rubidium
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ab5b0ceff2
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(svn r20446) -Codechange: unify the location of the water class
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2010-08-11 14:14:06 +00:00 |
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rubidium
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1f2276b785
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(svn r20411) -Codechange: rename unmovables as quite a lot of them are actually movable; e.g. HQ and owned land are pretty movable.
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2010-08-08 10:59:30 +00:00 |
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rubidium
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3da3d131c6
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(svn r20411) -Codechange: rename unmovables as quite a lot of them are actually movable; e.g. HQ and owned land are pretty movable.
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2010-08-08 10:59:30 +00:00 |
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yexo
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66c247ad45
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(svn r19200) -Doc: update the map array documentation
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2010-02-22 14:17:26 +00:00 |
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yexo
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2b871fe953
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(svn r19200) -Doc: update the map array documentation
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2010-02-22 14:17:26 +00:00 |
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peter1138
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075217f7b5
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(svn r18970) -Codechange: Increase number of possible rail types to 16.
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2010-01-30 21:59:22 +00:00 |
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peter1138
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990cbe6263
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(svn r18970) -Codechange: Increase number of possible rail types to 16.
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2010-01-30 21:59:22 +00:00 |
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yexo
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077cdefc9b
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(svn r18876) -Codechange: make sure m4 is always 0 for non-railroad station tiles
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2010-01-21 13:34:05 +00:00 |
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yexo
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18e7ec6b3e
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(svn r18876) -Codechange: make sure m4 is always 0 for non-railroad station tiles
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2010-01-21 13:34:05 +00:00 |
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yexo
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2a6fc142de
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(svn r18719) -Feature: don't delete the rough/rocky status of a tile when it's covered by snow, this allows rocky tiles under snow if you have a variable snowline
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2010-01-04 18:33:43 +00:00 |
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yexo
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b378e82676
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(svn r18719) -Feature: don't delete the rough/rocky status of a tile when it's covered by snow, this allows rocky tiles under snow if you have a variable snowline
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2010-01-04 18:33:43 +00:00 |
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rubidium
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10c3af4642
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(svn r17493) -Codechange: store the depot index on the map
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2009-09-10 14:33:07 +00:00 |
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rubidium
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55ddce8da2
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(svn r17493) -Codechange: store the depot index on the map
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2009-09-10 14:33:07 +00:00 |
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rubidium
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43b040d2cf
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(svn r16911) -Update: map array documentation
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2009-07-22 09:21:48 +00:00 |
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rubidium
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565b99db22
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(svn r16911) -Update: map array documentation
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2009-07-22 09:21:48 +00:00 |
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yexo
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15f80f4cfe
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(svn r16570) -Doc: 2 small fixes to docs/landscape_grid.html
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2009-06-12 20:58:19 +00:00 |
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yexo
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fb72e85543
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(svn r16570) -Doc: 2 small fixes to docs/landscape_grid.html
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2009-06-12 20:58:19 +00:00 |
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rubidium
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9f2a906bc1
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(svn r15601) -Fix [FS#2615]: bridges/tunnels don't store tram owner making it possible to remove someone's tram tracks.
-Feature: allow building road stops on road/tram tracks of competitors.
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2009-03-02 22:57:47 +00:00 |
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rubidium
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7831346ef8
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(svn r15601) -Fix [FS#2615]: bridges/tunnels don't store tram owner making it possible to remove someone's tram tracks.
-Feature: allow building road stops on road/tram tracks of competitors.
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2009-03-02 22:57:47 +00:00 |
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belugas
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a57c73e2f9
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(svn r15290) -Codechange: Isolate size and section of the UnMovable HQ object, in order to keep the Unmovable type free of any irrelevant data
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2009-01-28 19:57:23 +00:00 |
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belugas
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3671ed9e4f
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(svn r15290) -Codechange: Isolate size and section of the UnMovable HQ object, in order to keep the Unmovable type free of any irrelevant data
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2009-01-28 19:57:23 +00:00 |
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rubidium
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52ac592422
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(svn r14528) -Codechange: cache the closest town for all road tiles instead of only roads owned by tiles. This replaces a O(n) search over all towns from the road's tileloop with a O(1) lookup (PhilSophus)
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2008-10-25 13:51:47 +00:00 |
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rubidium
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a14ad77a36
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(svn r14528) -Codechange: cache the closest town for all road tiles instead of only roads owned by tiles. This replaces a O(n) search over all towns from the road's tileloop with a O(1) lookup (PhilSophus)
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2008-10-25 13:51:47 +00:00 |
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frosch
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17e208dc16
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(svn r14333) -Documentation: Update docs/landscape*. Based on patch by yorick.
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2008-09-15 18:50:48 +00:00 |
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frosch
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42f33890aa
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(svn r14333) -Documentation: Update docs/landscape*. Based on patch by yorick.
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2008-09-15 18:50:48 +00:00 |
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rubidium
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fc47ae96c4
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(svn r13932) -Add [YAPP]: PBS signals added to the map array. The signals are drawn using the old Patch-like PBS sprites. (michi_cc)
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2008-08-02 22:48:43 +00:00 |
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rubidium
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fe4f23dba2
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(svn r13932) -Add [YAPP]: PBS signals added to the map array. The signals are drawn using the old Patch-like PBS sprites. (michi_cc)
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2008-08-02 22:48:43 +00:00 |
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rubidium
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11bf3902c4
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(svn r13926) -Add [YAPP]: Add map accessors for path reservations. (michi_cc)
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2008-08-02 22:47:20 +00:00 |
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rubidium
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ec7cc49825
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(svn r13926) -Add [YAPP]: Add map accessors for path reservations. (michi_cc)
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2008-08-02 22:47:20 +00:00 |
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frosch
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6684bc12d5
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(svn r13838) -Codechange: Make industry tiles aware of WaterClasses.
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2008-07-26 16:14:10 +00:00 |
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frosch
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16c80d031c
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(svn r13838) -Codechange: Make industry tiles aware of WaterClasses.
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2008-07-26 16:14:10 +00:00 |
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peter1138
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757d61b22f
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(svn r12746) -Codechange: Add map storage for station animation frame
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2008-04-17 06:52:56 +00:00 |
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peter1138
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b2095f37ac
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(svn r12746) -Codechange: Add map storage for station animation frame
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2008-04-17 06:52:56 +00:00 |
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frosch
|
81174bc523
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(svn r12347) -Feature(ette): Increase house animation frame number from 32 to 128.
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2008-03-06 14:21:10 +00:00 |
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frosch
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08f0179916
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(svn r12347) -Feature(ette): Increase house animation frame number from 32 to 128.
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2008-03-06 14:21:10 +00:00 |
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frosch
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9b2ca61044
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(svn r12070) -Cleanup(r12042): Water-owner of shipdepots is no longer needed. Removed.
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2008-02-06 15:32:06 +00:00 |
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frosch
|
e95e887772
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(svn r12070) -Cleanup(r12042): Water-owner of shipdepots is no longer needed. Removed.
|
2008-02-06 15:32:06 +00:00 |
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peter1138
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c05d10dd35
|
(svn r12042) -Fix [FS#1676]: Reimplement how rivers and canals are stored in the map, allowing the sea/river/canal status to also be
stored for buoys, docks, locks and depots. All these are now allowed on rivers and removal of them will revert to the
original water type.
|
2008-02-02 09:28:43 +00:00 |
|
peter1138
|
1d891a8b15
|
(svn r12042) -Fix [FS#1676]: Reimplement how rivers and canals are stored in the map, allowing the sea/river/canal status to also be
stored for buoys, docks, locks and depots. All these are now allowed on rivers and removal of them will revert to the
original water type.
|
2008-02-02 09:28:43 +00:00 |
|
frosch
|
67e5fc5718
|
(svn r12027) -Documentation: Update 'landscape.html' and 'landscape_grid.html' to reflect reality and add some details.
|
2008-01-31 15:18:07 +00:00 |
|
frosch
|
ef35cefddc
|
(svn r12027) -Documentation: Update 'landscape.html' and 'landscape_grid.html' to reflect reality and add some details.
|
2008-01-31 15:18:07 +00:00 |
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frosch
|
e62dadf74c
|
(svn r11975) -Documentation: Distinguish between station types in 'landscape_grid.html'.
|
2008-01-24 17:32:03 +00:00 |
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frosch
|
bd0c853e27
|
(svn r11975) -Documentation: Distinguish between station types in 'landscape_grid.html'.
|
2008-01-24 17:32:03 +00:00 |
|
rubidium
|
c3ae7faa13
|
(svn r11589) -Fix [FS#1514]: when ship depots got destroyed they always returned to water, even when it should've been canals.
|
2007-12-07 21:14:54 +00:00 |
|
rubidium
|
cbb2d39860
|
(svn r11589) -Fix [FS#1514]: when ship depots got destroyed they always returned to water, even when it should've been canals.
|
2007-12-07 21:14:54 +00:00 |
|
rubidium
|
2b89ecca47
|
(svn r11151) -Codechange: add (partial) support for randomizing industry triggers (part of the backend for it). Furthermore update the documentation of the map's bits wrt to industries.
|
2007-09-23 19:27:35 +00:00 |
|
rubidium
|
4dca543135
|
(svn r11151) -Codechange: add (partial) support for randomizing industry triggers (part of the backend for it). Furthermore update the documentation of the map's bits wrt to industries.
|
2007-09-23 19:27:35 +00:00 |
|
rubidium
|
45b0b7755d
|
(svn r10601) -Codechange: store (and use) the type of stations instead of hardcoding station types by graphics IDs.
|
2007-07-16 23:55:22 +00:00 |
|
rubidium
|
3dd6362bb8
|
(svn r10601) -Codechange: store (and use) the type of stations instead of hardcoding station types by graphics IDs.
|
2007-07-16 23:55:22 +00:00 |
|
glx
|
6a4be9758c
|
(svn r10006) -Fix (FS#362): allow different signal types on one tile
|
2007-05-31 21:21:04 +00:00 |
|