Jonathan G Rennison
8a14d8c246
Add setting to also limit acceleration when using realistic braking
2023-08-09 00:16:28 +01:00
Daniel Hill
924b2ab9ec
Add an optional "(City)" in Viewport labels
2023-07-30 22:06:51 +01:00
Jonathan G Rennison
11bf8e22d7
Add setting to show order number in vehicle view window
2023-07-17 19:02:01 +01:00
Jonathan G Rennison
c6c69fa3da
Add setting for long-term autosaves
...
A second set of autosaves for whenever the main set wraps around to 0
2023-07-09 10:02:57 +01:00
RoqueDeicide
c57bfa479a
[Feature] Added waypoint viewport tooltips.
2023-07-06 14:53:09 +04:00
Jonathan G Rennison
3e03cebad1
Simplify industry_tooltip_show_stockpiled setting
...
See: #564
2023-07-04 23:50:53 +01:00
RoqueDeicide
84e5aba1d7
[Change] Reworked stockpile settings into 1 dropdown.
2023-07-04 11:11:59 +04:00
RoqueDeicide
733f53dc9a
Merge branch 'tooltip_extension' into jgrpp
2023-07-03 19:59:29 +04:00
RoqueDeicide
5af7be6d17
[Feature] Added station viewport tooltips.
2023-07-01 22:59:00 +04:00
RoqueDeicide
1071235aee
[Feature] Added depot viewport tooltips.
2023-07-01 22:58:24 +04:00
Jonathan G Rennison
8fea927ed1
Add setting for whether to shade height in viewport map mode
...
See: #550
2023-07-01 12:03:36 +01:00
Jonathan G Rennison
05be624294
Remove gui.viewport_map_scan_surroundings setting, now always enabled
2023-07-01 11:00:59 +01:00
Jonathan G Rennison
d09b504bc5
Merge branch 'master' into jgrpp
...
# Conflicts:
# .github/workflows/ci-build.yml
# .github/workflows/release-linux.yml
# .github/workflows/release-macos.yml
# .github/workflows/release-source.yml
# .github/workflows/release.yml
# CMakeLists.txt
# COMPILING.md
# src/ai/ai_core.cpp
# src/ai/ai_gui.cpp
# src/bridge_gui.cpp
# src/company_gui.cpp
# src/console_cmds.cpp
# src/core/CMakeLists.txt
# src/core/smallmap_type.hpp
# src/disaster_vehicle.h
# src/effectvehicle_base.h
# src/fontcache.cpp
# src/game/game_core.cpp
# src/game/game_gui.cpp
# src/gamelog.cpp
# src/gamelog_internal.h
# src/group_gui.cpp
# src/linkgraph/linkgraph.h
# src/misc.cpp
# src/network/core/config.h
# src/network/core/udp.cpp
# src/network/network_chat_gui.cpp
# src/network/network_content_gui.cpp
# src/network/network_gui.cpp
# src/newgrf.cpp
# src/newgrf_gui.cpp
# src/newgrf_profiling.cpp
# src/newgrf_profiling.h
# src/object_gui.cpp
# src/openttd.cpp
# src/openttd.h
# src/order_gui.cpp
# src/os/windows/font_win32.cpp
# src/rail_gui.cpp
# src/road.cpp
# src/road_gui.cpp
# src/saveload/afterload.cpp
# src/saveload/saveload.h
# src/script/api/script_controller.cpp
# src/script/api/script_roadtypelist.cpp
# src/script/script_config.cpp
# src/script/script_config.hpp
# src/script/script_instance.cpp
# src/script/script_scanner.cpp
# src/script/squirrel.cpp
# src/script/squirrel_helper.hpp
# src/settings_gui.cpp
# src/settings_internal.h
# src/settings_type.h
# src/table/settings/network_private_settings.ini
# src/timetable_gui.cpp
# src/vehicle.cpp
# src/vehicle_base.h
# src/window_gui.h
2023-07-01 02:42:51 +01:00
RoqueDeicide
33ee78f9ac
[Feature] Extended functionality of industry viewport tooltips.
...
Added ability to turn them off or to show any combination of the following: name, required, stockpiled or produced cargoes.
2023-06-30 15:55:12 +04:00
RoqueDeicide
8eea01717f
[Feature] A setting to allow town name tile tooltips to always or never be displayed.
2023-06-28 16:11:51 +04:00
RoqueDeicide
d6041744ca
[Change] Moved tooltip-related settings to a dedicated category.
2023-06-28 15:14:29 +04:00
RoqueDeicide
829db8e4f9
Feature: A setting to bring back old tile tooltip behavior.
...
If enabled, the setting allows tooltips for tiles, such as industries, to show instantly, when otherwise they would require a right-click.
2023-06-25 00:11:01 +04:00
Jonathan G Rennison
b18d3c9603
Network: Auto-kick clients after too many failed rcon/settings attempts
2023-06-14 21:58:35 +01:00
Jonathan G Rennison
ccdca8ae52
Add setting to increase size of main toolbar
2023-06-09 19:21:28 +01:00
Jonathan G Rennison
d3fbe88a9c
Add setting for departure boards duration when using minutes
...
Default to 24 hours
2023-06-07 02:20:32 +01:00
Jonathan G Rennison
bac8f032da
Re-add company shares
2023-05-30 18:57:42 +01:00
Jonathan G Rennison
02fe4af934
Merge branch 'master' into jgrpp
...
# Conflicts:
# .github/workflows/release-windows.yml
# src/company_base.h
# src/company_cmd.cpp
# src/company_gui.cpp
# src/console_cmds.cpp
# src/economy.cpp
# src/economy_cmd.h
# src/fios.h
# src/goal.cpp
# src/group_gui.cpp
# src/network/core/config.h
# src/network/network_admin.cpp
# src/newgrf_config.cpp
# src/os/windows/win32.cpp
# src/saveload/afterload.cpp
# src/saveload/company_sl.cpp
# src/saveload/saveload.cpp
# src/saveload/saveload_error.hpp
# src/settings_gui.cpp
# src/ship_cmd.cpp
# src/stdafx.h
# src/story.cpp
# src/story_base.h
# src/string.cpp
# src/table/settings/economy_settings.ini
# src/tests/CMakeLists.txt
# src/tests/math_func.cpp
2023-05-30 00:49:24 +01:00
Jonathan G Rennison
fd4d4d341d
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/animated_tile.cpp
# src/cargopacket.h
# src/cheat_gui.cpp
# src/company_cmd.cpp
# src/company_gui.cpp
# src/date.cpp
# src/disaster_vehicle.cpp
# src/dock_gui.cpp
# src/economy.cpp
# src/engine.cpp
# src/error_gui.cpp
# src/fontcache/spritefontcache.cpp
# src/game/game_gui.cpp
# src/game/game_text.cpp
# src/gfx.cpp
# src/graph_gui.cpp
# src/highscore_gui.cpp
# src/industry_cmd.cpp
# src/lang/dutch.txt
# src/lang/english_AU.txt
# src/lang/english_US.txt
# src/lang/finnish.txt
# src/lang/french.txt
# src/lang/italian.txt
# src/lang/portuguese.txt
# src/lang/russian.txt
# src/lang/turkish.txt
# src/lang/vietnamese.txt
# src/main_gui.cpp
# src/misc_gui.cpp
# src/network/network_gui.cpp
# src/network/network_server.cpp
# src/newgrf.cpp
# src/newgrf.h
# src/newgrf_generic.cpp
# src/news_gui.cpp
# src/openttd.cpp
# src/os/unix/unix.cpp
# src/os/windows/font_win32.cpp
# src/os/windows/win32.cpp
# src/rail_gui.cpp
# src/road_gui.cpp
# src/saveload/afterload.cpp
# src/saveload/misc_sl.cpp
# src/saveload/oldloader_sl.cpp
# src/saveload/saveload.cpp
# src/saveload/saveload.h
# src/script/script_gui.cpp
# src/settings_table.cpp
# src/signs_gui.cpp
# src/smallmap_gui.cpp
# src/smallmap_gui.h
# src/spritecache.cpp
# src/spritecache.h
# src/spriteloader/grf.cpp
# src/station_cmd.cpp
# src/statusbar_gui.cpp
# src/stdafx.h
# src/strgen/strgen_base.cpp
# src/subsidy.cpp
# src/table/settings/difficulty_settings.ini
# src/texteff.cpp
# src/timetable_cmd.cpp
# src/timetable_gui.cpp
# src/toolbar_gui.cpp
# src/town_cmd.cpp
# src/town_gui.cpp
# src/townname.cpp
# src/vehicle.cpp
# src/waypoint_cmd.cpp
# src/widgets/dropdown.cpp
# src/window.cpp
2023-05-26 19:36:48 +01:00
Jonathan G Rennison
72dcdfafbd
Add setting for server sent commands per frame limit
...
Use higher of this and existing commands per frame limit setting
for server-originating commands, e.g. GS
2023-05-23 22:21:19 +01:00
Jonathan G Rennison
9a4512f789
Remove linkgraph duration not day length scaled setting
...
Now always enabled
2023-05-22 19:38:52 +01:00
Jonathan G Rennison
5dd99fb046
Add setting for milliseconds per game tick mode
2023-05-22 18:40:46 +01:00
Patric Stout
7634553d22
Feature: opt-in survey when exiting a game
...
On first start-up, the game will ask if you want to participate
in our automated survey. You have to opt-in, and can easily opt-out
(via the Options) at any time.
When opt-in, whenever you exit a game, a JSON blob will be send
to the survey server hosted by OpenTTD. This JSON blob contains
information that gives a global picture of the game just played:
- What settings were used
- How many humans vs AIs
- How long the game has been played
- Basic information about the OS / CPU
All this information is kept very generic, so there is no
chance we send private information to our survey server.
Nothing in the JSON blob could identify you as a person; it
mostly tells about the game played. At any time you can see
what the JSON blob includes, by pressing the "Preview Survey
Results" button in-game.
2023-05-14 23:22:02 +02:00
Tyler Trahan
6501f84b4a
Codechange: Move calendar date functions inside TimerGameCalendar ( #10753 )
2023-05-04 13:14:12 +00:00
Jonathan G Rennison
e26bea6ce4
Add setting to select cargo payment algorithm
...
See: #506
2023-04-29 13:00:33 +01:00
Patric Stout
36a0818bc5
Remove: buying/selling/owning company shares ( #10709 )
2023-04-29 10:16:49 +02:00
Tyler Trahan
930f0a16d8
Codechange: Define Date/Year/Month/Day within TimerGameCalendar class
2023-04-26 07:14:03 -04:00
Patric Stout
ed83c4b0da
Change: replace per-AI "start_date" with a global "competitors_interval" ( #10653 )
...
The per-AI "start_date" is a lot of custom code, and was rarely
used in the way it was meant.
While at it, also ported this part over to the new timer system.
2023-04-16 20:14:22 +02:00
Jonathan G Rennison
82803b98e0
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/game/game_gui.cpp
# src/graph_gui.cpp
# src/linkgraph/linkgraph_gui.h
# src/newgrf.cpp
# src/order_gui.cpp
# src/saveload/engine_sl.cpp
# src/saveload/saveload.h
# src/script/api/script_text.cpp
# src/script/script_gui.cpp
# src/settings_table.cpp
# src/strings.cpp
# src/table/settings/economy_settings.ini
# src/table/settings/locale_settings.ini
# src/timetable_gui.cpp
2023-04-10 15:11:53 +01:00
PeterN
f1144de509
Feature: Separate rail/road and sea/air velocity units, and add knots. ( #10594 )
...
This is achieved by packing vehicle type along with the velocity so that
the string system can decode and pick the appropriate unit.
2023-04-08 12:26:13 -04:00
Jonathan G Rennison
c9c0436e58
Add company setting for remain at station if next order for same station
...
Set value on load for whether the save version had this enabled for trains
2023-04-06 01:30:14 +01:00
Jonathan G Rennison
1d05637d45
Add setting for rail depot maximum speed
2023-04-06 01:30:14 +01:00
Jonathan G Rennison
c80075b7cc
Add setting and town override for whether towns can build bridges
2023-01-28 11:19:49 +00:00
Jonathan G Rennison
5b490b243d
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/industry_cmd.cpp
# src/landscape.cpp
# src/object_cmd.cpp
# src/rail_cmd.cpp
# src/script/api/script_tile.cpp
# src/table/settings/difficulty_settings.ini
# src/table/settings/world_settings.ini
# src/terraform_cmd.cpp
# src/tilearea_type.h
# src/tree_cmd.cpp
# src/tree_cmd.h
# src/tree_gui.cpp
# src/water_cmd.cpp
2023-01-14 16:49:17 +00:00
Tyler Trahan
2206c73156
Feature: Set a custom number of industries in map generation window ( #10340 )
2023-01-14 05:12:29 -05:00
Jonathan G Rennison
b9dad1818b
Add setting to disable NewGRF inflation flag
2022-12-28 01:58:03 +00:00
Jonathan G Rennison
14f4f6d104
Remove now unused vehicle.flip_direction_all_trains setting
2022-12-27 01:00:41 +00:00
Jonathan G Rennison
6d4474b84e
Merge tag '13.0-beta2' into jgrpp
...
# Conflicts:
# src/cheat_gui.cpp
# src/company_gui.cpp
# src/console_gui.cpp
# src/depot_gui.cpp
# src/error_gui.cpp
# src/gfx.cpp
# src/graph_gui.cpp
# src/group_gui.cpp
# src/lang/english.txt
# src/lang/korean.txt
# src/lang/polish.txt
# src/misc_gui.cpp
# src/network/network_content_gui.h
# src/newgrf_debug_gui.cpp
# src/order_gui.cpp
# src/rail_gui.cpp
# src/road_gui.cpp
# src/settings_gui.cpp
# src/settings_type.h
# src/station_gui.cpp
# src/subsidy_gui.cpp
# src/table/settings/gui_settings.ini
# src/timetable_gui.cpp
# src/town_gui.cpp
# src/train_cmd.cpp
# src/vehicle_gui.cpp
# src/viewport.cpp
# src/water_cmd.cpp
# src/widgets/dropdown.cpp
# src/window_gui.h
2022-12-04 20:43:11 +00:00
Jonathan G Rennison
5d171e0023
Add setting for whether dual pane train purchase window uses combined buttons
...
See: #421
2022-11-27 20:15:58 +00:00
Jonathan G Rennison
1f36c3f3e4
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/ai/ai_gui.cpp
# src/build_vehicle_gui.cpp
# src/genworld_gui.cpp
# src/lang/english.txt
# src/lang/german.txt
# src/lang/korean.txt
# src/newgrf_sound.cpp
# src/roadveh.h
# src/sound.cpp
# src/station_cmd.cpp
# src/train.h
# src/train_cmd.cpp
# src/vehicle.cpp
# src/vehicle_base.h
# src/vehicle_gui.cpp
2022-11-26 23:04:14 +00:00
stormcone
e29547a3a2
Feature: Show the cargoes the vehicles can carry in the vehicle list window ( #8304 )
2022-11-24 20:58:10 +00:00
Jonathan G Rennison
4990a25e48
Add a "if breakdowns enabled" mode to the no depot order warn setting
2022-11-17 23:28:57 +00:00
Jonathan G Rennison
6cf62af092
Change vehicle route overlay settings
...
Add a mode setting: off, all locations, station stops only
Change show vehicle route setting to on/off
Move settings to their own section in the GUI
Add an unset hotkey to switch the mode setting
2022-11-17 22:54:07 +00:00
Peter Nelson
dd90d79e7b
Add: Setting to toggle thin vs chunky (scaled) bevels.
2022-11-12 18:28:39 +00:00
Artin Alavi
5d6cdf4385
Feature: Allow AI/GS to be fully modified in scenario editor ( #10152 )
2022-11-11 23:48:07 +01:00
Jonathan G Rennison
a8361cd608
Allow overriding town settings on a per-town basis
...
Add a setting for whether this is allowed for non-privileged
multiplayer clients
2022-10-23 22:07:51 +01:00