Patric Stout 
							
						 
					 
					
						
						
							
						
						31897eaa7d 
					 
					
						
						
							
							Codechange: split ParseConnectionString into two functions  
						
						... 
						
						
						
						One also looks for a company, the other doesn't. There were more
uses of the latter than the first, leaving very weird code all
over the place. 
						
						
					 
					
						2021-04-20 17:34:04 +02:00 
						 
				 
			
				
					
						
							
							
								Patric Stout 
							
						 
					 
					
						
						
							
						
						05612d60ae 
					 
					
						
						
							
							Remove: "language" field from server/client  
						
						... 
						
						
						
						The original idea was that people could find a server they could
talk in their native language on. This isn't really used in that
way. There are several reasons for removing this:
- the client also sends his "language" to the server, but nothing
  is doing anything with this.
- flags are a bad way to represent languages, and over the years
  we had several (rightfully) complaints about this.
- most servers have their language set to "All", and prefix the
  servername with the language it is about. This is a much more
  efficient way to do the same.
All in all, this feature should go back to the drawing board.
Maybe it could work in another form, but this form is not it. 
						
						
					 
					
						2021-04-20 17:24:38 +02:00 
						 
				 
			
				
					
						
							
							
								Patric Stout 
							
						 
					 
					
						
						
							
						
						f4bd3fff5e 
					 
					
						
						
							
							Remove: "map_name" from server announcements / listing  
						
						... 
						
						
						
						The idea back in the days was nice, but it never resulted in
anything useful. Most servers either read "(loaded game)" or
"Random Map", neither being useful. It was meant for heightmaps,
so you could find a server that was using a specific one .. but
there are many things wrong with that idea. Mostly, servers tend
to save and load savegames from time to time, after which the
original heightmap used was lost.
All in all, removing map_name all together is just better. 
						
						
					 
					
						2021-04-20 17:24:38 +02:00 
						 
				 
			
				
					
						
							
							
								Jonathan G Rennison 
							
						 
					 
					
						
						
							
						
						14636d2512 
					 
					
						
						
							
							Check multi-tile ID-translated houses after house ID limit change  
						
						... 
						
						
						
						(Or when reloading NewGRFs)
If an overriding house type which newly fit in the limit changed the
tile layout, existing houses on the map could have the wrong layout
See: #243  
						
						
					 
					
						2021-04-19 23:04:54 +01:00 
						 
				 
			
				
					
						
							
							
								Jonathan G Rennison 
							
						 
					 
					
						
						
							
						
						6a3e87114a 
					 
					
						
						
							
							Add a min_version parameter to SlXvIsFeatureMissing  
						
						
						
						
					 
					
						2021-04-19 22:51:28 +01:00 
						 
				 
			
				
					
						
							
							
								Jonathan G Rennison 
							
						 
					 
					
						
						
							
						
						1fd620fd1f 
					 
					
						
						
							
							Debug: Show untranslated house IDs in debug window  
						
						
						
						
					 
					
						2021-04-19 22:47:55 +01:00 
						 
				 
			
				
					
						
							
							
								translators 
							
						 
					 
					
						
						
							
						
						17d00537a1 
					 
					
						
						
							
							Update: Translations from eints  
						
						... 
						
						
						
						chinese (simplified): 52 changes by clzls 
						
						
					 
					
						2021-04-19 17:50:20 +00:00 
						 
				 
			
				
					
						
							
							
								Jonathan G Rennison 
							
						 
					 
					
						
						
							
						
						8d8076040a 
					 
					
						
						
							
							Avoid std::scoped_lock for MacOS 10.12 compatibility  
						
						
						
						
					 
					
						2021-04-18 20:33:17 +01:00 
						 
				 
			
				
					
						
							
							
								translators 
							
						 
					 
					
						
						
							
						
						f757d07bb3 
					 
					
						
						
							
							Update: Translations from eints  
						
						... 
						
						
						
						swedish: 3 changes by DonaldDuck313
spanish: 39 changes by MontyMontana 
						
						
					 
					
						2021-04-18 17:49:06 +00:00 
						 
				 
			
				
					
						
							
							
								Jonathan G Rennison 
							
						 
					 
					
						
						
							
						
						c951dc8b9d 
					 
					
						
						
							
							Add command log flag for whether random seed changed  
						
						
						
						
					 
					
						2021-04-18 12:35:32 +01:00 
						 
				 
			
				
					
						
							
							
								Jonathan G Rennison 
							
						 
					 
					
						
						
							
						
						4733950ccf 
					 
					
						
						
							
							Fix signed integer overflow in SetMinutesWindow callback  
						
						... 
						
						
						
						When date * daylength is too large for int32 
						
						
					 
					
						2021-04-18 11:28:42 +01:00 
						 
				 
			
				
					
						
							
							
								Jonathan G Rennison 
							
						 
					 
					
						
						
							
						
						1da8f1a229 
					 
					
						
						
							
							Fix signed integer overflow when initialising scheduled dispatch  
						
						... 
						
						
						
						When date * daylength is too large for int32 
						
						
					 
					
						2021-04-18 11:05:24 +01:00 
						 
				 
			
				
					
						
							
							
								dP 
							
						 
					 
					
						
						
							
						
						7c7c6cde03 
					 
					
						
						
							
							Fix: Do not unlock railtypes when enabling wagons with GameScript  
						
						
						
						
					 
					
						2021-04-17 22:26:11 +02:00 
						 
				 
			
				
					
						
							
							
								Rubidium 
							
						 
					 
					
						
						
							
						
						e5fedcd6da 
					 
					
						
						
							
							Fix   #6322 : [Script] Try to let the script die when no memory can be allocated instead of crashing the whole game  
						
						
						
						
					 
					
						2021-04-17 22:24:52 +02:00 
						 
				 
			
				
					
						
							
							
								Rubidium 
							
						 
					 
					
						
						
							
						
						4400bbfa96 
					 
					
						
						
							
							Change: [Script] Let Script_FatalError use std::string instead of const char *  
						
						
						
						
					 
					
						2021-04-17 22:24:52 +02:00 
						 
				 
			
				
					
						
							
							
								Peter Nelson 
							
						 
					 
					
						
						
							
						
						3248a6c12b 
					 
					
						
						
							
							Fix   #9042 : Make multiplayer server list height auto-fill window.  
						
						... 
						
						
						
						#9042  did not fix all combinations of scaling options. This additional
change makes the server list automatically fill available height. 
					
						2021-04-17 22:23:43 +02:00 
						 
				 
			
				
					
						
							
							
								PeterN 
							
						 
					 
					
						
						
							
						
						195cf31cb9 
					 
					
						
						
							
							Fix: Inconsistent button sizing on AI/GS setting window depending on scale settings. ( #9044 )  
						
						
						
						
					 
					
						2021-04-17 19:20:22 +01:00 
						 
				 
			
				
					
						
							
							
								Milek7 
							
						 
					 
					
						
						
							
						
						aade177d79 
					 
					
						
						
							
							Fix: Corrupted savegame could cause heap corruption by writing outside link graph edge matrix. ( #9046 )  
						
						
						
						
					 
					
						2021-04-17 19:19:37 +01:00 
						 
				 
			
				
					
						
							
							
								Milek7 
							
						 
					 
					
						
						
							
						
						da55286c2c 
					 
					
						
						
							
							Fix: Corrupted savegame could crash the game by providing invalid gamelog enums. ( #9045 )  
						
						
						
						
					 
					
						2021-04-17 19:19:18 +01:00 
						 
				 
			
				
					
						
							
							
								PeterN 
							
						 
					 
					
						
						
							
						
						8e539ce293 
					 
					
						
						
							
							Change: Improve layout and spacing of vehicle group widgets. ( #9041 )  
						
						... 
						
						
						
						Existing layout included a blank widget above the group list to align with the vehicle list, however since then an additional sort-by row was added.
Group list size tweaks to match normal row size (at least with normal gui and text size.)
Removed reduction of 2 rows in the group list <- main culprit of odd sizing.
Removed fill attribute on buttons which gave strange sizes, and put it on the group info widget instead.
Tweaked various soft-padding values to line up (centreing text with a 1px offset does not make centred text.) 
						
						
					 
					
						2021-04-17 19:19:06 +01:00 
						 
				 
			
				
					
						
							
							
								Rubidium 
							
						 
					 
					
						
						
							
						
						44d1b964bf 
					 
					
						
						
							
							Fix   #7513 : recursive array/class/table release caused stack overflow  
						
						
						
						
					 
					
						2021-04-17 19:18:51 +01:00 
						 
				 
			
				
					
						
							
							
								Rubidium 
							
						 
					 
					
						
						
							
						
						47a99bb676 
					 
					
						
						
							
							Fix   #7513 : recursive garbage collection caused stack overflow  
						
						
						
						
					 
					
						2021-04-17 19:18:51 +01:00 
						 
				 
			
				
					
						
							
							
								translators 
							
						 
					 
					
						
						
							
						
						6c49ae9cd7 
					 
					
						
						
							
							Update: Translations from eints  
						
						... 
						
						
						
						chinese (simplified): 3 changes by clzls
spanish: 1 change by MontyMontana
polish: 6 changes by Milek7 
						
						
					 
					
						2021-04-17 17:50:40 +00:00 
						 
				 
			
				
					
						
							
							
								Peter Nelson 
							
						 
					 
					
						
						
							
						
						cb9f56df0c 
					 
					
						
						
							
							Feature: Show previous chat history when the chat message box is open  
						
						
						
						
					 
					
						2021-04-16 20:25:46 +02:00 
						 
				 
			
				
					
						
							
							
								Peter Nelson 
							
						 
					 
					
						
						
							
						
						fbef63822c 
					 
					
						
						
							
							Codechange: Use std::deque for chat history instead of fixed array  
						
						
						
						
					 
					
						2021-04-16 20:25:46 +02:00 
						 
				 
			
				
					
						
							
							
								Peter Nelson 
							
						 
					 
					
						
						
							
						
						837994034d 
					 
					
						
						
							
							Fix: Sizing of Multiplayer server list incorrect when GUI zoom doesn't match Font zoom.  
						
						... 
						
						
						
						The server information panel was scaled by GUI scale, which could result in a panel that is longer than the server list. This height difference is then maintained when the window is resized to fill the screen.
Instead, specify the minimum size by number of text lines and (summed total) padding. 
						
						
					 
					
						2021-04-16 20:24:08 +02:00 
						 
				 
			
				
					
						
							
							
								translators 
							
						 
					 
					
						
						
							
						
						a4db7c844d 
					 
					
						
						
							
							Update: Translations from eints  
						
						... 
						
						
						
						korean: 6 changes by telk5093
portuguese (brazilian): 2 changes by Greavez 
						
						
					 
					
						2021-04-16 17:52:24 +00:00 
						 
				 
			
				
					
						
							
							
								Jonathan G Rennison 
							
						 
					 
					
						
						
							
						
						74091c3c80 
					 
					
						
						
							
							Disable realistic braking for TELE, PIPE, WIRE railtypes by default  
						
						... 
						
						
						
						See: #242  
						
						
					 
					
						2021-04-15 20:56:45 +01:00 
						 
				 
			
				
					
						
							
							
								Jonathan G Rennison 
							
						 
					 
					
						
						
							
						
						6a62b94263 
					 
					
						
						
							
							Add NewGRF railtype flag to disable realistic braking for vehs of that type  
						
						... 
						
						
						
						See: #242  
						
						
					 
					
						2021-04-15 20:56:45 +01:00 
						 
				 
			
				
					
						
							
							
								Jonathan G Rennison 
							
						 
					 
					
						
						
							
						
						ba2e6087b2 
					 
					
						
						
							
							Add train cache flag for whether train using realistic braking physics  
						
						
						
						
					 
					
						2021-04-15 20:56:45 +01:00 
						 
				 
			
				
					
						
							
							
								Jonathan G Rennison 
							
						 
					 
					
						
						
							
						
						b514d29db1 
					 
					
						
						
							
							Replace TrainCache::cached_tilt with a flags field  
						
						
						
						
					 
					
						2021-04-15 20:56:45 +01:00 
						 
				 
			
				
					
						
							
							
								translators 
							
						 
					 
					
						
						
							
						
						010d977b16 
					 
					
						
						
							
							Update: Translations from eints  
						
						... 
						
						
						
						hungarian: 5 changes by nemesbala
catalan: 2 changes by J0anJosep
tamil: 3 changes by Saran-S-Menon 
						
						
					 
					
						2021-04-15 17:52:17 +00:00 
						 
				 
			
				
					
						
							
							
								Jonathan G Rennison 
							
						 
					 
					
						
						
							
						
						555861510f 
					 
					
						
						
							
							Version: Committing version data for tag: jgrpp-0.41.0  
						
						
						
						
					 
					
						2021-04-14 21:21:00 +01:00 
						 
				 
			
				
					
						
							
							
								Jonathan G Rennison 
							
						 
					 
					
						
						
							
						
						cb08d56add 
					 
					
						
						
							
							MinGW32: Fix  13011e00: wrong safe esp variable in asm block  
						
						
						
						
					 
					
						2021-04-14 21:08:05 +01:00 
						 
				 
			
				
					
						
							
							
								Jonathan G Rennison 
							
						 
					 
					
						
						
							
						
						205673715c 
					 
					
						
						
							
							MinGW32: Fix EnumDisplayMonitors callback calling convention compile error  
						
						
						
						
					 
					
						2021-04-14 20:49:26 +01:00 
						 
				 
			
				
					
						
							
							
								Jonathan G Rennison 
							
						 
					 
					
						
						
							
						
						b4b3638f1b 
					 
					
						
						
							
							Merge branch 'master' into jgrpp  
						
						... 
						
						
						
						# Conflicts:
#	src/lang/romanian.txt 
						
						
					 
					
						2021-04-14 20:14:13 +01:00 
						 
				 
			
				
					
						
							
							
								Jonathan G Rennison 
							
						 
					 
					
						
						
							
						
						cb5c6902db 
					 
					
						
						
							
							Fix order dest refcount mismatch warning when loading very old savegames  
						
						
						
						
					 
					
						2021-04-14 20:01:37 +01:00 
						 
				 
			
				
					
						
							
							
								Jonathan G Rennison 
							
						 
					 
					
						
						
							
						
						9e3ac646fa 
					 
					
						
						
							
							Fix desync warning messages when loading game with non-matching train braking model  
						
						
						
						
					 
					
						2021-04-14 19:56:38 +01:00 
						 
				 
			
				
					
						
							
							
								Jonathan G Rennison 
							
						 
					 
					
						
						
							
						
						686bcb8009 
					 
					
						
						
							
							Fix no vehicle tile hash update when moving train in drive-through depot  
						
						
						
						
					 
					
						2021-04-14 19:50:16 +01:00 
						 
				 
			
				
					
						
							
							
								Jonathan G Rennison 
							
						 
					 
					
						
						
							
						
						e623560120 
					 
					
						
						
							
							Fix  4c2e42fa: Wrong town caches when loading pre more-houses savegame  
						
						
						
						
					 
					
						2021-04-14 19:49:35 +01:00 
						 
				 
			
				
					
						
							
							
								Jonathan G Rennison 
							
						 
					 
					
						
						
							
						
						7faa279250 
					 
					
						
						
							
							Fix  26a123b7: Wrong variable size in VENC chunk saver  
						
						
						
						
					 
					
						2021-04-14 19:36:10 +01:00 
						 
				 
			
				
					
						
							
							
								translators 
							
						 
					 
					
						
						
							
						
						3e0a16c027 
					 
					
						
						
							
							Update: Translations from eints  
						
						... 
						
						
						
						romanian: 57 changes by kneekoo
russian: 3 changes by Ln-Wolf
spanish: 3 changes by MontyMontana
portuguese: 7 changes by azulcosta 
						
						
					 
					
						2021-04-14 17:49:26 +00:00 
						 
				 
			
				
					
						
							
							
								Jonathan G Rennison 
							
						 
					 
					
						
						
							
						
						1ef236525a 
					 
					
						
						
							
							Mapgen: Generate fuzzy ellipse shaped lakes instead of squares  
						
						
						
						
					 
					
						2021-04-14 02:01:26 +01:00 
						 
				 
			
				
					
						
							
							
								Jonathan G Rennison 
							
						 
					 
					
						
						
							
						
						acfdc0efe8 
					 
					
						
						
							
							Merge pull request  #241  from telk5093/korean  
						
						... 
						
						
						
						Update: Korean translation 
						
						
					 
					
						2021-04-13 20:18:40 +01:00 
						 
				 
			
				
					
						
							
							
								Milek7 
							
						 
					 
					
						
						
							
						
						4cd9e0f41b 
					 
					
						
						
							
							Fix: Add virtual destructor to link graph Path.  
						
						... 
						
						
						
						Classes derived from Path were freed through base class pointer, but no virtual destructor was present. 
						
						
					 
					
						2021-04-13 20:48:49 +02:00 
						 
				 
			
				
					
						
							
							
								TELK 
							
						 
					 
					
						
						
							
						
						157aa3d8b7 
					 
					
						
						
							
							Update: Korean translation for Polyrail build mode  
						
						
						
						
					 
					
						2021-04-13 15:33:06 +09:00 
						 
				 
			
				
					
						
							
							
								TELK 
							
						 
					 
					
						
						
							
						
						898a958cb2 
					 
					
						
						
							
							Update: Korean translation  
						
						
						
						
					 
					
						2021-04-13 15:06:25 +09:00 
						 
				 
			
				
					
						
							
							
								Jonathan G Rennison 
							
						 
					 
					
						
						
							
						
						6c62bce1ac 
					 
					
						
						
							
							Bump water flooding savegame version and clear states on load  
						
						
						
						
					 
					
						2021-04-13 00:08:05 +01:00 
						 
				 
			
				
					
						
							
							
								Jonathan G Rennison 
							
						 
					 
					
						
						
							
						
						1a29a1ee74 
					 
					
						
						
							
							Fix building objects, trees and buoys on water/shore not clearing neighbour flooding states  
						
						
						
						
					 
					
						2021-04-13 00:00:11 +01:00 
						 
				 
			
				
					
						
							
							
								Jonathan G Rennison 
							
						 
					 
					
						
						
							
						
						0422e2fe1e 
					 
					
						
						
							
							Add misc debug flag for water flooding states  
						
						
						
						
					 
					
						2021-04-12 23:59:21 +01:00