Commit Graph

5 Commits

Author SHA1 Message Date
frosch
a242dadad2 (svn r11947) -Feature: Make use of new sprites added by Action5 type 0D.
Tiles which only consist of shore do not flood anymore, instead they get removed if they are no longer connected to flooding water.
2008-01-22 17:48:08 +00:00
frosch
c7fe664119 (svn r11898) -Fix: Update neighboured canals + signals when flooding non-flat tiles, too. 2008-01-17 17:13:47 +00:00
rubidium
be923601bf (svn r11669) -Codechange: refactor tile.h -> tile_type.h and tile_map.h 2007-12-19 23:26:02 +00:00
glx
41e8396f57 (svn r11666) -Fix (r11504): when removing buoys, return to water or canal depending on their owner 2007-12-19 02:41:25 +00:00
rubidium
7f72e5573a (svn r11504) -Fix [FS#1467]: removing docks/ship depots could result in non-canal water where canals should have been build. 2007-11-24 08:45:04 +00:00