Commit Graph

753 Commits

Author SHA1 Message Date
rubidium
43c8073551 (svn r21886) -Codechange: move documentation towards the code to make it more likely to be updated [n]. 2011-01-22 09:53:15 +00:00
smatz
d1ee1a5aed (svn r21881) -Codechange: ensure that vehicle's GOINGUP/DOWN bits are set correctly and that it has correct z_pos when converting from older savegames 2011-01-21 16:48:41 +00:00
smatz
f2006f36a1 (svn r21875) -Codechange: indentation of some comments was wrong 2011-01-21 01:38:30 +00:00
rubidium
71ee34e574 (svn r21865) -Fix (r21862): don't perform savegame conversion when reinitialising some vehicle structures due to NewGRF changes 2011-01-20 09:35:16 +00:00
terkhen
8db501e115 (svn r21862) -Codechange: Unify subtype handling between road vehicles and trains. 2011-01-19 20:04:09 +00:00
terkhen
fdb720cc1a (svn r21860) -Codechange: Rename road vehicle subtype functions to match the train names. 2011-01-19 18:44:13 +00:00
rubidium
0cf2ef83f0 (svn r21846) -Codechange: move documentation towards the code to make it more likely to be updated [o-s]. 2011-01-18 23:09:43 +00:00
rubidium
2ae8216363 (svn r21833) -Fix [FS#4427]: desync debug savegames might not be actually saved in case threading is enabled, which is enabled by default 2011-01-18 18:14:14 +00:00
terkhen
b6148914b0 (svn r21803) -Cleanup: Remove unnecessary semicolons. 2011-01-15 15:36:58 +00:00
smatz
e98fe27c5d (svn r21802) -Cleanup (r2600): remove unused _vehicle_id_ctr_day 2011-01-15 14:20:34 +00:00
smatz
8c421116d9 (svn r21799) -Fix: further variables need to be reset when we loaded a TTDPatch savegame in the past 2011-01-15 00:10:16 +00:00
smatz
95d264953a (svn r21798) -Fix: loading a TTO savegame failed after loading a TTDP savegame with vehicle multiplier bigger than 1 2011-01-14 22:23:09 +00:00
rubidium
680b090ddd (svn r21796) -Fix [FS#4398]: drive through road stop state wasn't properly converted from TTDPatch savegames 2011-01-14 21:54:37 +00:00
rubidium
971252a204 (svn r21795) -Fix (r21790): when converting TTDPatch train waypoints, convert the data on the map as well 2011-01-14 20:52:22 +00:00
smatz
1b062d2249 (svn r21794) -Fix (r21790): convert train orders too (Rubidium) 2011-01-14 19:51:50 +00:00
smatz
052cabb9f0 (svn r21793) -Fix (r20446): broken usage of GetTileOwner() caused wrong conversion of old savegames 2011-01-14 18:58:03 +00:00
smatz
27630bd63c (svn r21790) -Fix [FS#4398]: TTDPatch savegames can have train waypoints encoded as buoys 2011-01-14 16:49:29 +00:00
smatz
4b543f10c1 (svn r21786) -Fix [FS#4398]: don't trust rail station width and height data stored by TTDPatch, it is invalid for stations wider or higher than 7 2011-01-14 16:20:25 +00:00
smatz
8e6ec374a5 (svn r21784) -Fix (r16909): crash when converting savegame with custom waypoint name 2011-01-14 16:15:05 +00:00
rubidium
1850e6fd5c (svn r21731) -Fix (r21728): don't forget to update the saveload version, or to check for MSVC warnings 2011-01-05 07:57:10 +00:00
rubidium
be077e030e (svn r21728) -Fix/Feature [FS#4331]: (configurably) limit amount of tiles that can be cleared/terraformed by a company 2011-01-04 22:50:09 +00:00
terkhen
1af95597cf (svn r21718) -Feature: Show a list of companies in the owner legend. 2011-01-04 20:57:11 +00:00
peter1138
109e4f79f9 (svn r21710) -Fix (r8128): Update oldloader for change in vehicle cur_image size. 2011-01-04 12:22:27 +00:00
peter1138
bf09d85f93 (svn r21709) -Fix (r8128): Vehicle sprite was cached into a 16 bit variable, causing incorrect sprites to be displayed. 2011-01-04 12:04:09 +00:00
smatz
3aa6650bf8 (svn r21657) -Cleanup (r17107): remove superfluous semicolon 2010-12-29 13:47:53 +00:00
terkhen
f69d280f14 (svn r21521) -Codechange: Unify some cached values that were present in both road vehicles and trains. 2010-12-14 21:33:53 +00:00
terkhen
47c9189002 (svn r21516) -Codechange: Add IsGroundVehicle function to the Vehicle class. 2010-12-14 21:26:03 +00:00
rubidium
45344d48bb (svn r21504) -Codechange: move the "lost" bit from the train's flags to vehicle flags 2010-12-13 21:52:39 +00:00
rubidium
1af7df8ba0 (svn r21453) -Codechange: add the view of an object to the savegame 2010-12-10 21:32:04 +00:00
rubidium
7bed9deb4f (svn r21426) -Change: introduce a setting for the types of commands that are allowed to be executed while paused 2010-12-07 21:08:08 +00:00
rubidium
2a577707e7 (svn r21395) -Codechange: move the save and load filter's interface to a header 2010-12-05 14:41:34 +00:00
rubidium
b5771255a6 (svn r21394) -Codechange: split the actual savegame loading from SaveOrLoad as well 2010-12-05 14:37:54 +00:00
rubidium
924aba8e67 (svn r21393) -Codechange: support resetting of the "base" filters, i.e. reset their read location to be begin of the file. This is needed for trying to load savegames as a "buggy format" 2010-12-05 14:35:55 +00:00
rubidium
cd053de1f5 (svn r21382) -Fix (r21153) [FS#4290]: the road vehicle's frame wasn't properly set upon savegame conversion *if* the vehicle would be hidden, but isn't going to be hidden anymore after the conversion 2010-12-04 13:04:19 +00:00
rubidium
ae8ce70bbd (svn r21381) -Fix (r21377,r21375): some compilers have to spoil the fun... 2010-12-04 10:08:32 +00:00
rubidium
df2880e68c (svn r21380) -Codechange: move ThreadedSave variables to a more logical place, and move an include to the right place 2010-12-04 09:56:13 +00:00
rubidium
2770e24e5c (svn r21379) -Codechange: move the actual save code into a separate function 2010-12-04 09:54:38 +00:00
rubidium
1fb2849566 (svn r21378) -Codechange: move the logic for reading bytes from a savegame into a class 2010-12-04 09:53:43 +00:00
rubidium
e589dca253 (svn r21377) -Codechange: rewrite the savegame decompressors to behave more like filters 2010-12-04 09:52:52 +00:00
rubidium
07ee6b9ccf (svn r21376) -Codechange: generalise ClearMemoryDumper 2010-12-04 09:43:13 +00:00
rubidium
cc8d1198d5 (svn r21375) -Codechange: rewrite the savegame compressors to behave more like filters 2010-12-04 09:09:29 +00:00
rubidium
1f409aa285 (svn r21373) -Codechange: rewrite the game state to memory dumper 2010-12-02 23:08:22 +00:00
rubidium
944a544fe3 (svn r21371) -Codechange: pass the buffer to the compressor directly instead of using a global variable 2010-12-02 22:43:10 +00:00
rubidium
805e768e3a (svn r21299) -Fix (r21263): a road vehicle in a depot or wormhole could get into an incorrect state upon savegame conversion causing it to break up later in the game 2010-11-23 18:26:02 +00:00
alberth
16f678a990 (svn r21284) -Codechange: Rename CheckSavegameVersion() to IsSavegameVersionBefore(). 2010-11-21 12:47:04 +00:00
alberth
8b104cbdfd (svn r21283) -Codechange: Allow minor argument IsSavegameVersionBefore() to be optional. 2010-11-21 12:38:16 +00:00
alberth
160b6834e9 (svn r21282) -Codechange: Rename CheckSavegameVersionOldStyle() to IsSavegameVersionBefore(). 2010-11-21 12:31:16 +00:00
alberth
41041dda9a (svn r21281) -Doc: Add doxygen comments to saveload code. 2010-11-21 12:12:23 +00:00
alberth
de9c678901 (svn r21270) -Doc: Doxyment updates and additions. Removal of doxyment in code. 2010-11-20 14:15:02 +00:00
alberth
9ef150d7ea (svn r21267) -Doc: Typo fixes. 2010-11-20 13:33:24 +00:00