Jonathan G Rennison
e3d167f9f0
Merge branch 'save_ext' into jgrpp
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# Conflicts:
# config.lib
# src/misc_gui.cpp
# src/network/network_gui.cpp
# src/settings_type.h
# src/smallmap_gui.cpp
# src/smallmap_gui.h
# src/station_cmd.cpp
# src/toolbar_gui.cpp
# src/vehicle_gui.cpp
# src/window.cpp
2019-01-14 00:01:44 +00:00
Joan Josep
9aecbac2b4
Codechange: Define INVALID_TOWN as a TownID ( #7044 )
2019-01-12 23:20:10 +00:00
Jonathan G Rennison
e735c1a51a
Merge branch 'master' into jgrpp
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# Conflicts:
# src/aircraft_cmd.cpp
# src/autoreplace_cmd.cpp
# src/pathfinder/follow_track.hpp
# src/pathfinder/yapf/yapf_rail.cpp
# src/saveload/afterload.cpp
# src/saveload/saveload.cpp
# src/script/api/ai/ai_station.hpp.sq
# src/script/api/game/game_station.hpp.sq
# src/script/api/script_station.hpp
# src/track_func.h
# src/vehicle_base.h
2018-11-05 12:53:36 +00:00
Charles Pigott
b5028efc1f
Fix: Protect against a few out of bounds or uninitialised usage errors
2018-10-31 12:41:49 +01:00
Charles Pigott
f5b1115039
Doc: Lots and lots of doxymentation fixes
2018-10-31 12:35:54 +01:00
Jonathan G Rennison
6bcc705c7c
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/saveload/saveload.cpp
2018-09-20 08:32:56 +01:00
Max Maton
eed0da60a2
Fix #6622 : Fixes empty company name in news when gamescript constructs a town
2018-09-18 18:35:26 +02:00
cirdan
c6d4a6b5e4
Rework end loop in GrowTownWithBridge
...
Rework the end loop in GrowTownWithBridge to keep track of bridge
types already tried. This also fixes a bug that prevented the last
bridge type from being tried at all.
(cherry picked from commit 2b1d2c5887f8c3e27a8229ef87d670395aab2011)
2018-08-07 22:44:36 +01:00
Jonathan G Rennison
9e1e074c2b
Update existing assertions to log tile information where suitable
2018-07-26 19:13:35 +01:00
Jonathan G Rennison
4d1bd8e4b4
Merge branch 'master' into jgrpp
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# Conflicts:
# src/genworld_gui.cpp
# src/gfx.cpp
# src/lang/korean.txt
# src/linkgraph/linkgraph_gui.cpp
# src/linkgraph/linkgraph_gui.h
# src/music.cpp
# src/table/settings.ini
# src/town_cmd.cpp
# src/train_cmd.cpp
2018-06-25 18:57:48 +01:00
Pavel Stupnikov
9fc3212679
Feature #6397 : Keep town growth rate in sync with house count
...
Takes some code and ideas from #6378 patch, but doesn't change anything GS-related.
2018-06-24 20:55:48 +02:00
Jonathan G Rennison
56be293107
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/blitter/32bpp_anim.cpp
# src/blitter/32bpp_anim.hpp
# src/blitter/32bpp_anim_sse2.cpp
# src/blitter/32bpp_base.cpp
# src/blitter/32bpp_base.hpp
# src/ground_vehicle.cpp
# src/linkgraph/linkgraph_gui.h
# src/main_gui.cpp
# src/newgrf_house.cpp
# src/newgrf_house.h
# src/town_cmd.cpp
# src/vehicle_base.h
# src/viewport_gui.cppp
2018-05-25 18:29:17 +01:00
PeterN
4cebebcf68
Change: Add CargoTypes type for cargo masks. ( #6790 )
2018-05-21 22:08:39 +01:00
Jonathan G Rennison
793a446062
Zoning: Ensure that screen is refreshed when necessary in authority overlay
2018-05-11 00:03:49 +01:00
Jonathan G Rennison
ad1c402ad8
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/debug.cpp
# src/saveload/afterload.cpp
# src/saveload/saveload.cpp
# src/settings_type.h
# src/town_cmd.cpp
# src/window.cpp
2018-05-03 23:54:51 +01:00
Pavel Stupnikov
fef8b831a9
Change: Switch town growth rate and counter to actual game ticks ( #6763 )
2018-05-02 21:01:30 +02:00
Pavel Stupnikov
8d8b9a026a
Feature #6610 : Allow towns to build houses on road turns ( #6758 )
2018-04-28 23:47:36 +02:00
Jonathan G Rennison
c3a9eca1a9
Add town growth setting, rate depends on proportion of transported cargo
2017-08-26 01:15:16 +01:00
Jonathan G Rennison
36a712a579
Add very and extremely slow options to town growth rate setting
2017-08-20 11:14:43 +01:00
Jonathan G Rennison
f34833f111
Merge branch 'improved_breakdowns' into jgrpp
...
# Conflicts:
# src/vehiclelist.cpp
2017-08-15 19:26:26 +01:00
frosch
b4b98e5165
(svn r27893) -Codechange: Use fallthrough attribute. (LordAro)
2017-08-13 18:38:42 +00:00
frosch
a47fb85cd8
(svn r27893) -Codechange: Use fallthrough attribute. (LordAro)
2017-08-13 18:38:42 +00:00
Jonathan G Rennison
9ed0541e77
Import town bridges over rails patch
...
Add setting (default off)
From: https://www.tt-forums.net/viewtopic.php?f=33t=76052
2017-07-31 18:40:44 +01:00
patch-import
7b88f7a290
Add minimum town distance patch, with minor modifications
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Move implicitly added value of 20 to setting default.
Adjust setting texts.
From: https://www.tt-forums.net/viewtopic.php?p=1095146#p1095146
2017-02-28 23:37:27 +00:00
frosch
bcc2c7d06e
(svn r27739) -Cleanup/Revert (r12162): Clearing MP_HOUSE with DC_EXEC always fails, so there is no effect in testing for houses first. (adf88)
2017-01-22 13:13:15 +00:00
frosch
6c573dc3b5
(svn r27739) -Cleanup/Revert (r12162): Clearing MP_HOUSE with DC_EXEC always fails, so there is no effect in testing for houses first. (adf88)
2017-01-22 13:13:15 +00:00
Jonathan G Rennison
ddae95addb
Rescale town cargo adj setting by 10x, for finer adjustment.
...
Use DECIMAL1 instead of an integer.
2016-11-25 23:24:41 +00:00
Jonathan G Rennison
375b069f82
Replace day length scaled tick macros with global variables.
...
This is to avoid needing to expensively re-calculate them all the time.
Instead update them by incrementing.
2016-09-10 01:03:48 +01:00
Jonathan G Rennison
3b42e299aa
Merge branch 'town_cargo_adj-sx' into jgrpp
2016-06-06 22:16:18 +01:00
Jonathan G Rennison
5428c9e5ab
Fix generation of town cargo other than pax/mail (e.g. ECS tourists).
2016-06-06 22:15:57 +01:00
Jonathan G Rennison
f6d374ade4
Merge branch 'house_placing' into jgrpp
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This reverts the house picking/placing patch back to v2.
This is to fix house placement/town growth desync issues introduced in v4.
# Conflicts:
# src/settings_gui.cpp
# src/settings_type.h
# src/town_gui.cpp
2016-05-12 22:57:42 +01:00
Jonathan G Rennison
95b65163e3
Revert back to v2 of house picking/placing patch.
2016-05-12 22:35:39 +01:00
Jonathan G Rennison
41a06e698f
Merge branch 'house_placing' into jgrpp
...
# Conflicts:
# src/settings_gui.cpp
# src/settings_type.h
# src/town_gui.cpp
2016-04-08 20:15:08 +01:00
patch-import
0fd34a17a5
Update to v4 of house placing patch.
2016-04-08 19:42:10 +01:00
Jonathan G Rennison
26fa77c5ee
Run animations at the normal rate regardless of day length factor.
2016-03-02 18:36:53 +00:00
Jonathan G Rennison
8d19727c93
Merge branch 'save_ext' into jgrpp
...
Conflicts:
src/pathfinder/follow_track.hpp
2015-10-31 10:53:00 +00:00
frosch
34627862c6
(svn r27423) -Fix: When towns expanded single-bit roadtiles using a grid-layout, they used the layout position of the neighbouring tile.
2015-10-30 17:17:54 +00:00
frosch
ab7ebdcfd9
(svn r27423) -Fix: When towns expanded single-bit roadtiles using a grid-layout, they used the layout position of the neighbouring tile.
2015-10-30 17:17:54 +00:00
frosch
49a18025f8
(svn r27420) -Fix [FS#6362]: GrowTownAtRoad sometimes returned false, even when a house was built. (_dp_)
2015-10-30 16:19:09 +00:00
frosch
d626962a38
(svn r27420) -Fix [FS#6362]: GrowTownAtRoad sometimes returned false, even when a house was built. (_dp_)
2015-10-30 16:19:09 +00:00
Jonathan G Rennison
44ed3cb3bd
Merge branch 'town-rating-label' into jgrpp
...
Conflicts:
src/lang/english.txt
src/town_cmd.cpp
2015-08-06 01:25:11 +01:00
patch-import
33d395ad59
Import town rating label patch
...
http://www.tt-forums.net/viewtopic.php?p=1118282#p1118282
2015-08-06 00:19:40 +01:00
Jonathan G Rennison
7ed93f9211
Merge branch 'enhanced_viewport_overlay-sx' into jgrpp
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town_gui.cpp updated due to struct CommandContainer change.
Conflicts:
src/command.cpp
src/command_type.h
src/gfxinit.cpp
src/openttd.cpp
src/pbs.cpp
src/saveload/extended_ver_sl.cpp
src/saveload/extended_ver_sl.h
src/saveload/saveload.cpp
src/stdafx.h
src/train_cmd.cpp
src/viewport_type.h
src/window_type.h
2015-08-05 21:54:11 +01:00
Jonathan G Rennison
e24839ed65
Merge branch 'master' into enhanced_viewport_overlay
...
Notes on conflict resolution:
* MarkTileDirtyByTile gained an extra param on both sides of the merge
Move bridge level offset to be after zoom level param, as it's used less.
* Add zoom level params to MarkBridgeDirty functions
* Fix undefined behaviour in colour_index cycling in ViewportMapDraw
Conflicts:
src/clear_cmd.cpp
src/pbs.cpp
src/rail_cmd.cpp
src/toolbar_gui.cpp
src/train_cmd.cpp
src/vehicle.cpp
src/viewport.cpp
src/viewport_func.h
2015-08-05 21:25:13 +01:00
patch-import
536a95dfd0
Import combined Enhanced viewport: zoom out, overlays & tooltips (r53_27127) patch
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https://www.tt-forums.net/viewtopic.php?f=33&t=53394
2015-08-05 21:24:30 +01:00
Jonathan G Rennison
ce34225b0e
Merge branch 'house_placing' into jgrpp
2015-08-03 21:29:22 +01:00
patch-import
19dcbb1cb9
Import Picking and placing single houses in scenario editor patch
...
Minor whitespace fixes
http://www.tt-forums.net/viewtopic.php?f=33&t=68894&view=unread#p1099696
2015-08-03 21:29:13 +01:00
Jonathan G Rennison
60377f2262
Merge branch 'master' into town_cargo_adj
...
Conflicts:
src/settings_gui.cpp
2015-08-02 00:04:04 +01:00
patch-import
1c9801e6b6
Import town cargo generation factor patch
...
Adjust whitespace
http://www.tt-forums.net/viewtopic.php?f=33&t=46399&start=200#p1086221
2015-08-01 23:56:58 +01:00
frosch
b1763f1e77
(svn r27306) -Fix (r27305): Confused tiles.
2015-06-20 12:55:17 +00:00