Commit Graph

38 Commits

Author SHA1 Message Date
Jonathan G Rennison
1bfd96c7f2 Merge branch 'master' into jgrpp
# Conflicts:
#	src/3rdparty/fmt/core.h
#	src/command_type.h
#	src/console_cmds.cpp
#	src/core/overflowsafe_type.hpp
#	src/landscape.cpp
#	src/network/network.cpp
#	src/newgrf_object.h
#	src/object_cmd.cpp
#	src/order_gui.cpp
#	src/saveload/vehicle_sl.cpp
#	src/script/api/script_industrytype.cpp
#	src/script/api/script_object.hpp
#	src/script/api/script_town.cpp
#	src/table/object_land.h
#	src/timetable_cmd.cpp
#	src/tree_cmd.cpp
#	src/vehicle_gui.cpp
#	src/window.cpp
2023-01-15 19:28:37 +00:00
Rubidium
90f1768006 Codechange: add non-nullptr asserts in cases where it should never be nullptr
Though where similar calls are checked for nullptr as in those instances of
the use of that function it can actually return nullptr. In other words, write
down the assumption that the function never returns nullptr in an assert.
2023-01-14 21:15:23 +01:00
Rubidium
d31a535c87 Cleanup: remove some unneeded c_str() calls 2021-06-15 06:13:00 +02:00
rubidium42
55a11710a6 Codechange: convert printf DEBUG statements to fmt Debug statements 2021-06-13 12:45:45 +02:00
glx22
ffd30cf91b Codechange: Replace FOR_ALL_TARS with range-based for loops
(cherry picked from commit 34215f7faa)
2021-05-06 21:15:07 +01:00
glx22
34215f7faa Codechange: Replace FOR_ALL_TARS with range-based for loops 2021-05-03 19:46:57 +02:00
Michael Lutz
b408fe77f7 Codechange: Use std::string in file scanners. 2020-12-27 13:19:25 +01:00
Michael Lutz
5cbb2da794 Codechange: Even more std::string usage in file IO. 2020-12-27 13:19:25 +01:00
Michael Lutz
9b6f5e3bb8 Codechange: Store GS lang texts in std::strings. 2020-05-21 20:02:34 +02:00
S. D. Cloudt
13cc8a0cee Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
Michael Lutz
b73622a01c Fix #7600: Don't read uninitialised memory when parsing GS language files. 2019-05-23 00:08:39 +02:00
glx22
76788a1eb3 Fix 2bb80d2: really increase the maximum number of GameScript texts to 64k (#7555) 2019-05-01 19:31:30 +02:00
Henry Wilson
7c8e7c6b6e Codechange: Use null pointer literal instead of the NULL macro 2019-04-10 23:22:20 +02:00
Michael Lutz
e804173595 Codechange: If something is a vector of strings, use a vector of strings instead of an AutoFreeSmallVector. 2019-04-09 22:45:15 +02:00
Michael Lutz
d3e113eb5f Codechange: Use std::vector instead of AutoDeleteSmallVector in GS text handling. 2019-04-09 22:45:15 +02:00
Michael Lutz
d95c7083ea Fix: Don't crash if reading a GS string file from disk produces an error.
The raw_strings vector may not include NULLs as no consumer can deal with it.
2019-04-09 22:45:15 +02:00
Henry Wilson
ab711e6942 Codechange: Replaced SmallVector::[Begin|End]() with std alternatives 2019-03-26 20:15:57 +00:00
Henry Wilson
a0f36a50e6 Codechange: Replaced SmallVector::Append() with std::vector::[push|emplace]_back() 2019-03-26 20:15:57 +00:00
Henry Wilson
a690936ed7 Codechange: Replace SmallVector::Length() with std::vector::size() 2019-03-26 20:15:57 +00:00
Henry Wilson
af7d9020a1 Codechange: Use override specifer for overriding member declarations
This is a C++11 feature that allows the compiler to check that a virtual
member declaration overrides a base-class member with the same signature.

Also src/blitter/32bpp_anim_sse4.hpp +38 is no longer erroneously marked
as virtual despite being a template.
2019-03-24 16:10:04 +01:00
Charles Pigott
f5b1115039 Doc: Lots and lots of doxymentation fixes 2018-10-31 12:35:54 +01:00
rubidium
33ab505567 (svn r26774) -Cleanup [Squirrel]: remove _SC macro 2014-09-06 17:46:56 +00:00
rubidium
7c4e9dd71d (svn r26771) -Cleanup: remove OTTD2SQ and SQ2OTTD 2014-09-06 17:30:33 +00:00
rubidium
5e90054f20 (svn r26511) -Codechange: use strecpy in game_text 2014-04-25 17:43:09 +00:00
rubidium
9ed12b0f07 (svn r26509) -Codechange: replace strdup with stredup (the latter ensures the return is not NULL) 2014-04-25 15:40:32 +00:00
rubidium
e61fe21237 (svn r26506) -Codechange: replace most of vsnprintf with vseprintf 2014-04-24 19:51:45 +00:00
frosch
fad2d3c709 (svn r26505) -Fix (r23634, r26493): Incorrect usage of strecpy/strecat 2014-04-24 19:09:17 +00:00
frosch
d71cc434e4 (svn r26504) -Fix (r26499): Obiwan and his gang. 2014-04-24 18:58:47 +00:00
rubidium
8960939b22 (svn r26499) -Codechange: replace strndup with stredup 2014-04-24 18:37:39 +00:00
rubidium
0463dbdc9e (svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values 2014-04-23 20:13:33 +00:00
rubidium
c54a70cce8 (svn r26090) -Fix: leaking of file descriptor when reading strings for game texts 2013-11-24 15:25:41 +00:00
frosch
bf0f5345ea (svn r25818) -Fix [FS#5750]: [GS] Language file scanner considered filenames starting with '.' as valid translations, resulting in languages with empty name, which causes trouble. 2013-10-06 12:13:20 +00:00
frosch
5046922f61 (svn r25117) -Fix [FS#5511]: Silence warning. 2013-03-24 11:04:58 +00:00
frosch
9eab26a1a1 (svn r25114) -Fix [FS#5509]: GS lang files did not work, when inside a tar. 2013-03-22 21:21:45 +00:00
frosch
16760cff8b (svn r24516) -Add: [GS] Support ##plural pragma in GS lang files. 2012-09-09 15:55:20 +00:00
frosch
2ec6136113 (svn r24515) -Fix: GStexts were compied incompletely when containing certain string codes. 2012-09-09 15:52:49 +00:00
rubidium
6d6be50ae0 (svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files 2012-01-03 21:32:51 +00:00
truebrain
2ae87e7213 (svn r23634) -Add: support language files for GameScript (Rubidium) 2011-12-19 21:05:46 +00:00