Commit Graph

57194 Commits

Author SHA1 Message Date
Darkvater
7eaac72326 (svn r3434) - Correctly update all network information when pressing refresh in the lobby. Also always allow the join button to a server unless all clients are used up (otherwise you can always join an existing company 2006-01-26 12:56:05 +00:00
Darkvater
8721b05453 (svn r3434) - Correctly update all network information when pressing refresh in the lobby. Also always allow the join button to a server unless all clients are used up (otherwise you can always join an existing company 2006-01-26 12:56:05 +00:00
peter1138
575d80442e (svn r3431) - Fix crash when moving vehicles around in a train depot under certain conditions. 2006-01-25 21:33:57 +00:00
peter1138
952f246433 (svn r3431) - Fix crash when moving vehicles around in a train depot under certain conditions. 2006-01-25 21:33:57 +00:00
Darkvater
958eb8b9b6 (svn r3430) - You can of course not join when there are more companies than the maximum set, not the other way around. 2006-01-25 19:14:50 +00:00
Darkvater
a8758cbf5e (svn r3430) - You can of course not join when there are more companies than the maximum set, not the other way around. 2006-01-25 19:14:50 +00:00
Darkvater
f14df34790 (svn r3429) - Feature (Followup): Change the gamelist window to accomodate for the new information. 2006-01-25 19:03:50 +00:00
Darkvater
2b287a9e72 (svn r3429) - Feature (Followup): Change the gamelist window to accomodate for the new information. 2006-01-25 19:03:50 +00:00
Darkvater
195619a4f9 (svn r3428) - Feature: server_info was left out previous commit. Move some commands about a bit for better logical placement 2006-01-25 18:40:12 +00:00
Darkvater
0d80c70b5f (svn r3428) - Feature: server_info was left out previous commit. Move some commands about a bit for better logical placement 2006-01-25 18:40:12 +00:00
Darkvater
082aa38f79 (svn r3427) - Feature: Allow seeing and setting the maximum amount of companies and spectators for a server. This can be changed/viewed during runtime as well in the console. 2006-01-25 18:11:06 +00:00
Darkvater
78fa9c7393 (svn r3427) - Feature: Allow seeing and setting the maximum amount of companies and spectators for a server. This can be changed/viewed during runtime as well in the console. 2006-01-25 18:11:06 +00:00
peter1138
063aa48b0b (svn r3426) - Fix typo from r3019 -- only affected NPF debugging. 2006-01-24 18:38:06 +00:00
peter1138
42a9353ae2 (svn r3426) - Fix typo from r3019 -- only affected NPF debugging. 2006-01-24 18:38:06 +00:00
Darkvater
1e51c18c93 (svn r3425) - Fix: Followup to r3421. Correctly reset the TileHighLightData structure to prevent crashes in all the other cases where it is not guarded against sufficiently 2006-01-24 18:08:04 +00:00
Darkvater
a4807caf6a (svn r3425) - Fix: Followup to r3421. Correctly reset the TileHighLightData structure to prevent crashes in all the other cases where it is not guarded against sufficiently 2006-01-24 18:08:04 +00:00
peter1138
fb7e17153b (svn r3424) - NewGRF fix: Only power should decide whether a rail vehicle is an engine or a wagon. (fixes SHIKI 810 in jpsetw.grf) 2006-01-24 09:33:51 +00:00
peter1138
ec7d2fbb39 (svn r3424) - NewGRF fix: Only power should decide whether a rail vehicle is an engine or a wagon. (fixes SHIKI 810 in jpsetw.grf) 2006-01-24 09:33:51 +00:00
peter1138
c2479bbccc (svn r3423) - NewGRF: Update the base_intro age at which an engine will have a randomized intro date, as per (the now updated) spec. 2006-01-24 07:41:28 +00:00
peter1138
098300cc7d (svn r3423) - NewGRF: Update the base_intro age at which an engine will have a randomized intro date, as per (the now updated) spec. 2006-01-24 07:41:28 +00:00
peter1138
21ba849dbd (svn r3422) - Fix: If an engine reaches the rear of a depot, make the engine turn around before it reaches the tile end (same as a normal end of line.) This fixes a bug whereby the engine could poke into the depot and crash with another engine just leaving it. 2006-01-23 21:05:05 +00:00
peter1138
0f28e74e3e (svn r3422) - Fix: If an engine reaches the rear of a depot, make the engine turn around before it reaches the tile end (same as a normal end of line.) This fixes a bug whereby the engine could poke into the depot and crash with another engine just leaving it. 2006-01-23 21:05:05 +00:00
peter1138
e2c90e8f5a (svn r3421) - Revert r3412 as it didn't work.
- Fix station builder issue by checking the tile is in bounds.
2006-01-23 19:12:35 +00:00
peter1138
70efa805cb (svn r3421) - Revert r3412 as it didn't work.
- Fix station builder issue by checking the tile is in bounds.
2006-01-23 19:12:35 +00:00
peter1138
79e5f8286c (svn r3420) - Fix typo made back in r2997... 2006-01-23 17:43:46 +00:00
peter1138
93082104dd (svn r3420) - Fix typo made back in r2997... 2006-01-23 17:43:46 +00:00
Darkvater
ffb8c85b79 (svn r3419) - Fix: [FS#40] (Possible) game crash on removing track/road under bridge. This was caused by a wrong tile-occupancy testing where it was assumed that a vehicle's height is only a multitude of 8 (a single height-difference). This is incorrect as a vehicle on a slope will assume all height levels between the lower-and upper-bounds. The crash is still possible as seen in the Flyspray bugreport but this has a different cause. 2006-01-22 17:17:11 +00:00
Darkvater
188352ea3e (svn r3419) - Fix: [FS#40] (Possible) game crash on removing track/road under bridge. This was caused by a wrong tile-occupancy testing where it was assumed that a vehicle's height is only a multitude of 8 (a single height-difference). This is incorrect as a vehicle on a slope will assume all height levels between the lower-and upper-bounds. The crash is still possible as seen in the Flyspray bugreport but this has a different cause. 2006-01-22 17:17:11 +00:00
peter1138
bea2d63154 (svn r3418) - Fix: When removing a town-owned tunnel the player's rating was not reduced, as it checked the ownership of the tunnel after clearing it. Now we perform the rating adjustment before clearing the tiles. (spotted by glx) 2006-01-22 16:23:05 +00:00
peter1138
cc7a9d1ce6 (svn r3418) - Fix: When removing a town-owned tunnel the player's rating was not reduced, as it checked the ownership of the tunnel after clearing it. Now we perform the rating adjustment before clearing the tiles. (spotted by glx) 2006-01-22 16:23:05 +00:00
peter1138
e369401293 (svn r3417) - Make company league table window pinnable. 2006-01-22 10:00:04 +00:00
peter1138
979a8fea86 (svn r3417) - Make company league table window pinnable. 2006-01-22 10:00:04 +00:00
peter1138
80ecfb5ae4 (svn r3416) - Fix: Disallow building an oil rig above sea level. 2006-01-22 09:52:20 +00:00
peter1138
128249e63e (svn r3416) - Fix: Disallow building an oil rig above sea level. 2006-01-22 09:52:20 +00:00
peter1138
ca8a27a592 (svn r3415) - Fix: Disable the clone and refit buttons in the train view when viewing another player's vehicles, or as a spectator. (thanks to UnderBuilder for pointing this out) 2006-01-21 22:09:25 +00:00
peter1138
a1342c9d52 (svn r3415) - Fix: Disable the clone and refit buttons in the train view when viewing another player's vehicles, or as a spectator. (thanks to UnderBuilder for pointing this out) 2006-01-21 22:09:25 +00:00
peter1138
35c5be0e45 (svn r3414) - Fix: Disable the Fund New Industry menu item and window when connected to a server as a spectator. 2006-01-21 21:45:34 +00:00
peter1138
d13763a9c4 (svn r3414) - Fix: Disable the Fund New Industry menu item and window when connected to a server as a spectator. 2006-01-21 21:45:34 +00:00
peter1138
1c4f9cf2e9 (svn r3413) - Fix: Under certain conditions placing a road tile parallel under a bridge would, instead of failing, succeed and place a perpendicular piece. 2006-01-21 20:34:17 +00:00
peter1138
d22e8c636d (svn r3413) - Fix: Under certain conditions placing a road tile parallel under a bridge would, instead of failing, succeed and place a perpendicular piece. 2006-01-21 20:34:17 +00:00
peter1138
d212bf205f (svn r3412) - Fix: When changing game mode, reset the tile highlight data, as it may now be out of bounds. This fixes (at least) an assertion when opening the station builder window. 2006-01-21 19:39:26 +00:00
peter1138
935ab76f0f (svn r3412) - Fix: When changing game mode, reset the tile highlight data, as it may now be out of bounds. This fixes (at least) an assertion when opening the station builder window. 2006-01-21 19:39:26 +00:00
peter1138
98b13cebbd (svn r3411) - Fix: When changing the server password via the console, actually set the password as well as flag whether it is required. 2006-01-19 21:29:54 +00:00
peter1138
016c498216 (svn r3411) - Fix: When changing the server password via the console, actually set the password as well as flag whether it is required. 2006-01-19 21:29:54 +00:00
peter1138
4f394f6a63 (svn r3410) - NewGRF fix: Only add a random number of days to an engine's base introduction date if that date is not 0. 2006-01-19 18:33:20 +00:00
peter1138
102f9be296 (svn r3410) - NewGRF fix: Only add a random number of days to an engine's base introduction date if that date is not 0. 2006-01-19 18:33:20 +00:00
peter1138
c56ae910f0 (svn r3409) - Change the server advertisement interval to use the frame counter instead
of game days. This allows a paused server to continue to advertise itself.
  This also fixes advertising for games that start before 1922.
2006-01-19 17:50:40 +00:00
peter1138
e78997fdfd (svn r3409) - Change the server advertisement interval to use the frame counter instead
of game days. This allows a paused server to continue to advertise itself.
  This also fixes advertising for games that start before 1922.
2006-01-19 17:50:40 +00:00
Darkvater
6132d15df9 (svn r3408) - Ok, compile before you commit; sorry (fix previous commit) 2006-01-19 16:12:24 +00:00
Darkvater
6971aee967 (svn r3408) - Ok, compile before you commit; sorry (fix previous commit) 2006-01-19 16:12:24 +00:00