rubidium
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1850e6fd5c
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(svn r21731) -Fix (r21728): don't forget to update the saveload version, or to check for MSVC warnings
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2011-01-05 07:57:10 +00:00 |
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rubidium
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be077e030e
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(svn r21728) -Fix/Feature [FS#4331]: (configurably) limit amount of tiles that can be cleared/terraformed by a company
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2011-01-04 22:50:09 +00:00 |
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rubidium
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1af7df8ba0
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(svn r21453) -Codechange: add the view of an object to the savegame
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2010-12-10 21:32:04 +00:00 |
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rubidium
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7bed9deb4f
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(svn r21426) -Change: introduce a setting for the types of commands that are allowed to be executed while paused
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2010-12-07 21:08:08 +00:00 |
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rubidium
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2a577707e7
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(svn r21395) -Codechange: move the save and load filter's interface to a header
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2010-12-05 14:41:34 +00:00 |
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rubidium
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b5771255a6
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(svn r21394) -Codechange: split the actual savegame loading from SaveOrLoad as well
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2010-12-05 14:37:54 +00:00 |
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rubidium
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924aba8e67
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(svn r21393) -Codechange: support resetting of the "base" filters, i.e. reset their read location to be begin of the file. This is needed for trying to load savegames as a "buggy format"
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2010-12-05 14:35:55 +00:00 |
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rubidium
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ae8ce70bbd
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(svn r21381) -Fix (r21377,r21375): some compilers have to spoil the fun...
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2010-12-04 10:08:32 +00:00 |
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rubidium
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df2880e68c
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(svn r21380) -Codechange: move ThreadedSave variables to a more logical place, and move an include to the right place
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2010-12-04 09:56:13 +00:00 |
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rubidium
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2770e24e5c
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(svn r21379) -Codechange: move the actual save code into a separate function
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2010-12-04 09:54:38 +00:00 |
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rubidium
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1fb2849566
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(svn r21378) -Codechange: move the logic for reading bytes from a savegame into a class
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2010-12-04 09:53:43 +00:00 |
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rubidium
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e589dca253
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(svn r21377) -Codechange: rewrite the savegame decompressors to behave more like filters
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2010-12-04 09:52:52 +00:00 |
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rubidium
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07ee6b9ccf
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(svn r21376) -Codechange: generalise ClearMemoryDumper
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2010-12-04 09:43:13 +00:00 |
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rubidium
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cc8d1198d5
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(svn r21375) -Codechange: rewrite the savegame compressors to behave more like filters
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2010-12-04 09:09:29 +00:00 |
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rubidium
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1f409aa285
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(svn r21373) -Codechange: rewrite the game state to memory dumper
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2010-12-02 23:08:22 +00:00 |
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rubidium
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944a544fe3
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(svn r21371) -Codechange: pass the buffer to the compressor directly instead of using a global variable
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2010-12-02 22:43:10 +00:00 |
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alberth
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16f678a990
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(svn r21284) -Codechange: Rename CheckSavegameVersion() to IsSavegameVersionBefore().
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2010-11-21 12:47:04 +00:00 |
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alberth
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160b6834e9
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(svn r21282) -Codechange: Rename CheckSavegameVersionOldStyle() to IsSavegameVersionBefore().
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2010-11-21 12:31:16 +00:00 |
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alberth
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41041dda9a
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(svn r21281) -Doc: Add doxygen comments to saveload code.
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2010-11-21 12:12:23 +00:00 |
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alberth
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de9c678901
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(svn r21270) -Doc: Doxyment updates and additions. Removal of doxyment in code.
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2010-11-20 14:15:02 +00:00 |
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alberth
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9ef150d7ea
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(svn r21267) -Doc: Typo fixes.
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2010-11-20 13:33:24 +00:00 |
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rubidium
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d24dbdac7b
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(svn r21263) -Fix [FS#3935]: under some circumstances two vehicles could leave a non-drive through road stop at once
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2010-11-20 09:09:57 +00:00 |
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alberth
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40d69ce604
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(svn r21171) -Change: Reset industry build data at game start or load.
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2010-11-13 15:15:25 +00:00 |
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rubidium
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d22c1eee26
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(svn r21073) -Fix: spelling errors in comments
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2010-11-01 22:12:12 +00:00 |
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rubidium
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a9fc9b2e9a
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(svn r21044) -Feature: XZ/LZMA2 savegame support. New default reduces savegame size by 10 to 30% with slightly more CPU usage. With maximum settings it reduces savegame size by 20 to 30%, but that takes 7 to 14 times longer. Map saving + downloading takes, on average, 5% less.
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2010-10-27 16:42:20 +00:00 |
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frosch
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fca6f11a25
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(svn r20918) -Add: Store NewGRF version information from Action14 in savegame. (planetmaker)
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2010-10-12 17:47:15 +00:00 |
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rubidium
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e567833521
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(svn r20857) -Fix [FS#3637]: The station with the second highest rating was doubly penalised when distributing cargo. Now the penalty is completely removed and the granularity/precision of the distribution in increased by using fractional cargo. This should make competing stations less "all-or-nothing".
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2010-09-28 22:00:24 +00:00 |
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terkhen
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379a8f3504
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(svn r20832) -Feature: Allow to select a custom percentage of water in the map generation window (based on patch by CommanderZ).
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2010-09-20 18:56:35 +00:00 |
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rubidium
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f3cf16f529
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(svn r20819) -Fix [FS#3714]: be a bit more "lenient" w.r.t. invalid savegames; don't crash on saveload related NOT_REACHEDs, just show the user an error that the savegame is corrupted
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2010-09-16 22:06:36 +00:00 |
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rubidium
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64f3c1e243
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(svn r20815) -Revert (r20814): wrong patch at wrong time...
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2010-09-16 16:31:38 +00:00 |
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rubidium
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dfa550681c
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(svn r20814) -Codechange [FS#3835]: make waypoint default names work like depots, stations and vehicles (Krille)
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2010-09-16 16:28:40 +00:00 |
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rubidium
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4ad5ef5c43
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(svn r20659) -Feature: make the (flat) area around an industry configurable (Eddi|zuHause)
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2010-08-28 18:37:49 +00:00 |
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rubidium
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360d6daf34
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(svn r20632) -Cleanup: remove "a few" unneeded includes, and add them to some headers
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2010-08-26 22:01:16 +00:00 |
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rubidium
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1d8b95b235
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(svn r20621) -Codechange: move animation frames of houses, objects and industries to m7 (same as airports and stations)
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2010-08-26 14:36:00 +00:00 |
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rubidium
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f336f61104
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(svn r20482) -Codechange: move some object related information off the map and unify the relation objects have to towns
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2010-08-13 12:45:26 +00:00 |
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rubidium
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8975ef1f7b
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(svn r20446) -Codechange: unify the location of the water class
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2010-08-11 14:14:06 +00:00 |
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yexo
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c8d8c996c2
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(svn r20376) -Feature [FS#3093]: add setting for none/original/more smoke (SirkoZ)
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2010-08-05 12:09:08 +00:00 |
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rubidium
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5ed887648c
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(svn r20334) -Codechange: reorder the unmovable bits a bit for futher extension
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2010-08-03 08:09:45 +00:00 |
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frosch
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c18839704b
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(svn r20286) -Codechange: Unify end of doxygen comments.
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2010-08-01 19:44:49 +00:00 |
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frosch
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5b86c79fce
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(svn r20283) -Codechange: Unify start of doygen comments.
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2010-08-01 19:22:34 +00:00 |
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alberth
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1743c86610
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(svn r20266) -Doc: Mostly typo fixes, a few doxygen-related improvements.
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2010-07-31 21:02:56 +00:00 |
|
rubidium
|
a94031d60c
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(svn r20233) -Codechange: fix/unify coding and comment style a bit
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2010-07-28 09:48:35 +00:00 |
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rubidium
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5153532a7f
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(svn r20232) -Codechange: shuffle a few functions around so they don't need to be declared in advance
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2010-07-28 09:47:31 +00:00 |
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rubidium
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caf65f71de
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(svn r20231) -Document: which version had which savegame version
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2010-07-28 09:23:42 +00:00 |
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alberth
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137e2b64c9
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(svn r20211) -Codechange: Indented code should have curly braces around it.
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2010-07-24 10:14:39 +00:00 |
|
rubidium
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9fd2afb147
|
(svn r20192) -Cleanup: bye bye variables.h, bye bye VARDEF... you won't be missed :)
|
2010-07-19 17:28:27 +00:00 |
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rubidium
|
8894ae2ccb
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(svn r20183) -Codechange: make _do_autosave and _dedicated_forks not use VARDEF and put them in a more logical location
|
2010-07-19 15:44:49 +00:00 |
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rubidium
|
73280326f9
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(svn r20090) -Fix: savegames would (very likely) end with 128 KiB worth of useless zeros
|
2010-07-08 18:45:52 +00:00 |
|
rubidium
|
621c5a77e2
|
(svn r20087) -Fix [FS#3876, FS#3887, FS#3920, FS#3923]: if after loading a savegame (including intro game) one tried to save a game (including autosave) and that failed (very) early on because it couldn't open the file for writing all pointers would be converted to NULLs which then causes corrupted game states
|
2010-07-08 11:50:42 +00:00 |
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michi_cc
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a8c6eaeb4a
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(svn r20048) -Feature: Add a setting to forbid towns building level crossings.
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2010-07-02 16:34:07 +00:00 |
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