peter1138
598fdab47e
(svn r15236) -Codechange: Rename realistic_acceleration patch option to train_acceleration_model, and change from boolean to value. Don't forget to update your settings.
2009-01-23 20:53:43 +00:00
peter1138
3d404c2927
(svn r15236) -Codechange: Rename realistic_acceleration patch option to train_acceleration_model, and change from boolean to value. Don't forget to update your settings.
2009-01-23 20:53:43 +00:00
rubidium
de9b394557
(svn r14953) -Fix (r14952): the "available aircraft" list caused a crash
2009-01-10 10:41:22 +00:00
rubidium
c8f3630e64
(svn r14953) -Fix (r14952): the "available aircraft" list caused a crash
2009-01-10 10:41:22 +00:00
rubidium
0543f50181
(svn r14952) -Codechange: unify the "can vehicle go to station" tests
2009-01-10 09:51:14 +00:00
rubidium
3d6c09b38d
(svn r14952) -Codechange: unify the "can vehicle go to station" tests
2009-01-10 09:51:14 +00:00
smatz
b00e510140
(svn r14807) -Codechange: use INVALID_TILE instead of 0 to mark invalid depots, industries, towns and waypoints
2009-01-03 16:06:58 +00:00
smatz
254e19da91
(svn r14807) -Codechange: use INVALID_TILE instead of 0 to mark invalid depots, industries, towns and waypoints
2009-01-03 16:06:58 +00:00
rubidium
e83cca7d13
(svn r14754) -Codechange: get rid of _cmd_text and just pass it as (optional) parameter.
2008-12-28 14:37:19 +00:00
rubidium
87e5a8b52b
(svn r14754) -Codechange: get rid of _cmd_text and just pass it as (optional) parameter.
2008-12-28 14:37:19 +00:00
rubidium
2e916a154f
(svn r14683) -Change: only say a engine/vehicle is refittable when it can be refitted to at least two cargo type or when it has subcargos.
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NOTE: it is still possible that a vehicle is marked refittable when there is nothing to refit to, e.g. when only one subcargo is available but that cannot be determined without a vehicle chain.
2008-12-16 22:02:12 +00:00
rubidium
c7c65cf5bc
(svn r14683) -Change: only say a engine/vehicle is refittable when it can be refitted to at least two cargo type or when it has subcargos.
...
NOTE: it is still possible that a vehicle is marked refittable when there is nothing to refit to, e.g. when only one subcargo is available but that cannot be determined without a vehicle chain.
2008-12-16 22:02:12 +00:00
rubidium
e589c7e580
(svn r14422) -Codechange: also reflect the changes of r14421 in the filenames.
2008-09-30 20:51:04 +00:00
rubidium
b650a86e58
(svn r14422) -Codechange: also reflect the changes of r14421 in the filenames.
2008-09-30 20:51:04 +00:00
rubidium
f56e630e5c
(svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
2008-09-30 20:39:50 +00:00
rubidium
3b798599b6
(svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
2008-09-30 20:39:50 +00:00
smatz
e543181b12
(svn r14334) -Feature: ability to reset name to default/automatic value (for vehicles, engines, towns, groups, stations, waypoints, managers and companies)
2008-09-15 19:02:50 +00:00
smatz
1266b1a73f
(svn r14334) -Feature: ability to reset name to default/automatic value (for vehicles, engines, towns, groups, stations, waypoints, managers and companies)
2008-09-15 19:02:50 +00:00
smatz
ffa39caf3d
(svn r14331) -Codechange: use an enum as additional parameter for ShowQueryString()
2008-09-15 16:29:40 +00:00
smatz
606f4defdc
(svn r14331) -Codechange: use an enum as additional parameter for ShowQueryString()
2008-09-15 16:29:40 +00:00
frosch
bce424a4aa
(svn r14239) -Fix [FS#2267]: The engine-purchase-list-sorter doubled running-cost and halfed capacity of double-headed engines.
2008-09-03 18:05:02 +00:00
frosch
e6688ab190
(svn r14239) -Fix [FS#2267]: The engine-purchase-list-sorter doubled running-cost and halfed capacity of double-headed engines.
2008-09-03 18:05:02 +00:00
peter1138
6261063689
(svn r14157) -Codechange: Add and use string properties for rail types instead of relying on consecutive string IDs.
2008-08-24 21:31:24 +00:00
peter1138
ff07598ce2
(svn r14157) -Codechange: Add and use string properties for rail types instead of relying on consecutive string IDs.
2008-08-24 21:31:24 +00:00
peter1138
550fc3a3f5
(svn r14078) -Codechange: Rename *VehicleInfo::base_cost to cost_factor, indicating what it actually is.
2008-08-15 17:54:43 +00:00
peter1138
9d0e1b635a
(svn r14078) -Codechange: Rename *VehicleInfo::base_cost to cost_factor, indicating what it actually is.
2008-08-15 17:54:43 +00:00
rubidium
c816cc37fd
(svn r14063) -Codechange: replace some "magic" constants with enumified constants.
2008-08-13 06:05:01 +00:00
rubidium
97c184f8f8
(svn r14063) -Codechange: replace some "magic" constants with enumified constants.
2008-08-13 06:05:01 +00:00
belugas
2767042705
(svn r13887) -Codechange: Replace numbers with Colours enum on autoreplace, build_vehicle, cheat, depot and dock guis.
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The fact that it goes alphabetically is pure coincidence.
2008-07-31 02:36:01 +00:00
belugas
1737ce45e3
(svn r13887) -Codechange: Replace numbers with Colours enum on autoreplace, build_vehicle, cheat, depot and dock guis.
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The fact that it goes alphabetically is pure coincidence.
2008-07-31 02:36:01 +00:00
peter1138
759739db3f
(svn r13784) -Codechange: Truncate vehicle names in purchase list to width of window.
2008-07-22 16:13:42 +00:00
peter1138
49769dffba
(svn r13784) -Codechange: Truncate vehicle names in purchase list to width of window.
2008-07-22 16:13:42 +00:00
peter1138
47ba8389b5
(svn r13760) -Codechange: With multiple NewGRF engine sets, engine IDs may not be allocated in the order expected by GRF authors, so sort by 'list position' instead of engine ID for all vehicle types.
2008-07-20 21:21:51 +00:00
peter1138
00e052ad39
(svn r13760) -Codechange: With multiple NewGRF engine sets, engine IDs may not be allocated in the order expected by GRF authors, so sort by 'list position' instead of engine ID for all vehicle types.
2008-07-20 21:21:51 +00:00
belugas
dfeb80fb9b
(svn r13696) -Fix[GUI]: The Build button of the vehicle list is now hidden, instead of just disabled. It will be only visible when called from the Depot Building Window.
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Less confusion, hopefully. Suggested by Eddi.
2008-07-13 02:43:46 +00:00
belugas
f666fd5a9b
(svn r13696) -Fix[GUI]: The Build button of the vehicle list is now hidden, instead of just disabled. It will be only visible when called from the Depot Building Window.
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Less confusion, hopefully. Suggested by Eddi.
2008-07-13 02:43:46 +00:00
rubidium
4b3395fbd4
(svn r13694) -Change: make it more explicit that you've opened the available train/ship/etc. list instead of the one where you can actually build vehicles by setting the appropriate title for the window.
2008-07-12 22:28:34 +00:00
rubidium
e74743227b
(svn r13694) -Change: make it more explicit that you've opened the available train/ship/etc. list instead of the one where you can actually build vehicles by setting the appropriate title for the window.
2008-07-12 22:28:34 +00:00
rubidium
e7a501100a
(svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
2008-05-29 15:13:28 +00:00
rubidium
923e21129c
(svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
2008-05-29 15:13:28 +00:00
peter1138
c61baba819
(svn r13314) -Codechange: Switch EngineList from std::vector to GUIList
2008-05-28 17:29:27 +00:00
peter1138
f954a93ee0
(svn r13314) -Codechange: Switch EngineList from std::vector to GUIList
2008-05-28 17:29:27 +00:00
peter1138
f97403803b
(svn r13306) -Fix (r8362): Pass engine list by pointer instead of making a copy of it.
2008-05-28 10:29:48 +00:00
peter1138
bb00206736
(svn r13306) -Fix (r8362): Pass engine list by pointer instead of making a copy of it.
2008-05-28 10:29:48 +00:00
peter1138
1272c55991
(svn r13287) -Codechange: move engine list gui code away from engine.cpp (and its headers) to engine_gui.cpp
2008-05-27 12:24:23 +00:00
peter1138
f7a9c4f522
(svn r13287) -Codechange: move engine list gui code away from engine.cpp (and its headers) to engine_gui.cpp
2008-05-27 12:24:23 +00:00
rubidium
dc77647ea4
(svn r13251) -Codechange: rename _patches to _settings as that is more logic.
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-Codechange: move all Settings into substructs of _settings in a way that they are logically grouped.
2008-05-25 19:17:03 +00:00
rubidium
4625695653
(svn r13251) -Codechange: rename _patches to _settings as that is more logic.
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-Codechange: move all Settings into substructs of _settings in a way that they are logically grouped.
2008-05-25 19:17:03 +00:00
smatz
ebe6a8b0df
(svn r13190) -Cleanup: remove unused variable
2008-05-19 16:44:50 +00:00
smatz
5cedf77a9a
(svn r13190) -Cleanup: remove unused variable
2008-05-19 16:44:50 +00:00