peter1138
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d4204c3af5
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(svn r4539) - NewGRF: always check that the action 0x2 feature matches the action 0x1, not just on 'normal' sprite groups.
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2006-04-23 10:50:09 +00:00 |
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peter1138
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c77f77304a
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(svn r4539) - NewGRF: always check that the action 0x2 feature matches the action 0x1, not just on 'normal' sprite groups.
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2006-04-23 10:50:09 +00:00 |
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peter1138
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925ab8403d
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(svn r4537) - NewGRF: replace if cascade with a switch block in the sprite group loader
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2006-04-23 09:46:23 +00:00 |
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peter1138
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f74a683f90
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(svn r4537) - NewGRF: replace if cascade with a switch block in the sprite group loader
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2006-04-23 09:46:23 +00:00 |
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Darkvater
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52d790f8e2
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(svn r4531) - Fix [NewGRF]: overzealous fixing, reset num_params to 0 from -1 when parsing the parameter list fails.
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2006-04-22 14:06:46 +00:00 |
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Darkvater
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4be0b3a5f3
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(svn r4531) - Fix [NewGRF]: overzealous fixing, reset num_params to 0 from -1 when parsing the parameter list fails.
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2006-04-22 14:06:46 +00:00 |
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Darkvater
|
ae828f869a
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(svn r4530) - Fix [NewGRF]: don't spew a warning when a grf file has no parameters.
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2006-04-22 13:59:21 +00:00 |
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Darkvater
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a98cdf9750
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(svn r4530) - Fix [NewGRF]: don't spew a warning when a grf file has no parameters.
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2006-04-22 13:59:21 +00:00 |
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Darkvater
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0a0b8f22aa
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(svn r4529) - Codechange: Use proper naming for hex numbers in debug prints eg. 0xF3A6. Use fixed lengths where applicable (newgrf). Unfortunately '%#X' is unusable since it gives 0XFF3 and '%#x' gives 0xff3 while we want 0xFF3 :P
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2006-04-22 13:56:16 +00:00 |
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Darkvater
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5a8d992eaa
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(svn r4529) - Codechange: Use proper naming for hex numbers in debug prints eg. 0xF3A6. Use fixed lengths where applicable (newgrf). Unfortunately '%#X' is unusable since it gives 0XFF3 and '%#x' gives 0xff3 while we want 0xFF3 :P
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2006-04-22 13:56:16 +00:00 |
|
Darkvater
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3d409cc986
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(svn r4528) - Fix: fix idiotic gcc warning
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2006-04-22 13:42:09 +00:00 |
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Darkvater
|
db377b9738
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(svn r4528) - Fix: fix idiotic gcc warning
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2006-04-22 13:42:09 +00:00 |
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Darkvater
|
fe61e68c8a
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(svn r4527) - Feature [NewGRF]: Add support for specifying parameters to GRF files. Usage: "mygrf = 1". You can pass up to 128 parameters, each one seperated by a comma or a space-character. Big thanks to peter1138 for the inspiration and examples.
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2006-04-22 13:17:13 +00:00 |
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Darkvater
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e3280971b1
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(svn r4527) - Feature [NewGRF]: Add support for specifying parameters to GRF files. Usage: "mygrf = 1". You can pass up to 128 parameters, each one seperated by a comma or a space-character. Big thanks to peter1138 for the inspiration and examples.
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2006-04-22 13:17:13 +00:00 |
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Darkvater
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f144f1dc8d
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(svn r4526) - CodeChange: do some more cleanup, mainly changing the OldChunkTypes from full bitmasks into segmented values like in SaveLoad.
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2006-04-22 12:55:57 +00:00 |
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Darkvater
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28213ea9dc
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(svn r4526) - CodeChange: do some more cleanup, mainly changing the OldChunkTypes from full bitmasks into segmented values like in SaveLoad.
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2006-04-22 12:55:57 +00:00 |
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Darkvater
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645990bf86
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(svn r4525) - Codechange: Do a little cleanup; also fix a typo while here: _old_vehicle_multipler should be _old_vehicle_multiplier
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2006-04-22 12:53:35 +00:00 |
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Darkvater
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a0b9f67a51
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(svn r4525) - Codechange: Do a little cleanup; also fix a typo while here: _old_vehicle_multipler should be _old_vehicle_multiplier
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2006-04-22 12:53:35 +00:00 |
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Darkvater
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97ab1b2aa9
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(svn r4524) - Codechange: Use GB() macros for getting the saveload file/memory types
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2006-04-22 12:40:25 +00:00 |
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Darkvater
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6410eac6be
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(svn r4524) - Codechange: Use GB() macros for getting the saveload file/memory types
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2006-04-22 12:40:25 +00:00 |
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truelight
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919e0b80a7
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(svn r4522) -Fix: include stdio before stddef; some targets don't like the other way around.
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2006-04-22 10:12:14 +00:00 |
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truelight
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28ddc4e45f
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(svn r4522) -Fix: include stdio before stddef; some targets don't like the other way around.
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2006-04-22 10:12:14 +00:00 |
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Darkvater
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580f364cc9
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(svn r4521) - Fix: be consistent about the size of the player-name in MP. This hopefully fixes a crash on lesser OS's (eg Win98). Use ttd_strlcpy() to just copy over strings and properly terminate them because different implementations of snprintf() behave differently. Courtesy of TrueLight
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2006-04-22 09:46:31 +00:00 |
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Darkvater
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ed96dcd868
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(svn r4521) - Fix: be consistent about the size of the player-name in MP. This hopefully fixes a crash on lesser OS's (eg Win98). Use ttd_strlcpy() to just copy over strings and properly terminate them because different implementations of snprintf() behave differently. Courtesy of TrueLight
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2006-04-22 09:46:31 +00:00 |
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celestar
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395b44d15c
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(svn r4520) -Fix: Did last commit in the wrong branch. Repair and shame on me.
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2006-04-22 09:25:36 +00:00 |
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celestar
|
084acbf23c
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(svn r4520) -Fix: Did last commit in the wrong branch. Repair and shame on me.
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2006-04-22 09:25:36 +00:00 |
|
Darkvater
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65979340de
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(svn r4518) - Fix: specify the 'stopall' console command as a debug command. Mostly because stopped airplanes in mid-air 1. look funny 2. won't ever budge again. (change of r2449)
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2006-04-22 08:45:58 +00:00 |
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Darkvater
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aa33135450
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(svn r4518) - Fix: specify the 'stopall' console command as a debug command. Mostly because stopped airplanes in mid-air 1. look funny 2. won't ever budge again. (change of r2449)
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2006-04-22 08:45:58 +00:00 |
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peter1138
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0cfb45d112
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(svn r4517) - NewGRF: fix and complete the feature list
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2006-04-22 06:54:25 +00:00 |
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peter1138
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2e7034f059
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(svn r4517) - NewGRF: fix and complete the feature list
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2006-04-22 06:54:25 +00:00 |
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celestar
|
9ba3c2da4b
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(svn r4516) -Fix: Committed one file too much. Thanks egladil for immidiate spotting
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2006-04-22 05:42:54 +00:00 |
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celestar
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a732a0daee
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(svn r4516) -Fix: Committed one file too much. Thanks egladil for immidiate spotting
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2006-04-22 05:42:54 +00:00 |
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celestar
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f1d85ec3c4
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(svn r4515) -Codechange: TPFMode2 is currently only used for TRANSPORT_WATER. So remove all stuff that deals with other transport types and assert TRANSPORT_WATER
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2006-04-22 05:36:22 +00:00 |
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celestar
|
a18e9ccf27
|
(svn r4515) -Codechange: TPFMode2 is currently only used for TRANSPORT_WATER. So remove all stuff that deals with other transport types and assert TRANSPORT_WATER
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2006-04-22 05:36:22 +00:00 |
|
belugas
|
68c5c83b4b
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(svn r4514) Cleanup of a cleanup ... lines left behind
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2006-04-22 01:42:51 +00:00 |
|
belugas
|
eb4a4b2509
|
(svn r4514) Cleanup of a cleanup ... lines left behind
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2006-04-22 01:42:51 +00:00 |
|
belugas
|
235082dfcd
|
(svn r4513) Codechange : Assemble a bit the scattered parts of Cargo types.
|
2006-04-22 01:37:31 +00:00 |
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belugas
|
c0acac3a14
|
(svn r4513) Codechange : Assemble a bit the scattered parts of Cargo types.
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2006-04-22 01:37:31 +00:00 |
|
Darkvater
|
28a046116e
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(svn r4512) - Codechange: Sprinkle some doxygen magic over settings.c
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2006-04-22 00:10:38 +00:00 |
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Darkvater
|
8dd7d35eb5
|
(svn r4512) - Codechange: Sprinkle some doxygen magic over settings.c
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2006-04-22 00:10:38 +00:00 |
|
peter1138
|
112af05a48
|
(svn r4510) - NewGRF bounds checking:
- check Engine ID is within range
- don't try setting a vehicle name if the string id is not a valid Engine ID
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2006-04-21 20:59:04 +00:00 |
|
peter1138
|
0b3659b41a
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(svn r4510) - NewGRF bounds checking:
- check Engine ID is within range
- don't try setting a vehicle name if the string id is not a valid Engine ID
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2006-04-21 20:59:04 +00:00 |
|
celestar
|
42059d45ea
|
(svn r4508) -Fix: (FS#125) Fixed a problem that caused DeliverGoodsToIndustry to not work as intended. Note: write something better for this entire function
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2006-04-21 20:25:34 +00:00 |
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celestar
|
f8b6525765
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(svn r4508) -Fix: (FS#125) Fixed a problem that caused DeliverGoodsToIndustry to not work as intended. Note: write something better for this entire function
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2006-04-21 20:25:34 +00:00 |
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celestar
|
78f95ecdeb
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(svn r4507) Just a comment
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2006-04-21 20:10:53 +00:00 |
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celestar
|
1e574a6afc
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(svn r4507) Just a comment
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2006-04-21 20:10:53 +00:00 |
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celestar
|
dd3a3adbbd
|
(svn r4506) -Fix: (FS#95) Use the tile hash when pathfinding to a depot. Eats a tiny bit of performance, but the likelihood that the depot is found is greatly increased
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2006-04-21 20:08:25 +00:00 |
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celestar
|
de0607fb80
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(svn r4506) -Fix: (FS#95) Use the tile hash when pathfinding to a depot. Eats a tiny bit of performance, but the likelihood that the depot is found is greatly increased
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2006-04-21 20:08:25 +00:00 |
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celestar
|
46956354a9
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(svn r4505) -Fix (FS#94) Ships can now be used to set up feeders as well.
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2006-04-21 19:47:52 +00:00 |
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celestar
|
76e2d2939a
|
(svn r4505) -Fix (FS#94) Ships can now be used to set up feeders as well.
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2006-04-21 19:47:52 +00:00 |
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