smatz
fa4f521e82
(svn r16451) -Fix (r16449): crash when a spectator (or dedicated server) received news about new engine
2009-05-27 19:37:27 +00:00
yexo
f044ad6f80
(svn r16439) -Change: Make the default vehicle servicing settings company-based settings, so in a multiplayer game everyone can change them.
2009-05-26 21:59:49 +00:00
rubidium
d39f442bd0
(svn r16434) -Cleanup: remove some dead code; primarily stuff that can't be reached like break after returns or break after functions that never return (i.e. NOT_REACHED)
2009-05-26 15:46:24 +00:00
rubidium
2832d69272
(svn r16422) -Codechange: use const_cast for removing const and warn when const is (accidentally?) removed using C-style casts.
2009-05-24 21:09:00 +00:00
rubidium
c496a3e014
(svn r16421) -Codechange: do not unnecessarily remove constness or unnecessarily add it.
2009-05-24 20:29:04 +00:00
frosch
eeb3f75cfe
(svn r16416) -Fix [FS#2912]: Rework deleting of news when referenced vehicles/stations/industries are deleted.
2009-05-24 16:52:42 +00:00
frosch
6e06e82bc4
(svn r16414) -Change: Make it harder to ignore/close important error messages. Esp. do not close them automatically after some time.
2009-05-24 12:50:58 +00:00
rubidium
6cfc38b97c
(svn r16397) -Codechange: move GetVehicleOrder/GetLastVehicleOrder into Vehicle
2009-05-23 12:27:42 +00:00
rubidium
cd382b28a3
(svn r16394) -Codechange: move (NewGRF) cache variables into a separate struct so (some vehicle related) NewGRF cache 'desyncs' can be tested easier.
2009-05-23 09:10:56 +00:00
rubidium
4c0542c17f
(svn r16393) -Codechange: move VehicleRail to Train.
2009-05-22 22:55:41 +00:00
rubidium
6350648a6c
(svn r16392) -Codechange: move some variables (the ones that aren't caches) from VehicleRail to Train
2009-05-22 22:33:05 +00:00
rubidium
1324100d69
(svn r16391) -Codechange: use Train instead of Vehicle where appropriate.
2009-05-22 22:22:46 +00:00
rubidium
489253b630
(svn r16390) -Codechange: move u.road to RoadVehicle.
2009-05-22 20:22:20 +00:00
rubidium
1ceb349779
(svn r16389) -Codechange: use RoadVehicle instead of Vehicle where appropriate
2009-05-22 20:18:45 +00:00
rubidium
4ae19b7451
(svn r16388) -Codechange: move u.air to Aircraft
2009-05-22 20:07:26 +00:00
rubidium
1e853b1226
(svn r16387) -Codechange: use Aircraft instead of Vehicle where appropriate
2009-05-22 20:03:26 +00:00
rubidium
86fc432293
(svn r16382) -Codechange: make GetVehicleTrackdir a member function of Vehicle.
2009-05-22 18:17:20 +00:00
smatz
50624d5c0f
(svn r16378) -Codechange: replace OldPool with simpler Pool. Compilation time, binary size and run time (with asserts disabled) should be improved
2009-05-22 15:13:50 +00:00
smatz
70d3ed15c8
(svn r16376) -Codechange: Vehicle::Tick() now returns false if the vehicle was deleted
2009-05-22 13:53:14 +00:00
smatz
6636ed7589
(svn r16354) -Codechange: use 'new' pool accessors and methods for Engine too
2009-05-18 19:32:16 +00:00
smatz
0c10daa243
(svn r16327) -Codechange: replace IsValidPoolItemID(index) by PoolItem::IsValidID(index)
2009-05-17 01:00:56 +00:00
smatz
d495dc5dbc
(svn r16325) -Codechange: replace GetPoolItem(index) by PoolItem::Get(index)
2009-05-16 23:34:14 +00:00
yexo
d489f93473
(svn r16315) -Codechange: move the autorenew settings to a new CompanySettings struct
2009-05-15 23:55:06 +00:00
smatz
c189a15e3e
(svn r16302) -Codechange: remove Vehicle::AllocateList
2009-05-13 21:38:23 +00:00
smatz
09d16b4106
(svn r16299) -Fix (r16242): don't use DoCommandP when the function can be called from another command
2009-05-13 19:13:36 +00:00
rubidium
9777d0cfd6
(svn r16291) -Fix [FS#2893]: RVs were unable to find a depot when turning around (in some cases), causing 'nearest depot' orders to be occasionally lost.
2009-05-13 10:58:41 +00:00
frosch
8bb92c110d
(svn r16260) -Codechange: Add Vehicle::IncrementOrderIndex() to deduplicate some code.
2009-05-09 13:37:18 +00:00
rubidium
241af768f0
(svn r16242) -Codechange: rework pausing
...
-Fix [FS#2864]: autopause and manual pausing conflict with eachother
-Fix: new game + pause on new game + autopause make the game not unpause on the first join
2009-05-06 15:06:57 +00:00
frosch
f1347ded2b
(svn r16240) -Fix: Make 'stop in depot'-orders only apply on the target depot, not those which are entered on the way to them.
2009-05-06 13:15:07 +00:00
frosch
c95bbdc6c1
(svn r16228) -Fix/Change (r16187): If we are heading for a different depot, do also not do the refitting-part of the depot-order.
...
-Fix (r16198): && != &, GetDepotOrderType != GetDepotActionType and - uhm - ODATFB_NEAREST_DEPOT is not set for current_order either.
2009-05-04 19:27:22 +00:00
frosch
cf0bc6e649
(svn r16198) -Fix/Change (r16187): 'Go to nearest depot'-orders are fulfilled when reaching any depot, even though the train decided for a different depot on the last junction/order-skip.
2009-05-01 23:16:52 +00:00
rubidium
b5f7583472
(svn r16187) -Fix [FS#2871]: do mark the "go to depot X" order fulfilled when reaching any depot, but only when reaching depot X.
2009-04-29 21:12:30 +00:00
smatz
cc6955ce47
(svn r16178) -Fix [FS#2866]: don't try to reserve path for trains crashed in station
2009-04-27 15:10:15 +00:00
rubidium
5c5b357043
(svn r16118) -Change/cleanup: remove the hexadecimal 'in TTD the string had this ID' from 'some' strings and replace the string name with something more sensible.
2009-04-21 23:40:56 +00:00
rubidium
e0e9a1b02e
(svn r16114) -Cleanup: unify some more strings and remove some more unused strings
2009-04-21 20:20:53 +00:00
rubidium
51288dee9d
(svn r16079) -Fix [FS#2824]: insanely fast trains would not stop in time for stations
...
-Fix: insanely fast trains would sometimes 'jump' over waypoints/via stations within a tick, which would cause the order not to be processed causing the train to go in loops until (with luck) it 'hit' the tile
2009-04-18 13:43:05 +00:00
rubidium
fc1607a763
(svn r16048) -Fix/Feature-ish [FS#2740]: don't warn that crashed vehicles are getting old; upgrading them is impossible (racetrack)
2009-04-12 19:28:05 +00:00
rubidium
c3e87f345d
(svn r15718) -Cleanup: apply some comment coding style on the rest of the sources too
2009-03-15 00:32:18 +00:00
rubidium
f3e0fd7416
(svn r15711) -Codechange: lots of whitespace cleanup/fixes
2009-03-14 18:16:29 +00:00
smatz
4c6afbbbe2
(svn r15704) -Cleanup: remove further includes from recently split files
2009-03-13 23:48:07 +00:00
frosch
d86e821f53
(svn r15701) -Fix [FS#2595]: Blame NewGRFs returning inconsistent information in purchase-list/after building before users have a chance to blame OpenTTD for incorrectly autorenewing/-replacing.
2009-03-13 21:28:40 +00:00
rubidium
473c210368
(svn r15699) -Codechange: split Cmd* from vehicle.cpp to vehicle_cmd.cpp.
2009-03-13 20:09:35 +00:00
rubidium
bc11c9e5a5
(svn r15681) -Cleanup: remove unneeded forward declaration.
2009-03-12 11:04:41 +00:00
rubidium
b003536ea8
(svn r15676) -Codechange: remove the need for BeginVehicleMove and merge VehiclePositionChanged and EndVehicleMove.
2009-03-11 20:43:14 +00:00
rubidium
9d0c77b123
(svn r15672) -Codechange: (left,right,top,bottom)_coord -> coord.(left,right,top,bottom), i.e. use Rect.
2009-03-11 17:26:58 +00:00
michi_cc
80133f67ea
(svn r15652) -Fix [FS#2706]: new (this) is seldom a good idea as destructors of member variables aren't run causing memory leaks.
2009-03-09 18:41:54 +00:00
smatz
488b7e6bf6
(svn r15624) -Fix (r15621): warning about comparing signed and unsigned integer types
2009-03-05 22:55:47 +00:00
peter1138
85569a4559
(svn r15622) -Codechange: Duplication.
2009-03-05 17:52:35 +00:00
peter1138
c50730d57b
(svn r15621) -Feature: When cloning a vehicle with a custom name, add and/or increment a number at the end of name and assign it to the new vehicle (for emma)
2009-03-05 17:37:56 +00:00
smatz
1f42f44092
(svn r15569) -Codechange: replace MallocT + memset( 0 ) calls by CallocT
2009-02-24 21:32:23 +00:00