rubidium
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43c8073551
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(svn r21886) -Codechange: move documentation towards the code to make it more likely to be updated [n].
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2011-01-22 09:53:15 +00:00 |
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smatz
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d1ee1a5aed
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(svn r21881) -Codechange: ensure that vehicle's GOINGUP/DOWN bits are set correctly and that it has correct z_pos when converting from older savegames
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2011-01-21 16:48:41 +00:00 |
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smatz
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f2006f36a1
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(svn r21875) -Codechange: indentation of some comments was wrong
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2011-01-21 01:38:30 +00:00 |
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rubidium
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71ee34e574
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(svn r21865) -Fix (r21862): don't perform savegame conversion when reinitialising some vehicle structures due to NewGRF changes
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2011-01-20 09:35:16 +00:00 |
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terkhen
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8db501e115
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(svn r21862) -Codechange: Unify subtype handling between road vehicles and trains.
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2011-01-19 20:04:09 +00:00 |
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terkhen
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fdb720cc1a
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(svn r21860) -Codechange: Rename road vehicle subtype functions to match the train names.
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2011-01-19 18:44:13 +00:00 |
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rubidium
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0cf2ef83f0
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(svn r21846) -Codechange: move documentation towards the code to make it more likely to be updated [o-s].
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2011-01-18 23:09:43 +00:00 |
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rubidium
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2ae8216363
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(svn r21833) -Fix [FS#4427]: desync debug savegames might not be actually saved in case threading is enabled, which is enabled by default
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2011-01-18 18:14:14 +00:00 |
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terkhen
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b6148914b0
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(svn r21803) -Cleanup: Remove unnecessary semicolons.
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2011-01-15 15:36:58 +00:00 |
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smatz
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e98fe27c5d
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(svn r21802) -Cleanup (r2600): remove unused _vehicle_id_ctr_day
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2011-01-15 14:20:34 +00:00 |
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smatz
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8c421116d9
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(svn r21799) -Fix: further variables need to be reset when we loaded a TTDPatch savegame in the past
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2011-01-15 00:10:16 +00:00 |
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smatz
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95d264953a
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(svn r21798) -Fix: loading a TTO savegame failed after loading a TTDP savegame with vehicle multiplier bigger than 1
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2011-01-14 22:23:09 +00:00 |
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rubidium
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680b090ddd
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(svn r21796) -Fix [FS#4398]: drive through road stop state wasn't properly converted from TTDPatch savegames
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2011-01-14 21:54:37 +00:00 |
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rubidium
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971252a204
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(svn r21795) -Fix (r21790): when converting TTDPatch train waypoints, convert the data on the map as well
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2011-01-14 20:52:22 +00:00 |
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smatz
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1b062d2249
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(svn r21794) -Fix (r21790): convert train orders too (Rubidium)
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2011-01-14 19:51:50 +00:00 |
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smatz
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052cabb9f0
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(svn r21793) -Fix (r20446): broken usage of GetTileOwner() caused wrong conversion of old savegames
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2011-01-14 18:58:03 +00:00 |
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smatz
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27630bd63c
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(svn r21790) -Fix [FS#4398]: TTDPatch savegames can have train waypoints encoded as buoys
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2011-01-14 16:49:29 +00:00 |
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smatz
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4b543f10c1
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(svn r21786) -Fix [FS#4398]: don't trust rail station width and height data stored by TTDPatch, it is invalid for stations wider or higher than 7
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2011-01-14 16:20:25 +00:00 |
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smatz
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8e6ec374a5
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(svn r21784) -Fix (r16909): crash when converting savegame with custom waypoint name
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2011-01-14 16:15:05 +00:00 |
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rubidium
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1850e6fd5c
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(svn r21731) -Fix (r21728): don't forget to update the saveload version, or to check for MSVC warnings
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2011-01-05 07:57:10 +00:00 |
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rubidium
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be077e030e
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(svn r21728) -Fix/Feature [FS#4331]: (configurably) limit amount of tiles that can be cleared/terraformed by a company
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2011-01-04 22:50:09 +00:00 |
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terkhen
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1af95597cf
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(svn r21718) -Feature: Show a list of companies in the owner legend.
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2011-01-04 20:57:11 +00:00 |
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peter1138
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109e4f79f9
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(svn r21710) -Fix (r8128): Update oldloader for change in vehicle cur_image size.
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2011-01-04 12:22:27 +00:00 |
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peter1138
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bf09d85f93
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(svn r21709) -Fix (r8128): Vehicle sprite was cached into a 16 bit variable, causing incorrect sprites to be displayed.
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2011-01-04 12:04:09 +00:00 |
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smatz
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3aa6650bf8
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(svn r21657) -Cleanup (r17107): remove superfluous semicolon
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2010-12-29 13:47:53 +00:00 |
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terkhen
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f69d280f14
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(svn r21521) -Codechange: Unify some cached values that were present in both road vehicles and trains.
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2010-12-14 21:33:53 +00:00 |
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terkhen
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47c9189002
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(svn r21516) -Codechange: Add IsGroundVehicle function to the Vehicle class.
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2010-12-14 21:26:03 +00:00 |
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rubidium
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45344d48bb
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(svn r21504) -Codechange: move the "lost" bit from the train's flags to vehicle flags
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2010-12-13 21:52:39 +00:00 |
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rubidium
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1af7df8ba0
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(svn r21453) -Codechange: add the view of an object to the savegame
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2010-12-10 21:32:04 +00:00 |
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rubidium
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7bed9deb4f
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(svn r21426) -Change: introduce a setting for the types of commands that are allowed to be executed while paused
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2010-12-07 21:08:08 +00:00 |
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rubidium
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2a577707e7
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(svn r21395) -Codechange: move the save and load filter's interface to a header
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2010-12-05 14:41:34 +00:00 |
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rubidium
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b5771255a6
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(svn r21394) -Codechange: split the actual savegame loading from SaveOrLoad as well
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2010-12-05 14:37:54 +00:00 |
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rubidium
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924aba8e67
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(svn r21393) -Codechange: support resetting of the "base" filters, i.e. reset their read location to be begin of the file. This is needed for trying to load savegames as a "buggy format"
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2010-12-05 14:35:55 +00:00 |
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rubidium
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cd053de1f5
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(svn r21382) -Fix (r21153) [FS#4290]: the road vehicle's frame wasn't properly set upon savegame conversion *if* the vehicle would be hidden, but isn't going to be hidden anymore after the conversion
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2010-12-04 13:04:19 +00:00 |
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rubidium
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ae8ce70bbd
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(svn r21381) -Fix (r21377,r21375): some compilers have to spoil the fun...
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2010-12-04 10:08:32 +00:00 |
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rubidium
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df2880e68c
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(svn r21380) -Codechange: move ThreadedSave variables to a more logical place, and move an include to the right place
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2010-12-04 09:56:13 +00:00 |
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rubidium
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2770e24e5c
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(svn r21379) -Codechange: move the actual save code into a separate function
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2010-12-04 09:54:38 +00:00 |
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rubidium
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1fb2849566
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(svn r21378) -Codechange: move the logic for reading bytes from a savegame into a class
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2010-12-04 09:53:43 +00:00 |
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rubidium
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e589dca253
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(svn r21377) -Codechange: rewrite the savegame decompressors to behave more like filters
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2010-12-04 09:52:52 +00:00 |
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rubidium
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07ee6b9ccf
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(svn r21376) -Codechange: generalise ClearMemoryDumper
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2010-12-04 09:43:13 +00:00 |
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rubidium
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cc8d1198d5
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(svn r21375) -Codechange: rewrite the savegame compressors to behave more like filters
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2010-12-04 09:09:29 +00:00 |
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rubidium
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1f409aa285
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(svn r21373) -Codechange: rewrite the game state to memory dumper
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2010-12-02 23:08:22 +00:00 |
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rubidium
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944a544fe3
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(svn r21371) -Codechange: pass the buffer to the compressor directly instead of using a global variable
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2010-12-02 22:43:10 +00:00 |
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rubidium
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805e768e3a
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(svn r21299) -Fix (r21263): a road vehicle in a depot or wormhole could get into an incorrect state upon savegame conversion causing it to break up later in the game
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2010-11-23 18:26:02 +00:00 |
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alberth
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16f678a990
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(svn r21284) -Codechange: Rename CheckSavegameVersion() to IsSavegameVersionBefore().
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2010-11-21 12:47:04 +00:00 |
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alberth
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8b104cbdfd
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(svn r21283) -Codechange: Allow minor argument IsSavegameVersionBefore() to be optional.
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2010-11-21 12:38:16 +00:00 |
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alberth
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160b6834e9
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(svn r21282) -Codechange: Rename CheckSavegameVersionOldStyle() to IsSavegameVersionBefore().
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2010-11-21 12:31:16 +00:00 |
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alberth
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41041dda9a
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(svn r21281) -Doc: Add doxygen comments to saveload code.
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2010-11-21 12:12:23 +00:00 |
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alberth
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de9c678901
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(svn r21270) -Doc: Doxyment updates and additions. Removal of doxyment in code.
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2010-11-20 14:15:02 +00:00 |
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alberth
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9ef150d7ea
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(svn r21267) -Doc: Typo fixes.
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2010-11-20 13:33:24 +00:00 |
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