keldorkatarn
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1d3cf59d8a
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Allow building multiple docks per station.
(cherry picked from commit 0110c4a35d383e0be2cbb53cbe9cbe6784abb3e9)
# Conflicts:
# src/station_cmd.cpp
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2017-09-20 19:11:48 +01:00 |
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fonsinchen
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b6833fc6ef
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(svn r26892) -Feature: Script API for retrieving planned flow
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2014-09-21 16:20:14 +00:00 |
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fonsinchen
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7836470f60
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(svn r26557) -Fix: clean up, test (somewhat), and complete the API for waiting cargo
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2014-05-04 13:57:48 +00:00 |
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zuu
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ad639258f8
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(svn r26396) -Add: [script] AI/GS APIs to get cargo waiting from/via other station
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2014-03-10 22:18:53 +00:00 |
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rubidium
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25aed3423c
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(svn r25150) -Fix [FS#5514]: [Script] The was no way to differentiate between a cargo-station combination with or without rating, so introduce [AI|GS]Station::HasRating and let GetRating return -1 when there is no rating
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2013-04-06 12:36:33 +00:00 |
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michi_cc
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90fa700cc7
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(svn r24127) -Feature [FS#1497]: Allow closing airports for incoming aircraft. (Based on patch by cirdan)
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2012-04-17 19:43:18 +00:00 |
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truebrain
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10b0f4a879
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(svn r23624) -Add: ScriptVehicle/ScriptStation/ScriptSign::GetOwner, to get the owner of those objects (GameScript only)
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2011-12-19 21:00:40 +00:00 |
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truebrain
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ae134dd2f6
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(svn r23615) -Add: more API functions exposed to NoGo (part 2)
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2011-12-19 20:57:34 +00:00 |
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