever done that.
(cherry picked from commit bd1a20f6ee
)
2021-05-06 21:10:31 +01:00
Peter Nelson
bd1a20f6ee
Codechange: Use std::vector for NewGRF station platform layouts.
...
This avoids the need to custom memory management and additional members.
This also resolves use-after-free if modifying copied layouts, so presumably nobody has ever done that.
2021-05-02 17:15:27 +01:00
Jonathan G Rennison
1a29a1ee74
Fix building objects, trees and buoys on water/shore not clearing neighbour flooding states
2021-04-13 00:00:11 +01:00