Darkvater
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7eaac72326
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(svn r3434) - Correctly update all network information when pressing refresh in the lobby. Also always allow the join button to a server unless all clients are used up (otherwise you can always join an existing company
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2006-01-26 12:56:05 +00:00 |
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Darkvater
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8721b05453
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(svn r3434) - Correctly update all network information when pressing refresh in the lobby. Also always allow the join button to a server unless all clients are used up (otherwise you can always join an existing company
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2006-01-26 12:56:05 +00:00 |
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peter1138
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575d80442e
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(svn r3431) - Fix crash when moving vehicles around in a train depot under certain conditions.
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2006-01-25 21:33:57 +00:00 |
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peter1138
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952f246433
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(svn r3431) - Fix crash when moving vehicles around in a train depot under certain conditions.
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2006-01-25 21:33:57 +00:00 |
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Darkvater
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958eb8b9b6
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(svn r3430) - You can of course not join when there are more companies than the maximum set, not the other way around.
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2006-01-25 19:14:50 +00:00 |
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Darkvater
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a8758cbf5e
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(svn r3430) - You can of course not join when there are more companies than the maximum set, not the other way around.
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2006-01-25 19:14:50 +00:00 |
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Darkvater
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f14df34790
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(svn r3429) - Feature (Followup): Change the gamelist window to accomodate for the new information.
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2006-01-25 19:03:50 +00:00 |
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Darkvater
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2b287a9e72
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(svn r3429) - Feature (Followup): Change the gamelist window to accomodate for the new information.
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2006-01-25 19:03:50 +00:00 |
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Darkvater
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195619a4f9
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(svn r3428) - Feature: server_info was left out previous commit. Move some commands about a bit for better logical placement
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2006-01-25 18:40:12 +00:00 |
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Darkvater
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0d80c70b5f
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(svn r3428) - Feature: server_info was left out previous commit. Move some commands about a bit for better logical placement
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2006-01-25 18:40:12 +00:00 |
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Darkvater
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082aa38f79
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(svn r3427) - Feature: Allow seeing and setting the maximum amount of companies and spectators for a server. This can be changed/viewed during runtime as well in the console.
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2006-01-25 18:11:06 +00:00 |
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Darkvater
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78fa9c7393
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(svn r3427) - Feature: Allow seeing and setting the maximum amount of companies and spectators for a server. This can be changed/viewed during runtime as well in the console.
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2006-01-25 18:11:06 +00:00 |
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peter1138
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063aa48b0b
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(svn r3426) - Fix typo from r3019 -- only affected NPF debugging.
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2006-01-24 18:38:06 +00:00 |
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peter1138
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42a9353ae2
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(svn r3426) - Fix typo from r3019 -- only affected NPF debugging.
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2006-01-24 18:38:06 +00:00 |
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Darkvater
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1e51c18c93
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(svn r3425) - Fix: Followup to r3421. Correctly reset the TileHighLightData structure to prevent crashes in all the other cases where it is not guarded against sufficiently
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2006-01-24 18:08:04 +00:00 |
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Darkvater
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a4807caf6a
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(svn r3425) - Fix: Followup to r3421. Correctly reset the TileHighLightData structure to prevent crashes in all the other cases where it is not guarded against sufficiently
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2006-01-24 18:08:04 +00:00 |
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peter1138
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fb7e17153b
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(svn r3424) - NewGRF fix: Only power should decide whether a rail vehicle is an engine or a wagon. (fixes SHIKI 810 in jpsetw.grf)
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2006-01-24 09:33:51 +00:00 |
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peter1138
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ec7d2fbb39
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(svn r3424) - NewGRF fix: Only power should decide whether a rail vehicle is an engine or a wagon. (fixes SHIKI 810 in jpsetw.grf)
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2006-01-24 09:33:51 +00:00 |
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peter1138
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c2479bbccc
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(svn r3423) - NewGRF: Update the base_intro age at which an engine will have a randomized intro date, as per (the now updated) spec.
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2006-01-24 07:41:28 +00:00 |
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peter1138
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098300cc7d
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(svn r3423) - NewGRF: Update the base_intro age at which an engine will have a randomized intro date, as per (the now updated) spec.
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2006-01-24 07:41:28 +00:00 |
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peter1138
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21ba849dbd
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(svn r3422) - Fix: If an engine reaches the rear of a depot, make the engine turn around before it reaches the tile end (same as a normal end of line.) This fixes a bug whereby the engine could poke into the depot and crash with another engine just leaving it.
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2006-01-23 21:05:05 +00:00 |
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peter1138
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0f28e74e3e
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(svn r3422) - Fix: If an engine reaches the rear of a depot, make the engine turn around before it reaches the tile end (same as a normal end of line.) This fixes a bug whereby the engine could poke into the depot and crash with another engine just leaving it.
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2006-01-23 21:05:05 +00:00 |
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peter1138
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e2c90e8f5a
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(svn r3421) - Revert r3412 as it didn't work.
- Fix station builder issue by checking the tile is in bounds.
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2006-01-23 19:12:35 +00:00 |
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peter1138
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70efa805cb
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(svn r3421) - Revert r3412 as it didn't work.
- Fix station builder issue by checking the tile is in bounds.
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2006-01-23 19:12:35 +00:00 |
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peter1138
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79e5f8286c
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(svn r3420) - Fix typo made back in r2997...
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2006-01-23 17:43:46 +00:00 |
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peter1138
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93082104dd
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(svn r3420) - Fix typo made back in r2997...
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2006-01-23 17:43:46 +00:00 |
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Darkvater
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ffb8c85b79
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(svn r3419) - Fix: [FS#40] (Possible) game crash on removing track/road under bridge. This was caused by a wrong tile-occupancy testing where it was assumed that a vehicle's height is only a multitude of 8 (a single height-difference). This is incorrect as a vehicle on a slope will assume all height levels between the lower-and upper-bounds. The crash is still possible as seen in the Flyspray bugreport but this has a different cause.
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2006-01-22 17:17:11 +00:00 |
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Darkvater
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188352ea3e
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(svn r3419) - Fix: [FS#40] (Possible) game crash on removing track/road under bridge. This was caused by a wrong tile-occupancy testing where it was assumed that a vehicle's height is only a multitude of 8 (a single height-difference). This is incorrect as a vehicle on a slope will assume all height levels between the lower-and upper-bounds. The crash is still possible as seen in the Flyspray bugreport but this has a different cause.
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2006-01-22 17:17:11 +00:00 |
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peter1138
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bea2d63154
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(svn r3418) - Fix: When removing a town-owned tunnel the player's rating was not reduced, as it checked the ownership of the tunnel after clearing it. Now we perform the rating adjustment before clearing the tiles. (spotted by glx)
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2006-01-22 16:23:05 +00:00 |
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peter1138
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cc7a9d1ce6
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(svn r3418) - Fix: When removing a town-owned tunnel the player's rating was not reduced, as it checked the ownership of the tunnel after clearing it. Now we perform the rating adjustment before clearing the tiles. (spotted by glx)
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2006-01-22 16:23:05 +00:00 |
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peter1138
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e369401293
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(svn r3417) - Make company league table window pinnable.
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2006-01-22 10:00:04 +00:00 |
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peter1138
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979a8fea86
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(svn r3417) - Make company league table window pinnable.
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2006-01-22 10:00:04 +00:00 |
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peter1138
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80ecfb5ae4
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(svn r3416) - Fix: Disallow building an oil rig above sea level.
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2006-01-22 09:52:20 +00:00 |
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peter1138
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128249e63e
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(svn r3416) - Fix: Disallow building an oil rig above sea level.
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2006-01-22 09:52:20 +00:00 |
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peter1138
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ca8a27a592
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(svn r3415) - Fix: Disable the clone and refit buttons in the train view when viewing another player's vehicles, or as a spectator. (thanks to UnderBuilder for pointing this out)
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2006-01-21 22:09:25 +00:00 |
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peter1138
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a1342c9d52
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(svn r3415) - Fix: Disable the clone and refit buttons in the train view when viewing another player's vehicles, or as a spectator. (thanks to UnderBuilder for pointing this out)
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2006-01-21 22:09:25 +00:00 |
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peter1138
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35c5be0e45
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(svn r3414) - Fix: Disable the Fund New Industry menu item and window when connected to a server as a spectator.
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2006-01-21 21:45:34 +00:00 |
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peter1138
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d13763a9c4
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(svn r3414) - Fix: Disable the Fund New Industry menu item and window when connected to a server as a spectator.
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2006-01-21 21:45:34 +00:00 |
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peter1138
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1c4f9cf2e9
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(svn r3413) - Fix: Under certain conditions placing a road tile parallel under a bridge would, instead of failing, succeed and place a perpendicular piece.
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2006-01-21 20:34:17 +00:00 |
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peter1138
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d22e8c636d
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(svn r3413) - Fix: Under certain conditions placing a road tile parallel under a bridge would, instead of failing, succeed and place a perpendicular piece.
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2006-01-21 20:34:17 +00:00 |
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peter1138
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d212bf205f
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(svn r3412) - Fix: When changing game mode, reset the tile highlight data, as it may now be out of bounds. This fixes (at least) an assertion when opening the station builder window.
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2006-01-21 19:39:26 +00:00 |
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peter1138
|
935ab76f0f
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(svn r3412) - Fix: When changing game mode, reset the tile highlight data, as it may now be out of bounds. This fixes (at least) an assertion when opening the station builder window.
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2006-01-21 19:39:26 +00:00 |
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peter1138
|
98b13cebbd
|
(svn r3411) - Fix: When changing the server password via the console, actually set the password as well as flag whether it is required.
|
2006-01-19 21:29:54 +00:00 |
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peter1138
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016c498216
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(svn r3411) - Fix: When changing the server password via the console, actually set the password as well as flag whether it is required.
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2006-01-19 21:29:54 +00:00 |
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peter1138
|
4f394f6a63
|
(svn r3410) - NewGRF fix: Only add a random number of days to an engine's base introduction date if that date is not 0.
|
2006-01-19 18:33:20 +00:00 |
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peter1138
|
102f9be296
|
(svn r3410) - NewGRF fix: Only add a random number of days to an engine's base introduction date if that date is not 0.
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2006-01-19 18:33:20 +00:00 |
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peter1138
|
c56ae910f0
|
(svn r3409) - Change the server advertisement interval to use the frame counter instead
of game days. This allows a paused server to continue to advertise itself.
This also fixes advertising for games that start before 1922.
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2006-01-19 17:50:40 +00:00 |
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peter1138
|
e78997fdfd
|
(svn r3409) - Change the server advertisement interval to use the frame counter instead
of game days. This allows a paused server to continue to advertise itself.
This also fixes advertising for games that start before 1922.
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2006-01-19 17:50:40 +00:00 |
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Darkvater
|
6132d15df9
|
(svn r3408) - Ok, compile before you commit; sorry (fix previous commit)
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2006-01-19 16:12:24 +00:00 |
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Darkvater
|
6971aee967
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(svn r3408) - Ok, compile before you commit; sorry (fix previous commit)
|
2006-01-19 16:12:24 +00:00 |
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