belugas
bb2dd8beb3
(svn r12082) -Cleanup: MSVC projects do not care about the directory of the file while sorting. Only the "Absolute" name matters
2008-02-07 17:24:38 +00:00
belugas
30a8c150d0
(svn r12082) -Cleanup: MSVC projects do not care about the directory of the file while sorting. Only the "Absolute" name matters
2008-02-07 17:24:38 +00:00
belugas
70241f804b
(svn r12081) -Codechange: Rename table/roadveh.h to table/roadveh_movment.h
...
It is more descriptive name and it will not upset the generate script anymore
2008-02-07 17:01:06 +00:00
belugas
034150c199
(svn r12081) -Codechange: Rename table/roadveh.h to table/roadveh_movment.h
...
It is more descriptive name and it will not upset the generate script anymore
2008-02-07 17:01:06 +00:00
belugas
fc940e86b4
(svn r12078) -Cleanup: Add missing headers on project files
2008-02-07 04:47:38 +00:00
belugas
431c3ce3c1
(svn r12078) -Cleanup: Add missing headers on project files
2008-02-07 04:47:38 +00:00
belugas
caffe1ddac
(svn r12077) -Cleanup: Remove files not used anymore from project files
2008-02-07 03:45:02 +00:00
belugas
8a3f6830a3
(svn r12077) -Cleanup: Remove files not used anymore from project files
2008-02-07 03:45:02 +00:00
rubidium
f037d98ef4
(svn r11979) -Codechange: drop MSVC 2003 support because MSVC 2003 is broken in such a manner that it triggers an internal compiler error without any clue what of the code is wrong. Even trying to bisect the problem does not give a single line of code that causes the trouble.
2008-01-24 18:47:05 +00:00
rubidium
bbdc5a9314
(svn r11979) -Codechange: drop MSVC 2003 support because MSVC 2003 is broken in such a manner that it triggers an internal compiler error without any clue what of the code is wrong. Even trying to bisect the problem does not give a single line of code that causes the trouble.
2008-01-24 18:47:05 +00:00
smatz
74af65e556
(svn r11968) -Codechange: remove redundant FindLengthOfTunnel(), use GetTunnelBridgeLength() and/or GetOtherTunnelEnd() instead
2008-01-23 22:34:04 +00:00
smatz
5a7c903770
(svn r11968) -Codechange: remove redundant FindLengthOfTunnel(), use GetTunnelBridgeLength() and/or GetOtherTunnelEnd() instead
2008-01-23 22:34:04 +00:00
peter1138
a4ba98af86
(svn r11850) -Fix (r11848): forgot to update vc project files
2008-01-14 16:40:31 +00:00
peter1138
ea808b2bfa
(svn r11850) -Fix (r11848): forgot to update vc project files
2008-01-14 16:40:31 +00:00
smatz
bc4ed3eafd
(svn r11802) -Fix [FS#716]: do not crash trains when leaving depot to a very long track
...
-Codechange: use dedicated pathfinder for signal updating, resulting in better performance and possible future improvements
2008-01-09 23:00:59 +00:00
smatz
f44a9a5d5b
(svn r11802) -Fix [FS#716]: do not crash trains when leaving depot to a very long track
...
-Codechange: use dedicated pathfinder for signal updating, resulting in better performance and possible future improvements
2008-01-09 23:00:59 +00:00
rubidium
444e77d8bc
(svn r11774) -Change: do not include variables.h in a header when it is not needed.
2008-01-07 00:57:19 +00:00
rubidium
b0ac283aec
(svn r11774) -Change: do not include variables.h in a header when it is not needed.
2008-01-07 00:57:19 +00:00
skidd13
df3815b8dd
(svn r11699) -Cleanup: Remove some headers from the project files which aren't there anymore
2007-12-25 18:25:25 +00:00
skidd13
6cb68b9144
(svn r11699) -Cleanup: Remove some headers from the project files which aren't there anymore
2007-12-25 18:25:25 +00:00
rubidium
be923601bf
(svn r11669) -Codechange: refactor tile.h -> tile_type.h and tile_map.h
2007-12-19 23:26:02 +00:00
rubidium
5b49e75453
(svn r11669) -Codechange: refactor tile.h -> tile_type.h and tile_map.h
2007-12-19 23:26:02 +00:00
glx
4bc3a244f5
(svn r11658) -Fix (r11654): forgot project files
2007-12-17 23:30:25 +00:00
glx
805ac40280
(svn r11658) -Fix (r11654): forgot project files
2007-12-17 23:30:25 +00:00
smatz
926fe5c9e9
(svn r11644) -Codechange: merge some functions from tunnel_map.h and bridge_map.h into tunnelbridge_map.h
2007-12-16 15:38:51 +00:00
smatz
3cee0abdba
(svn r11644) -Codechange: merge some functions from tunnel_map.h and bridge_map.h into tunnelbridge_map.h
2007-12-16 15:38:51 +00:00
smatz
6ab52ddf89
(svn r11576) -Codechange: enumerize and comment station GUI
2007-12-05 17:08:10 +00:00
smatz
eda5921284
(svn r11576) -Codechange: enumerize and comment station GUI
2007-12-05 17:08:10 +00:00
rubidium
2cf5a203ce
(svn r11531) -Fix [FS#1459]: version determination did stall (read: never finish) when both svn and git were not installed.
2007-11-26 23:28:29 +00:00
rubidium
8c5814156f
(svn r11531) -Fix [FS#1459]: version determination did stall (read: never finish) when both svn and git were not installed.
2007-11-26 23:28:29 +00:00
skidd13
057ae477b5
(svn r11527) -Codechange: Split the bitmath functions of to their own files
2007-11-26 17:50:22 +00:00
skidd13
71c10f7df7
(svn r11527) -Codechange: Split the bitmath functions of to their own files
2007-11-26 17:50:22 +00:00
skidd13
4e12073b27
(svn r11490) -Codechange: Split the math functions to their own header
...
-Codechange: Replace the rest of the math macros with functions
2007-11-22 18:01:51 +00:00
skidd13
737aec4db6
(svn r11490) -Codechange: Split the math functions to their own header
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-Codechange: Replace the rest of the math macros with functions
2007-11-22 18:01:51 +00:00
skidd13
039570342d
(svn r11488) -Codechange: Spilt the random functions out to seperate file
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-Codechange: Make the mersenne twister more readable
-Codechange: Unify the seeding process of random
2007-11-21 19:13:38 +00:00
skidd13
83601671c7
(svn r11488) -Codechange: Spilt the random functions out to seperate file
...
-Codechange: Make the mersenne twister more readable
-Codechange: Unify the seeding process of random
2007-11-21 19:13:38 +00:00
glx
be591f158e
(svn r11470) -Codechange: add git detection to MSVC (michi_cc)
2007-11-18 22:39:02 +00:00
glx
6097c07e4b
(svn r11470) -Codechange: add git detection to MSVC (michi_cc)
2007-11-18 22:39:02 +00:00
glx
0bba49b413
(svn r11448) -Add: project files for MSVC 2008 (*_vs90.*)
2007-11-17 02:22:56 +00:00
glx
fd9e2887b2
(svn r11448) -Add: project files for MSVC 2008 (*_vs90.*)
2007-11-17 02:22:56 +00:00
glx
f9eba326c3
(svn r11445) -Codechange: reorder <configuration> in openttd_vs80.vcproj, so there are less diff when it is modified by MSVC
2007-11-16 22:11:30 +00:00
glx
c8516f2af8
(svn r11445) -Codechange: reorder <configuration> in openttd_vs80.vcproj, so there are less diff when it is modified by MSVC
2007-11-16 22:11:30 +00:00
belugas
f26a591e6c
(svn r11399) -Feature(ette): transparency settings can now be saved and thus remembered.
...
-Codechange: Wrap all transparency settings in accessors, hiding the implementation
-Change: Clicking "transparent building" menu will toggle Houses And Trees only. The other options can be used in the transparency gui.
Initial patch by Smatz (FS#1349), with some rework by BigBB and your humble servant.
2007-11-10 01:17:15 +00:00
belugas
f55fdfb7c4
(svn r11399) -Feature(ette): transparency settings can now be saved and thus remembered.
...
-Codechange: Wrap all transparency settings in accessors, hiding the implementation
-Change: Clicking "transparent building" menu will toggle Houses And Trees only. The other options can be used in the transparency gui.
Initial patch by Smatz (FS#1349), with some rework by BigBB and your humble servant.
2007-11-10 01:17:15 +00:00
glx
990fd0204f
(svn r11393) -Fix (r11368): forgot to update lang project files
2007-11-08 16:11:25 +00:00
glx
56964501f1
(svn r11393) -Fix (r11368): forgot to update lang project files
2007-11-08 16:11:25 +00:00
glx
5131ea98db
(svn r11334) -Codechange: add hg detection to MSVC
2007-10-21 17:09:44 +00:00
glx
4fdfd76b3b
(svn r11334) -Codechange: add hg detection to MSVC
2007-10-21 17:09:44 +00:00
rubidium
fcce47172d
(svn r11330) -Add: OTTD version checking for NewGRFs. This allows NewGRFs to do something different for different versions of OpenTTD, like disabling it for too low versions or loading different graphics.
2007-10-21 14:59:05 +00:00
rubidium
f4775d06bb
(svn r11330) -Add: OTTD version checking for NewGRFs. This allows NewGRFs to do something different for different versions of OpenTTD, like disabling it for too low versions or loading different graphics.
2007-10-21 14:59:05 +00:00