Commit Graph

157 Commits

Author SHA1 Message Date
rubidium
ab5b0ceff2 (svn r20446) -Codechange: unify the location of the water class 2010-08-11 14:14:06 +00:00
rubidium
1f2276b785 (svn r20411) -Codechange: rename unmovables as quite a lot of them are actually movable; e.g. HQ and owned land are pretty movable. 2010-08-08 10:59:30 +00:00
rubidium
3da3d131c6 (svn r20411) -Codechange: rename unmovables as quite a lot of them are actually movable; e.g. HQ and owned land are pretty movable. 2010-08-08 10:59:30 +00:00
yexo
66c247ad45 (svn r19200) -Doc: update the map array documentation 2010-02-22 14:17:26 +00:00
yexo
2b871fe953 (svn r19200) -Doc: update the map array documentation 2010-02-22 14:17:26 +00:00
peter1138
075217f7b5 (svn r18970) -Codechange: Increase number of possible rail types to 16. 2010-01-30 21:59:22 +00:00
peter1138
990cbe6263 (svn r18970) -Codechange: Increase number of possible rail types to 16. 2010-01-30 21:59:22 +00:00
yexo
077cdefc9b (svn r18876) -Codechange: make sure m4 is always 0 for non-railroad station tiles 2010-01-21 13:34:05 +00:00
yexo
18e7ec6b3e (svn r18876) -Codechange: make sure m4 is always 0 for non-railroad station tiles 2010-01-21 13:34:05 +00:00
yexo
2a6fc142de (svn r18719) -Feature: don't delete the rough/rocky status of a tile when it's covered by snow, this allows rocky tiles under snow if you have a variable snowline 2010-01-04 18:33:43 +00:00
yexo
b378e82676 (svn r18719) -Feature: don't delete the rough/rocky status of a tile when it's covered by snow, this allows rocky tiles under snow if you have a variable snowline 2010-01-04 18:33:43 +00:00
rubidium
10c3af4642 (svn r17493) -Codechange: store the depot index on the map 2009-09-10 14:33:07 +00:00
rubidium
55ddce8da2 (svn r17493) -Codechange: store the depot index on the map 2009-09-10 14:33:07 +00:00
rubidium
43b040d2cf (svn r16911) -Update: map array documentation 2009-07-22 09:21:48 +00:00
rubidium
565b99db22 (svn r16911) -Update: map array documentation 2009-07-22 09:21:48 +00:00
yexo
15f80f4cfe (svn r16570) -Doc: 2 small fixes to docs/landscape_grid.html 2009-06-12 20:58:19 +00:00
yexo
fb72e85543 (svn r16570) -Doc: 2 small fixes to docs/landscape_grid.html 2009-06-12 20:58:19 +00:00
rubidium
9f2a906bc1 (svn r15601) -Fix [FS#2615]: bridges/tunnels don't store tram owner making it possible to remove someone's tram tracks.
-Feature: allow building road stops on road/tram tracks of competitors.
2009-03-02 22:57:47 +00:00
rubidium
7831346ef8 (svn r15601) -Fix [FS#2615]: bridges/tunnels don't store tram owner making it possible to remove someone's tram tracks.
-Feature: allow building road stops on road/tram tracks of competitors.
2009-03-02 22:57:47 +00:00
belugas
a57c73e2f9 (svn r15290) -Codechange: Isolate size and section of the UnMovable HQ object, in order to keep the Unmovable type free of any irrelevant data 2009-01-28 19:57:23 +00:00
belugas
3671ed9e4f (svn r15290) -Codechange: Isolate size and section of the UnMovable HQ object, in order to keep the Unmovable type free of any irrelevant data 2009-01-28 19:57:23 +00:00
rubidium
52ac592422 (svn r14528) -Codechange: cache the closest town for all road tiles instead of only roads owned by tiles. This replaces a O(n) search over all towns from the road's tileloop with a O(1) lookup (PhilSophus) 2008-10-25 13:51:47 +00:00
rubidium
a14ad77a36 (svn r14528) -Codechange: cache the closest town for all road tiles instead of only roads owned by tiles. This replaces a O(n) search over all towns from the road's tileloop with a O(1) lookup (PhilSophus) 2008-10-25 13:51:47 +00:00
frosch
17e208dc16 (svn r14333) -Documentation: Update docs/landscape*. Based on patch by yorick. 2008-09-15 18:50:48 +00:00
frosch
42f33890aa (svn r14333) -Documentation: Update docs/landscape*. Based on patch by yorick. 2008-09-15 18:50:48 +00:00
rubidium
fc47ae96c4 (svn r13932) -Add [YAPP]: PBS signals added to the map array. The signals are drawn using the old Patch-like PBS sprites. (michi_cc) 2008-08-02 22:48:43 +00:00
rubidium
fe4f23dba2 (svn r13932) -Add [YAPP]: PBS signals added to the map array. The signals are drawn using the old Patch-like PBS sprites. (michi_cc) 2008-08-02 22:48:43 +00:00
rubidium
11bf3902c4 (svn r13926) -Add [YAPP]: Add map accessors for path reservations. (michi_cc) 2008-08-02 22:47:20 +00:00
rubidium
ec7cc49825 (svn r13926) -Add [YAPP]: Add map accessors for path reservations. (michi_cc) 2008-08-02 22:47:20 +00:00
frosch
6684bc12d5 (svn r13838) -Codechange: Make industry tiles aware of WaterClasses. 2008-07-26 16:14:10 +00:00
frosch
16c80d031c (svn r13838) -Codechange: Make industry tiles aware of WaterClasses. 2008-07-26 16:14:10 +00:00
peter1138
757d61b22f (svn r12746) -Codechange: Add map storage for station animation frame 2008-04-17 06:52:56 +00:00
peter1138
b2095f37ac (svn r12746) -Codechange: Add map storage for station animation frame 2008-04-17 06:52:56 +00:00
frosch
81174bc523 (svn r12347) -Feature(ette): Increase house animation frame number from 32 to 128. 2008-03-06 14:21:10 +00:00
frosch
08f0179916 (svn r12347) -Feature(ette): Increase house animation frame number from 32 to 128. 2008-03-06 14:21:10 +00:00
frosch
9b2ca61044 (svn r12070) -Cleanup(r12042): Water-owner of shipdepots is no longer needed. Removed. 2008-02-06 15:32:06 +00:00
frosch
e95e887772 (svn r12070) -Cleanup(r12042): Water-owner of shipdepots is no longer needed. Removed. 2008-02-06 15:32:06 +00:00
peter1138
c05d10dd35 (svn r12042) -Fix [FS#1676]: Reimplement how rivers and canals are stored in the map, allowing the sea/river/canal status to also be
stored for buoys, docks, locks and depots. All these are now allowed on rivers and removal of them will revert to the 
original water type.
2008-02-02 09:28:43 +00:00
peter1138
1d891a8b15 (svn r12042) -Fix [FS#1676]: Reimplement how rivers and canals are stored in the map, allowing the sea/river/canal status to also be
stored for buoys, docks, locks and depots. All these are now allowed on rivers and removal of them will revert to the 
original water type.
2008-02-02 09:28:43 +00:00
frosch
67e5fc5718 (svn r12027) -Documentation: Update 'landscape.html' and 'landscape_grid.html' to reflect reality and add some details. 2008-01-31 15:18:07 +00:00
frosch
ef35cefddc (svn r12027) -Documentation: Update 'landscape.html' and 'landscape_grid.html' to reflect reality and add some details. 2008-01-31 15:18:07 +00:00
frosch
e62dadf74c (svn r11975) -Documentation: Distinguish between station types in 'landscape_grid.html'. 2008-01-24 17:32:03 +00:00
frosch
bd0c853e27 (svn r11975) -Documentation: Distinguish between station types in 'landscape_grid.html'. 2008-01-24 17:32:03 +00:00
rubidium
c3ae7faa13 (svn r11589) -Fix [FS#1514]: when ship depots got destroyed they always returned to water, even when it should've been canals. 2007-12-07 21:14:54 +00:00
rubidium
cbb2d39860 (svn r11589) -Fix [FS#1514]: when ship depots got destroyed they always returned to water, even when it should've been canals. 2007-12-07 21:14:54 +00:00
rubidium
2b89ecca47 (svn r11151) -Codechange: add (partial) support for randomizing industry triggers (part of the backend for it). Furthermore update the documentation of the map's bits wrt to industries. 2007-09-23 19:27:35 +00:00
rubidium
4dca543135 (svn r11151) -Codechange: add (partial) support for randomizing industry triggers (part of the backend for it). Furthermore update the documentation of the map's bits wrt to industries. 2007-09-23 19:27:35 +00:00
rubidium
45b0b7755d (svn r10601) -Codechange: store (and use) the type of stations instead of hardcoding station types by graphics IDs. 2007-07-16 23:55:22 +00:00
rubidium
3dd6362bb8 (svn r10601) -Codechange: store (and use) the type of stations instead of hardcoding station types by graphics IDs. 2007-07-16 23:55:22 +00:00
glx
6a4be9758c (svn r10006) -Fix (FS#362): allow different signal types on one tile 2007-05-31 21:21:04 +00:00