rubidium
09182386fb
(svn r11185) -Codechange: prepare some more code for the introduction of NewIndustries. Patch by Belugas.
2007-09-28 21:24:25 +00:00
rubidium
136d726b6f
(svn r11185) -Codechange: prepare some more code for the introduction of NewIndustries. Patch by Belugas.
2007-09-28 21:24:25 +00:00
rubidium
86dac1533b
(svn r11184) -Codechange: cleanup the code related to backup orders.
2007-09-28 21:15:45 +00:00
rubidium
beeae81f60
(svn r11184) -Codechange: cleanup the code related to backup orders.
2007-09-28 21:15:45 +00:00
rubidium
bba0d120b7
(svn r11183) -Fix [FS#1249]: airports do not need to care about overflying aircraf when removing them, because if they were not in the "flying" state it can't be removed anyway.
2007-09-28 19:24:52 +00:00
rubidium
e67b985bfa
(svn r11183) -Fix [FS#1249]: airports do not need to care about overflying aircraf when removing them, because if they were not in the "flying" state it can't be removed anyway.
2007-09-28 19:24:52 +00:00
rubidium
6222597152
(svn r11182) -Fix [FS#1261] (r11174): bounding boxes caused crashes when zoomed out. Patch by SmatZ.
2007-09-28 19:17:33 +00:00
rubidium
a4695c9022
(svn r11182) -Fix [FS#1261] (r11174): bounding boxes caused crashes when zoomed out. Patch by SmatZ.
2007-09-28 19:17:33 +00:00
glx
cc6ac7f539
(svn r11181) -Codechange: add support for newgrf callback 14A (Belugas)
2007-09-28 17:09:50 +00:00
glx
c07e91fd78
(svn r11181) -Codechange: add support for newgrf callback 14A (Belugas)
2007-09-28 17:09:50 +00:00
rubidium
5d17b29a17
(svn r11180) -Fix (r11175): crash on load when you don't have any NewGRFs. More interesting is: who plays without them ;)
2007-09-28 17:04:52 +00:00
rubidium
08fd0030d2
(svn r11180) -Fix (r11175): crash on load when you don't have any NewGRFs. More interesting is: who plays without them ;)
2007-09-28 17:04:52 +00:00
glx
ab886349ab
(svn r11179) -Fix [FS#1262] (r11175): compilation with MSVC was broken
2007-09-28 16:05:40 +00:00
glx
9f552ae0b3
(svn r11179) -Fix [FS#1262] (r11175): compilation with MSVC was broken
2007-09-28 16:05:40 +00:00
glx
9613a9988c
(svn r11178) -Fix: don't check newgrf callback 22 in scenario editor
2007-09-28 00:34:10 +00:00
glx
1f4889e38a
(svn r11178) -Fix: don't check newgrf callback 22 in scenario editor
2007-09-28 00:34:10 +00:00
glx
52f10b2fbd
(svn r11177) -Codechange: add support for newgrf callbacks 14B and 14C
2007-09-27 21:47:38 +00:00
glx
7cdbb50b5b
(svn r11177) -Codechange: add support for newgrf callbacks 14B and 14C
2007-09-27 21:47:38 +00:00
glx
18de82b000
(svn r11176) -Revert (r9867): as it is needed for newgrf callbacks 14B and 14C
2007-09-27 21:39:13 +00:00
glx
5e45e73037
(svn r11176) -Revert (r9867): as it is needed for newgrf callbacks 14B and 14C
2007-09-27 21:39:13 +00:00
rubidium
1dbc6bd4c5
(svn r11175) -Codechange: sort the NewGRFs by name, making searching a specific NewGRF a lot easier.
2007-09-27 20:39:46 +00:00
rubidium
02d23c2776
(svn r11175) -Codechange: sort the NewGRFs by name, making searching a specific NewGRF a lot easier.
2007-09-27 20:39:46 +00:00
rubidium
d464d7587d
(svn r11174) -Codechange: add possibility to show the bounding boxes of sprites using CTRL-B so one can get a better understanding of the used bounding boxes to fix the glitches that still exist. Patch by frosch.
...
Note that this is not completely glitch free, bounding boxes sometimes aren't removed properly. This is due to the fact that the bounding boxes sometimes are larger than the sprite, which causes a smaller part than the bounding box to be redrawn. This is NOT a bug, but a known implementation limit as we do not want to slow down normal games so the debug graphics are always 100% correct.
2007-09-26 19:27:29 +00:00
rubidium
8564e12554
(svn r11174) -Codechange: add possibility to show the bounding boxes of sprites using CTRL-B so one can get a better understanding of the used bounding boxes to fix the glitches that still exist. Patch by frosch.
...
Note that this is not completely glitch free, bounding boxes sometimes aren't removed properly. This is due to the fact that the bounding boxes sometimes are larger than the sprite, which causes a smaller part than the bounding box to be redrawn. This is NOT a bug, but a known implementation limit as we do not want to slow down normal games so the debug graphics are always 100% correct.
2007-09-26 19:27:29 +00:00
rubidium
a28b307c95
(svn r11173) -Codechange: rename some callback enums so they are more uniform.
2007-09-26 17:33:32 +00:00
rubidium
127c7c9b0f
(svn r11173) -Codechange: rename some callback enums so they are more uniform.
2007-09-26 17:33:32 +00:00
rubidium
80a3590bf5
(svn r11172) -Codechange: rewrite of town road building and addition of the possibility to clean up unconnected road bits during the local road reconstructions. Based on a patch by skidd13.
2007-09-26 16:12:43 +00:00
rubidium
01edaeec57
(svn r11172) -Codechange: rewrite of town road building and addition of the possibility to clean up unconnected road bits during the local road reconstructions. Based on a patch by skidd13.
2007-09-26 16:12:43 +00:00
rubidium
e582e6364c
(svn r11171) -Fix [FS#1257]: disable autoslope for automatically changed stuff (like towns and industries) and enable it in the scenario editor. Patch by frosch.
2007-09-26 14:32:06 +00:00
rubidium
a85e18c922
(svn r11171) -Fix [FS#1257]: disable autoslope for automatically changed stuff (like towns and industries) and enable it in the scenario editor. Patch by frosch.
2007-09-26 14:32:06 +00:00
rubidium
82851876f2
(svn r11170) -Fix (r11152): a variable's type was too small for the data that is going to put into it when NewIndustries are finally activated. For now it just removes a warning and doesn't really fix anything.
2007-09-26 14:21:23 +00:00
rubidium
7455676941
(svn r11170) -Fix (r11152): a variable's type was too small for the data that is going to put into it when NewIndustries are finally activated. For now it just removes a warning and doesn't really fix anything.
2007-09-26 14:21:23 +00:00
rubidium
d041e06070
(svn r11169) -Fix [FS#1255]: obiwan in Blitter::Drawline(), which caused it to clip too much at screen/viewport borders. Patch by frosch.
2007-09-26 14:17:26 +00:00
rubidium
2239809bdc
(svn r11169) -Fix [FS#1255]: obiwan in Blitter::Drawline(), which caused it to clip too much at screen/viewport borders. Patch by frosch.
2007-09-26 14:17:26 +00:00
rubidium
03191bba4b
(svn r11168) -Fix [FS#1256]: assert on terraforming of industries. Patch by frosch.
2007-09-26 14:14:51 +00:00
rubidium
ca7cab0253
(svn r11168) -Fix [FS#1256]: assert on terraforming of industries. Patch by frosch.
2007-09-26 14:14:51 +00:00
rubidium
ca5ef5477b
(svn r11167) -Fix [FS#1260]: Electric trains were not shown as stopped in depots when converting it from elrail -> normal rail. Patch by smatz.
2007-09-26 14:05:09 +00:00
rubidium
93459d1b43
(svn r11167) -Fix [FS#1260]: Electric trains were not shown as stopped in depots when converting it from elrail -> normal rail. Patch by smatz.
2007-09-26 14:05:09 +00:00
belugas
41ecae2783
(svn r11164) -Fix(r11161): a rogue space roaming in the night... removed
2007-09-26 02:20:58 +00:00
belugas
fa075ed7bc
(svn r11164) -Fix(r11161): a rogue space roaming in the night... removed
2007-09-26 02:20:58 +00:00
belugas
e4c4c40753
(svn r11163) -Codechange: Verify that the IndustryTileOverrideManager skip the magic value of 0xFF when assigning a new tileID. This is really important, since the value is reserved for water checking.
2007-09-26 02:15:00 +00:00
belugas
21cbc7009f
(svn r11163) -Codechange: Verify that the IndustryTileOverrideManager skip the magic value of 0xFF when assigning a new tileID. This is really important, since the value is reserved for water checking.
2007-09-26 02:15:00 +00:00
belugas
926a87d8a7
(svn r11162) -Fix: Acceptance is not a cargo, but rather a level of... acceptance :) So don't need to get cargo name out of it (glx)
2007-09-26 02:11:30 +00:00
belugas
a6c6b355c2
(svn r11162) -Fix: Acceptance is not a cargo, but rather a level of... acceptance :) So don't need to get cargo name out of it (glx)
2007-09-26 02:11:30 +00:00
belugas
7923f78ed0
(svn r11161) -Fix: Allow to transform coordinates in negative ones when gfx of 0xFF allows it
2007-09-26 01:27:51 +00:00
belugas
63b91ac88a
(svn r11161) -Fix: Allow to transform coordinates in negative ones when gfx of 0xFF allows it
2007-09-26 01:27:51 +00:00
belugas
bd9d8c08ed
(svn r11160) -Fix: A gfx of 0xFF does not count when it's time to establish the size of the industry.
2007-09-26 01:24:12 +00:00
belugas
ea2100e4e8
(svn r11160) -Fix: A gfx of 0xFF does not count when it's time to establish the size of the industry.
2007-09-26 01:24:12 +00:00
glx
d7d03edf2d
(svn r11159) -Fix (r11155): restore the ability to save in a non existing file
2007-09-25 14:15:38 +00:00
glx
94a710fa46
(svn r11159) -Fix (r11155): restore the ability to save in a non existing file
2007-09-25 14:15:38 +00:00