Jonathan G Rennison
16259e9619
Allow measurement tool in viewport map mode
...
See: #388
2022-05-18 18:49:38 +01:00
Jonathan G Rennison
f764fcfb1f
Merge branch 'master' into jgrpp-beta
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# Conflicts:
# src/console_cmds.cpp
# src/debug.cpp
# src/lang/vietnamese.txt
# src/network/core/address.cpp
# src/network/core/address.h
# src/network/core/config.h
# src/network/core/os_abstraction.cpp
# src/network/core/os_abstraction.h
# src/network/core/tcp_listen.h
# src/network/core/udp.cpp
# src/network/core/udp.h
# src/network/network.cpp
# src/network/network_client.cpp
# src/network/network_gamelist.cpp
# src/network/network_server.cpp
# src/network/network_udp.cpp
# src/newgrf.cpp
# src/openttd.cpp
# src/saveload/saveload.h
# src/settings.cpp
# src/settings_table.cpp
# src/settings_type.h
# src/table/settings/network_settings.ini
2021-11-02 00:51:54 +00:00
Jonathan G Rennison
0b0d154788
Merge branch 'master' into jgrpp-beta
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# Conflicts:
# .github/workflows/ci-build.yml
# src/lang/german.txt
# src/lang/romanian.txt
# src/lang/slovak.txt
# src/lang/turkish.txt
# src/network/core/address.cpp
# src/network/core/tcp.h
# src/network/core/udp.cpp
# src/network/network.cpp
# src/network/network_client.cpp
# src/network/network_server.cpp
# src/network/network_server.h
# src/network/network_udp.cpp
# src/openttd.cpp
# src/saveload/newgrf_sl.cpp
# src/tree_cmd.cpp
# src/video/video_driver.hpp
# src/window.cpp
# src/window_gui.h
2021-09-22 21:50:02 +01:00
Loïc Guilloux
ddb6024bc6
Codechange: Don't explicitly unset _generating_world outside of genworld.cpp ( #9418 )
2021-07-10 14:59:17 +02:00
Jonathan G Rennison
3a67065332
Add a build public roads button to the scenario editor
2021-06-19 13:11:03 +01:00
Jonathan G Rennison
af89056824
Don't show demolish confirm dialog when shift pressed
2021-06-15 19:40:24 +01:00
Jonathan G Rennison
696fb746b7
Add setting for demolition confirmation mode
2021-06-15 18:46:12 +01:00
Jonathan G Rennison
a49d91fa39
Use CommandContainer for demolish area callback state storage
2021-06-15 14:33:44 +01:00
Andreas Schmitt
184ade43eb
Query before destroying important structures (rail stations and industries)
...
Prior to this change, the use of NewObjects often lead to the problem of players trying to clear those and accidentally destroying a rail station or (when using magic bulldozer) an industry. This action cannot be undone.
This change shows a query making sure the player actually wants to destroy the station or industry.
NOTE: The switch to a std::function no longer allows for the inequality check in ShowQuery in misc_gui. If this was required a different solution has to be found.
2021-06-11 18:10:46 +02:00
glx22
5799402f7a
Codechange: Rename window related DeleteXXX to match new behaviour
2021-05-29 21:08:25 +02:00
glx22
38c97e1492
Codechange: Replace TILE_AREA_LOOP with range-based for loops
2021-05-13 00:13:54 +02:00
Jonathan G Rennison
dfecdf3afb
Merge branch 'master' into jgrpp
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# Conflicts:
# src/dock_gui.cpp
# src/rail_gui.cpp
# src/road_gui.cpp
# src/terraform_gui.cpp
# src/vehicle.cpp
# src/video/allegro_v.cpp
# src/video/cocoa/cocoa_v.mm
# src/video/dedicated_v.cpp
# src/video/sdl2_v.cpp
# src/video/sdl_v.cpp
# src/video/win32_v.cpp
2021-02-21 11:54:24 +00:00
frosch
d9b4413bc9
Codechange: rename sound ids to make more sense. ( #8701 )
2021-02-20 19:01:04 +01:00
Jonathan G Rennison
b7ddd486cf
Merge branch 'master' into jgrpp
...
# Conflicts:
# cmake/CompileFlags.cmake
# src/aircraft_cmd.cpp
# src/blitter/32bpp_anim.cpp
# src/cargopacket.cpp
# src/cheat_gui.cpp
# src/company_cmd.cpp
# src/company_gui.cpp
# src/core/pool_func.hpp
# src/date.cpp
# src/economy.cpp
# src/error_gui.cpp
# src/ground_vehicle.cpp
# src/ground_vehicle.hpp
# src/group_gui.cpp
# src/industry_cmd.cpp
# src/lang/dutch.txt
# src/lang/french.txt
# src/lang/german.txt
# src/linkgraph/linkgraph_gui.cpp
# src/linkgraph/mcf.cpp
# src/network/network_content.cpp
# src/network/network_server.cpp
# src/network/network_udp.cpp
# src/newgrf_engine.cpp
# src/newgrf_station.cpp
# src/order_cmd.cpp
# src/order_gui.cpp
# src/pathfinder/follow_track.hpp
# src/pathfinder/yapf/yapf_common.hpp
# src/saveload/saveload.cpp
# src/settings_gui.cpp
# src/station_cmd.cpp
# src/station_kdtree.h
# src/string_func.h
# src/table/settings.ini
# src/tgp.cpp
# src/timetable_cmd.cpp
# src/timetable_gui.cpp
# src/toolbar_gui.cpp
# src/town_cmd.cpp
# src/train_cmd.cpp
# src/train_gui.cpp
# src/tree_gui.cpp
# src/tunnelbridge_cmd.cpp
# src/vehicle.cpp
# src/vehicle_gui.cpp
# src/video/sdl2_v.cpp
# src/video/sdl_v.cpp
# src/video/win32_v.cpp
# src/viewport.cpp
# src/viewport_sprite_sorter_sse4.cpp
# src/window.cpp
2021-02-01 17:07:34 +00:00
Charles Pigott
9b800a96ed
Codechange: Remove min/max functions in favour of STL variants ( #8502 )
2021-01-08 11:16:18 +01:00
Jonathan G Rennison
bbbda0739b
Add third DoCommand parameter p3
2020-10-17 17:25:44 +01:00
Jonathan G Rennison
7960db35f2
Merge branch 'master' into jgrpp
...
# Conflicts:
# config.lib
# projects/openttd_vs140.vcxproj
# projects/openttd_vs140.vcxproj.filters
# projects/openttd_vs141.vcxproj
# projects/openttd_vs141.vcxproj.filters
# projects/openttd_vs142.vcxproj
# projects/openttd_vs142.vcxproj.filters
# src/aircraft_cmd.cpp
# src/base_station_base.h
# src/core/pool_type.hpp
# src/disaster_vehicle.cpp
# src/economy.cpp
# src/engine.cpp
# src/group.h
# src/group_cmd.cpp
# src/group_gui.cpp
# src/lang/english.txt
# src/lang/german.txt
# src/linkgraph/linkgraph_gui.cpp
# src/network/network_command.cpp
# src/network/network_server.cpp
# src/openttd.cpp
# src/order_cmd.cpp
# src/road_cmd.cpp
# src/saveload/afterload.cpp
# src/saveload/cargopacket_sl.cpp
# src/saveload/linkgraph_sl.cpp
# src/saveload/order_sl.cpp
# src/saveload/station_sl.cpp
# src/saveload/town_sl.cpp
# src/saveload/vehicle_sl.cpp
# src/screenshot.cpp
# src/screenshot.h
# src/settings_gui.cpp
# src/settings_type.h
# src/smallmap_gui.cpp
# src/station.cpp
# src/station_cmd.cpp
# src/table/settings.ini
# src/toolbar_gui.cpp
# src/town_cmd.cpp
# src/train.h
# src/train_cmd.cpp
# src/train_gui.cpp
# src/vehicle.cpp
# src/vehicle_base.h
# src/vehiclelist.cpp
# src/window_type.h
2020-01-06 18:45:51 +00:00
glx
ddabfed1cd
Codechange: Replace station related FOR_ALL with range-based for loops
2019-12-21 20:13:03 +01:00
glx
3a14cea068
Codechange: Replace FOR_ALL_COMPANIES with range-based for loops
2019-12-21 20:13:03 +01:00
Jonathan G Rennison
cbdd9f84d8
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/console_gui.cpp
# src/lang/korean.txt
# src/video/sdl2_v.cpp
# src/video/sdl2_v.h
# src/window.cpp
# src/window_gui.h
2019-11-12 18:43:10 +00:00
S. D. Cloudt
13cc8a0cee
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
Jonathan G Rennison
1f535915d1
Merge branch 'master' into jgrpp-nrt
...
# Conflicts:
# config.lib
# src/core/bitmath_func.hpp
# src/lang/korean.txt
# src/main_gui.cpp
# src/order_gui.cpp
# src/script/api/script_object.cpp
# src/station_cmd.cpp
# src/video/cocoa/wnd_quartz.mm
2019-09-18 01:18:28 +01:00
glx22
b3fd787959
Fix #7188 : check the validity of command callback for scripts ( #7701 )
2019-09-07 17:37:01 +01:00
Jonathan G Rennison
674732cd68
Merge: Codechange: Use null pointer literal instead of the NULL macro
2019-04-11 18:14:13 +01:00
Henry Wilson
7c8e7c6b6e
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
Jonathan G Rennison
ba34ec7ade
Merge branch 'master' into jgrpp
...
Replace build and refit, and group collapse implementations
Fix template creation build and refit
# Conflicts:
# Makefile.bundle.in
# config.lib
# src/animated_tile.cpp
# src/blitter/32bpp_anim.hpp
# src/blitter/32bpp_base.hpp
# src/blitter/8bpp_base.hpp
# src/blitter/null.hpp
# src/build_vehicle_gui.cpp
# src/command.cpp
# src/command_func.h
# src/console_gui.cpp
# src/core/smallstack_type.hpp
# src/date.cpp
# src/debug.cpp
# src/genworld_gui.cpp
# src/ground_vehicle.hpp
# src/group_gui.cpp
# src/lang/korean.txt
# src/linkgraph/linkgraph_gui.h
# src/main_gui.cpp
# src/misc_gui.cpp
# src/network/core/game.h
# src/network/core/packet.cpp
# src/network/core/udp.cpp
# src/network/core/udp.h
# src/network/network_content.cpp
# src/network/network_type.h
# src/network/network_udp.cpp
# src/newgrf_house.h
# src/openttd.cpp
# src/order_cmd.cpp
# src/order_gui.cpp
# src/os/unix/crashlog_unix.cpp
# src/os/windows/crashlog_win.cpp
# src/osk_gui.cpp
# src/pathfinder/opf/opf_ship.cpp
# src/rail_cmd.cpp
# src/rail_gui.cpp
# src/saveload/saveload.cpp
# src/settings.cpp
# src/settings_gui.cpp
# src/smallmap_gui.h
# src/station_base.h
# src/station_cmd.cpp
# src/table/gameopt_settings.ini
# src/table/newgrf_debug_data.h
# src/table/settings.ini
# src/timetable_gui.cpp
# src/toolbar_gui.cpp
# src/train_gui.cpp
# src/vehicle.cpp
# src/vehicle_gui.cpp
# src/vehiclelist.cpp
# src/viewport.cpp
# src/widgets/dropdown.cpp
# src/window_gui.h
2019-03-27 18:12:04 +00:00
peter1138
317f69c152
Codechange: Use override specifier in Window-derived classes.
2019-03-24 16:10:04 +01:00
Jonathan G Rennison
e3207a77fb
Add setting to control if and how land purchasing is permitted
2018-11-26 18:25:17 +00:00
Jonathan G Rennison
10320747a9
Allow purchasing a region of tile at once, by dragging
2018-11-23 19:07:13 +00:00
Jonathan G Rennison
f34833f111
Merge branch 'improved_breakdowns' into jgrpp
...
# Conflicts:
# src/vehiclelist.cpp
2017-08-15 19:26:26 +01:00
frosch
b4b98e5165
(svn r27893) -Codechange: Use fallthrough attribute. (LordAro)
2017-08-13 18:38:42 +00:00
frosch
a47fb85cd8
(svn r27893) -Codechange: Use fallthrough attribute. (LordAro)
2017-08-13 18:38:42 +00:00
Jonathan G Rennison
09291a3b74
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/blitter/32bpp_anim.cpp
# src/rail_gui.cpp
# src/saveload/saveload.cpp
# src/train_cmd.cpp
# src/vehicle_base.h
2016-05-23 18:41:00 +01:00
frosch
9aa33862a7
(svn r27571) -Codechange: Consistent naming for command callbacks which play a sound effect.
2016-05-22 10:07:48 +00:00
frosch
14c1a7ad0b
(svn r27571) -Codechange: Consistent naming for command callbacks which play a sound effect.
2016-05-22 10:07:48 +00:00
Jonathan G Rennison
f6d374ade4
Merge branch 'house_placing' into jgrpp
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This reverts the house picking/placing patch back to v2.
This is to fix house placement/town growth desync issues introduced in v4.
# Conflicts:
# src/settings_gui.cpp
# src/settings_type.h
# src/town_gui.cpp
2016-05-12 22:57:42 +01:00
Jonathan G Rennison
95b65163e3
Revert back to v2 of house picking/placing patch.
2016-05-12 22:35:39 +01:00
Jonathan G Rennison
41a06e698f
Merge branch 'house_placing' into jgrpp
...
# Conflicts:
# src/settings_gui.cpp
# src/settings_type.h
# src/town_gui.cpp
2016-04-08 20:15:08 +01:00
Jonathan G Rennison
efa27abde5
Merge branch 'measurement_tool' into jgrpp
2015-12-30 15:05:18 +00:00
Jonathan G Rennison
95eb2dbd32
Change default measurement tool hotkey to shift-R.
...
This is to avoid clashing with the rail remove hotkey.
2015-12-30 15:05:10 +00:00
Jonathan G Rennison
531956bb4d
Merge branch 'house_placing' into jgrpp
2015-09-21 22:17:37 +01:00
Jonathan G Rennison
7bd91f172b
Change house GUI picker logic to be more like object GUI window.
...
Deselect house on object placement abort.
Set object placement on init or house selection.
Adjust display to still work even if no house selected,
by continuing to show the previous selection.
2015-09-21 22:16:47 +01:00
Jonathan G Rennison
0007e6fda2
Merge branch 'master' into house_placing
...
Conflicts:
src/terraform_gui.cpp
2015-09-21 19:39:10 +01:00
alberth
65db59da81
(svn r27397) -Fix(r27346)[FS#6370]: Fix object editing crash in scenario editor (based on work by adf88)
2015-09-13 12:04:47 +00:00
alberth
4cbfe940cb
(svn r27397) -Fix(r27346)[FS#6370]: Fix object editing crash in scenario editor (based on work by adf88)
2015-09-13 12:04:47 +00:00
Jonathan G Rennison
b67d139317
Merge branch 'house_placing' into jgrpp
2015-09-09 19:48:02 +01:00
Jonathan G Rennison
7040d61287
House picker: Allow only one instance, remove button toggle behaviour.
...
This makes it behave more like object picker window.
2015-09-09 19:44:42 +01:00
Jonathan G Rennison
af85ccbbc3
Fix crash when opening object picker window.
...
SELGW = ScenarioEditorLandscapeGenerationWindow
Crash is triggered by the following:
1. SELGW has a OnPlaceObject active (e.g. raise/lower land).
2. SELGW button is clicked to open BuildObjectWindow
3. BuildObjectWindow constructor calls ResetObjectToPlace
4: SELGW::OnPlaceObjectAbort is called
5: DeleteWindowById(WC_BUILD_OBJECT, 0) is called
6: BuildObjectWindow is freed whilst its constructor is executing
7: Crash occurs either through access to this->vscroll
or during the dynamic_cast to get widget: WID_BO_SELECT_MATRIX.
The use-after-free was caught by AddressSanitizer.
2015-09-09 19:24:13 +01:00
Jonathan G Rennison
ce34225b0e
Merge branch 'house_placing' into jgrpp
2015-08-03 21:29:22 +01:00
patch-import
19dcbb1cb9
Import Picking and placing single houses in scenario editor patch
...
Minor whitespace fixes
http://www.tt-forums.net/viewtopic.php?f=33&t=68894&view=unread#p1099696
2015-08-03 21:29:13 +01:00