rubidium
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5ce935c6eb
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(svn r10991) -Codechange: add documentation, enumification and some code simplifications to the terraforming code. Patch by frosch.
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2007-08-27 21:18:04 +00:00 |
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rubidium
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8f719a7b2d
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(svn r10799) -Fix: only calling QuickFree and not the destructor on pool cleanups might cause memory leaks due to the way C++ works.
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2007-08-05 21:20:55 +00:00 |
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rubidium
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83e1fdcb01
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(svn r10799) -Fix: only calling QuickFree and not the destructor on pool cleanups might cause memory leaks due to the way C++ works.
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2007-08-05 21:20:55 +00:00 |
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glx
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3245f97832
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(svn r10787) -Fix r10755: _total_towns was not increased when placing town manually in scenario editor
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2007-08-04 23:35:27 +00:00 |
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glx
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8cea2059a5
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(svn r10787) -Fix r10755: _total_towns was not increased when placing town manually in scenario editor
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2007-08-04 23:35:27 +00:00 |
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rubidium
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655b2048e5
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(svn r10773) -Codechange: use pool.CleanPool instead of CleanPool(&pool) and similarly for AddBlock*.
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2007-08-03 20:18:38 +00:00 |
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rubidium
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2dd7a5d296
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(svn r10773) -Codechange: use pool.CleanPool instead of CleanPool(&pool) and similarly for AddBlock*.
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2007-08-03 20:18:38 +00:00 |
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rubidium
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2f89fef353
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(svn r10759) -Codechange: make the industry struct use the pool item class as super class.
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2007-08-02 23:21:52 +00:00 |
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rubidium
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e4149482ec
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(svn r10759) -Codechange: make the industry struct use the pool item class as super class.
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2007-08-02 23:21:52 +00:00 |
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rubidium
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032de036dd
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(svn r10755) -Codechange: make the town struct use the pool item class as super class.
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2007-08-02 21:05:54 +00:00 |
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rubidium
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db374f600c
|
(svn r10755) -Codechange: make the town struct use the pool item class as super class.
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2007-08-02 21:05:54 +00:00 |
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rubidium
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2800a49f03
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(svn r10733) -Codechange: change MP_STREET into MP_ROAD as we use the word "road" everywhere except in the tile type.
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2007-07-29 23:42:59 +00:00 |
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rubidium
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7fb3f54584
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(svn r10733) -Codechange: change MP_STREET into MP_ROAD as we use the word "road" everywhere except in the tile type.
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2007-07-29 23:42:59 +00:00 |
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rubidium
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903a0a08c2
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(svn r10698) -Codechange [FS#1082]: simplify the code related to foundations. Primarily removal of (duplicated|magic) code and introduction of few helper functions to ease foundation determination. Patch by frosch.
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2007-07-26 16:51:10 +00:00 |
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rubidium
|
d624f66c79
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(svn r10698) -Codechange [FS#1082]: simplify the code related to foundations. Primarily removal of (duplicated|magic) code and introduction of few helper functions to ease foundation determination. Patch by frosch.
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2007-07-26 16:51:10 +00:00 |
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rubidium
|
a26ef1ee3a
|
(svn r10696) -Codechange: remove duplication of the "make sprite transparent" code.
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2007-07-26 14:07:11 +00:00 |
|
rubidium
|
02ab86631e
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(svn r10696) -Codechange: remove duplication of the "make sprite transparent" code.
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2007-07-26 14:07:11 +00:00 |
|
belugas
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a59b7f492d
|
(svn r10505) -Fix(r10249)[FS#1016]: Town was still trying to gather information for tiles on which it could not build. aising the values to 2 will prevent further invasion of the water-at-the-edge :)
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2007-07-11 02:13:00 +00:00 |
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belugas
|
fb92e30dfb
|
(svn r10505) -Fix(r10249)[FS#1016]: Town was still trying to gather information for tiles on which it could not build. aising the values to 2 will prevent further invasion of the water-at-the-edge :)
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2007-07-11 02:13:00 +00:00 |
|
belugas
|
95c877cf71
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(svn r10504) -Codechange: Shorten the test if no track bit has been found
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2007-07-11 01:45:44 +00:00 |
|
belugas
|
5111c6205c
|
(svn r10504) -Codechange: Shorten the test if no track bit has been found
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2007-07-11 01:45:44 +00:00 |
|
rubidium
|
7cb7488836
|
(svn r10493) -Codechange: update some callback ID enums to reflect their changed usage, add a few and update the comments.
|
2007-07-09 19:38:12 +00:00 |
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rubidium
|
b876be0064
|
(svn r10493) -Codechange: update some callback ID enums to reflect their changed usage, add a few and update the comments.
|
2007-07-09 19:38:12 +00:00 |
|
glx
|
bb3eb6eed4
|
(svn r10413) -Fix r10211: t->townnamegrfid was not cleared when renaming a town
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2007-07-03 15:24:50 +00:00 |
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glx
|
e08965fdcb
|
(svn r10413) -Fix r10211: t->townnamegrfid was not cleared when renaming a town
|
2007-07-03 15:24:50 +00:00 |
|
peter1138
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cd0e022172
|
(svn r10364) -Fix [FS#706]: checking for duplicate custom names was inconsistent, and tested all 'namespaces'. now only check names of the same type.
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2007-06-27 20:53:25 +00:00 |
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peter1138
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c692d897cd
|
(svn r10364) -Fix [FS#706]: checking for duplicate custom names was inconsistent, and tested all 'namespaces'. now only check names of the same type.
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2007-06-27 20:53:25 +00:00 |
|
peter1138
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8ee9e8bf1e
|
(svn r10323) -Codechange: reference company name, number and player (president) name
by index
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2007-06-25 13:30:38 +00:00 |
|
peter1138
|
eb6594caa8
|
(svn r10323) -Codechange: reference company name, number and player (president) name
by index
|
2007-06-25 13:30:38 +00:00 |
|
rubidium
|
21711da99d
|
(svn r10253) -Fix (r10249): putting the < the wrong way around made the new towns pretty small.
|
2007-06-21 16:12:31 +00:00 |
|
rubidium
|
2792019b78
|
(svn r10253) -Fix (r10249): putting the < the wrong way around made the new towns pretty small.
|
2007-06-21 16:12:31 +00:00 |
|
rubidium
|
3307cb32f4
|
(svn r10249) -Fix [FS#906]: town tried to gather information about the neighbourhood of a tile when it couldn't even *ever* build on that tile.
|
2007-06-21 15:13:09 +00:00 |
|
rubidium
|
b6cbd30c3f
|
(svn r10249) -Fix [FS#906]: town tried to gather information about the neighbourhood of a tile when it couldn't even *ever* build on that tile.
|
2007-06-21 15:13:09 +00:00 |
|
glx
|
623a848cca
|
(svn r10211) -Feature: [NewGRF] Add support for action 0F
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2007-06-18 23:00:55 +00:00 |
|
glx
|
23af871615
|
(svn r10211) -Feature: [NewGRF] Add support for action 0F
|
2007-06-18 23:00:55 +00:00 |
|
rubidium
|
773a7c9cb6
|
(svn r10205) -Codechange: refactor returning of cost, so it can be more easily modified.
|
2007-06-18 19:53:50 +00:00 |
|
rubidium
|
49220cc6f1
|
(svn r10205) -Codechange: refactor returning of cost, so it can be more easily modified.
|
2007-06-18 19:53:50 +00:00 |
|
rubidium
|
82e79b847e
|
(svn r10200) -Codechange: add "shortcut" for !CmdFailed (CmdSucceeded).
|
2007-06-18 16:42:40 +00:00 |
|
rubidium
|
b09431478d
|
(svn r10200) -Codechange: add "shortcut" for !CmdFailed (CmdSucceeded).
|
2007-06-18 16:42:40 +00:00 |
|
rubidium
|
3ccc83e640
|
(svn r10197) -Codechange: replace int32 with CommandCost where appropriate.
|
2007-06-18 10:48:15 +00:00 |
|
rubidium
|
966e2738b9
|
(svn r10197) -Codechange: replace int32 with CommandCost where appropriate.
|
2007-06-18 10:48:15 +00:00 |
|
belugas
|
0f0b58d429
|
(svn r10167) -Codechange: Change the flagging system of grf loaded feature from a bitset to a bool evaluation.
Like easier to read and faster to evaluate :)
|
2007-06-15 23:55:52 +00:00 |
|
belugas
|
108ee9bc3e
|
(svn r10167) -Codechange: Change the flagging system of grf loaded feature from a bitset to a bool evaluation.
Like easier to read and faster to evaluate :)
|
2007-06-15 23:55:52 +00:00 |
|
rubidium
|
47d7124207
|
(svn r10081) -Fix [FS851]: towns/AIs didn't build bridges anymore (boekabart).
|
2007-06-10 10:52:19 +00:00 |
|
rubidium
|
7767e466e5
|
(svn r10081) -Fix [FS851]: towns/AIs didn't build bridges anymore (boekabart).
|
2007-06-10 10:52:19 +00:00 |
|
belugas
|
4c243d099c
|
(svn r10005) -Codechange: Merge two flags (2cc and newhouses) indicating some newgrf features have been loaded, and introduce the newindustry one.
|
2007-05-31 19:13:41 +00:00 |
|
belugas
|
4af692558a
|
(svn r10005) -Codechange: Merge two flags (2cc and newhouses) indicating some newgrf features have been loaded, and introduce the newindustry one.
|
2007-05-31 19:13:41 +00:00 |
|
rubidium
|
821e58ac95
|
(svn r9914) -Codechange: prepare GTTS and the pathfinders to handle multiple road types on a single tile.
|
2007-05-24 22:41:50 +00:00 |
|
rubidium
|
440d723d84
|
(svn r9914) -Codechange: prepare GTTS and the pathfinders to handle multiple road types on a single tile.
|
2007-05-24 22:41:50 +00:00 |
|
rubidium
|
51109475a2
|
(svn r9892) -Codechange: lots of ground work for allowing multiple types of "road" with multiple owners on a single tile.
|
2007-05-20 19:14:08 +00:00 |
|